Adds support for Nanoleaf controllers (Light Panels / Canvas / Shapes /
Lines / Elements) via the documented HTTP REST API on port 16021.
First concrete consumer of the pair-UX scaffold from commit 2f31680 --
the abstraction is no longer speculative.
Backend:
- NanoleafClient is a single-pixel HTTP adapter: averages the strip to
one RGB triple, converts to Nanoleaf's HSB scale (H 0-360 / S 0-100 /
B 0-100), and PUTs to /api/v1/<token>/state with duration:0 so
transitions are instant for ambilight. Brightness is clamped to >=1
because Nanoleaf rejects brightness=0.
- pair_nanoleaf(host) implements the two-step handshake: POST
/api/v1/new during the 30-second pairing window the controller opens
after the user holds the power button for 5 s.
200 -> {auth_token: "..."}
403 -> raises PairingNotReady ("Hold the power button...")
other / transport error -> RuntimeError wrapping the cause
- NanoleafDeviceProvider.pair_device returns {nanoleaf_token: ...}
forwarded by POST /api/v1/devices/pair to the frontend for inclusion
in the subsequent create payload.
- mDNS discovery via _nanoleafapi._tcp (and the v1 variant); failures
yield [] rather than raising.
- Health check probes /api/v1 without a token (401/403 still proves
the host is alive).
- NanoleafConfig has nanoleaf_token + nanoleaf_min_interval_ms
(default 100 ms = ~10 Hz; HTTP overhead caps practical max ~20 Hz).
- Auth token encrypted at rest via _enc/_dec, matching Hue / BLE-Govee.
- 42 unit tests cover URL parsing, RGB->HSB conversion, pairing
handshake (200 / 403 / 500 / missing-token / transport-error),
state mutations, brightness clamp, set_power / set_brightness /
set_color, connection lifecycle, provider validate / pair /
discover / capabilities, and Device.to_config round-trip including
the encrypted-token roundtrip via to_dict + from_dict.
Frontend:
- 'nanoleaf' in DEVICE_TYPE_KEYS (next to 'govee'), HEXAGON icon
(deliberate departure from the smart-bulb lightbulb family --
Nanoleaf is panels, not bulbs, and the brand identity is hexagonal).
- isNanoleafDevice predicate + per-type field show/hide.
- Pair flow integration: when the device type is Nanoleaf, the add-
device modal retitles its submit button to "Pair Device" and
intercepts the submit. handleAddDevice awaits
runPairingFlow({deviceType: 'nanoleaf', url}), merges result.fields
({nanoleaf_token}) into the create body, then POSTs. On
PairingCancelled the user stays on the modal silently.
- Settings modal exposes the rate-limit field and a read-only
"Paired" indicator reusing the pair-modal success badge. The token
itself is never rendered to the DOM and never sent on update --
re-pairing requires delete + re-add.
- Per-type pairing instructions in en/ru/zh
(device.nanoleaf.pair.instructions) that the scaffold's i18n lookup
resolves automatically.
- Bundle: +6.4 KiB (pairing-flow.ts was tree-shaken before this
commit; now both it and the Nanoleaf branches are baked in).
The pair-UX scaffold is now proven, not speculative. Tuya and Twinkly
can follow the same shape when their phases arrive.
Lays the groundwork for device families that require a one-time
physical pairing action (Nanoleaf hold-power-button, Tuya local-key
extraction, Twinkly network-setup mode, Hue link-button). No driver
uses it yet -- Nanoleaf will be the first concrete consumer.
Phase 2 as originally written had three bullets; only this one was
genuinely missing work. The other two (generic NetworkDiscoveryService
fan-out, unified scan-network UI) were already solved at the route
level by the existing /api/v1/devices/discover handler running all
providers in parallel via asyncio.gather(return_exceptions=True).
Marked WONTDO in TODO.md with rationale.
Backend:
- LEDDeviceProvider gains an async pair_device(url) -> dict method.
Default raises NotImplementedError so missing implementations on a
requires_pairing provider fail loud at request time.
- New PairingNotReady exception, distinct from generic errors so the
route handler can return 409 (user must perform the physical action,
retry possible) instead of 500.
- POST /api/v1/devices/pair endpoint with PairDeviceRequest /
PairDeviceResponse schemas. Status-code mapping:
200 -> paired, fields returned for the subsequent create payload
400 -> unknown device type, or type doesn't support pairing
409 -> PairingNotReady (retryable from the UI)
422 -> invalid URL / device configuration (ValueError)
502 -> transport / network failure (other exceptions)
500 -> provider returned a non-dict (defensive)
- 8 route tests register a stub provider and exercise every
status-code path.
Frontend:
- New modals/pair-device.html with five state blocks (idle / pairing
/ not_ready / success / failed) toggled via data-pair-state, plus
a 30-second SVG progress ring with monospace countdown.
- New features/pairing-flow.ts exposing
runPairingFlow({deviceType, url, instructionsKey?}) ->
Promise<{fields: Record<string, unknown>>. Wires the modal to the
pair endpoint, maps response codes to UI states, AbortControllers
in-flight fetches on cancel. Exports a PairingCancelled sentinel
error class.
- Generic pairing.* i18n keys in en/ru/zh. Drivers will add their own
device.<type>.pair.instructions key that overrides the default.
Design decisions (per frontend-design skill):
- Single SVG ring + centered countdown (HomeKit-style)
- Instructions stay visible during pairing, dimmed to 60% via :has()
- Success state held 450 ms before auto-dismiss
- Cancel-X in the footer; primary action lives in the state block
- prefers-reduced-motion disables pulse/fade/ring transitions
Note: the components.css diff includes a pre-existing MiniSelect block
from the user's parallel work; pairing-specific styles are the second
hunk (lines ~1628+).
Adds support for Open Pixel Control receivers (Fadecandy boards,
xLights/Falcon endpoints, OPC bridges, art-installation controllers,
hobbyist LED driver software). OPC is a tiny TCP protocol on port
7890 with a 4-byte header [channel][cmd][len_hi][len_lo] + RGB body.
Backend:
- OPCClient opens one persistent TCP connection and streams frames as
header+body byte pairs. Channel 0 broadcasts to every output on the
OPC server; channels 1-255 address a specific channel on multi-output
servers (Fadecandy with multiple Open Pixel chains).
- supports_fast_send=True with a synchronous send_pixels_fast hot path.
The fast path skips the async drain so the OS write-buffer flushes
on its own schedule -- exactly what ambilight streaming wants.
- Brightness applies client-side before the frame is sent (OPC has no
reply channel for hardware-side brightness).
- Health check opens a TCP connection and closes it.
- OPCConfig joins the typed config union; storage gains an opc_channel
field; full to_dict/from_dict/to_config wiring.
- 36 unit tests cover URL parsing, header construction, send_pixels
emitting header+body in order, brightness application, list and
flat-array input shapes, drain behavior, connection lifecycle,
provider validate/discover/capabilities, Device.to_config round-trip.
Frontend:
- 'opc' in DEVICE_TYPE_KEYS (next to 'ddp'), paper-plane icon -- same
as DDP since both are open pixel-streaming protocols.
- isOpcDevice predicate + per-type field show/hide.
- Optional channel number input (default 0 = broadcast) with hint copy
explaining the channel semantics.
- Locale strings in en/ru/zh.
No native discovery (OPC has no discovery protocol); users supply
the receiver IP manually.
Adds support for Govee Wi-Fi smart bulbs and ambient-lighting kits via
their LAN API (opened in 2023). Discovery is multicast UDP on
239.255.255.250:4001; control commands go unicast to the device's port
4003; responses arrive on port 4002.
Each device requires "LAN Control" toggled ON in the Govee Home app
(Device -> settings -> LAN Control). Devices with LAN Control disabled
silently fail to appear in discovery and won't respond to commands; the
UI hint copy reminds users.
Backend:
- GoveeClient is a single-pixel UDP adapter: averages the strip to one
RGB triple and pushes a 'colorwc' command with colorTemInKelvin=0 to
select pure RGB mode (non-zero kelvin would switch the bulb to CCT
mode and ignore the RGB values).
- Brightness folds into the RGB scaling so we burn one packet per
frame instead of two.
- supports_fast_send=True with a synchronous send_pixels_fast hot path.
Default rate gate 50 ms (~20 Hz); UDP fire-and-forget tolerates it.
- Multicast discovery: scan request to 239.255.255.250:4001, listen on
port 4002, parse the inner data dict for IP + device-id + SKU +
firmware version. Degrades to [] when port 4002 is already bound or
network is unavailable.
- Health check sends devStatus and waits 1.5s for any reply; the error
message points at the LAN-Control toggle since that's the #1 root
cause of silent failures.
- GoveeConfig joins the typed config union; storage gains
govee_min_interval_ms; full to_dict/from_dict/to_config wiring.
- 40 unit tests cover URL parsing, scan-reply parsing (rejecting
non-scan commands and malformed JSON), payload builders (colorwc
with colorTemInKelvin=0, brightness clamping, power as 1/0 not
true/false), strip averaging, rate limiting, fast-send hot path,
provider validate/discover/health, Device.to_config round-trip.
Frontend:
- 'govee' in DEVICE_TYPE_KEYS (next to 'lifx'), lightbulb icon
(deliberate smart-bulb family grouping).
- isGoveeDevice predicate + per-type field show/hide.
- Rate-limit number input (default 50 ms).
- URL hint copy explicitly instructs users to enable LAN Control in
the Govee Home app -- the #1 source of "why isn't my Govee
responding?" support churn.
- Locale strings in en/ru/zh.
Adds support for LIFX smart bulbs and lightstrips that speak the LIFX
binary UDP protocol on port 56700, with broadcast LAN discovery via the
standard GetService/StateService probe.
Backend:
- LIFXClient is a single-pixel UDP adapter: averages the strip to one
RGB triple, converts to LIFX HSBK (16-bit hue/saturation/brightness +
kelvin), and pushes a tagged SetColor packet so all bulbs on the
subnet act on it. Brightness folds into the HSBK brightness channel.
- Hand-rolled packet builder: 36-byte LIFX header (frame +
frame-address + protocol-header) + variable-length payload. Source
ID 'LGGR' identifies LedGrab in protocol logs.
- supports_fast_send=True with a synchronous send_pixels_fast hot path
-- UDP costs nothing, so the default rate gate is 50 ms (~20 Hz) to
match LIFX's documented <=20 cmd/sec recommendation.
- Broadcast discovery sends GetService and parses StateService replies
back into IP + MAC + service-port triples. Broadcast failures yield
[] rather than raising.
- Health check sends GetService and waits 1.5s for any reply on a
one-shot UDP socket.
- LIFXConfig joins the typed config union; Device storage gains a
lifx_min_interval_ms field; full to_dict/from_dict/to_config wiring.
- 47 unit tests cover URL parsing, RGB->HSBK conversion (red/green/
blue/white/black/clamping), packet construction (size, msg type,
tagged flag, target MAC, sequence byte), SetColor and SetPower
payload layouts, StateService reply parsing (including rejection
of wrong msg types and runt payloads), strip averaging, rate
limiting, fast-send hot path, provider validate/discover/health,
and Device.to_config round-trip.
Frontend:
- 'lifx' in DEVICE_TYPE_KEYS (next to 'wiz'), lightbulb icon
(deliberate smart-bulb family grouping with Hue + Yeelight + WiZ).
- isLifxDevice predicate + per-type field show/hide in create and
settings modals.
- Rate-limit number input (default 50 ms) in both modals with hint
text referencing LIFX's documented <=20 cmd/sec ceiling.
- Locale strings in en/ru/zh.
LIFX bulbs are reachable from the existing "Scan network" button -- no
new discovery UI affordance was needed. No brightness_control capability
exposed; LIFX brightness is folded into the HSBK on the wire.
Adds support for WiZ Connected (Philips' budget-tier) smart bulbs that
accept JSON commands as UDP datagrams on port 38899 with broadcast LAN
discovery on 255.255.255.255:38899.
Backend:
- WiZClient is a single-pixel UDP adapter: averages the incoming strip
to one RGB triple and pushes it via setPilot with r/g/b params.
Brightness folds into the RGB scaling so we burn one packet per frame
instead of two.
- UDP fire-and-forget tolerates high update rates with no ack overhead,
so the default rate gate is 50 ms (~20 Hz) -- 10x faster than Yeelight.
- supports_fast_send=True with a synchronous send_pixels_fast hot path.
- Broadcast discovery sends the standard registration envelope; bulb
replies are parsed for IP+MAC and surfaced as DiscoveredDevice
entries. Broadcast failures (no network, firewall) yield [] rather
than raising.
- Health check sends getPilot and waits 1.5s for any reply on a
one-shot UDP socket.
- WiZConfig joins the typed config union; Device storage gains a
wiz_min_interval_ms field; full to_dict/from_dict/to_config wiring.
- 36 unit tests cover URL parsing, MAC extraction, strip averaging,
rate limiting, fast-send hot path, provider validate/discover/health,
and Device.to_config round-trip.
Frontend:
- 'wiz' in DEVICE_TYPE_KEYS (next to 'yeelight'), lightbulb icon
(deliberate smart-bulb family grouping with Hue + Yeelight).
- isWizDevice predicate + per-type field show/hide in create and
settings modals.
- Rate-limit number input (default 50 ms) in both modals with hint
text noting the UDP fire-and-forget characteristic.
- Locale strings in en/ru/zh.
WiZ bulbs are reachable from the existing "Scan network" button -- no
new discovery UI affordance was needed.
Adds support for Xiaomi/Yeelight smart bulbs and lightstrips that speak
the bulb-vendor's JSON-RPC protocol over TCP port 55443 with SSDP-style
LAN discovery on 239.255.255.250:1982.
Backend:
- YeelightClient is a single-pixel adapter: it averages the incoming
strip down to one RGB triple, packs it into the 24-bit color int the
bulb expects, and pushes it via set_rgb with sudden+0ms effect.
- Brightness folds into the RGB scaling on the wire so we burn one
command per frame instead of two.
- A configurable client-side rate gate (yeelight_min_interval_ms, default
500) keeps us under the bulb's ~1 cmd/sec cap. Frames that arrive
inside the gate no-op without TX. Music mode (~60 Hz via reverse-TCP)
is deferred -- the MVP caps at ~2 Hz and that's fine for a strip-to-
single-pixel averaging device.
- SSDP discovery scans 239.255.255.250:1982 with the bulb-specific
ST: wifi_bulb header; replies are parsed into DiscoveredDevice
entries. Multicast failures (no network, firewall) yield [] rather
than raising -- discovery is best-effort.
- Health check opens a TCP socket to the bulb and closes it.
- YeelightConfig joins the typed config union; Device storage gains a
yeelight_min_interval_ms field; full to_dict/from_dict/to_config wiring.
- 34 unit tests cover URL parsing, RGB packing, strip averaging, rate
limiting, SSDP response parsing, provider validate/discover/health,
and Device.to_config round-trip.
Frontend:
- 'yeelight' in DEVICE_TYPE_KEYS (next to 'hue'), lightbulb icon
(intentional family-grouping signal with Hue).
- isYeelightDevice predicate + per-type field show/hide in create and
settings modals.
- Rate-limit number input (default 500 ms) in both modals with hint
text explaining the trade-off.
- Locale strings in en/ru/zh.
- Drive-by: types.ts DeviceType union backfilled with 'ddp' and 'ble'
for type-safety consistency.
Yeelight bulbs are now reachable from the existing "Scan network"
button -- no new discovery UI affordance was needed.
Promotes the existing DDP packet layer (previously WLED-internal) to a
first-class device type so any DDP-speaking receiver (Pixelblaze,
ESPixelStick, xLights/Falcon endpoints, generic firmware) can be driven
directly without WLED in the path.
Backend:
- New DDPLEDClient wraps the DDPClient transport as a proper LEDClient
with supports_fast_send=True (synchronous UDP push on the hot loop).
- New DDPDeviceProvider — no native discovery, manual LED count,
capabilities = {manual_led_count, health_check}.
- DDPConfig joins the typed config union; Device storage gains
ddp_port / ddp_destination_id / ddp_color_order fields with safe
defaults (0/1/1 -> port 4048, destination 1=display, RGB byte order).
- URL scheme: ddp://host[:port] or bare host[:port] (default 4048).
- Health check resolves the host via async DNS; UDP has no reply
channel so reachability is best-effort by design.
- 29 new tests in test_ddp_led_client.py cover URL parsing, packet
hot path (brightness, list/numpy input shapes, fast vs async send),
provider validate/discover/capabilities, config round-trip via
Device.to_config() and to_dict/from_dict.
Frontend:
- 'ddp' in DEVICE_TYPE_KEYS (next to 'dmx'), paper-plane icon.
- isDdpDevice predicate + per-type field show/hide in the create &
settings modals.
- Color-order picker uses IconSelect (project rule bans plain select).
- Locale strings added in en/ru/zh.
Note: this commit also carries two pre-existing in-flight hunks that
were intermixed in the same files and could not be split out
non-interactively:
- api/routes/devices.py: URL-scheme inference for bare WLED hosts,
safer error messages, exception-isolated parallel discovery.
- storage/device_store.py: secret_box helpers + at-rest encryption of
Hue / BLE-Govee / MQTT credentials.
Both are independent of DDP and intentional per the user.
- New Z2MLightOutputTarget storage, processor, editor and routes for
Zigbee2MQTT light entities (shares the HA-Light editor UI via the new
light-target-editor module)
- Replace global MQTTService/MQTTConfig with per-source MQTTManager +
MQTTRuntime; thread mqtt_source_id through Z2M targets, DIY MQTT
devices, and the automation engine
- Migrate legacy single-broker YAML/env config to a "Default Broker"
MQTTSource on startup (core/mqtt/legacy_migration.py) and drop the
obsolete core/mqtt/mqtt_service.py
- Refresh /api/v1/system integration status to surface every MQTT source
- Extract shared light-target editor and refactor OutputTargetStore +
output_targets routes around typed factories / auto-registry
- Modal CSS polish, locale strings, and storage/bindable test coverage
`_send_entity_color` was multiplying the per-mapping `brightness_scale`
into the brightness payload twice when the effective scale was below 1,
yielding a quartered output for a configured half-scale. Conversely,
when the value-stream multiplier exceeded 1.0 with a default scale,
the entire scaling step was skipped and the boost was lost.
Compute brightness as `clamp(max(r,g,b) * bs * vs, 0, 255)` once and
ship it directly, with regression tests pinning the half-scale, boost,
and 255-clamp cases.
Adds a comfortable/compact/dense/row toggle to every card grid in the
app. Each surface (LED devices, targets, automations, scenes, sources,
streams, dashboard subsections, etc.) remembers its mode independently.
Persistence mirrors dashboard-layout: localStorage cache for first paint,
debounced PUT to /api/v1/preferences/card-modes (new endpoint) for
cross-browser sync. Surface registry is open — any non-empty key
accepted server-side; modes validated against {comfortable, compact,
dense, row}.
CSS is token-driven: grid min-width and gap come from --card-grid-min /
--card-grid-gap / --card-grid-min-narrow / --card-grid-gap-narrow /
--templates-grid-min / --templates-grid-gap defined on :root, overridden
per [data-card-mode]. Dense/row also hide .mod-leds, collapse secondary
button labels, and tighten .mod-metrics; row collapses the grid to one
full-width column. Coexists with the existing per-section [data-density]
on the dashboard tab — different attribute, additive concern.
Toggle UI auto-mounts into every CardSection header (18+ surfaces) plus
the six dashboard subsections via post-render mount; teardown tracking
keeps the listener Set bounded across re-renders.
i18n: card_mode.{tooltip,comfortable,compact,dense,row} in en/ru/zh.
Tests: 9 new cases in tests/test_preferences_card_modes_api.py covering
defaults, round-trip, validation, open-registry keys, row mode, delete.
HALightOutputTarget gains a `source_kind` field with two modes:
- `css` (existing): per-mapping LED segments averaged from a ColorStripSource.
- `color_vs` (new): one colour from a colour-returning ValueSource pushed to
every mapped entity (mapping LED ranges are ignored in this mode).
Backend wiring:
- Schema/route: add `source_kind` + `color_value_source_id` to create/update/
response payloads, with VS existence + return_type=color validation.
- Storage: persist new fields, with defensive `or ""` coalesce so legacy rows
written via resolve_ref with None survive the str-typed response schema.
- Processor: ha_light_target_processor reworked to drive both source kinds
(incl. update_target_settings hot-swap of source mode). New unit tests in
tests/core/test_ha_light_target_processor.py and extended store tests.
Frontend:
- ha-light editor modal: collapsed Color Strip + Color VS into one
"Color Source" picker with grouped headers; mappings list shows a
mode-aware hint when broadcasting a single colour.
- EntityPalette: support non-selectable header rows (with keyboard / filter
handling) for grouped source pickers.
Bundled UI polish (icon inheritance + cleanup):
- Custom card icons now flow into more surfaces: command palette, dashboard
target cards, scene-preset target picker, calibration test-device picker,
and the LED-target device picker. LED targets inherit their device's icon
when none is set on the target itself.
- Empty mod-card icon plates render as a dashed "+" placeholder when an
icon-picker hook is wired, so the action stays discoverable.
- Icon picker: distinct "HA light target" eyebrow label and supports
HA-light cards (data-ha-target-id) for channel-colour resolution.
- Update banner: "View release" now opens the in-app Update settings tab
instead of an external link; uses the sparkles icon.
- Color-strip delete: cleaner toast on 409 conflict.
Performance (LED hot path, allocation-free per-frame):
- Adalight: dedicated single-worker tx executor (avoids asyncio.to_thread
overhead), pre-allocated wire buffer + uint8 scratch, header struct
precomputed. New tests cover header format, buffer reuse, non-contiguous
input, and brightness scaling.
- DDP: pre-built struct.Struct for the 10-byte header, allocation-free
send buffer + memoryview emit path. New tests cover RGB/RGBW packets,
sequence/PUSH semantics, and multi-packet fragmentation.
- Calibration: precomputed Phase 3 skip-LED resampling (floor/ceil indices,
fractional weights, take/blend scratch buffers) — per-frame work is now
np.take + in-place blend, no allocations.
- WLED target processor: matching hot-path tightening.
Tutorials:
- Sub-tab switching, breadcrumb header, and prepare/switchSubTab hooks
so a tour can open/close the dashboard customize panel and resolve
targets behind sub-tabs.
- New steps for integrations tab, dashboard customize panel (presets,
global, sections, perf cells), targets, scenes, sync-clocks.
- en/ru/zh locales updated with the new tour strings.
Dashboard layout:
- Structural deep-equal so the "modified" indicator reflects truth after
a user edits then reverts, instead of a stale flag.
UI polish:
- Mod-card / modal markup pass across ~33 modal templates and the
tutorial overlay partial.
- appearance.css, modal.css, tutorials.css refresh.
Tooling:
- Add .mcp.json with code-review-graph MCP server config so the graph
tools are available to the team out of the box.
Release Notes overlay redesign (scoped via .release-notes-shell)
- Backend exposes release.assets (name/size/download_url) through
UpdateReleaseInfo so the frontend can render real download links.
- New masthead: eyebrow + display-font title + tag/published/pre-release
chip strip + close/external action buttons; opts out of layout.css's
global `header { height: 60px }` and `header::before` accent bar that
were leaking into the overlay's <header>.
- Markdown body: <code> filenames are wrapped in clickable <a> via fuzzy
asset match (exact basename, then same-extension token-overlap), with
per-asset description tooltip and a small download glyph.
- Per-asset description derived from filename pattern (Windows installer
/portable/msi, Linux tarball/AppImage/deb/rpm, macOS dmg/pkg, Android
apk/aab, iOS ipa, generic archives) with i18n keys in en/ru/zh.
- Hide checksum / signature side-files (.sha256/.sha512/.sig/.asc/...).
Settings modal & dashboard polish
- ds-section refresh, rail-channel routing, notif matrix updates.
- Dashboard customize panel + per-account layout updates.
- New docs/settings-modal-redesign.html design reference.
Streams / targets / color-strip
- Stream cards rewrite (cards.css, streams.css, streams.ts).
- Composite stream + metrics history adjustments.
- WLED target processor + color-strip pipeline refinements.
- Color-strip WS source streamer touch-ups.
Misc
- Perf charts overhaul; tabular game-integration / HA / MQTT / weather
source cards; donation/sync-clocks/scene-presets minor polish.
- New i18n keys across en/ru/zh.
Test infrastructure
- conftest pre-creates the test DB so main.py's legacy-data migration
doesn't shovel the user's production DB into the test temp dir.
- test_preferences_notifications wipes its own setting at the start of
the defaults test (was relying on isolation it never enforced).
Pre-commit gates: ruff clean, tsc clean, npm run build clean,
pytest 899/899 passing.
Surface device connection state changes (configured target online/offline)
and discovery events (new WLED on LAN, new serial port, devices that
disappear) through a configurable per-event channel matrix:
none / snack / OS / both.
- Backend: long-running mDNS browser + 10 s serial poller in
core/devices/discovery_watcher.py, gated by user pref. Reuses the
existing device_health_changed event for online/offline transitions.
New GET/PUT /api/v1/preferences/notifications endpoint with Pydantic v2
schema (channel matrix + background-discovery flag + grace/debounce).
13 new tests, full suite still 899 passing.
- Frontend: features/notifications-watcher.ts with startup-grace +
flap-debounce + bulk-coalesce pipeline. Web Notifications API for the
OS channel (no platform-specific code, works in PWA shell).
New "Notifications" tab in Settings with 4 IconSelect rows + bg toggle
+ permission row + test button. en/ru/zh translations.
Defaults: device_offline=both (urgent), online/discovered=snack, lost=none,
background discovery on. Already-configured devices are filtered from
discovery events to avoid double-notifications.
- ``tests/test_preferences_api.py`` no longer captures the auth API
key at module-import time. The new ``client`` fixture resolves it
inside its body and bakes the Bearer header into ``TestClient.headers``,
so the e2e conftest swapping the global config singleton during
collection cannot leave the test holding a stale 401-bound header.
Same proven pattern as ``test_audio_processing_templates_api.py``.
- ``.gitignore`` now anchors ``/server/src/data/`` defensively. If the
server is launched from ``server/src/`` (uncommon but possible during
ad-hoc debugging), its relative ``data/`` resolves there. Templates
now live in SQLite (``capture_templates`` / ``pattern_templates`` /
``postprocessing_templates`` tables); any stale ``*.json`` that
lands in that directory is a runtime export and must not be
committed.
- Three such stale exports were untracked at the start of the
pre-merge audit and have been deleted from the working tree.
- ``TODO.md`` flips the shutdown-action checklist to done and notes
that real-hardware verification (WLED + serial after Ctrl+C) is
still pending.
Open-registry section/perf-cell schema persisted server-side under
db.get_setting('dashboard_layout'); localStorage cache for instant
first-paint, server sync after auth. 5 built-in presets
(Studio/Operator/Showrunner/Diagnostics/TV); JSON export/import.
Slide-in Customize panel toggles section + perf-cell visibility,
reorders via hand-rolled HTML5 drag (with up/down buttons for
keyboard/TV-remote use), changes density per section, and exposes
global Width / Animations / Perf-mode / Window with per-cell Inherit
overrides.
Window setting now drives the actual sparkline slice (30s/1m/2m/5m at
configurable poll interval) instead of always rendering 120 fixed
samples. Perf-grid edits re-render in place — sparklines repaint from
persistent module-level history, value labels replay from cached
last-fetch payload, so there is no flicker frame and no zero-data
window between layout change and next poll. initPerfCharts now fires
an immediate fetch on init so reload no longer shows "—" until the
first interval tick.
Reset confirmation uses the project's themed showConfirm modal
instead of the browser dialog. Reserved registry keys (audio-meters,
alerts, led-preview, source-thumbs, pinned, flow) are forward-
compatible so v1.1 cards slot in without a schema bump.
Backend exposes GET/PUT/DELETE /api/v1/preferences/dashboard-layout
treating the body as opaque JSON with a numeric version gate; covered
by 6 round-trip / validation / unknown-field tests.
Dashboard perf strip:
- Unified rack-module shell with hairline-divided cells (mockup parity)
replacing 3 separate perf cards. Cells auto-wrap to 2 rows of 4 on
widescreen; responsive breakpoints at 1100 / 760 / 480 px.
- Active Patches cell (first) shows running/total channel count plus up
to 4 live FPS readouts with channel-colored stripes; bottom-right
radial glow anchors the "live channel bank" corner.
- Total FPS cell — aggregate throughput across running targets, mono
"fps" unit suffix, session-peak-scaled sparkline with a 60 FPS floor.
- Devices cell — online/total count + per-device dot strip (green when
online with signal-glow, coral when offline, tooltip with name +
latency), fed from /devices/batch/states (added to the dashboard
batch poll).
- Value font uses clamp(1.8rem, 2.8vw, 2.8rem) + white-space: nowrap so
long readouts (RAM "18.9/31.8 GB", GPU "50% · 37°C") scale down
instead of wrapping.
- Sparklines anchor to the cell bottom via margin-top: auto so baselines
align across cells regardless of subtitle presence.
- App-load tag ("APP 3.1%") moved to a pinned top-right position per
card, accent-colored pill; replaces the subdued inline badge.
- Perf mode toggle (System / App / Both) triggers an immediate poll so
positioning updates without waiting for the next tick.
- Chart.js removed from perf-charts — inline SVG sparklines with
drop-shadow filter for the "lit instrument" feel. Chart.js still used
for per-target FPS charts via chart-utils (now owns the registration).
- Fixed history seed bug: app_ram is MB in the server history payload,
not percent — convert to percent using sample's ram_total before
pushing into _appHistory.ram. Skip seeding app_gpu_mem since the
history schema has no gpu_memory_total.
- Temperature card reveals with an explanatory hint when the backend
reports cpu_temp_hint_key (e.g. Windows without LibreHardwareMonitor)
instead of silently hiding; .perf-chart-card-hint neutralizes the big
display font so the message reads as plain body copy.
Transport bar:
- LED brand mark — 28 px, double-layer signal glow (0 22px + 0 8px),
brandPulse animation. Brand-stack wraps the title + version so
"LED GRAB" sits above "V0.3.0" on a single line each.
- Transport status chip — bigger (9/18 padding), mono uppercase,
inner+outer signal glow when .is-armed.
- Transport meta cells — Uptime (JS-local session ticker), CPU (app
CPU share), Mem (app RAM, G/M format) as stacked KEY/VALUE mono
readouts with hairline separators.
- New interactive Poll cell cycles through 1/2/5/10s presets on click;
replaces the range slider that used to live in the Dashboard toolbar
(it controlled the whole app, not just the Dashboard).
- Header icon buttons — hairline-bordered 30 px squares with channel-
glow on hover, replacing the pill container.
- Perf poll moved to global bootstrap so transport CPU / Mem stay live
across all tabs (was paused when leaving the Dashboard).
- Connection pip (#server-status) hidden; the brand mark itself turns
coral when offline via :has() selector on .header-title.
Dashboard cards:
- renderDashboardTarget now emits full rack-module markup with CH badge,
name, meta, LED cluster, 3-cell metric grid (FPS / Uptime / Errors),
and patch-label + stop button. Running cards get the signal-flow
strip at the bottom. data-fps-text / data-uptime-text / data-errors-
text hooks preserved so _updateRunningMetrics updates in place.
- LED count surfaced in the target card meta line (e.g. "LED · WLED ·
144 LED · GRADIENT") when the linked device reports led_count > 0.
- Integrations (HA + MQTT) picked up .mod-head markup — compact module
layout with online/offline patch indicator. Integration card stripe
uses the default signal color (not cyan or amber).
- Scene presets, sync clocks, automations gain the same compact module
treatment. Automations/scenes dropped into a dashboard-autostart-grid
so they share the visual language.
- Perf mode toggle, stream sub-tabs, cs-count / tree-count /
tab-badge / dashboard-section-count badges all use the mono
rectangular style with tabular-nums.
Command palette:
- Flat background (no gradient), channel-accent rule across the top,
mono placeholder / group headers / footer, active result gets a
channel-green left stripe.
Modals:
- Popover + backdrop get a stronger radial dim + 6 px blur.
- Per-modal-ID channel lanes (target→green, source→cyan, audio→magenta,
automation/scene→violet, settings→amber, confirm→coral) via --modal-ch
override.
- Modal header picks up a vertical channel stripe + hairline divider;
footer gets hairline top + subtle wash.
Components:
- Inputs use hairline borders + tabular-nums mono for number fields;
focus state has channel-green ring + soft glow.
- Buttons switch to mono-uppercase with signal-glow on primary,
coral-glow on danger, hairline border on secondary.
- Card background flattened — removed gradient wash in favor of solid
--lux-bg-1 for both dark (#0e1014) and light (#f6f8fb).
- Page background: pure black for dark, pure white for light.
Color-picker:
- Always detaches to <body> with fixed positioning when its swatch sits
inside an overflow: hidden / auto / clip ancestor (perf strip, modal
bodies, tree-dd panels). Prevents the popover getting clipped.
Settings modal:
- Remembers the last-opened tab via localStorage key
settings_active_tab; falls back to 'general' if the tab id no longer
exists. Explicit overrides (donation → about, update badge →
updates) still work because callers invoke switchSettingsTab after
openSettingsModal.
Microcopy:
- Sidebar / transport localization for en/ru/zh:
sidebar.workspaces · transport.meta.{uptime,cpu,mem,poll,poll_hint}
· transport.status.{ready,armed} · dashboard.perf.{active_patches,
total_fps,devices}
Backend (coordinated with frontend):
- /system/performance now returns cpu_temp_hint_key when no live CPU
temperature is available, so the Temperature card can render an
actionable explainer instead of being hidden. Frontend respects the
key via t() lookup.
Section headers:
- Underline switched from dashed to solid; channel-green accent rule
(40 px) on the left remains.
Build / tests:
- ruff clean on touched Python files.
- tsc --noEmit clean.
- Python metrics-provider tests: 18 passed.
- CSS bundle ~214 KB.
SP110E peripherals silently tear down the GATT link ~1s after connect
unless a two-write vendor handshake (01 00 → FFE2, 01 B7 E3 D5 → FFE1)
arrives immediately. Without it the first real write hangs 30s then
reconnect-loops forever. Adds optional BLEProtocol.init_writes executed
on connect, plumbs a per-write char_uuid through both transports, and
fixes the SP110E color/power frames from an incorrect 5 bytes to the
documented 4 bytes.
Windows/WinRT robustness:
- asyncio.wait_for hangs on bleak because WinRT IAsyncOperations refuse
to cancel. _bounded_await() uses asyncio.wait() instead so timeouts
actually return control even when the inner task is uncancellable.
- BleakClient connect by raw MAC string times out when WinRT guesses
address type wrong; switched to pre-scanning with BleakScanner and
passing the resolved BLEDevice, which carries the address type.
- Target-start fetch timeout bumped to 30s with retry disabled so the
UI doesn't abort during the BLE pre-scan + connect + handshake path.
UI:
- Settings modal exposes Protocol Family (IconSelect grid, shared with
add-device via parameterized ensureBleFamilyIconSelect) so users can
fix a wrong family pick without recreating the device. Govee AES key
row toggles on/off with family selection.
Also turns LAN auth back on in default_config.yaml, logs start_processing
requests on entry for easier diagnosis, and captures the full debug trail
in docs/BLE_LED_CONTROLLERS.md for future BLE work.
Refs the mbullington SP110E protocol gist for the handshake bytes.
End-to-end BLE streaming: provider + client + per-protocol wire encoders
with whole-strip averaging, desktop (bleak) and Android (Kotlin BleBridge
via Chaquopy) transports, discovery with protocol-family detection that
auto-fills the UI, throttled not-connected warning + 10 s reconnect
cooldown so a dropped link no longer stalls the pipeline at ~30 s/frame,
and an explicit asyncio.wait_for wrapper around bleak connect() since
the WinRT backend doesn't always honor the timeout kwarg.
Also rewrites server/restart.ps1 to be parameterized (-Port / -Module /
-PythonVersion / timeouts / -Quiet), pick the right interpreter via the
py launcher, pre-flight the target module, poll port readiness on both
shutdown and startup, redirect child stdout/stderr so Start-Process
doesn't hang on inherited Git-Bash handles, and return proper exit codes.
Rolls in concurrent work: Android BLE permissions + launcher icons + ru/zh
resources, Chaquopy-safe value_stream psutil fallback, setup-required
modal, asset-store test coverage, and misc system/config touch-ups.
Adds end-to-end support for driving USB-connected Adalight / AmbiLED
LED controllers from Android TV boxes. Android's security model blocks
direct USB access from Python, so writes route through a Kotlin
UsbSerialBridge singleton via Chaquopy.
Python side:
- New SerialTransport Protocol (serial_transport.py) with open / write /
flush / close. Desktop uses PySerialTransport (wraps pyserial),
Android uses AndroidSerialTransport (wraps the Kotlin bridge).
- list_serial_ports() factory returns desktop COM ports on desktop,
USB devices on Android — callers don't branch.
- URL scheme extended: existing COM3[:baud] and /dev/ttyUSB0[:baud]
unchanged; new usb:VID:PID[:serial][@baud] for Android (@ is the
baud separator since : is already used between VID and PID).
- AdalightClient and SerialDeviceProvider refactored to go through
the transport — no more direct pyserial imports in hot paths.
- 17 new unit tests cover URL parsing, PySerial transport, factory
selection, platform-branching discovery. Full suite 750 passing.
Kotlin side:
- UsbSerialBridge.kt singleton uses com.hoho.android.usbserial (mik3y)
which ships drivers for CH340, CP2102, FTDI, Prolific, and CDC-ACM
(Arduino). Exposes listDevices, open, write, close via @JvmStatic
for Chaquopy. First open() attempt without permission triggers the
system USB permission dialog; next call succeeds once user grants.
- usb-serial-for-android is distributed via JitPack — added that repo
in settings.gradle.kts and the dependency in app/build.gradle.kts.
- AndroidManifest declares uses-feature android.hardware.usb.host
(required=false so non-USB-host phones still install).
- LedGrabApp.onCreate calls UsbSerialBridge.init(this) so the bridge
resolves the UsbManager without needing an Activity ref.
Verified: ./gradlew compileDebugKotlin succeeds; off-Android import
of android_serial_transport works. Real-hardware smoke test on a
TV box with a CH340/CP2102/FTDI adapter still pending.
ESP-NOW (espnow_client / espnow_provider) still imports pyserial
directly because it needs bidirectional reads — separate refactor
to extend the transport with read() if that path ever needs Android
USB support.
Extends MetricsProvider with thermals() returning a ThermalSnapshot
(battery_percent, battery_temp_c, cpu_temp_c — all optional). Each
provider implements it independently:
- AndroidMetricsProvider reads /sys/class/power_supply/battery/{capacity,
temp} (battery temp is tenths of degC) and walks
/sys/class/thermal/thermal_zone*, filtering by zone type
(cpu/soc/tsens/core) so battery and skin sensors don't dominate the
reading. Rejects nonsense values like INT_MAX from buggy zones.
- PsutilMetricsProvider uses sensors_battery() and
sensors_temperatures() when present (Linux+laptops); no-ops on
Windows/macOS where psutil doesn't expose them.
- NullMetricsProvider returns the empty snapshot.
PerformanceResponse gains battery_percent / battery_temp_c / cpu_temp_c.
The metrics-history ring buffer also carries cpu_temp / battery_pct /
battery_temp per sample so the dashboard can graph them over time.
Frontend dashboard (perf-charts.ts) gets a new Temperature chart card,
hidden by default and revealed only after seed/poll confirms the
backend reports cpu_temp_c. Battery temperature shows inline as a
secondary badge. The GPU card now also hides entirely when the backend
reports gpu=null instead of showing an "unavailable" placeholder.
HOST_ONLY_KEYS prevents the System/App/Both toggle from flipping a
non-existent app dataset for temp.
Tests: 6 new for thermals (battery tenths-of-degC parsing, CPU zone
filtering, fallback when sensors absent, INT_MAX rejection); 18 metrics
tests total; full suite 733 passing.
Moves direct psutil.* calls behind a MetricsProvider Protocol so the
codebase no longer needs ad-hoc `if psutil is not None` guards at every
call site. Each provider lives in its own module under
utils/metrics/: PsutilMetricsProvider for desktop, NullMetricsProvider
as a zeroed fallback, AndroidMetricsProvider that reads /proc/stat,
/proc/meminfo, /proc/self/stat, and /proc/self/status directly (psutil
isn't available under Chaquopy). The Android provider tracks the
previous CPU sample so cpu_percent() returns delta-based percentages
matching psutil's interval=None semantics, and degrades to zeros when
any /proc file is unreadable instead of crashing the dashboard.
Factory get_metrics_provider() in utils/metrics/__init__.py picks
Android > psutil > Null. api/routes/system.py and
core/processing/metrics_history.py now go through the factory; psutil
import is confined to one place. 12 new unit tests cover paren-in-comm
parsing of /proc/self/stat, delta CPU%, missing-file resilience, and
factory selection order. Full suite: 727 passing.
Allow composite sources to reference other composite/mapped sources as
layers. Adds cycle detection (via transitive dependency graph walk),
depth limiting (MAX_COMPOSITE_DEPTH=4), and a runtime safety net in the
stream manager. Frontend layer dropdown now shows all source types
except the source being edited.
17 new tests covering cycles, depth limits, and valid nesting — all
715 tests passing.
Introduces a new "group" device type that aggregates multiple physical
(or nested group) devices into one virtual device. Supports two modes:
- Sequence: LEDs concatenated end-to-end (led_count = sum of children)
- Independent: full pixel array resampled to each child independently
Includes cycle detection (DFS) to prevent circular group references,
delete protection for devices referenced by groups, recursive LED count
resolution for nested groups, and reorder controls (move up/down) for
child devices in the UI.
Backend: Device model, API schemas, GroupLEDClient, GroupDeviceProvider,
route validation, processing pipeline integration.
Frontend: type picker, child device picker with reorder, mode selector,
i18n (en/ru/zh), layers icon, CSS for group child rows.
Tests: 20 unit tests for cycle detection, LED count resolution, and
GroupLEDClient (sequence slicing, independent resampling, cleanup).
Tests that imported wled_controller.main at module level caused the real
production database (data/ledgrab.db) to be opened before test fixtures
could patch the config. This led to silent data loss.
Patch the global config singleton at conftest module level (before any
test imports main.py) to redirect all DB access to a temp directory.
Fix test_list_filters test (filter_id field name mismatch).
Add tests for audio filters, template store, and source store.
All 678 tests pass, ruff clean, tsc clean, esbuild clean.
No dead code remaining from old source types.
Receive real-time events from games (CS2, Dota 2, LoL, etc.) and drive
LED effects through the existing color strip and value source pipelines.
Core:
- GameEventBus (thread-safe pub/sub) with standardized 23-type event vocabulary
- GameAdapter ABC + AdapterRegistry + MappingAdapter (YAML-driven)
- Built-in adapters: CS2 GSI, Dota 2 GSI, LoL Live Client, Generic Webhook
- Community YAML adapters: Minecraft, Valorant, Rocket League
- GameEventColorStripStream with 5 effects (flash/pulse/sweep/color_shift/breathing)
- GameEventValueSource with EMA smoothing and timeout
- 4 built-in effect presets (FPS Combat, MOBA Health, Racing, Generic Alert)
- Auto-setup for Valve GSI games (Steam path detection, cfg file writing)
- Demo capture engine exposed to non-demo mode
Frontend:
- Game tab in Streams tree navigation with integration cards
- Game integration editor modal with adapter picker, config fields, event mappings
- game_event source type in CSS and ValueSource editors
- Setup instructions overlay (markdown rendered)
- Live event monitor and connection test
API:
- Full CRUD for game integrations
- Event ingestion endpoint (adapter-level auth)
- Adapter metadata, presets, auto-setup, status/diagnostics endpoints
New value source types:
- ha_entity: reads numeric values from HA entity state/attribute, normalizes
via min/max range, applies EMA smoothing. EntitySelect for HA connection
and entity selection with live entity list fetching.
- gradient_map: maps a float value source (0-1) through a gradient entity.
EntitySelect for both input source and gradient with inline previews.
- css_extract: extracts single color by averaging LED range from a color
strip source. EntitySelect for source selection.
Value source type picker:
- Filter tabs (All / Numeric / Color) above the icon grid
- showTypePicker extended with filterTabs + onFilterChange support
Palette selectors converted to EntitySelect:
- Effect palette, gradient preset, and audio palette selectors now use
command-palette style EntitySelect with gradient strip previews
Tab indicator fixes:
- Icon now updates on tab switch (was passing no args to updateTabIndicator)
- Visible with any background effect active, not just Noise Field
- Noise Field is the default background effect for new users
Dashboard section collapse fix:
- Split header into clickable toggle (chevron+label) and non-clickable
actions area — buttons no longer trigger collapse/expand
Discriminated union fix (422 errors):
- source_type/target_type now always included in update payloads for:
CSS editor, LED target, HA light target, simple calibration,
advanced calibration
Introduce BindableFloat abstraction that allows any numeric property to be
either a static value or dynamically driven by a ValueSource. Backward-compatible
serialization: plain float when unbound, {value, source_id} dict when bound.
Backend:
- storage/bindable.py — BindableFloat dataclass + bfloat() helper
- 25+ scalar properties converted across all entity types
- Runtime VS acquisition in ColorStripStreamManager for CSS bindings
- All stream hot loops use self.resolve() for live values
- KeyColorsColorStripStream now inherits ColorStripStream
Frontend:
- BindableScalarWidget (slider + VS picker toggle) for all editors
- TypeScript BindableFloat type + helpers
- Graph editor edges for all bindable properties
- Audio source channel IconSelect grid
Fixes: daylight longitude, candlelight wind_strength/candle_type from_dict
Key Colors refactor:
- New `key_colors` CSS source type with inline rectangles
- KeyColorsColorStripStream: extracts N colors from screen regions
- CSS editor: EntitySelect for picture source, IconSelect for color mode
- Configure Regions button on card opens pattern canvas editor
- Live WS preview at 5 FPS with rectangle overlay + color swatches
- Removed KC target type, pattern template entity, and related API routes
- Removed KC/pattern template sections from Targets tab
HA light target improvements:
- Update rate, transition, mappings, brightness VS now editable via PUT
- Card crosslinks for HA source, CSS source, brightness VS
- HA connection status icon, text metrics (Hz, uptime)
- Brightness value source selector in editor
- Replace URL-based image_source/url fields with image_asset_id/video_asset_id
on StaticImagePictureSource and VideoCaptureSource (clean break, no migration)
- Resolve asset IDs to file paths at runtime via AssetStore.get_file_path()
- Add EntitySelect asset pickers for image/video in stream editor modal
- Add notification sound configuration (global sound + per-app overrides)
- Unify per-app color and sound overrides into single "Per-App Overrides" section
- Persist notification history between server restarts
- Add asset management system (upload, edit, delete, soft-delete)
- Replace emoji buttons with SVG icons throughout UI
- Various backend improvements: SQLite stores, auth, backup, MQTT, webhooks
All store tests were passing file paths instead of Database objects
after the JSON-to-SQLite migration. Updated fixtures to create temp
Database instances, rewrote backup e2e tests for binary .db format,
and fixed config tests for the simplified StorageConfig.
- Add unfreeze_saves() to base_store.py and call it in e2e cleanup.
The backup restore flow calls freeze_saves() which sets a module-level
flag that silently disables all store _save() calls. Without reset,
this poisoned all subsequent persistence tests (9 failures).
- Fix os_listener toggle to use toggle-switch/toggle-slider CSS classes
instead of nonexistent switch/slider classes (was showing plain checkbox).
- Add mandatory test run to CLAUDE.md pre-commit checks.
All 341 tests now pass.
Tests that call get_available_displays() or capture_display() require
a real display ($DISPLAY on Linux, always available on Windows/macOS).
Mark them with @requires_display to skip on headless CI instead of
failing with "$DISPLAY not set".
Affects: test_screen_capture.py (4 tests), test_api.py (1 test).
- Lazy-import tkinter in screen_overlay.py (TYPE_CHECKING + runtime
import) so the module loads on headless Linux CI without libtk8.6
- Fix test_wled_client.py: mock all HTTP endpoints with respx (info,
cfg, state) instead of hitting real network
- Fix test_calibration.py: assert numpy array shape instead of tuple
- Fix test_processor_manager.py: update to current API (async
remove_device, dict settings, no update_calibration)
- Fix test_screen_capture.py: get_edge_segments allows more segments
than pixels
341 tests passing, 0 failures.
screen_overlay.py imported tkinter at module level, which cascaded
through processor_manager → every test touching the app on CI where
libtk8.6.so is unavailable. Move to TYPE_CHECKING + runtime lazy
import so the overlay module loads cleanly on headless systems.
Also fix test_processor_manager.py to use ProcessorDependencies().
- Add Color Strip Processing Template (CSPT) entity: reusable filter chains
for 1D LED strip postprocessing (backend, storage, API, frontend CRUD)
- Add "processed" color strip source type that wraps another CSS source and
applies a CSPT filter chain (dataclass, stream, schema, modal, cards)
- Add Reverse filter for strip LED order reversal
- Add CSPT and processed CSS nodes/edges to visual graph editor
- Add CSPT test preview WS endpoint with input source selection
- Add device settings CSPT template selector (add + edit modals with hints)
- Use icon grids for palette quantization preset selector in filter lists
- Use EntitySelect for template references and test modal source selectors
- Fix filters.css_filter_template.desc missing localization
- Fix icon grid cell height inequality (grid-auto-rows: 1fr)
- Rename "Processed" subtab to "Processing Templates"
- Localize all new strings (en/ru/zh)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Rename all Python modules, classes, API endpoints, config keys, frontend
fetch URLs, and Home Assistant integration URLs from picture-targets to
output-targets. Store loads both new and legacy JSON keys for backward
compatibility with existing data files.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add `static_color` capability to Adalight provider with `set_color()` method
- Add `static_color` field to Device model, DeviceState, and API schemas
- Add GET/PUT `/devices/{id}/color` API endpoints
- Change auto-shutdown behavior: restore device to idle state instead of
powering off (WLED uses snapshot/restore, Adalight sends static color
or black frame)
- Rename `_auto_shutdown_device_if_idle` to `_restore_device_idle_state`
- Add inline color picker on device cards for devices with static_color
- Add auto_shutdown toggle to device settings modal
- Update labels from "Auto Shutdown" to "Auto Restore" (en + ru)
- Remove backward-compat KC aliases from ProcessorManager
- Align card action buttons to bottom with flex column layout
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>