Commit Graph

24 Commits

Author SHA1 Message Date
alexei.dolgolyov 3e6760f726 refactor: key colors targets → CSS source type, HA target improvements
Lint & Test / test (push) Successful in 1m26s
Key Colors refactor:
- New `key_colors` CSS source type with inline rectangles
- KeyColorsColorStripStream: extracts N colors from screen regions
- CSS editor: EntitySelect for picture source, IconSelect for color mode
- Configure Regions button on card opens pattern canvas editor
- Live WS preview at 5 FPS with rectangle overlay + color swatches
- Removed KC target type, pattern template entity, and related API routes
- Removed KC/pattern template sections from Targets tab

HA light target improvements:
- Update rate, transition, mappings, brightness VS now editable via PUT
- Card crosslinks for HA source, CSS source, brightness VS
- HA connection status icon, text metrics (Hz, uptime)
- Brightness value source selector in editor
2026-03-28 15:28:22 +03:00
alexei.dolgolyov 2153dde4b7 feat: Home Assistant integration — WebSocket connection, automation conditions, UI
Add full Home Assistant integration via WebSocket API:
- HARuntime: persistent WebSocket client with auth, auto-reconnect, entity state cache
- HAManager: ref-counted runtime pool (like WeatherManager)
- HomeAssistantCondition: new automation trigger type matching entity states
- REST API: CRUD for HA sources + /test, /entities, /status endpoints
- /api/v1/system/integrations-status: combined MQTT + HA dashboard indicators
- Frontend: HA Sources tab in Streams, condition type in automation editor
- Modal editor with host, token, SSL, entity filters
- websockets>=13.0 dependency added
2026-03-27 22:42:48 +03:00
alexei.dolgolyov e2e1107df7 feat: asset-based image/video sources, notification sounds, UI improvements
Lint & Test / test (push) Has been cancelled
- Replace URL-based image_source/url fields with image_asset_id/video_asset_id
  on StaticImagePictureSource and VideoCaptureSource (clean break, no migration)
- Resolve asset IDs to file paths at runtime via AssetStore.get_file_path()
- Add EntitySelect asset pickers for image/video in stream editor modal
- Add notification sound configuration (global sound + per-app overrides)
- Unify per-app color and sound overrides into single "Per-App Overrides" section
- Persist notification history between server restarts
- Add asset management system (upload, edit, delete, soft-delete)
- Replace emoji buttons with SVG icons throughout UI
- Various backend improvements: SQLite stores, auth, backup, MQTT, webhooks
2026-03-26 20:40:25 +03:00
alexei.dolgolyov 382a42755d feat: add auto-update system with release checking, notification UI, and install-type-aware apply
- Abstract ReleaseProvider interface (Gitea impl, swappable for GitHub/GitLab)
- Background UpdateService with periodic checks, debounce, dismissed version persistence
- Install type detection (installer/portable/docker/dev) with platform-aware asset matching
- Download with progress events, silent NSIS reinstall, portable ZIP/tarball swap scripts
- Version badge pulse animation, dismissible banner with icon buttons, Settings > Updates tab
- Single source of truth: pyproject.toml version via importlib.metadata, CI stamps tag with sed
- API: GET/POST status, check, dismiss, apply, GET/PUT settings
- i18n: en, ru, zh (27+ keys each)
2026-03-25 13:16:18 +03:00
alexei.dolgolyov 9dfd2365f4 feat: migrate storage from JSON files to SQLite
Lint & Test / test (push) Failing after 28s
Replace 22 individual JSON store files with a single SQLite database
(data/ledgrab.db). All entity stores now use BaseSqliteStore backed by
SQLite with WAL mode, write-through caching, and thread-safe access.

- Add Database class with SQLite backup/restore API
- Add BaseSqliteStore as drop-in replacement for BaseJsonStore
- Convert all 16 entity stores to SQLite
- Move global settings (MQTT, external URL, auto-backup) to SQLite
  settings table
- Replace JSON backup/restore with SQLite snapshot backups (.db files)
- Remove partial export/import feature (backend + frontend)
- Update demo seed to write directly to SQLite
- Add "Backup Now" button to settings UI
- Remove StorageConfig file path fields (single database_file remains)
2026-03-25 00:03:19 +03:00
alexei.dolgolyov ef33935188 feat: add weather source entity and weather-reactive CSS source type
Lint & Test / test (push) Failing after 34s
New standalone WeatherSource entity with pluggable provider architecture
(Open-Meteo v1, free, no API key). Full CRUD, test endpoint, browser
geolocation, IconSelect provider picker, CardSection with test/clone/edit.

WeatherColorStripStream maps WMO weather codes to ambient color palettes
with temperature hue shifting and thunderstorm flash effects. Ref-counted
WeatherManager polls API and caches data per source.

CSS editor integration: weather type with EntitySelect source picker,
speed and temperature influence sliders. Backup/restore support.

i18n for en/ru/zh.
2026-03-24 18:52:46 +03:00
alexei.dolgolyov c26aec916e feat: add gradient entity with CRUD API and storage
Reusable gradient definitions with built-in presets (rainbow, sunset,
ocean, etc.) and user-created gradients. Includes model, JSON store,
Pydantic schemas, REST routes (list/create/update/clone/delete), and
backup/restore integration.
2026-03-24 13:58:04 +03:00
alexei.dolgolyov 7380b33b9b fix: resolve all 153 ruff lint errors for CI
Lint & Test / test (push) Failing after 9s
Auto-fixed 138 unused imports and f-string issues. Manually fixed:
ambiguous variable names (l→layer), availability-check imports using
importlib.util.find_spec, unused Color import, ImagePool forward ref
via TYPE_CHECKING, multi-statement semicolons, and E402 suppression.
2026-03-22 01:29:26 +03:00
alexei.dolgolyov 294d704eb0 Add CSPT entity, processed CSS source type, reverse filter, and UI improvements
- Add Color Strip Processing Template (CSPT) entity: reusable filter chains
  for 1D LED strip postprocessing (backend, storage, API, frontend CRUD)
- Add "processed" color strip source type that wraps another CSS source and
  applies a CSPT filter chain (dataclass, stream, schema, modal, cards)
- Add Reverse filter for strip LED order reversal
- Add CSPT and processed CSS nodes/edges to visual graph editor
- Add CSPT test preview WS endpoint with input source selection
- Add device settings CSPT template selector (add + edit modals with hints)
- Use icon grids for palette quantization preset selector in filter lists
- Use EntitySelect for template references and test modal source selectors
- Fix filters.css_filter_template.desc missing localization
- Fix icon grid cell height inequality (grid-auto-rows: 1fr)
- Rename "Processed" subtab to "Processing Templates"
- Localize all new strings (en/ru/zh)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 02:16:59 +03:00
alexei.dolgolyov 73562cd525 Add entity CRUD events over WebSocket with auto-refresh
Broadcast entity_changed and device_health_changed events via the event
bus so the frontend can auto-refresh cards without polling. Adds
exponential backoff on WS reconnect.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 11:09:09 +03:00
alexei.dolgolyov 353a1c2d85 Rename picture-targets to output-targets across entire codebase
Rename all Python modules, classes, API endpoints, config keys, frontend
fetch URLs, and Home Assistant integration URLs from picture-targets to
output-targets. Store loads both new and legacy JSON keys for backward
compatibility with existing data files.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 10:55:36 +03:00
alexei.dolgolyov aa1e4a6afc Add sync clock entity for synchronized animation timing
Introduces Synchronization Clocks — shared, controllable time bases
that CSS sources can optionally reference for synchronized animation.

Backend:
- New SyncClock dataclass, JSON store, Pydantic schemas, REST API
- Runtime clock with thread-safe pause/resume/reset and speed control
- Ref-counted runtime pool with eager creation for API control
- clock_id field on all ColorStripSource types
- Stream integration: clock time/speed replaces source-local values
- Paused clock skips rendering (saves CPU + stops frame pushes)
- Included in backup/restore via STORE_MAP

Frontend:
- Sync Clocks tab in Streams section with cards and controls
- Clock dropdown in CSS editor (hidden speed slider when clock set)
- Clock crosslink badge on CSS source cards (replaces speed badge)
- Targets tab uses DataCache for picture/audio sources and sync clocks

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 21:46:55 +03:00
alexei.dolgolyov 21248e2dc9 Rename profiles to automations across backend and frontend
Rename the "profiles" entity to "automations" throughout the entire
codebase for clarity. Updates Python models, storage, API routes/schemas,
engine, frontend JS modules, HTML templates, CSS classes, i18n keys
(en/ru/zh), dashboard, tutorials, and command palette.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 18:01:39 +03:00
alexei.dolgolyov 2e747b5ece Add profile conditions, scene presets, MQTT integration, and Scenes tab
Feature 1 — Profile Conditions: time-of-day, system idle (Win32
GetLastInputInfo), and display state (GUID_CONSOLE_DISPLAY_STATE)
condition types for automatic profile activation.

Feature 2 — Scene Presets: snapshot/restore system that captures target
running states, device brightness, and profile enables. Server-side
capture with 5-step activation order. Dedicated Scenes tab with
CardSection-based card grid, command palette integration, and dashboard
quick-activate section.

Feature 3 — MQTT Integration: MQTTService singleton with aiomqtt,
MQTTLEDClient device provider for pixel output, MQTT profile condition
type with topic/payload matching, and frontend support for MQTT device
type and condition editor.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 16:57:42 +03:00
alexei.dolgolyov cadef971e7 Add adaptive FPS and honest device reachability during streaming
DDP uses fire-and-forget UDP, so when a WiFi device becomes overwhelmed
by sustained traffic, sends appear successful while the device is
actually unreachable. This adds:

- HTTP liveness probe (GET /json/info, 2s timeout) every 10s during
  streaming, exposed as device_streaming_reachable in target state
- Adaptive FPS (opt-in): exponential backoff when device is unreachable,
  gradual recovery when it stabilizes — finds sustainable send rate
- Honest health checks: removed the lie that forced device_online=true
  during streaming; now runs actual health checks regardless
- Target editor toggle, FPS display shows effective rate when throttled,
  health dot reflects streaming reachability, red highlight when
  unreachable
- Auto-backup scheduling support in settings modal

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 20:22:58 +03:00
alexei.dolgolyov bae2166bc2 Add audio capture engine template system with multi-backend support
Introduces an engine+template abstraction for audio capture, mirroring the
existing screen capture engine pattern. This enables multiple audio backends
(WASAPI for Windows, sounddevice for cross-platform) with per-source
engine configuration via reusable templates.

Backend:
- AudioCaptureEngine ABC with WasapiEngine and SounddeviceEngine implementations
- AudioEngineRegistry for engine discovery and factory creation
- AudioAnalyzer class decouples FFT/RMS/beat analysis from engine-specific capture
- ManagedAudioStream wraps engine stream + analyzer in background thread
- AudioCaptureTemplate model and AudioTemplateStore with JSON CRUD
- AudioCaptureManager keyed by (engine_type, device_index, is_loopback)
- Auto-migration: default template created on startup, assigned to existing sources
- Full REST API: CRUD for audio templates + engine listing with availability flags
- audio_template_id added to MultichannelAudioSource model and API schemas

Frontend:
- Audio template cards in Streams > Audio tab with engine badge and config details
- Audio template editor modal with engine selector and dynamic config fields
- Audio template dropdown in multichannel audio source editor
- Template name crosslink badge on multichannel audio source cards
- Confirm modal z-index fix (always stacks above editor modals)
- i18n keys for EN and RU

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 13:55:46 +03:00
alexei.dolgolyov ef474fe275 Add value sources for dynamic brightness control on LED targets
Introduces a new Value Source entity that produces a scalar float (0.0-1.0)
for dynamic brightness modulation. Three subtypes: Static (constant),
Animated (sine/triangle/square/sawtooth waveform), and Audio-reactive
(RMS/peak/beat from mono audio source). Value sources can be optionally
attached to LED targets to control brightness each frame.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-24 12:19:40 +03:00
alexei.dolgolyov 9efb08acb6 Add audio sources as first-class entities, add mapped CSS type, simplify target editor for mapped sources
- Audio sources moved to separate tab with dedicated CRUD API, store, and editor modal
- New "mapped" color strip source type: assigns different CSS sources to distinct LED sub-ranges (zones)
- Mapped stream runtime with per-zone sub-streams, auto-sizing, hot-update support
- Target editor auto-collapses segments UI when mapped CSS is selected
- Delete protection for CSS sources referenced by mapped zones
- Compact header/footer layout

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 23:35:58 +03:00
alexei.dolgolyov 7de3546b14 Introduce ColorStripSource as first-class entity
Extracts color processing and calibration out of WledPictureTarget into a
new PictureColorStripSource entity, enabling multiple LED targets to share
one capture/processing pipeline.

New entities & processing:
- storage/color_strip_source.py: ColorStripSource + PictureColorStripSource models
- storage/color_strip_store.py: JSON-backed CRUD store (prefix css_)
- core/processing/color_strip_stream.py: ColorStripStream ABC + PictureColorStripStream (runs border-extract → map → smooth → brightness/sat/gamma in background thread)
- core/processing/color_strip_stream_manager.py: ref-counted shared stream manager

Modified storage/processing:
- WledPictureTarget simplified to device_id + color_strip_source_id + standby_interval + state_check_interval
- Device model: calibration field removed
- WledTargetProcessor: acquires ColorStripStream from manager instead of running its own pipeline
- ProcessorManager: wires ColorStripStreamManager into TargetContext

API layer:
- New routes: GET/POST/PUT/DELETE /api/v1/color-strip-sources, PUT calibration/test
- Removed calibration endpoints from /devices
- Updated /picture-targets CRUD for new target structure

Frontend:
- New color-strips.js module with CSS editor modal and card rendering
- Calibration modal extended with CSS mode (css-id hidden field + device picker)
- targets.js: Color Strip Sources section added to LED tab; target editor/card updated
- app.js: imports and window globals for CSS + showCSSCalibration
- en.json / ru.json: color_strip.* and targets.section.color_strips keys added

Data migration runs at startup: existing WledPictureTargets are converted to
reference a new PictureColorStripSource created from their old settings.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-20 15:49:47 +03:00
alexei.dolgolyov 29d9b95885 Add profile system for automatic target activation
Profiles monitor running processes and foreground windows to
automatically start/stop targets when conditions are met.
Includes profile engine, platform detector (WMI), REST API,
process browser endpoint, and calibration persistence fix.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 15:12:34 +03:00
alexei.dolgolyov fc779eef39 Refactor core/ into logical sub-packages and split filter files
Reorganize the flat core/ directory (17 files) into three sub-packages:
- core/devices/ — LED device communication (led_client, wled/adalight clients, providers, DDP)
- core/processing/ — target processing pipeline (processor_manager, target processors, live streams, settings)
- core/capture/ — screen capture & calibration (screen_capture, calibration, pixel_processor, overlay)

Also split the monolithic filters/builtin.py (460 lines, 8 filters) into
individual files: brightness, saturation, gamma, downscaler, pixelate,
auto_crop, flip, color_correction.

Includes the ProcessorManager refactor from target-centric architecture:
ProcessorManager slimmed from ~1600 to ~490 lines with unified
_processors dict replacing duplicate _targets/_kc_targets dicts.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 12:03:29 +03:00
alexei.dolgolyov 87e7eee743 Add Pattern Templates for Key Colors targets with visual canvas editor
Introduce Pattern Template entity as a reusable rectangle layout that
Key Colors targets reference via pattern_template_id. This replaces
inline rectangle storage with a shared template system.

Backend:
- New PatternTemplate data model, store (JSON persistence), CRUD API
- KC targets now reference pattern_template_id instead of inline rectangles
- ProcessorManager resolves pattern template at KC processing start
- Picture source test endpoint supports capture_duration=0 for single frame
- Delete protection: 409 when template is referenced by a KC target

Frontend:
- Pattern Templates section in Key Colors sub-tab with card UI
- Visual canvas editor with drag-to-move, 8-point resize handles
- Background capture from any picture source for visual alignment
- Precise coordinate list synced bidirectionally with canvas
- Resizable editor container, viewport-constrained modal
- KC target editor uses pattern template dropdown instead of inline rects
- Localization (en/ru) for all new UI elements

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 18:07:40 +03:00
alexei.dolgolyov 55814a3c30 Introduce Picture Targets to separate processing from devices
Add PictureTarget entity that bridges PictureSource to output device,
separating processing settings from device connection/calibration state.
This enables future target types (Art-Net, E1.31) and cleanly decouples
"what to stream" from "where to stream."

- Add PictureTarget/WledPictureTarget dataclasses and storage
- Split ProcessorManager into DeviceState (health) + TargetState (processing)
- Add /api/v1/picture-targets endpoints (CRUD, start/stop, settings, metrics)
- Simplify device API (remove processing/settings/metrics endpoints)
- Auto-migrate existing device settings to picture targets on first startup
- Add Targets tab to WebUI with target cards and editor modal
- Add en/ru locale keys for targets UI

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 15:27:41 +03:00
alexei.dolgolyov c3828e10fa Refactor capture engine architecture, rename PictureStream to PictureSource, and split API modules
- Separate CaptureEngine into stateless factory + stateful CaptureStream session
- Add LiveStream/LiveStreamManager for shared capture with reference counting
- Rename PictureStream to PictureSource across storage, API, and UI
- Remove legacy migration logic and unused compatibility code
- Split monolithic routes.py (1935 lines) into 5 focused route modules
- Split schemas.py (480 lines) into 7 schema modules with re-exports
- Extract dependency injection into dedicated dependencies.py

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 14:27:00 +03:00