Add clone support for scene and automation cards, update sync clock descriptions
- Scene clone: opens capture modal with prefilled name/description/targets instead of server-side duplication; removed backend clone endpoint - Automation clone: opens editor with prefilled conditions, scene, logic, deactivation mode (webhook tokens stripped for uniqueness) - Updated sync clock i18n descriptions to reflect speed-only-on-clock model - Added entity card clone pattern documentation to server/CLAUDE.md Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -308,21 +308,49 @@ export async function recaptureScenePreset(presetId) {
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// ===== Clone =====
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export async function cloneScenePreset(presetId) {
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try {
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const resp = await fetchWithAuth(`/scene-presets/${presetId}/clone`, {
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method: 'POST',
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});
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if (resp.ok) {
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showToast(t('scenes.cloned'), 'success');
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_reloadScenesTab();
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} else {
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const err = await resp.json().catch(() => ({}));
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showToast(err.detail || t('scenes.error.clone_failed'), 'error');
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}
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} catch (error) {
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if (error.isAuth) return;
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showToast(t('scenes.error.clone_failed'), 'error');
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const preset = scenePresetsCache.data.find(p => p.id === presetId);
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if (!preset) return;
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// Open the capture modal in create mode, prefilled from the cloned preset
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_editingId = null;
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document.getElementById('scene-preset-editor-id').value = '';
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document.getElementById('scene-preset-editor-name').value = (preset.name || '') + ' (Copy)';
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document.getElementById('scene-preset-editor-description').value = preset.description || '';
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document.getElementById('scene-preset-editor-error').style.display = 'none';
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const titleEl = document.querySelector('#scene-preset-editor-title span[data-i18n]');
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if (titleEl) { titleEl.setAttribute('data-i18n', 'scenes.add'); titleEl.textContent = t('scenes.add'); }
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// Fetch targets and populate selector, then pre-add the cloned preset's targets
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const selectorGroup = document.getElementById('scene-target-selector-group');
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const targetList = document.getElementById('scene-target-list');
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if (selectorGroup && targetList) {
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selectorGroup.style.display = '';
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targetList.innerHTML = '';
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try {
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const resp = await fetchWithAuth('/picture-targets');
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if (resp.ok) {
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const data = await resp.json();
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_allTargets = data.targets || [];
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// Pre-add targets from the cloned preset
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const clonedTargetIds = (preset.targets || []).map(pt => pt.target_id || pt.id);
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for (const tid of clonedTargetIds) {
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const tgt = _allTargets.find(t => t.id === tid);
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if (!tgt) continue;
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const item = document.createElement('div');
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item.className = 'scene-target-item';
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item.dataset.targetId = tid;
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item.innerHTML = `<span>${escapeHtml(tgt.name)}</span><button type="button" class="btn-remove-condition" onclick="removeSceneTarget(this)" title="Remove">✕</button>`;
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targetList.appendChild(item);
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}
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_refreshTargetSelect();
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}
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} catch { /* ignore */ }
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}
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scenePresetModal.open();
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scenePresetModal.snapshot();
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}
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// ===== Delete =====
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