0a16dc9058
- coordinator.update_source now auto-injects source_type from cached data so the server's discriminated-union body validates (was rejecting fallback_color updates with 422). - Add Fallback Timeout (number) and Interpolation (select) entities per api_input CSS source. - Light no longer zeros fallback_color on turn_off; state restored across HA restarts via RestoreEntity so the chosen default color persists. - Bump manifest to 0.2.2 and update en/ru translations.
183 lines
6.5 KiB
Python
183 lines
6.5 KiB
Python
"""Light platform for LED Screen Controller (api_input CSS sources)."""
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from __future__ import annotations
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import logging
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from typing import Any
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from homeassistant.components.light import (
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ATTR_BRIGHTNESS,
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ATTR_RGB_COLOR,
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ColorMode,
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LightEntity,
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)
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from homeassistant.config_entries import ConfigEntry
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from homeassistant.core import HomeAssistant
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from homeassistant.helpers.entity_platform import AddEntitiesCallback
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from homeassistant.helpers.restore_state import RestoreEntity
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from homeassistant.helpers.update_coordinator import CoordinatorEntity
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from .const import DOMAIN, DATA_COORDINATOR
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from .coordinator import LedGrabCoordinator
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_LOGGER = logging.getLogger(__name__)
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async def async_setup_entry(
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hass: HomeAssistant,
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entry: ConfigEntry,
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async_add_entities: AddEntitiesCallback,
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) -> None:
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"""Set up LED Screen Controller api_input lights."""
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data = hass.data[DOMAIN][entry.entry_id]
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coordinator: LedGrabCoordinator = data[DATA_COORDINATOR]
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entities = []
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if coordinator.data:
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for source in coordinator.data.get("css_sources", []):
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if source.get("source_type") == "api_input":
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entities.append(
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ApiInputLight(coordinator, source, entry.entry_id)
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)
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async_add_entities(entities)
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class ApiInputLight(CoordinatorEntity, LightEntity, RestoreEntity):
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"""Representation of an api_input CSS source as a light entity.
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The light's RGB color doubles as the source's ``fallback_color`` (the
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resting color shown when no API input arrives within ``timeout``).
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Turning the light off only pushes black segments — it does *not* zero
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``fallback_color`` — so the chosen default color persists across off/on
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cycles. The on/off state itself is restored across HA restarts via
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``RestoreEntity``.
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"""
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_attr_has_entity_name = True
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_attr_color_mode = ColorMode.RGB
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_attr_supported_color_modes = {ColorMode.RGB}
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_attr_translation_key = "api_input_light"
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_attr_icon = "mdi:led-strip-variant"
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def __init__(
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self,
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coordinator: LedGrabCoordinator,
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source: dict[str, Any],
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entry_id: str,
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) -> None:
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"""Initialize the light."""
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super().__init__(coordinator)
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self._source_id: str = source["id"]
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self._source_name: str = source.get("name", self._source_id)
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self._entry_id = entry_id
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self._attr_unique_id = f"{self._source_id}_light"
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# Seed color from the source's current fallback_color; default to
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# white if it's unset/black so the picker has a sensible starting
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# value. is_on is provisional here and refined in async_added_to_hass
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# from RestoreEntity, since fallback_color alone no longer indicates
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# on/off.
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fallback = self._get_fallback_color()
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has_color = fallback != [0, 0, 0]
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self._rgb_color: tuple[int, int, int] = (
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tuple(fallback) if has_color else (255, 255, 255) # type: ignore[arg-type]
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)
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self._is_on: bool = has_color
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self._brightness: int = 255
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async def async_added_to_hass(self) -> None:
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"""Restore on/off state and last color from the previous HA session."""
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await super().async_added_to_hass()
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last_state = await self.async_get_last_state()
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if last_state is None:
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return
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self._is_on = last_state.state == "on"
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last_rgb = last_state.attributes.get("rgb_color")
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if (
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isinstance(last_rgb, (list, tuple))
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and len(last_rgb) == 3
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and all(isinstance(c, (int, float)) for c in last_rgb)
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):
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self._rgb_color = tuple(int(c) for c in last_rgb) # type: ignore[assignment]
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last_brightness = last_state.attributes.get("brightness")
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if isinstance(last_brightness, (int, float)):
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self._brightness = int(last_brightness)
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@property
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def device_info(self) -> dict[str, Any]:
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"""Return device information — one virtual device per api_input source."""
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return {
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"identifiers": {(DOMAIN, self._source_id)},
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"name": self._source_name,
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"manufacturer": "LedGrab",
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"model": "API Input CSS Source",
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}
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@property
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def name(self) -> str:
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"""Return the entity name."""
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return self._source_name
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@property
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def is_on(self) -> bool:
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"""Return true if the light is on."""
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return self._is_on
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@property
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def rgb_color(self) -> tuple[int, int, int]:
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"""Return the current RGB color."""
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return self._rgb_color
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@property
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def brightness(self) -> int:
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"""Return the current brightness (0-255)."""
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return self._brightness
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async def async_turn_on(self, **kwargs: Any) -> None:
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"""Turn on the light, optionally setting color and brightness."""
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if ATTR_RGB_COLOR in kwargs:
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self._rgb_color = kwargs[ATTR_RGB_COLOR]
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if ATTR_BRIGHTNESS in kwargs:
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self._brightness = kwargs[ATTR_BRIGHTNESS]
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# Scale RGB by brightness
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scale = self._brightness / 255
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r, g, b = self._rgb_color
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scaled = [round(r * scale), round(g * scale), round(b * scale)]
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await self.coordinator.push_segments(
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self._source_id,
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[{"start": 0, "length": 9999, "mode": "solid", "color": scaled}],
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)
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# Update fallback_color so the color persists beyond the timeout
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await self.coordinator.update_source(
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self._source_id, fallback_color=scaled,
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)
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self._is_on = True
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self.async_write_ha_state()
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async def async_turn_off(self, **kwargs: Any) -> None:
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"""Turn off the light by pushing black segments.
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``fallback_color`` is intentionally left untouched so the chosen
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default color survives off/on cycles.
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"""
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await self.coordinator.push_segments(
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self._source_id,
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[{"start": 0, "length": 9999, "mode": "solid", "color": [0, 0, 0]}],
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)
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self._is_on = False
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self.async_write_ha_state()
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def _get_fallback_color(self) -> list[int]:
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"""Read fallback_color from the source config in coordinator data."""
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if not self.coordinator.data:
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return [0, 0, 0]
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for source in self.coordinator.data.get("css_sources", []):
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if source.get("id") == self._source_id:
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fallback = source.get("fallback_color")
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if fallback and len(fallback) >= 3:
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return list(fallback[:3])
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break
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return [0, 0, 0]
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