docs: actualize README and API reference, embed screenshots
README: add free & open-source (MIT) framing; add a Platforms table (Windows/Linux/macOS/Docker supported, Android-TV build marked experimental, scrcpy phone-capture retained); expand the LED device list to ~20 protocols; correct storage to SQLite, the auth model, and resource names (Output Targets, Automations); add a prebuilt-download section; remove the Architecture and Acknowledgments sections; embed dashboard, channels, live-preview, and device-picker screenshots. docs/API.md: full rewrite from the live route modules — all 253 endpoints across 34 modules, grouped by resource with REST + WebSocket tables, accurate auth model and WS handshake, worked examples, and sensitive-endpoint markers. Replaces the stale v0.1.0 stub. server/CLAUDE.md: storage is now SQLite (BaseSqliteStore / ledgrab.db / LEDGRAB_DATA_DIR / data_migrations.py); fix the auth description (loopback anonymous, LAN rejected with 401 — not all endpoints open); router registration happens in api/__init__.py.
This commit is contained in:
@@ -1,36 +1,58 @@
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# LED Grab
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Ambient lighting system that captures screen content and drives LED strips in real time. Supports WLED, Adalight, AmbileD, and DDP devices with audio-reactive effects, pattern generation, and automated profile switching.
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Ambient lighting system that captures screen content and drives LED strips and smart lights in real time. Supports a wide range of devices — WLED, DDP, Adalight, smart bulbs, PC peripherals, Bluetooth strips, and more — with audio-reactive effects, pattern generation, and condition-based automation.
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**Free and open source.** LedGrab is released under the [MIT license](LICENSE) — free to use, modify, and self-host, with no accounts, telemetry, or cloud dependency. Everything runs locally on your own machine and network.
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## What It Does
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The server captures pixels from a screen (or Android device via ADB), extracts border colors, applies post-processing filters, and streams the result to LED strips at up to 60 fps. A built-in web dashboard provides device management, calibration, live LED preview, and real-time metrics — no external UI required.
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The server captures pixels from a screen (or from a connected Android phone via ADB), extracts border colors, applies a post-processing filter pipeline, and streams the result to your LED devices at up to 60 fps. A built-in web dashboard provides device management, calibration, a visual wiring editor, live LED preview, and real-time metrics — no external UI required.
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A Home Assistant integration exposes devices as entities for smart home automation.
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A separate Home Assistant integration exposes devices as entities for smart-home automation.
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## Screenshots
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*Dashboard — live system performance, integrations, automations, and scene presets at a glance.*
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*Channels — start, stop, and monitor each source-to-device pipeline with live FPS.*
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*Live preview — inspect the processed capture output in real time before it reaches the LEDs.*
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## Features
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### Screen Capture
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- Multi-monitor support with per-target display selection
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- 6 capture engine backends — MSS (cross-platform), DXCam, BetterCam, Windows Graphics Capture (Windows), Scrcpy (Android via ADB), Camera/Webcam (OpenCV)
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- Capture engine backends: MSS (cross-platform), DXCam, BetterCam, Windows Graphics Capture (Windows only), and Camera/Webcam (OpenCV)
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- Capture from a connected Android phone's screen via scrcpy (ADB) — the device is a *source*; LedGrab itself runs on your desktop
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- Configurable capture regions, FPS, and border width
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- Capture templates for reusable configurations
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- Reusable capture templates
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### LED Device Support
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- WLED (HTTP/UDP) with mDNS auto-discovery
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- Adalight (serial) — Arduino-compatible LED controllers
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- AmbileD (serial)
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- DDP (Distributed Display Protocol, UDP)
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- OpenRGB — PC peripherals (keyboard, mouse, RAM, fans, LED strips)
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- Serial port auto-detection and baud rate configuration
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LedGrab speaks many protocols, so a single setup can drive everything from a DIY strip to off-the-shelf smart bulbs:
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- **Network LED controllers** — WLED (HTTP/UDP, with mDNS auto-discovery), DDP (Pixelblaze, ESPixelStick, Falcon), Open Pixel Control (OPC), Art-Net / sACN (E1.31), ESP-NOW, and generic WebSocket streaming
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- **Serial / direct hardware** — Adalight (Arduino-compatible), AmbiLED, SPI-attached strips (e.g. WS2812B), and USB HID controllers
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- **Smart bulbs & panels** — Philips Hue (Entertainment API), Nanoleaf, Yeelight, WiZ, LIFX, and Govee (Wi-Fi LAN)
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- **Bluetooth LE strips** — SP110E, Triones / HappyLighting, Zengge, and Govee BLE
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- **PC peripherals** — OpenRGB, Razer Chroma, and SteelSeries GameSense (keyboards, mice, RAM, fans, etc.)
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- **Device groups** — combine multiple devices into one logical target
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- Serial port auto-detection and baud-rate configuration
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### Color Processing
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- Post-processing filter pipeline: brightness, gamma, saturation, color correction, auto-crop, frame interpolation, pixelation, flip
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- Post-processing filter pipeline: brightness, gamma, saturation, color correction, auto-crop, frame interpolation, pixelation, flip, and more
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- Reusable post-processing templates
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- Color strip sources: audio-reactive, pattern generator, composite layering, audio-to-color mapping
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- Color strip sources: audio-reactive, pattern generator, gradients, composite layering, and audio-to-color mapping
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- Pattern templates with customizable effects
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### Audio Integration
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@@ -38,17 +60,20 @@ A Home Assistant integration exposes devices as entities for smart home automati
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- Multichannel audio capture from any system device (input or loopback)
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- WASAPI engine on Windows, Sounddevice (PortAudio) engine on Linux/macOS
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- Per-channel mono extraction
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- Audio-reactive color strip sources driven by frequency analysis
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- Audio filter / processing pipeline feeding audio-reactive color sources driven by frequency analysis
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### Automation
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- Profile engine with condition-based switching (time of day, active window, etc.)
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- Dynamic brightness value sources (schedule-based, scene-aware)
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- Key Colors (KC) targets with live WebSocket color streaming
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- Automations engine with condition-based rules — switch targets, scenes, or brightness by time of day, active window/process, MQTT, webhooks, or game events
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- Scene presets for one-click lighting changes
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- Dynamic value sources for brightness and other parameters (schedule-based, weather-based, scene-aware)
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- Weather sources, clock sync, webhooks, and inbound/outbound HTTP endpoints
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- Game integration adapters (e.g. League of Legends)
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### Dashboard
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- Web UI at `http://localhost:8080` — no installation needed on the client side
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- Web UI at `http://localhost:8080` — nothing to install on the client side
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- Visual node-graph editor for wiring sources → processing → targets
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- Progressive Web App (PWA) — installable on phones and tablets with offline caching
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- Responsive mobile layout with bottom tab navigation
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- Device management with auto-discovery wizard
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@@ -59,32 +84,56 @@ A Home Assistant integration exposes devices as entities for smart home automati
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### Home Assistant Integration
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- HACS-compatible custom component
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- HACS-compatible custom component (separate repository)
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- Light, switch, sensor, and number entities per device
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- Real-time metrics via data coordinator
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- Real-time metrics via a data coordinator
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- WebSocket-based live LED preview in HA
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## Requirements
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## Platforms
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- Python 3.11+ (or Docker)
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- A supported LED device on the local network or connected via USB
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- Windows, Linux, or macOS — all core features work cross-platform
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LedGrab runs as a desktop / server application:
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### Platform Notes
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| Platform | Status | Notes |
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| -------- | ------ | ----- |
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| Windows | ✅ Supported | Installer (`.exe`) and portable ZIP; all capture/audio backends |
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| Linux | ✅ Supported | Tarball and Docker image; X11 capture (Wayland in-container capture not supported) |
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| macOS | ✅ Supported | Runs from source / Docker; MSS capture |
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| Docker | ✅ Supported | Multi-arch container image |
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| Android (TV) | ⚠️ Experimental | An on-device Android-TV build exists (APK attached to releases) but is emulator-verified only and **not officially supported** |
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> **There is no production Android app.** Android phones are only supported as a *capture source* (via scrcpy/ADB) from a desktop host. The on-device Android-TV build is experimental.
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### Feature support by OS
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| Feature | Windows | Linux / macOS |
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| ------- | ------- | ------------- |
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| Screen capture | DXCam, BetterCam, WGC, MSS | MSS |
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| Webcam capture | OpenCV (DirectShow) | OpenCV (V4L2) |
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| Audio capture | WASAPI, Sounddevice | Sounddevice (PulseAudio/PipeWire) |
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| GPU monitoring | NVIDIA (pynvml) | NVIDIA (pynvml) |
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| Android capture | Scrcpy (ADB) | Scrcpy (ADB) |
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| GPU monitoring | NVIDIA (nvidia-ml-py) | NVIDIA (nvidia-ml-py) |
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| Capture from Android phone | scrcpy (ADB) | scrcpy (ADB) |
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| Notification capture | WinRT | dbus (Linux) |
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| Monitor names | Friendly names (WMI) | Generic ("Display 0") |
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| Profile conditions | Process/window detection | Not yet implemented |
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| Automation: window/process conditions | Supported | Partial |
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## Requirements
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- Python 3.11+ (or Docker)
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- A supported LED device on the local network, connected via USB/serial, or reachable over Bluetooth
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- Windows, Linux, or macOS
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## Quick Start
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### Docker (recommended)
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### Prebuilt downloads
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Grab a ready-to-run build from the [Releases page](https://git.dolgolyov-family.by/alexei.dolgolyov/ledgrab/releases):
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- **Windows** — `LedGrab-<version>-setup.exe` (installer, no admin required) or `LedGrab-<version>-win-x64.zip` (portable)
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- **Linux** — `LedGrab-<version>-linux-x64.tar.gz`
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- **Docker** — see below
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- **Android TV** — `.apk` (experimental, see [Platforms](#platforms))
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### Docker (recommended for servers)
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```bash
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git clone https://git.dolgolyov-family.by/alexei.dolgolyov/ledgrab.git
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@@ -115,11 +164,11 @@ export PYTHONPATH=$(pwd)/src # Linux/Mac
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uvicorn ledgrab.main:app --host 0.0.0.0 --port 8080
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```
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Open **http://localhost:8080** to access the dashboard.
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Open <http://localhost:8080> to access the dashboard.
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> **Important:** The default API key is `development-key-change-in-production`. Change it before exposing the server outside localhost. See [INSTALLATION.md](INSTALLATION.md) for details.
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> **Network access:** By default, LedGrab allows anonymous access only from `localhost`. Any request from another machine on your LAN is rejected unless you configure an API key (`auth.api_keys`). Set a key before exposing the server on your network — see [INSTALLATION.md](INSTALLATION.md).
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See [INSTALLATION.md](INSTALLATION.md) for the full installation guide, including configuration, Docker manual builds, and Home Assistant setup.
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See [INSTALLATION.md](INSTALLATION.md) for the full installation guide, including configuration, Docker manual builds, and CORS setup.
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## Demo Mode
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# Python
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LEDGRAB_DEMO=true uvicorn ledgrab.main:app --host 0.0.0.0 --port 8081
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# Windows (installed app)
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set LEDGRAB_DEMO=true
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LedGrab.bat
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```
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Demo mode uses port **8081**, config file `config/demo_config.yaml`, and stores data in `data/demo/` (separate from production data). It can run alongside the main server.
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## Architecture
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```text
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ledgrab/
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├── server/ # Python FastAPI backend
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│ ├── src/ledgrab/
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│ │ ├── main.py # Application entry point
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│ │ ├── config.py # YAML + env var configuration
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│ │ ├── api/
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│ │ │ ├── routes/ # REST + WebSocket endpoints
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│ │ │ └── schemas/ # Pydantic request/response models
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│ │ ├── core/
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│ │ │ ├── capture/ # Screen capture, calibration, pixel processing
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│ │ │ ├── capture_engines/ # MSS, DXCam, BetterCam, WGC, Scrcpy, Camera backends
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│ │ │ ├── devices/ # WLED, Adalight, AmbileD, DDP, OpenRGB clients
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│ │ │ ├── audio/ # Audio capture engines
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│ │ │ ├── filters/ # Post-processing filter pipeline
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│ │ │ ├── processing/ # Stream orchestration and target processors
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│ │ │ └── profiles/ # Condition-based profile automation
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│ │ ├── storage/ # JSON-based persistence layer
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│ │ ├── static/ # Web dashboard (vanilla JS, CSS, HTML)
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│ │ │ ├── js/core/ # API client, state, i18n, modals, events
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│ │ │ ├── js/features/ # Feature modules (devices, streams, targets, etc.)
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│ │ │ ├── css/ # Stylesheets
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│ │ │ └── locales/ # en.json, ru.json, zh.json
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│ │ └── utils/ # Logging, monitor detection
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│ ├── config/ # default_config.yaml
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│ ├── tests/ # pytest suite
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│ ├── Dockerfile
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│ └── docker-compose.yml
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├── docs/
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│ ├── API.md # REST API reference
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│ └── CALIBRATION.md # LED calibration guide
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├── INSTALLATION.md
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└── LICENSE # MIT
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```
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Demo mode uses port **8081**, config file `config/demo_config.yaml`, and stores data under `data/demo/` (separate from production data). It can run alongside the main server.
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## Configuration
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host: "0.0.0.0"
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port: 8080
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log_level: "INFO"
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cors_origins:
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- "http://localhost:8080"
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auth:
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api_keys:
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dev: "development-key-change-in-production"
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storage:
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devices_file: "data/devices.json"
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templates_file: "data/capture_templates.json"
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# Empty (default) → loopback-only anonymous access; LAN requests are rejected.
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# Add a key to enable LAN/remote access (generate one with: openssl rand -hex 32).
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api_keys: {}
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# api_keys:
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# dev: "your-secret-key-here"
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logging:
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format: "json"
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@@ -202,25 +211,26 @@ logging:
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max_size_mb: 100
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```
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Environment variable override example: `LEDGRAB_SERVER__PORT=9090`.
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- Application data is stored in a SQLite database (`data/ledgrab.db` by default). Set `LEDGRAB_DATA_DIR` to relocate the data root (database + assets).
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- Environment variable override example: `LEDGRAB_SERVER__PORT=9090`.
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See [INSTALLATION.md](INSTALLATION.md) and [`server/.env.example`](server/.env.example) for the full configuration reference.
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## API
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The server exposes a REST API (with Swagger docs at `/docs`) covering:
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The server exposes a REST API (with interactive Swagger docs at `/docs`) plus WebSocket endpoints. Resources include:
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- **Devices** — CRUD, discovery, validation, state, metrics
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- **Capture Templates** — Screen capture configurations
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- **Picture Sources** — Screen capture stream definitions
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- **Picture Targets** — LED target management, start/stop processing
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- **Post-Processing Templates** — Filter pipeline configurations
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- **Color Strip Sources** — Audio, pattern, composite, mapped sources
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- **Audio Sources** — Multichannel and mono audio device configuration
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- **Pattern Templates** — Effect pattern definitions
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- **Value Sources** — Dynamic brightness/value providers
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- **Key Colors Targets** — KC targets with WebSocket live color stream
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- **Profiles** — Condition-based automation profiles
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- **Capture Templates** & **Picture Sources** — screen capture configuration and stream definitions
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- **Output Targets** — LED target management, start/stop processing, live color stream
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- **Post-Processing Templates** — filter pipeline configurations
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- **Color Strip Sources**, **Pattern Templates**, **Gradients** — color generation
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- **Audio Sources / Templates / Filters** — audio capture and reactive processing
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- **Value Sources**, **Weather Sources**, **Scene Presets** — dynamic parameters and presets
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- **Automations**, **Webhooks**, **HTTP Endpoints**, **Game Integration** — triggers and rules
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- **MQTT** & **Home Assistant** — broker sources and HA integration
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All endpoints require API key authentication via `X-API-Key` header or `?token=` query parameter.
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Authentication uses a Bearer token (`Authorization: Bearer <api-key>`) when API keys are configured; loopback requests are anonymous by default. WebSocket connections authenticate via a first-message handshake.
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See [docs/API.md](docs/API.md) for the full reference.
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@@ -253,16 +263,16 @@ ruff check src/ tests/
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Optional extras:
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```bash
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pip install -e ".[perf]" # High-performance capture engines (Windows)
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pip install -e ".[camera]" # Webcam capture via OpenCV
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pip install -e ".[perf]" # High-performance capture engines (Windows: DXCam, BetterCam, WGC)
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pip install -e ".[notifications]" # OS notification capture (WinRT / dbus)
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pip install -e ".[scrcpy]" # Capture from an Android phone via scrcpy
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pip install -e ".[ble]" # Bluetooth LE LED controllers (desktop only)
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```
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## Contributing
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Contributions are welcome. LedGrab is MIT-licensed, so you're free to fork, modify, and self-host. Please open an issue or pull request on the [repository](https://git.dolgolyov-family.by/alexei.dolgolyov/ledgrab).
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## License
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MIT — see [LICENSE](LICENSE).
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## Acknowledgments
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- [WLED](https://github.com/Aircoookie/WLED) — LED control firmware
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- [FastAPI](https://fastapi.tiangolo.com/) — Python web framework
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- [MSS](https://python-mss.readthedocs.io/) — Cross-platform screen capture
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MIT — see [LICENSE](LICENSE). Free and open source.
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Reference in New Issue
Block a user