Commit Graph

10 Commits

Author SHA1 Message Date
alexei.dolgolyov 493f14fba9 Add Picture Streams architecture with postprocessing templates and stream test UI
Introduce Picture Stream abstraction that separates the capture pipeline into
composable layers: raw streams (display + capture engine + FPS) and processed
streams (source stream + postprocessing template). Devices reference a picture
stream instead of managing individual capture settings.

- Add PictureStream and PostprocessingTemplate data models and stores
- Add CRUD API endpoints for picture streams and postprocessing templates
- Add stream chain resolution in ProcessorManager for start_processing
- Add picture stream test endpoint with postprocessing preview support
- Add Stream Settings modal with border_width and interpolation_mode controls
- Add stream test modal with capture preview and performance metrics
- Add full frontend: Picture Streams tab, Processing Templates tab, stream
  selector on device cards, test buttons on stream cards
- Add localization keys for all new features (en, ru)
- Migrate existing devices to picture streams on startup

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 00:00:30 +03:00
alexei.dolgolyov e3208e0ca2 Improve template cards UI and fix template editing bugs
Validate / validate (push) Failing after 7s
- Move delete button to cross (✕) at top-right corner of custom template cards
- Display template config as table instead of raw JSON
- Add engine_type to TemplateUpdate schema so engine changes are saved
- Fix editTemplate crash on missing template-test-results element
- Fix get_template route to catch ValueError for 404 responses
- Move device URL to pill badge next to device name
- Remove display index indicator from device cards
- Remember last used display in Test Capture via localStorage

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-10 03:00:47 +03:00
alexei.dolgolyov 5370d80466 Add capture template system with in-memory defaults and split device settings UI
Validate / validate (push) Failing after 8s
- Generate default templates (MSS, DXcam, WGC) in memory from EngineRegistry at startup
- Only persist user-created templates to JSON, skip defaults on load/save
- Add capture_template_id to Device model and DeviceCreate schema
- Remember last used template in localStorage, use it for new devices with fallback
- Split Device Settings dialog into General Settings and Capture Settings
- Add capture settings button (🎬) to device card
- Separate default and custom templates with visual separator in Templates tab
- Add capture engine integration to ProcessorManager
- Add CLAUDE.md with git commit/push policy and server restart instructions
- Add en/ru localization for all new UI elements

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-10 02:43:49 +03:00
alexei.dolgolyov b5545d3198 Add auto-initialization to MSS and DXcam engines to fix WGC multi-monitor issue
- MSS and DXcam now auto-initialize on first capture_display() call, matching WGC behavior
- Remove engine.initialize() call from test endpoint to prevent WGC from initializing monitor 0 unnecessarily
- This fixes the issue where testing WGC with secondary monitor would show borders on both displays

Previously, calling engine.initialize() would initialize WGC's monitor 0 by default, then capture_display() would initialize the requested monitor, causing both to be active. Now all engines consistently auto-initialize only when needed.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-09 19:25:45 +03:00
alexei.dolgolyov fdb73c9fc9 Fix MSS template test: add engine initialization and create TemplateStore
- Add engine.initialize() call in test endpoint to fix "Engine not initialized" error for MSS and DXcam
- Create template.py with CaptureTemplate dataclass for template data model
- Create template_store.py with TemplateStore class for template CRUD operations
- TemplateStore loads from capture_templates.json and provides get_all, create, get, update, delete methods

Fixes MSS capture test failing with "Engine not initialized" error. WGC worked because it auto-initializes in capture_display(), but MSS and DXcam require explicit initialization.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-09 19:23:20 +03:00
alexei.dolgolyov 5ce4dba925 Implement WGC multi-monitor simultaneous capture support
Validate / validate (push) Failing after 9s
- Refactored WGC engine to maintain separate capture instances per monitor
- Each monitor gets dedicated instance, control, frame storage, and events
- Supports simultaneous capture from multiple monitors using same template
- Fixed template test endpoint to avoid redundant monitor 0 initialization
- Removed monitor_index from WGC template configuration (monitor-agnostic)

This enables using the same WGC template for multiple devices capturing
from different monitors without conflicts or unexpected borders.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-09 19:12:21 +03:00
alexei.dolgolyov 7f613df362 Simplify calibration model, add pixel preview, and improve UI
Validate / validate (push) Failing after 9s
- Replace segment-based calibration with core parameters (leds_top/right/bottom/left);
  segments are now derived at runtime via lookup tables
- Fix clockwise/counterclockwise edge traversal order for all 8 start_position/layout
  combinations (e.g. bottom_left+clockwise now correctly goes up-left first)
- Add pixel layout preview overlay with color-coded edges, LED index labels,
  direction arrows, and start position marker
- Move "Add New Device" form into a modal dialog triggered by "+" button
- Add display index selector to device settings modal
- Migrate from requirements.txt to pyproject.toml for dependency management
- Update Dockerfile and docs to use `pip install .`

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 03:05:09 +03:00
alexei.dolgolyov d4261d76d8 Add WLED health monitoring, calibration test mode, and UI improvements
Validate / validate (push) Failing after 8s
- Add background health checks (GET /json/info) with configurable interval per device
- Auto-detect LED count from WLED device on add (remove led_count from create API)
- Add calibration test mode: toggle edges on/off with colored LEDs via PUT endpoint
- Show WLED firmware version badge and LED count badge on device cards
- Add modal dirty tracking with discard confirmation on close/backdrop click
- Fix layout jump when modals open by compensating for scrollbar width
- Add state_check_interval to settings API and UI

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-07 23:44:29 +03:00
alexei.dolgolyov 5405e81cba Fix display refresh rate API endpoint
Validate / validate (push) Failing after 8s
- Updated get_displays() to use get_available_displays() function from screen_capture module
- Removed duplicate display detection code in routes.py
- Now properly returns refresh_rate field in display API responses
- Removed unused get_monitor_names import

This fixes the "undefinedHz" issue in the Web UI by ensuring the backend properly provides refresh rate data.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-06 17:30:29 +03:00
alexei.dolgolyov d471a40234 Initial commit: WLED Screen Controller with FastAPI server and Home Assistant integration
Validate / validate (push) Failing after 1m6s
This is a complete WLED ambient lighting controller that captures screen border pixels
and sends them to WLED devices for immersive ambient lighting effects.

## Server Features:
- FastAPI-based REST API with 17+ endpoints
- Real-time screen capture with multi-monitor support
- Advanced LED calibration system with visual GUI
- API key authentication with labeled tokens
- Per-device brightness control (0-100%)
- Configurable FPS (1-60), border width, and color correction
- Persistent device storage (JSON-based)
- Comprehensive Web UI with dark/light themes
- Docker support with docker-compose
- Windows monitor name detection via WMI (shows "LG ULTRAWIDE" etc.)

## Web UI Features:
- Device management (add, configure, remove WLED devices)
- Real-time status monitoring with FPS metrics
- Settings modal for device configuration
- Visual calibration GUI with edge testing
- Brightness slider per device
- Display selection with friendly monitor names
- Token-based authentication with login/logout
- Responsive button layout

## Calibration System:
- Support for any LED strip layout (clockwise/counterclockwise)
- 4 starting position options (corners)
- Per-edge LED count configuration
- Visual preview with starting position indicator
- Test buttons to light up individual edges
- Smart LED ordering based on start position and direction

## Home Assistant Integration:
- Custom HACS integration
- Switch entities for processing control
- Sensor entities for status and FPS
- Select entities for display selection
- Config flow for easy setup
- Auto-discovery of devices from server

## Technical Stack:
- Python 3.11+
- FastAPI + uvicorn
- mss (screen capture)
- httpx (async WLED client)
- Pydantic (validation)
- WMI (Windows monitor detection)
- Structlog (logging)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-06 16:38:27 +03:00