Files
alexei.dolgolyov 705616f8b0 feat(playlists): expose scene playlists as Home Assistant entities
One device per scene playlist (model "Scene Playlist"), each with:
- a switch (start/stop; the server cycles one playlist at a time, so starting one stops any other)
- a "Current Scene" sensor that resolves the active preset name from scene_presets while this playlist is cycling
- an "Items" diagnostic sensor (configured scene count; no state_class)

The coordinator reads scene_playlists plus the flat playlist_state from the /api/v1/snapshot payload and gains start_playlist()/stop_playlist(); __init__ registers and prunes per-playlist devices and reloads on playlist-id changes; the event listener also refreshes on the playlist_state_changed WS event. Shared device/lookup/running-state plumbing lives in a new LedGrabPlaylistEntity base (entity.py) used by both the switch and the sensors. Adds en/ru translation keys.

Note: this also lands the in-progress coordinator migration from the per-request fan-out to the single /api/v1/snapshot poll that was already present in the working tree.

Requires the led-grab server /api/v1/snapshot to emit scene_playlists + playlist_state (companion server change, tracked separately).
2026-06-08 15:59:42 +03:00

458 lines
18 KiB
Python

"""Data update coordinator for LED Screen Controller."""
from __future__ import annotations
import asyncio
from datetime import datetime, timedelta
import logging
from typing import Any
import aiohttp
from homeassistant.core import HomeAssistant
from homeassistant.exceptions import ConfigEntryAuthFailed
from homeassistant.helpers.update_coordinator import DataUpdateCoordinator, UpdateFailed
from homeassistant.util import dt as dt_util
from .const import (
DOMAIN,
DEFAULT_TIMEOUT,
)
# Boot-time jitter threshold: candidate boot_time is recomputed each poll from
# `now - uptime_seconds`, so network latency and clock skew make it wobble by
# sub-second amounts. Only update the cached value if the candidate differs by
# more than this many seconds — anything larger almost certainly means the
# server actually restarted.
_BOOT_TIME_JITTER_S = 5.0
_LOGGER = logging.getLogger(__name__)
class LedGrabCoordinator(DataUpdateCoordinator):
"""Class to manage fetching LED Screen Controller data."""
def __init__(
self,
hass: HomeAssistant,
session: aiohttp.ClientSession,
server_url: str,
api_key: str,
update_interval: timedelta,
) -> None:
"""Initialize the coordinator."""
self.server_url = server_url
self.session = session
self.api_key = api_key
self.server_version = "unknown"
self.boot_time: datetime | None = None
self._auth_headers = {"Authorization": f"Bearer {api_key}"} if api_key else {}
self._timeout = aiohttp.ClientTimeout(total=DEFAULT_TIMEOUT)
# The aggregated snapshot does more server-side work than any single
# endpoint (system metrics + cold-cache device brightness), so give it
# a more generous ceiling than the per-request default.
self._snapshot_timeout = aiohttp.ClientTimeout(total=DEFAULT_TIMEOUT * 3)
super().__init__(
hass,
_LOGGER,
name=DOMAIN,
update_interval=update_interval,
)
async def _async_update_data(self) -> dict[str, Any]:
"""Fetch the full server snapshot in one request and reshape it.
The server's ``/api/v1/snapshot`` endpoint aggregates everything a poll
needs (targets + state + metrics, devices + brightness, the source /
preset / clock lists, and the system block), so the coordinator no
longer fans out per-target ``/state`` + ``/metrics`` or per-device
``/brightness`` requests. The reshaped result keeps the same structure
the entity platforms consume.
"""
try:
snapshot = await self._fetch_snapshot()
except asyncio.TimeoutError as err:
raise UpdateFailed(f"Timeout fetching data: {err}") from err
except aiohttp.ClientResponseError as err:
# A rotated/invalid API key fails every poll identically now that
# it's a single request — surface it as an auth failure so Home
# Assistant starts the reauth flow instead of retrying forever.
if err.status in (401, 403):
raise ConfigEntryAuthFailed("Invalid API key") from err
raise UpdateFailed(f"Error communicating with API: {err}") from err
except aiohttp.ClientError as err:
raise UpdateFailed(f"Error communicating with API: {err}") from err
system = snapshot.get("system") or {}
health = system.get("health") or {}
version = health.get("version")
if version:
self.server_version = version
self._update_boot_time(health.get("uptime_seconds"))
states = snapshot.get("target_states") or {}
metrics = snapshot.get("target_metrics") or {}
targets_data: dict[str, dict[str, Any]] = {}
for target in snapshot.get("targets") or []:
target_id = target.get("id")
if not target_id:
continue
targets_data[target_id] = {
"info": target,
"state": states.get(target_id),
"metrics": metrics.get(target_id),
}
brightness = snapshot.get("device_brightness") or {}
devices_data: dict[str, dict[str, Any]] = {}
for device in snapshot.get("devices") or []:
device_id = device.get("id")
if not device_id:
continue
devices_data[device_id] = {
"info": device,
"brightness": brightness.get(device_id),
}
return {
"targets": targets_data,
"devices": devices_data,
"css_sources": snapshot.get("css_sources") or [],
"value_sources": snapshot.get("value_sources") or [],
"scene_presets": snapshot.get("scene_presets") or [],
"scene_playlists": snapshot.get("scene_playlists") or [],
"playlist_state": snapshot.get("playlist_state") or {},
"sync_clocks": snapshot.get("sync_clocks") or [],
"server_version": self.server_version,
"system": {
"performance": system.get("performance"),
"health": health or None,
"boot_time": self.boot_time,
"update": system.get("update"),
},
}
async def _fetch_snapshot(self) -> dict[str, Any]:
"""GET the aggregated server snapshot (single round trip)."""
async with self.session.get(
f"{self.server_url}/api/v1/snapshot",
headers=self._auth_headers,
timeout=self._snapshot_timeout,
) as resp:
resp.raise_for_status()
return await resp.json()
async def apply_update(self) -> None:
"""Trigger the server's apply-update flow.
The server downloads the available release if needed and shuts down
once the new binaries are in place. We refresh straight away so the
update entity reflects ``applying=True`` until the connection drops.
"""
async with self.session.post(
f"{self.server_url}/api/v1/system/update/apply",
headers=self._auth_headers,
timeout=self._timeout,
) as resp:
if resp.status not in (200, 202):
body = await resp.text()
_LOGGER.error(
"Failed to apply update: %s %s",
resp.status,
body,
)
resp.raise_for_status()
await self.async_request_refresh()
def _update_boot_time(self, uptime_seconds: float | None) -> None:
"""Recompute cached server boot time from /health uptime.
Updates only when the candidate moves more than ``_BOOT_TIME_JITTER_S``
seconds, so the timestamp sensor stays stable across polls and the
recorder doesn't see spurious state changes.
"""
if uptime_seconds is None:
return
candidate = dt_util.utcnow() - timedelta(seconds=float(uptime_seconds))
if (
self.boot_time is None
or abs((self.boot_time - candidate).total_seconds()) > _BOOT_TIME_JITTER_S
):
self.boot_time = candidate
async def set_brightness(self, device_id: str, brightness: int) -> None:
"""Set brightness for a device."""
async with self.session.put(
f"{self.server_url}/api/v1/devices/{device_id}/brightness",
headers={**self._auth_headers, "Content-Type": "application/json"},
json={"brightness": brightness},
timeout=self._timeout,
) as resp:
if resp.status != 200:
body = await resp.text()
_LOGGER.error(
"Failed to set brightness for device %s: %s %s",
device_id,
resp.status,
body,
)
resp.raise_for_status()
await self.async_request_refresh()
async def set_color(self, device_id: str, color: list[int] | None) -> None:
"""Set or clear the static color for a device."""
async with self.session.put(
f"{self.server_url}/api/v1/devices/{device_id}/color",
headers={**self._auth_headers, "Content-Type": "application/json"},
json={"color": color},
timeout=self._timeout,
) as resp:
if resp.status != 200:
body = await resp.text()
_LOGGER.error(
"Failed to set color for device %s: %s %s",
device_id,
resp.status,
body,
)
resp.raise_for_status()
await self.async_request_refresh()
async def push_colors(self, source_id: str, colors: list[list[int]]) -> None:
"""Push flat color array to an api_input CSS source."""
async with self.session.post(
f"{self.server_url}/api/v1/color-strip-sources/{source_id}/colors",
headers={**self._auth_headers, "Content-Type": "application/json"},
json={"colors": colors},
timeout=self._timeout,
) as resp:
if resp.status not in (200, 204):
body = await resp.text()
_LOGGER.error(
"Failed to push colors to source %s: %s %s",
source_id,
resp.status,
body,
)
resp.raise_for_status()
async def push_segments(self, source_id: str, segments: list[dict]) -> None:
"""Push segment data to an api_input CSS source."""
async with self.session.post(
f"{self.server_url}/api/v1/color-strip-sources/{source_id}/colors",
headers={**self._auth_headers, "Content-Type": "application/json"},
json={"segments": segments},
timeout=self._timeout,
) as resp:
if resp.status not in (200, 204):
body = await resp.text()
_LOGGER.error(
"Failed to push segments to source %s: %s %s",
source_id,
resp.status,
body,
)
resp.raise_for_status()
async def activate_scene(self, preset_id: str) -> None:
"""Activate a scene preset."""
async with self.session.post(
f"{self.server_url}/api/v1/scene-presets/{preset_id}/activate",
headers=self._auth_headers,
timeout=self._timeout,
) as resp:
if resp.status != 200:
body = await resp.text()
_LOGGER.error(
"Failed to activate scene %s: %s %s",
preset_id,
resp.status,
body,
)
resp.raise_for_status()
await self.async_request_refresh()
async def start_playlist(self, playlist_id: str) -> None:
"""Start cycling a scene playlist.
The server engine runs at most one playlist at a time, so starting this
one transparently stops whichever playlist was running before.
"""
async with self.session.post(
f"{self.server_url}/api/v1/scene-playlists/{playlist_id}/start",
headers=self._auth_headers,
timeout=self._timeout,
) as resp:
if resp.status != 200:
body = await resp.text()
_LOGGER.error(
"Failed to start playlist %s: %s %s",
playlist_id,
resp.status,
body,
)
resp.raise_for_status()
await self.async_request_refresh()
async def stop_playlist(self) -> None:
"""Stop the active playlist (the last applied scene stays in place).
The stop endpoint is global — it stops whichever playlist is cycling,
matching the server's single-active-playlist model.
"""
async with self.session.post(
f"{self.server_url}/api/v1/scene-playlists/stop",
headers=self._auth_headers,
timeout=self._timeout,
) as resp:
if resp.status != 200:
body = await resp.text()
_LOGGER.error(
"Failed to stop playlist: %s %s",
resp.status,
body,
)
resp.raise_for_status()
await self.async_request_refresh()
async def update_source(self, source_id: str, **kwargs: Any) -> None:
"""Update a color strip source's fields.
The server uses a discriminated-union body keyed on ``source_type``;
if the caller didn't supply it, look it up from the cached sources so
the request validates server-side.
"""
if "source_type" not in kwargs and self.data:
for source in self.data.get("css_sources", []):
if source.get("id") == source_id:
src_type = source.get("source_type")
if src_type:
kwargs["source_type"] = src_type
break
async with self.session.put(
f"{self.server_url}/api/v1/color-strip-sources/{source_id}",
headers={**self._auth_headers, "Content-Type": "application/json"},
json=kwargs,
timeout=self._timeout,
) as resp:
if resp.status != 200:
body = await resp.text()
_LOGGER.error(
"Failed to update source %s: %s %s",
source_id,
resp.status,
body,
)
resp.raise_for_status()
async def update_target(self, target_id: str, **kwargs: Any) -> None:
"""Update an output target's fields."""
async with self.session.put(
f"{self.server_url}/api/v1/output-targets/{target_id}",
headers={**self._auth_headers, "Content-Type": "application/json"},
json=kwargs,
timeout=self._timeout,
) as resp:
if resp.status != 200:
body = await resp.text()
_LOGGER.error(
"Failed to update target %s: %s %s",
target_id,
resp.status,
body,
)
resp.raise_for_status()
await self.async_request_refresh()
async def start_processing(self, target_id: str) -> None:
"""Start processing for a target."""
async with self.session.post(
f"{self.server_url}/api/v1/output-targets/{target_id}/start",
headers=self._auth_headers,
timeout=self._timeout,
) as resp:
if resp.status == 409:
_LOGGER.debug("Target %s already processing", target_id)
elif resp.status != 200:
body = await resp.text()
_LOGGER.error(
"Failed to start target %s: %s %s",
target_id,
resp.status,
body,
)
resp.raise_for_status()
await self.async_request_refresh()
async def _sync_clock_action(self, clock_id: str, action: str) -> None:
"""POST a sync-clock control action (pause/resume/reset)."""
async with self.session.post(
f"{self.server_url}/api/v1/sync-clocks/{clock_id}/{action}",
headers=self._auth_headers,
timeout=self._timeout,
) as resp:
if resp.status != 200:
body = await resp.text()
_LOGGER.error(
"Failed to %s sync clock %s: %s %s",
action,
clock_id,
resp.status,
body,
)
resp.raise_for_status()
await self.async_request_refresh()
async def pause_sync_clock(self, clock_id: str) -> None:
"""Pause a sync clock (linked animations freeze)."""
await self._sync_clock_action(clock_id, "pause")
async def resume_sync_clock(self, clock_id: str) -> None:
"""Resume a paused sync clock."""
await self._sync_clock_action(clock_id, "resume")
async def reset_sync_clock(self, clock_id: str) -> None:
"""Reset a sync clock to t=0 (linked animations restart)."""
await self._sync_clock_action(clock_id, "reset")
async def update_sync_clock(self, clock_id: str, **kwargs: Any) -> None:
"""Update a sync clock's persistent fields (name/speed/...)."""
async with self.session.put(
f"{self.server_url}/api/v1/sync-clocks/{clock_id}",
headers={**self._auth_headers, "Content-Type": "application/json"},
json=kwargs,
timeout=self._timeout,
) as resp:
if resp.status != 200:
body = await resp.text()
_LOGGER.error(
"Failed to update sync clock %s: %s %s",
clock_id,
resp.status,
body,
)
resp.raise_for_status()
await self.async_request_refresh()
async def stop_processing(self, target_id: str) -> None:
"""Stop processing for a target."""
async with self.session.post(
f"{self.server_url}/api/v1/output-targets/{target_id}/stop",
headers=self._auth_headers,
timeout=self._timeout,
) as resp:
if resp.status == 409:
_LOGGER.debug("Target %s already stopped", target_id)
elif resp.status != 200:
body = await resp.text()
_LOGGER.error(
"Failed to stop target %s: %s %s",
target_id,
resp.status,
body,
)
resp.raise_for_status()
await self.async_request_refresh()