c1aa2ebec5be18c19cfbb3cc87659ec5d3af4734
8 Commits
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563cbac88c |
refactor(storage,processing): kind registries + versioned data migrations
Two CRITICAL data-safety bugs from the architecture audit and the two
worst parallel-change problems are fixed in one coherent pass.
Audit findings addressed:
- C2 silent CSS response fallback. The previous _RESPONSE_MAP fell
through to a fabricated PictureCSSResponse whenever a source
class lacked an entry; in particular game_event sources were
silently mis-shaped. Now: GameEventCSSResponse/Create/Update
schemas exist, _RESPONSE_MAP is re-keyed by source_type string,
an import-time _assert_response_map_coverage() requires symmetric
agreement with storage._SOURCE_TYPE_MAP, and the runtime path
raises instead of fabricating a response.
- C11 string-replace JSON migration. ColorStripStore used
blob.replace('"source_type": "static"', '"source_type":
"single_color"') which can corrupt unrelated substrings (e.g.
an animation type named "static_wave") and provides no audit,
no transaction, no idempotency. Replaced with
storage.data_migrations.MigrationRunner backed by a
data_migrations audit table. Each migration runs inside one
db.transaction() that covers the applied-check, the apply(),
and the audit-INSERT — partial failures roll back atomically.
StaticToSingleColorMigration parses each row with json.loads
and mutates only the source_type field. Frozen-write databases
skip with a warning.
- C3+C4 color-strip stream dispatch. The 7-branch elif in
ColorStripStreamManager.acquire() and the duplicate one in
ws_stream._create_stream() now share a single STREAM_BUILDERS
registry in core.processing.color_strip_kinds, keyed by
source.source_type. Both call sites populate a StreamDeps bag
and delegate to build_stream(). _assert_stream_kind_coverage()
asserts at import that STREAM_BUILDERS plus SHARABLE_KINDS
partitions storage._SOURCE_TYPE_MAP. ws_stream's preview path
wraps each FastAPI-DI getter in _safe() so non-audio previews
no longer crash when audio/CSPT stores are not wired.
- C6+C7 value stream dispatch. The 14-branch isinstance ladder in
ValueStreamManager._create_stream and its silent
StaticValueStream(value=1.0) fallback are replaced by
core.processing.value_kinds.STREAM_BUILDERS, keyed by
source_type string (so AdaptiveValueSource's adaptive_time and
adaptive_scene route to different builders correctly). The
manager retains only the SyncClockRuntime pre-acquisition step
for animated_color (kinds needing this are listed explicitly
in NEEDS_CLOCK_RUNTIME). Symmetric coverage assertion plus a
separate assertion that NEEDS_CLOCK_RUNTIME is a subset of the
registry.
Bundled in: the static->single_color rename plus the HTTPValueStream
/ http_endpoint introduction that were already in flight on this
branch share these files; the registry refactor naturally absorbs
both via the new "single_color" / "static" alias entries and the
_build_http builder.
Tests: 26 new tests cover response-map coverage drift, migration
runner audit-table mechanics + transactional rollback +
frozen-write skip, and the two stream-builder registries. 343
existing storage / API / e2e tests stay green. Ruff clean.
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0e3ae78de7 |
fix(devices): address pre-merge review findings
Closes the issues surfaced by the pre-merge code review of the expand-device-support branch. CRITICAL #2 -- update_device double-encrypts secrets in memory. storage/device_store.py round-tripped through device.to_dict() which encrypts hue_username / hue_client_key / ble_govee_key / nanoleaf_token via _enc(), but Device.__init__ does not decrypt. The cached self._items[device_id] thus held ciphertext where plaintext belonged, breaking runtime auth for paired devices on any update -- even an innocuous rename. Sourcing kwargs from vars(device) directly avoids the round-trip. Regression tests cover Nanoleaf and Hue. HIGH #3 -- secrets leaked in GET /api/v1/devices response. DeviceResponse previously returned nanoleaf_token / hue_username / hue_client_key in plaintext (decrypted server-side from storage), defeating the encryption-at-rest. Replaced with nanoleaf_paired and hue_paired booleans. ble_govee_key intentionally stays -- it's a user-managed value pasted from a third-party tool, must remain visible for edit. Frontend types.ts + the one nanoleaf_token reader updated to the boolean. HIGH #4 -- SSRF surface. validate_lan_host() added to net_classify.py; called from each new driver's validate_device (DDP / Yeelight / WiZ / LIFX / Govee / OPC / Nanoleaf) and from pair_device. Rejects literal public IPs with a descriptive ValueError; non-IP hostnames pass through (mDNS labels, bare hostnames). RFC6890 ranges (documentation, former class E) are accepted as LAN-like since Python's ipaddress.is_private treats them so -- correct policy for LedGrab. HIGH #5 -- decrypt failure deletes the device row. _dec() now catches the exception, logs an error, and returns "" instead of propagating. Without the fix, a regenerated data/.secret_key would silently make every Hue / Nanoleaf / BLE-Govee device disappear from the device list on next startup. Regression test asserts a corrupt envelope leaves the device hydratable. HIGH #6 -- update_device route does not rstrip("/") for non-WLED. Moved the trim before the WLED-specific scheme inference so every device type gets consistent URL normalization between create and update. MEDIUM #7 -- Govee discovery port 4002 collision. Added a lazily- initialized module-level asyncio.Lock that serializes concurrent discover_govee_devices() calls; the previous behavior had the second parallel scan silently return [] when the first still held port 4002. Error message also clarified to mention another Govee tool. MEDIUM #8 -- Nanoleaf discover() leaked browser tasks on cancellation. Moved the browser cancel loop into the finally block so an interrupted mDNS scan still tears them down. MEDIUM #9 -- pair endpoint logged user-supplied URL with exc_info=True. Added _sanitize_url_for_log() that strips userinfo + fragment, and demoted the log from exc_info to type(exc).__name__ + str(exc) so a hostile receiver's response body can't end up in the log file. LOW -- Nanoleaf was the only client without a .port property. Added one (returns NANOLEAF_PORT, fixed) for cross-driver symmetry. LOW -- no end-to-end pair-then-create coverage. Added TestPairThenCreateFlow.test_pair_then_create_persists_encrypted_token which exercises the full path: POST /api/v1/devices/pair returned fields, store.create_device, then asserts (a) in-memory plaintext, (b) to_config() plaintext, (c) persisted ciphertext, (d) API response strip + paired-boolean. Tests: 1379 pass (was 1358 -- 21 new regression tests added). ruff clean. TypeScript clean. |
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2f31680823 |
feat(devices): pairing-UX scaffold (Phase 2)
Lays the groundwork for device families that require a one-time
physical pairing action (Nanoleaf hold-power-button, Tuya local-key
extraction, Twinkly network-setup mode, Hue link-button). No driver
uses it yet -- Nanoleaf will be the first concrete consumer.
Phase 2 as originally written had three bullets; only this one was
genuinely missing work. The other two (generic NetworkDiscoveryService
fan-out, unified scan-network UI) were already solved at the route
level by the existing /api/v1/devices/discover handler running all
providers in parallel via asyncio.gather(return_exceptions=True).
Marked WONTDO in TODO.md with rationale.
Backend:
- LEDDeviceProvider gains an async pair_device(url) -> dict method.
Default raises NotImplementedError so missing implementations on a
requires_pairing provider fail loud at request time.
- New PairingNotReady exception, distinct from generic errors so the
route handler can return 409 (user must perform the physical action,
retry possible) instead of 500.
- POST /api/v1/devices/pair endpoint with PairDeviceRequest /
PairDeviceResponse schemas. Status-code mapping:
200 -> paired, fields returned for the subsequent create payload
400 -> unknown device type, or type doesn't support pairing
409 -> PairingNotReady (retryable from the UI)
422 -> invalid URL / device configuration (ValueError)
502 -> transport / network failure (other exceptions)
500 -> provider returned a non-dict (defensive)
- 8 route tests register a stub provider and exercise every
status-code path.
Frontend:
- New modals/pair-device.html with five state blocks (idle / pairing
/ not_ready / success / failed) toggled via data-pair-state, plus
a 30-second SVG progress ring with monospace countdown.
- New features/pairing-flow.ts exposing
runPairingFlow({deviceType, url, instructionsKey?}) ->
Promise<{fields: Record<string, unknown>>. Wires the modal to the
pair endpoint, maps response codes to UI states, AbortControllers
in-flight fetches on cancel. Exports a PairingCancelled sentinel
error class.
- Generic pairing.* i18n keys in en/ru/zh. Drivers will add their own
device.<type>.pair.instructions key that overrides the default.
Design decisions (per frontend-design skill):
- Single SVG ring + centered countdown (HomeKit-style)
- Instructions stay visible during pairing, dimmed to 60% via :has()
- Success state held 450 ms before auto-dismiss
- Cancel-X in the footer; primary action lives in the state block
- prefers-reduced-motion disables pulse/fade/ring transitions
Note: the components.css diff includes a pre-existing MiniSelect block
from the user's parallel work; pairing-specific styles are the second
hunk (lines ~1628+).
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02cd9d519c |
refactor: rename project to LedGrab, split HA integration into separate repo
Lint & Test / test (push) Successful in 1m56s
- Rename Python package: wled_controller -> ledgrab - Rename env var prefix: WLED_ -> LEDGRAB_ (with auto-migration for old vars) - Rename localStorage key: wled_api_key -> ledgrab_api_key (with migration) - Rename HA integration domain: wled_screen_controller -> ledgrab - Update all imports, build scripts, Docker, installer, config, docs - Remove HA integration (moved to ledgrab-haos-integration repo) - Remove hacs.json (belongs in HA repo now) - Add startup warning for users with old WLED_ env vars - All tests pass (715/715), ruff clean, tsc clean, frontend builds |
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492bdb95e3 |
feat: game integration system
Receive real-time events from games (CS2, Dota 2, LoL, etc.) and drive LED effects through the existing color strip and value source pipelines. Core: - GameEventBus (thread-safe pub/sub) with standardized 23-type event vocabulary - GameAdapter ABC + AdapterRegistry + MappingAdapter (YAML-driven) - Built-in adapters: CS2 GSI, Dota 2 GSI, LoL Live Client, Generic Webhook - Community YAML adapters: Minecraft, Valorant, Rocket League - GameEventColorStripStream with 5 effects (flash/pulse/sweep/color_shift/breathing) - GameEventValueSource with EMA smoothing and timeout - 4 built-in effect presets (FPS Combat, MOBA Health, Racing, Generic Alert) - Auto-setup for Valve GSI games (Steam path detection, cfg file writing) - Demo capture engine exposed to non-demo mode Frontend: - Game tab in Streams tree navigation with integration cards - Game integration editor modal with adapter picker, config fields, event mappings - game_event source type in CSS and ValueSource editors - Setup instructions overlay (markdown rendered) - Live event monitor and connection test API: - Full CRUD for game integrations - Event ingestion endpoint (adapter-level auth) - Adapter metadata, presets, auto-setup, status/diagnostics endpoints |
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2da5c047f9 |
fix: update test fixtures for SQLite storage migration
Lint & Test / test (push) Failing after 1m33s
All store tests were passing file paths instead of Database objects after the JSON-to-SQLite migration. Updated fixtures to create temp Database instances, rewrote backup e2e tests for binary .db format, and fixed config tests for the simplified StorageConfig. |
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7380b33b9b |
fix: resolve all 153 ruff lint errors for CI
Lint & Test / test (push) Failing after 9s
Auto-fixed 138 unused imports and f-string issues. Manually fixed: ambiguous variable names (l→layer), availability-check imports using importlib.util.find_spec, unused Color import, ImagePool forward ref via TYPE_CHECKING, multi-statement semicolons, and E402 suppression. |
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f2871319cb |
refactor: comprehensive code quality, security, and release readiness improvements
Lint & Test / test (push) Failing after 48s
Security: tighten CORS defaults, add webhook rate limiting, fix XSS in automations, guard WebSocket JSON.parse, validate ADB address input, seal debug exception leak, URL-encode WS tokens, CSS.escape in selectors. Code quality: add Pydantic models for brightness/power endpoints, fix thread safety and name uniqueness in DeviceStore, immutable update pattern, split 6 oversized files into 16 focused modules, enable TypeScript strictNullChecks (741→102 errors), type state variables, add dom-utils helper, migrate 3 modules from inline onclick to event delegation, ProcessorDependencies dataclass. Performance: async store saves, health endpoint log level, command palette debounce, optimized entity-events comparison, fix service worker precache list. Testing: expand from 45 to 293 passing tests — add store tests (141), route tests (25), core logic tests (42), E2E flow tests (33), organize into tests/api/, tests/storage/, tests/core/, tests/e2e/. DevOps: CI test pipeline, pre-commit config, Dockerfile multi-stage build with non-root user and health check, docker-compose improvements, version bump to 0.2.0. Docs: rewrite CLAUDE.md (202→56 lines), server/CLAUDE.md (212→76), create contexts/server-operations.md, fix .js→.ts references, fix env var prefix in README, rewrite INSTALLATION.md, add CONTRIBUTING.md and .env.example. |