fix: allow panning in projection view when mouse is outside room boundaries
The background Rect was intercepting mouse events, causing the pan
hit-test to treat it as an interactive item and skip panning. Adding
listening={false} lets clicks pass through to the Stage.
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@@ -554,6 +554,7 @@ export function WallProjectionView({
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width={width}
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height={height}
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fill={isHighlighted ? colors.canvasBgHighlight : colors.canvasBg}
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listening={false}
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/>
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{/* Pan group: all content shifts with viewPan */}
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