fix(ui): audio-source modal — preserve device on refresh, relocate refresh action

- Move the device refresh button into the label row next to "Audio Device:"
  so it can no longer overflow the Source panel edge; introduces a small
  .label-row-action style alongside .hint-toggle.
- Restore device selection after refresh by matching on (index, loopback)
  value first, with a trimmed name fallback for OS-side reindexing.
- _selectAudioDevice now syncs the EntitySelect trigger so the visible
  label matches the underlying <select> when the modal opens in edit mode.
- Drop unused min-width/overflow on .transport-status.
This commit is contained in:
2026-05-01 19:04:36 +03:00
parent fdac26b9d9
commit 0980cf4dde
4 changed files with 64 additions and 23 deletions
-2
View File
@@ -151,8 +151,6 @@ h1 {
font-family: var(--font-mono, monospace);
font-size: 0.7rem;
color: var(--lux-ink-dim, var(--text-secondary));
min-width: 0;
overflow: hidden;
}
.transport-status {
+34 -10
View File
@@ -2189,6 +2189,40 @@
box-shadow: 0 0 0 2px color-mix(in srgb, var(--primary-color) 22%, transparent);
}
/* Compact action button slotted into a .label-row alongside .hint-toggle.
Pushes itself to the trailing edge so the label and hint stay grouped
left while utility actions (e.g. refresh) sit at the row end. */
.label-row-action {
margin-left: auto;
flex-shrink: 0;
background: none;
border: 1px solid var(--border-color);
border-radius: 50%;
width: 20px;
height: 20px;
font-size: 0.85rem;
line-height: 1;
color: var(--text-secondary);
cursor: pointer;
padding: 0;
display: inline-flex;
align-items: center;
justify-content: center;
opacity: 0.7;
transition: opacity 0.2s, color 0.2s, border-color 0.2s;
}
.label-row-action:hover {
opacity: 1;
color: var(--lux-ink, var(--text-color));
border-color: var(--lux-line-bold, var(--border-color));
}
.label-row-action:disabled {
opacity: 0.35;
cursor: not-allowed;
}
/* Floating hint tooltip — anchored to the active `.hint-toggle` button.
Replaces the legacy inline small.input-hint reveal which pushed the
form below it down on every help click. The popover is `position:
@@ -2406,16 +2440,6 @@
min-width: auto;
}
.select-with-action {
display: flex;
gap: 6px;
align-items: center;
}
.select-with-action select {
flex: 1;
min-width: 0;
}
.fps-hint {
display: block;
@@ -279,8 +279,15 @@ function _filterDevicesBySelectedTemplate() {
const select = document.getElementById('audio-source-device') as HTMLSelectElement | null;
if (!select) return;
// Snapshot current selection BEFORE rebuilding options. We try to
// restore it afterwards by:
// 1. exact value match — `${index}:${loopback}` — survives a refresh
// whenever the OS keeps the same device index (the common case);
// 2. name match — survives an OS-side reindex (Windows occasionally
// reorders devices) provided the device label is unchanged.
const prevValue = select.value;
const prevOption = select.options[select.selectedIndex];
const prevName = prevOption ? prevOption.textContent : '';
const prevName = (prevOption?.textContent ?? '').trim();
const templateId = ((document.getElementById('audio-source-audio-template') as HTMLSelectElement | null) || { value: '' } as any).value;
const templates = _cachedAudioTemplates || [];
@@ -305,9 +312,16 @@ function _filterDevicesBySelectedTemplate() {
select.innerHTML = '<option value="-1:1">Default</option>';
}
if (prevName) {
const match = Array.from(select.options).find((o: HTMLOptionElement) => o.textContent === prevName);
if (match) select.value = match.value;
const opts = Array.from(select.options) as HTMLOptionElement[];
let restored: HTMLOptionElement | undefined;
if (prevValue) {
restored = opts.find(o => o.value === prevValue);
}
if (!restored && prevName) {
restored = opts.find(o => (o.textContent ?? '').trim() === prevName);
}
if (restored) {
select.value = restored.value;
}
if (_asDeviceEntitySelect) _asDeviceEntitySelect.destroy();
@@ -330,7 +344,14 @@ function _selectAudioDevice(deviceIndex: any, isLoopback: any) {
if (!select) return;
const val = `${deviceIndex ?? -1}:${isLoopback !== false ? '1' : '0'}`;
const opt = Array.from(select.options).find((o: HTMLOptionElement) => o.value === val);
if (opt) select.value = val;
if (opt) {
select.value = val;
// EntitySelect's trigger button is a separate DOM node populated at
// construction time from the select's then-current value. Without
// this, the trigger keeps showing the first option even though the
// native select already points at the saved device.
if (_asDeviceEntitySelect) _asDeviceEntitySelect.setValue(val);
}
}
function _loadParentSources(selectedId?: any) {
@@ -64,14 +64,12 @@
<div class="label-row">
<label for="audio-source-device" data-i18n="audio_source.device">Audio Device:</label>
<button type="button" class="hint-toggle" onclick="toggleHint(this)" title="?" data-i18n-aria-label="aria.hint">?</button>
<button type="button" class="label-row-action" id="audio-source-refresh-devices" onclick="refreshAudioDevices()" data-i18n-title="audio_source.refresh_devices" title="Refresh devices">&#x21BB;</button>
</div>
<small class="input-hint" style="display:none" data-i18n="audio_source.device.hint">Audio input source. Loopback devices capture system audio output; input devices capture microphone or line-in.</small>
<div class="select-with-action">
<select id="audio-source-device">
<!-- populated dynamically -->
</select>
<button type="button" class="btn btn-secondary btn-sm" id="audio-source-refresh-devices" onclick="refreshAudioDevices()" data-i18n-title="audio_source.refresh_devices" title="Refresh devices">&#x21BB;</button>
</div>
</div>
</div>