Pattern templates route existed but was never wired into the router,
dependencies, or database table allowlist — causing 404 on graph tab load.
Graph toolbar now collapses secondary actions into a "more" overflow menu
on viewports narrower than 700px. Primary controls (fit, zoom, add) stay
visible; search, filter, panels, undo/redo, relayout, fullscreen, and
help move into the dropdown.
New value source types:
- ha_entity: reads numeric values from HA entity state/attribute, normalizes
via min/max range, applies EMA smoothing. EntitySelect for HA connection
and entity selection with live entity list fetching.
- gradient_map: maps a float value source (0-1) through a gradient entity.
EntitySelect for both input source and gradient with inline previews.
- css_extract: extracts single color by averaging LED range from a color
strip source. EntitySelect for source selection.
Value source type picker:
- Filter tabs (All / Numeric / Color) above the icon grid
- showTypePicker extended with filterTabs + onFilterChange support
Palette selectors converted to EntitySelect:
- Effect palette, gradient preset, and audio palette selectors now use
command-palette style EntitySelect with gradient strip previews
Tab indicator fixes:
- Icon now updates on tab switch (was passing no args to updateTabIndicator)
- Visible with any background effect active, not just Noise Field
- Noise Field is the default background effect for new users
Dashboard section collapse fix:
- Split header into clickable toggle (chevron+label) and non-clickable
actions area — buttons no longer trigger collapse/expand
Discriminated union fix (422 errors):
- source_type/target_type now always included in update payloads for:
CSS editor, LED target, HA light target, simple calibration,
advanced calibration
API Input:
- Add interpolation mode (linear/nearest/none) for LED count mismatch
between incoming data and device LED count
- New IconSelect in editor, i18n for en/ru/zh
- Mark crossfade as won't-do (client owns temporal transitions)
- Mark last-write-wins as already implemented
LED Preview:
- Fix zone-mode preview parsing composite wire format (0xFE header
bytes were rendered as color data, garbling multi-zone previews)
- Fix _restoreLedPreviewState to handle zone-mode panels
FPS Charts:
- Seed target card charts from server metrics-history on first load
- Add fetchMetricsHistory() with 5s TTL cache shared across
dashboard, targets, perf-charts, and graph-editor
- Fix chart padding: pass maxSamples per caller (120 for dashboard,
30 for target cards) instead of hardcoded 120
- Fix dashboard chart empty on tab switch (always fetch server history)
- Left-pad with nulls for consistent chart width across targets
Dashboard:
- Fix metrics row alignment (grid layout with fixed column widths)
- Fix FPS label overflow into uptime column
- Rename all 54 .js files to .ts, update esbuild entry point
- Add tsconfig.json, TypeScript devDependency, typecheck script
- Create types.ts with 25+ interfaces matching backend Pydantic schemas
(Device, OutputTarget, ColorStripSource, PatternTemplate, ValueSource,
AudioSource, PictureSource, ScenePreset, SyncClock, Automation, etc.)
- Make DataCache generic (DataCache<T>) with typed state instances
- Type all state variables in state.ts with proper entity types
- Type all create*Card functions with proper entity interfaces
- Type all function parameters and return types across all 54 files
- Type core component constructors (CardSection, IconSelect, EntitySelect,
FilterList, TagInput, TreeNav, Modal) with exported option interfaces
- Add comprehensive global.d.ts for window function declarations
- Type fetchWithAuth with FetchAuthOpts interface
- Remove all (window as any) casts in favor of global.d.ts declarations
- Zero tsc errors, esbuild bundle unchanged
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>