240 lines
8.5 KiB
YAML
240 lines
8.5 KiB
YAML
# =============================================================================
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# MQTT Button Control Blueprint
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# =============================================================================
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# Controls lights and switches using Zigbee2MQTT button devices with multiple
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# action mappings.
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#
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# Features:
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# - Map multiple action IDs to different lights/switches
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# - Supports light, switch, and input_boolean entities
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# - Visual feedback via blink indication when pressing already-active light
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# - Tracks last interacted entity in an input_text helper
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# - Supports multiple MQTT topics (multiple buttons)
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#
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# How It Works:
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# - Receives MQTT messages with action IDs from Zigbee buttons
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# - Maps action ID to corresponding entity by index position
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# - Toggles the matched entity (light/switch/input_boolean)
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# - Optionally blinks light if it's already on (idle timeout feature)
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#
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# Author: Alexei Dolgolyov (dolgolyov.alexei@gmail.com)
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# =============================================================================
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blueprint:
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name: "Custom: MQTT Button Control"
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description: Control a Zigbee2MQTT device with multiple actions, that allows to toggle lights and switches and store entity identifier of last interacted switch/light.
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domain: automation
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input:
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mqtt_group:
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name: "MQTT"
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collapsed: false
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input:
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mqtt_topic:
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name: MQTT Topic
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description: The MQTT topic for your Zigbee button (e.g., zigbee2mqtt/my_button1).
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selector:
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text:
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mqtt_topic2:
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name: MQTT Topic 2 (Optional)
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description: >
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Additional MQTT topic for a second button.
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Leave as default placeholder if not using.
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default: "blueprint/disabled/mqtt_button_control"
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selector:
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text:
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devices:
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name: "Primary"
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collapsed: false
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input:
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action_ids:
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name: Action IDs
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description: The action IDs that must map to lights (action → light)
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default: []
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selector:
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text:
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multiple: true
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switches:
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name: Switches
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description: "The list of switches to control. Next types are supported: `light`, `switch`, `input_boolean`"
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default: []
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selector:
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entity:
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domain:
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- light
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- switch
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- input_boolean
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multiple: true
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outputs:
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name: "Outputs"
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collapsed: false
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input:
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last_interacted_text:
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name: Last Interacted Entity Text Helper (optional)
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description: "`input_text` entity that will store last enabled entity"
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default: ""
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selector:
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entity:
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domain: input_text
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common:
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name: "Common"
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collapsed: false
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input:
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timeout_for_indication_blink:
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name: "Timeout for indicator blink"
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description: If not zero does blink when button with already enabled light is pressed to indicate that the light is active now if elapsed time from last action is greater then the specified value
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default: 10
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selector:
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number:
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min: 0
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max: 100
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step: 1
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unit_of_measurement: "s"
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blink_count:
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name: Count of blinks
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description: "Count of blinks to indicate active light"
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default: 3
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selector:
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number:
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min: 0
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max: 5
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step: 1
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blink_interval:
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name: Interval between blinks
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description: "Interval between indicator blinks (in ms)"
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default: 250
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selector:
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number:
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min: 0
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max: 1000
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step: 50
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unit_of_measurement: "ms"
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trigger:
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- platform: mqtt
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topic: !input mqtt_topic
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- platform: mqtt
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topic: !input mqtt_topic2
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enabled: "{{ mqtt_topic2 != '' }}"
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mode: restart
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condition:
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- condition: template
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value_template: "{{ 'action' in trigger.payload_json }}"
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action:
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- variables:
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action_id: "{{ trigger.payload_json.action }}"
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switches: !input switches
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action_ids: !input action_ids
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target_index: >
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{% if action_id in action_ids %}
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{{ action_ids.index(action_id) }}
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{% else %}
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-1
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{% endif %}
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target_entity: "{{ switches[target_index] if target_index != -1 else none }}"
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last_interacted_text: !input last_interacted_text
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is_debug: false
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- choose:
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- conditions:
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- condition: template
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value_template: "{{ target_entity is not none }}"
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sequence:
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- variables:
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entity_type: "{{ target_entity.split('.')[0] }}"
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- service: input_text.set_value
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data:
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entity_id: "{{ last_interacted_text }}"
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value: "{{ target_entity }}"
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- choose:
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# Light
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- conditions:
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- condition: template
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value_template: "{{ entity_type == 'light' }}"
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sequence:
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- variables:
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timeout_for_indication_blink: !input timeout_for_indication_blink
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seconds_elapsed: >
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{{ (as_timestamp(now()) - as_timestamp(states[target_entity].last_changed)) | int }}
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should_blink: "{{ timeout_for_indication_blink != 0 and seconds_elapsed > timeout_for_indication_blink }}"
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blink_count: !input blink_count
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blink_timeout: !input blink_interval
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is_light_on: "{{ is_state(target_entity, 'on') }}"
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# Debug
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- choose:
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- conditions:
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- condition: template
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value_template: "{{ is_debug }}"
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sequence:
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- service: persistent_notification.create
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data:
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title: "Debug Info"
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message: >
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seconds_elapsed = {{ seconds_elapsed }},
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should_blink = {{ should_blink }}
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- choose:
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# Blink
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- conditions:
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- condition: template
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value_template: "{{ should_blink and is_light_on }}"
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sequence:
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- repeat:
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count: "{{ blink_count }}"
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sequence:
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- service: light.turn_off
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target:
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entity_id: "{{ target_entity }}"
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data:
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transition: 0
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- delay:
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milliseconds: "{{ blink_timeout }}"
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- service: light.turn_on
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target:
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entity_id: "{{ target_entity }}"
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data:
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transition: 0
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- delay:
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milliseconds: "{{ blink_timeout }}"
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# Actually toggle
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default:
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- service: light.toggle
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target:
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entity_id: "{{ target_entity }}"
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# Switch
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- conditions:
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- condition: template
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value_template: "{{ entity_type == 'switch' }}"
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sequence:
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- service: switch.toggle
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target:
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entity_id: "{{ target_entity }}"
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# Input Boolean
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- conditions:
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- condition: template
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value_template: "{{ entity_type == 'input_boolean' }}"
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sequence:
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- service: input_boolean.toggle
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target:
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entity_id: "{{ target_entity }}" |