Revert "Reduce unnecessary state refreshes to prevent UI dialog closure"
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This reverts commit 8419b0de8c.
This commit is contained in:
2026-02-03 05:20:02 +03:00
parent 8419b0de8c
commit 5b2c653104
2 changed files with 9 additions and 10 deletions

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@@ -161,16 +161,16 @@ class EmbyCoordinator(DataUpdateCoordinator[dict[str, EmbySession]]):
sessions = self._parse_sessions(data)
self.async_set_updated_data(sessions)
elif message_type in (WS_MESSAGE_PLAYBACK_START, WS_MESSAGE_PLAYBACK_STOP):
# Playback started or stopped - refresh to get full state
elif message_type in (
WS_MESSAGE_PLAYBACK_START,
WS_MESSAGE_PLAYBACK_STOP,
WS_MESSAGE_PLAYBACK_PROGRESS,
):
# Individual session update - trigger a refresh to get full state
# We could optimize this by updating only the affected session,
# but a full refresh ensures consistency
self.hass.async_create_task(self.async_request_refresh())
elif message_type == WS_MESSAGE_PLAYBACK_PROGRESS:
# Progress updates are frequent - don't trigger full refresh
# to avoid UI flicker. Regular polling will update position.
# We could extract position from the message here if needed.
pass
async def _async_update_data(self) -> dict[str, EmbySession]:
"""Fetch sessions from Emby API (polling fallback)."""
try: