Commit Graph

19 Commits

Author SHA1 Message Date
alexei.dolgolyov 85da2e538d feat(backup): bundle assets in ZIP + partial-write hardening + restart log
Auto-backups now produce a ZIP containing ledgrab.db plus every file
in the assets dir under assets/ — matching the manual
GET /api/v1/system/backup format, so restore accepts either output
interchangeably. Legacy .db backups remain listable, restorable, and
prunable; both extensions count toward max_backups.

Writes stage to <name>.partial then os.replace into place — a crash
mid-ZIP never leaves a half-written backup that masquerades as valid.
Stale .partials from prior crashes are swept on the next run.
Symlinks inside the assets dir are skipped so a hostile link can't
slurp a target outside the dir into every backup. Backups larger than
500 MB log a warning so operators notice unbounded asset growth before
disk fills up.

restart.py: redirect the spawned restart script's stdout/stderr to
restart.log and bail out early if the script is missing — silent
failures (PowerShell off PATH, restart.ps1 erroring) used to vanish
into a detached child with no diagnostic trail.

Tests cover happy path, asset bytes round-trip, partial cleanup,
None/missing assets_dir, failure rollback, stale-partial sweep,
symlink rejection, mixed legacy+new listing, and cross-format prune.
2026-05-28 17:25:55 +03:00
alexei.dolgolyov 888f8fd16e refactor(types): PEP-604 union sweep + UP007/UP045 enforcement
ruff --select UP007,UP045 --fix converted ~1760 sites across the
backend: `Optional[T]` → `T | None`, `Union[X, Y]` → `X | Y`. The
remaining module-level alias targets that ruff conservatively skips
(BindableFloatInput, ColorList, DeviceConfig) were converted by hand
earlier in the pass. black -formatted the result so the wider unions
fit cleanly under the 100-char line budget.

pyproject.toml now sets [tool.ruff.lint] extend-select = ["UP007",
"UP045"] so future legacy imports fire CI on every push. The
pre-commit ruff hook was bumped from v0.8.0 -> v0.15.12 to recognise
UP045 (split off from UP007 in v0.13).
2026-05-23 01:21:44 +03:00
alexei.dolgolyov 3fe66d80cb feat(automations): expand automation rules + UI + engine coverage
Storage model + Pydantic schema + route surface gain the new rule
shapes the engine already supports. Frontend automations editor grows
the matching inputs. New core/test_automation_engine.py pins the
dispatch table rules behind ~285 lines of unit coverage.
2026-05-23 00:48:19 +03:00
alexei.dolgolyov 9f3f346543 refactor(value-source): MetricSpec registry for SystemMetricsValueStream
SystemMetricsValueStream used to dispatch on its ``self._metric`` string
across three independent if/elif chains (audit finding M5):

  * priming in ``start()`` (cpu_percent seed, initial network counter);
  * raw reading in ``_read_metric_psutil`` plus ``_read_metric_fallback``;
  * normalisation in ``_normalize`` (percent / min-max range / max-rate).

Adding a new metric meant editing all three chains plus the Android
fallback — and forgetting one branch made the metric silently return 0.

Lift each per-metric concern into a free function and register them as a
``MetricSpec(name, read_psutil, read_fallback, normalize, prime)`` in a
new ``core.processing.metric_readers`` module. Shared normalisers
(``_norm_percent`` / ``_norm_range`` / ``_norm_rate`` / ``_zero``) live
once. The stream's ``start()`` / ``_read_metric()`` / ``_normalize()``
collapse to a single registry lookup + delegation.

The stream still owns its mutable state (``_disk_path``,
``_sensor_label``, ``_gpu_unavailable``, ``_prev_net_bytes``,
``_prev_net_time``, etc.) — readers operate on the stream by
parameter, not by inheritance, so the kitchen-sink class shrinks by
~140 lines without losing the per-stream cadence bookkeeping. Each
spec function's docstring documents which fields it reads or mutates.

Tests: 16 new tests cover the 10-metric coverage set, callable shape
of every spec field, the three normaliser primitives' clamping +
divide-by-zero behaviour, prime-hook presence (only the three metrics
that need a baseline: cpu_load + network_rx + network_tx), and
fallback-path expectations (desktop-only sensors -> _zero, cpu/ram ->
real MetricsProvider).

754 existing core / storage / api tests stay green; ruff clean.
2026-05-22 23:29:33 +03:00
alexei.dolgolyov 98fb61d932 refactor(automations): rule dispatch via class-level handler table
AutomationEngine._evaluate_rule used to rebuild a 9-entry dispatch
dict on EVERY rule evaluation (audit finding H2). Unknown rule types
silently returned False — adding a new Rule subclass without an entry
just made it inert forever.

Refactor:

  * Per-rule-type bodies are now ``_handle_<kind>(self, rule, ctx)``
    methods on AutomationEngine.
  * A ``_RuleEvalContext`` frozen dataclass bundles all the
    cross-cutting state (running_procs, topmost_proc,
    topmost_fullscreen, fullscreen_procs, idle_seconds, display_state)
    so adding a new handler does not require widening
    ``_evaluate_rule``'s parameter list.
  * ``AutomationEngine._RULE_HANDLERS`` is bound once at module-import
    time after the class is defined.
  * ``_assert_rule_handler_coverage()`` runs at import: every Rule
    subclass imported by the module must have an entry, and entries
    keyed by an unknown class are also rejected.

Unknown-type fallback now logs a warning instead of silently returning
False, so a future Rule subclass missing from the registry surfaces in
operator logs rather than just behaving as if the automation were off.

The pure storage layer (storage/automation.py) is untouched — the
handler bodies stay on the engine where the cross-layer dependencies
(MQTT runtime, HA manager, HTTP endpoint store, webhook state) live.

Tests: 4 new tests cover the rule-type/handler bijection, callable
shape, missing-entry rejection, and unknown-class rejection. 44
existing automation engine tests stay green; ruff clean.
2026-05-22 23:07:07 +03:00
alexei.dolgolyov 5fec8db901 refactor(capture): lift duplicated edge-to-LED kernels into shared module
PixelMapper and AdvancedPixelMapper in calibration.py used to carry
byte-for-byte copies of two ~80-line numpy kernels (audit finding M4):

  * the vectorised average-colour-per-LED path with its cumsum + take
    scratch-buffer dance; and
  * the per-LED fallback loop for median / dominant colour modes.

Lift both into a new ``core.capture.edge_interpolation`` module exposing
``average_edge_to_leds(edge_pixels, edge_name, led_count, cache,
cache_key)`` and ``fallback_edge_to_leds(edge_pixels, edge_name,
led_count, calc_color)``. The cache parameter is the caller-owned dict
(``self._edge_cache``) so allocations still happen once per
(edge_len, led_count) signature — the difference is that the
boundary-builder, the buffer set, and the inner numpy ops live in
exactly one place.

PixelMapper keys its cache by edge name (``"top"`` / ``"left"`` etc.);
AdvancedPixelMapper keys by line-index int (same dict, no collision).
Both mappers' ``_map_edge_average`` / ``_map_edge_fallback`` shrink to
single delegating lines.

Tests: 9 new kernel-level tests cover uint8 dtype + shape, the cache
reuse / rebuild contract, independent cache keying, a gradient input
producing a monotonic output, the calc_color callable contract for the
fallback path, and segment-position tracking for both axes. 30
existing calibration tests stay green; ruff clean.
2026-05-22 23:03:44 +03:00
alexei.dolgolyov 97dae2cd62 refactor(processing): replace inline effect dispatch with @_effect_renderer registry
EffectColorStripStream._animate_loop used to rebuild a 12-entry dict
``renderers = {"fire": self._render_fire, ...}`` on every frame, then
look up ``renderers.get(self._effect_type, self._render_fire)``. Two
audit smells (H1) at once: per-frame dict-rebuild churn and a silent
fallback to fire whenever ``self._effect_type`` was a typo or any
``_render_*`` method got renamed without updating the dict.

Fix:

  * ``@_effect_renderer("fire")`` stamps an attribute on the unbound
    method.
  * ``@_collect_effect_renderers`` (applied to the class) walks
    members at class-creation, gathers the marked ones into
    ``cls._RENDERERS``, and raises ``RuntimeError`` on duplicate
    registration.

The loop now reads ``type(self)._RENDERERS`` once and calls the
unbound method with explicit ``self``. An unknown ``_effect_type``
logs a warning and skips the frame (sleep one frame_time) instead of
silently rendering fire — louder failure mode without crashing the
animation thread.

Tests: 5 new tests cover the 12-effect coverage set, callable shape,
class-level (not per-instance) dict identity, duplicate-name
rejection, and the marker stamp contract.

343 existing processing / storage / API tests stay green; ruff clean.
2026-05-22 23:00:00 +03:00
alexei.dolgolyov 29bdacf69a refactor(processing): dedupe HA/Z2M _swap_color_source via shared helper
HALightTargetProcessor and Z2MLightTargetProcessor used to carry
character-for-character identical _swap_color_source method bodies
(audit finding C5) — only the log prefix differed. Extract the body
into a free function ``swap_color_source(processor, new_kind,
new_color_vs_id, *, log_label)`` in a new ``light_target_helpers``
module. Each processor's _swap_color_source now delegates to the helper
and then clears its per-entity history (``_previous_colors`` /
``_previous_on``) — that bit stays on the processor because it's per-
target state, not colour-source state.

Scope deliberately narrower than the full BaseLightTargetProcessor ABC
the audit gestured at: the 76 read sites for the per-processor colour
state across the two files made a full state-composition refactor too
risky for the live LED control loop. The free-function helper is the
minimum-blast-radius way to delete the duplication while leaving WLED
(which has no value-stream-vs-CSS dispatch) untouched.

The helper standardises both warning messages on HA's original wording
("failed to acquire color VS stream" / "failed to re-acquire CSS
stream") so existing log alerts/grep patterns keep working.

A LightTargetSwapState Protocol under TYPE_CHECKING documents the
expected processor surface; no runtime enforcement (acceptable trade-
off vs a 76-site touchpoint).

Tests: 7 new tests cover the release+acquire ordering, the not-running
no-op path, the manager-error-swallowing behaviour, the empty-id
short-circuit, and the missing-manager (TargetContext(None, None))
fallback. 354 existing storage + API + e2e + processing tests stay
green; ruff clean.
2026-05-22 22:54:14 +03:00
alexei.dolgolyov 563cbac88c refactor(storage,processing): kind registries + versioned data migrations
Two CRITICAL data-safety bugs from the architecture audit and the two
worst parallel-change problems are fixed in one coherent pass.

Audit findings addressed:

- C2  silent CSS response fallback. The previous _RESPONSE_MAP fell
      through to a fabricated PictureCSSResponse whenever a source
      class lacked an entry; in particular game_event sources were
      silently mis-shaped. Now: GameEventCSSResponse/Create/Update
      schemas exist, _RESPONSE_MAP is re-keyed by source_type string,
      an import-time _assert_response_map_coverage() requires symmetric
      agreement with storage._SOURCE_TYPE_MAP, and the runtime path
      raises instead of fabricating a response.

- C11 string-replace JSON migration. ColorStripStore used
      blob.replace('"source_type": "static"', '"source_type":
      "single_color"') which can corrupt unrelated substrings (e.g.
      an animation type named "static_wave") and provides no audit,
      no transaction, no idempotency. Replaced with
      storage.data_migrations.MigrationRunner backed by a
      data_migrations audit table. Each migration runs inside one
      db.transaction() that covers the applied-check, the apply(),
      and the audit-INSERT — partial failures roll back atomically.
      StaticToSingleColorMigration parses each row with json.loads
      and mutates only the source_type field. Frozen-write databases
      skip with a warning.

- C3+C4 color-strip stream dispatch. The 7-branch elif in
      ColorStripStreamManager.acquire() and the duplicate one in
      ws_stream._create_stream() now share a single STREAM_BUILDERS
      registry in core.processing.color_strip_kinds, keyed by
      source.source_type. Both call sites populate a StreamDeps bag
      and delegate to build_stream(). _assert_stream_kind_coverage()
      asserts at import that STREAM_BUILDERS plus SHARABLE_KINDS
      partitions storage._SOURCE_TYPE_MAP. ws_stream's preview path
      wraps each FastAPI-DI getter in _safe() so non-audio previews
      no longer crash when audio/CSPT stores are not wired.

- C6+C7 value stream dispatch. The 14-branch isinstance ladder in
      ValueStreamManager._create_stream and its silent
      StaticValueStream(value=1.0) fallback are replaced by
      core.processing.value_kinds.STREAM_BUILDERS, keyed by
      source_type string (so AdaptiveValueSource's adaptive_time and
      adaptive_scene route to different builders correctly). The
      manager retains only the SyncClockRuntime pre-acquisition step
      for animated_color (kinds needing this are listed explicitly
      in NEEDS_CLOCK_RUNTIME). Symmetric coverage assertion plus a
      separate assertion that NEEDS_CLOCK_RUNTIME is a subset of the
      registry.

Bundled in: the static->single_color rename plus the HTTPValueStream
/ http_endpoint introduction that were already in flight on this
branch share these files; the registry refactor naturally absorbs
both via the new "single_color" / "static" alias entries and the
_build_http builder.

Tests: 26 new tests cover response-map coverage drift, migration
runner audit-table mechanics + transactional rollback +
frozen-write skip, and the two stream-builder registries. 343
existing storage / API / e2e tests stay green. Ruff clean.
2026-05-22 22:45:28 +03:00
alexei.dolgolyov 530316c2c3 feat(mqtt): multi-broker MQTT + Zigbee2MQTT light target
- New Z2MLightOutputTarget storage, processor, editor and routes for
  Zigbee2MQTT light entities (shares the HA-Light editor UI via the new
  light-target-editor module)
- Replace global MQTTService/MQTTConfig with per-source MQTTManager +
  MQTTRuntime; thread mqtt_source_id through Z2M targets, DIY MQTT
  devices, and the automation engine
- Migrate legacy single-broker YAML/env config to a "Default Broker"
  MQTTSource on startup (core/mqtt/legacy_migration.py) and drop the
  obsolete core/mqtt/mqtt_service.py
- Refresh /api/v1/system integration status to surface every MQTT source
- Extract shared light-target editor and refactor OutputTargetStore +
  output_targets routes around typed factories / auto-registry
- Modal CSS polish, locale strings, and storage/bindable test coverage
2026-05-12 18:06:09 +03:00
alexei.dolgolyov ad84b60ae4 fix(ha-light): apply brightness_scale once and respect boost multipliers
`_send_entity_color` was multiplying the per-mapping `brightness_scale`
into the brightness payload twice when the effective scale was below 1,
yielding a quartered output for a configured half-scale. Conversely,
when the value-stream multiplier exceeded 1.0 with a default scale,
the entire scaling step was skipped and the boost was lost.

Compute brightness as `clamp(max(r,g,b) * bs * vs, 0, 255)` once and
ship it directly, with regression tests pinning the half-scale, boost,
and 255-clamp cases.
2026-05-11 01:42:02 +03:00
alexei.dolgolyov a79f4bf73c feat(ha-light): broadcast a single Color Value Source to all entities
HALightOutputTarget gains a `source_kind` field with two modes:
- `css` (existing): per-mapping LED segments averaged from a ColorStripSource.
- `color_vs` (new): one colour from a colour-returning ValueSource pushed to
  every mapped entity (mapping LED ranges are ignored in this mode).

Backend wiring:
- Schema/route: add `source_kind` + `color_value_source_id` to create/update/
  response payloads, with VS existence + return_type=color validation.
- Storage: persist new fields, with defensive `or ""` coalesce so legacy rows
  written via resolve_ref with None survive the str-typed response schema.
- Processor: ha_light_target_processor reworked to drive both source kinds
  (incl. update_target_settings hot-swap of source mode). New unit tests in
  tests/core/test_ha_light_target_processor.py and extended store tests.

Frontend:
- ha-light editor modal: collapsed Color Strip + Color VS into one
  "Color Source" picker with grouped headers; mappings list shows a
  mode-aware hint when broadcasting a single colour.
- EntityPalette: support non-selectable header rows (with keyboard / filter
  handling) for grouped source pickers.

Bundled UI polish (icon inheritance + cleanup):
- Custom card icons now flow into more surfaces: command palette, dashboard
  target cards, scene-preset target picker, calibration test-device picker,
  and the LED-target device picker. LED targets inherit their device's icon
  when none is set on the target itself.
- Empty mod-card icon plates render as a dashed "+" placeholder when an
  icon-picker hook is wired, so the action stays discoverable.
- Icon picker: distinct "HA light target" eyebrow label and supports
  HA-light cards (data-ha-target-id) for channel-colour resolution.
- Update banner: "View release" now opens the in-app Update settings tab
  instead of an external link; uses the sparkles icon.
- Color-strip delete: cleaner toast on 409 conflict.
2026-05-04 14:27:22 +03:00
alexei.dolgolyov d3a6416a1d refactor(devices): per-provider typed configs (phases 1-4)
Phase 1 — DeviceConfig hierarchy (device_config.py):
- 17 @dataclass(frozen=True) subclasses (WLEDConfig, AdalightConfig, …) sharing
  BaseDeviceConfig; DeviceConfig = Union[all 17]
- Device.to_config() in device_store.py: single flat→typed dispatch point

Phase 2+3 — Typed provider signatures + call-site migration:
- ProviderDeps(device_store) frozen dataclass in led_client.py
- LEDDeviceProvider.create_client(config, *, deps) abstract signature
- create_led_client(config, *, deps) factory dispatches via config.device_type
- All 17 providers narrowed to their specific config type; drop kwargs.get()
- GroupLEDClient.connect() uses device.to_config() + create_led_client()
- wled_target_processor: replaced 21-field DeviceInfo unpacking with to_config()
  + dataclasses.replace(config, use_ddp=…) for DDP override
- device_test_mode: build typed config via to_config() + ProviderDeps
- Deleted DeviceInfo dataclass, _get_device_info(), _DEVICE_FIELD_DEFAULTS
- TargetContext: replaced get_device_info callback with is_test_mode_active

Phase 4 — Test migration:
- 47-case test suite in tests/core/devices/test_device_config.py (100% coverage)
- test_group_device.py TestGroupLEDClient migrated to GroupConfig + ProviderDeps
- Removed legacy keyword-arg init path from GroupLEDClient
2026-04-18 01:24:27 +03:00
alexei.dolgolyov 02cd9d519c refactor: rename project to LedGrab, split HA integration into separate repo
Lint & Test / test (push) Successful in 1m56s
- Rename Python package: wled_controller -> ledgrab
- Rename env var prefix: WLED_ -> LEDGRAB_ (with auto-migration for old vars)
- Rename localStorage key: wled_api_key -> ledgrab_api_key (with migration)
- Rename HA integration domain: wled_screen_controller -> ledgrab
- Update all imports, build scripts, Docker, installer, config, docs
- Remove HA integration (moved to ledgrab-haos-integration repo)
- Remove hacs.json (belongs in HA repo now)
- Add startup warning for users with old WLED_ env vars
- All tests pass (715/715), ruff clean, tsc clean, frontend builds
2026-04-12 22:45:28 +03:00
alexei.dolgolyov ce1f4847f3 feat(processed-audio-sources): phase 7 - testing and polish
Fix test_list_filters test (filter_id field name mismatch).
Add tests for audio filters, template store, and source store.
All 678 tests pass, ruff clean, tsc clean, esbuild clean.
No dead code remaining from old source types.
2026-03-31 22:50:02 +03:00
alexei.dolgolyov 492bdb95e3 feat: game integration system
Receive real-time events from games (CS2, Dota 2, LoL, etc.) and drive
LED effects through the existing color strip and value source pipelines.

Core:
- GameEventBus (thread-safe pub/sub) with standardized 23-type event vocabulary
- GameAdapter ABC + AdapterRegistry + MappingAdapter (YAML-driven)
- Built-in adapters: CS2 GSI, Dota 2 GSI, LoL Live Client, Generic Webhook
- Community YAML adapters: Minecraft, Valorant, Rocket League
- GameEventColorStripStream with 5 effects (flash/pulse/sweep/color_shift/breathing)
- GameEventValueSource with EMA smoothing and timeout
- 4 built-in effect presets (FPS Combat, MOBA Health, Racing, Generic Alert)
- Auto-setup for Valve GSI games (Steam path detection, cfg file writing)
- Demo capture engine exposed to non-demo mode

Frontend:
- Game tab in Streams tree navigation with integration cards
- Game integration editor modal with adapter picker, config fields, event mappings
- game_event source type in CSS and ValueSource editors
- Setup instructions overlay (markdown rendered)
- Live event monitor and connection test

API:
- Full CRUD for game integrations
- Event ingestion endpoint (adapter-level auth)
- Adapter metadata, presets, auto-setup, status/diagnostics endpoints
2026-03-31 13:17:52 +03:00
alexei.dolgolyov 2da5c047f9 fix: update test fixtures for SQLite storage migration
Lint & Test / test (push) Failing after 1m33s
All store tests were passing file paths instead of Database objects
after the JSON-to-SQLite migration. Updated fixtures to create temp
Database instances, rewrote backup e2e tests for binary .db format,
and fixed config tests for the simplified StorageConfig.
2026-03-25 11:38:07 +03:00
alexei.dolgolyov 7380b33b9b fix: resolve all 153 ruff lint errors for CI
Lint & Test / test (push) Failing after 9s
Auto-fixed 138 unused imports and f-string issues. Manually fixed:
ambiguous variable names (l→layer), availability-check imports using
importlib.util.find_spec, unused Color import, ImagePool forward ref
via TYPE_CHECKING, multi-statement semicolons, and E402 suppression.
2026-03-22 01:29:26 +03:00
alexei.dolgolyov f2871319cb refactor: comprehensive code quality, security, and release readiness improvements
Lint & Test / test (push) Failing after 48s
Security: tighten CORS defaults, add webhook rate limiting, fix XSS in
automations, guard WebSocket JSON.parse, validate ADB address input,
seal debug exception leak, URL-encode WS tokens, CSS.escape in selectors.

Code quality: add Pydantic models for brightness/power endpoints, fix
thread safety and name uniqueness in DeviceStore, immutable update
pattern, split 6 oversized files into 16 focused modules, enable
TypeScript strictNullChecks (741→102 errors), type state variables,
add dom-utils helper, migrate 3 modules from inline onclick to event
delegation, ProcessorDependencies dataclass.

Performance: async store saves, health endpoint log level, command
palette debounce, optimized entity-events comparison, fix service
worker precache list.

Testing: expand from 45 to 293 passing tests — add store tests (141),
route tests (25), core logic tests (42), E2E flow tests (33), organize
into tests/api/, tests/storage/, tests/core/, tests/e2e/.

DevOps: CI test pipeline, pre-commit config, Dockerfile multi-stage
build with non-root user and health check, docker-compose improvements,
version bump to 0.2.0.

Docs: rewrite CLAUDE.md (202→56 lines), server/CLAUDE.md (212→76),
create contexts/server-operations.md, fix .js→.ts references, fix env
var prefix in README, rewrite INSTALLATION.md, add CONTRIBUTING.md and
.env.example.
2026-03-22 00:38:28 +03:00