Drops the direct pyserial imports from espnow_client/espnow_provider
in favor of open_transport/list_serial_ports/port_exists. The gateway
protocol is write-only, so no read() extension was needed. ESP-NOW
gateways are now reachable via usb:VID:PID URLs on Android.
Adds end-to-end support for driving USB-connected Adalight / AmbiLED
LED controllers from Android TV boxes. Android's security model blocks
direct USB access from Python, so writes route through a Kotlin
UsbSerialBridge singleton via Chaquopy.
Python side:
- New SerialTransport Protocol (serial_transport.py) with open / write /
flush / close. Desktop uses PySerialTransport (wraps pyserial),
Android uses AndroidSerialTransport (wraps the Kotlin bridge).
- list_serial_ports() factory returns desktop COM ports on desktop,
USB devices on Android — callers don't branch.
- URL scheme extended: existing COM3[:baud] and /dev/ttyUSB0[:baud]
unchanged; new usb:VID:PID[:serial][@baud] for Android (@ is the
baud separator since : is already used between VID and PID).
- AdalightClient and SerialDeviceProvider refactored to go through
the transport — no more direct pyserial imports in hot paths.
- 17 new unit tests cover URL parsing, PySerial transport, factory
selection, platform-branching discovery. Full suite 750 passing.
Kotlin side:
- UsbSerialBridge.kt singleton uses com.hoho.android.usbserial (mik3y)
which ships drivers for CH340, CP2102, FTDI, Prolific, and CDC-ACM
(Arduino). Exposes listDevices, open, write, close via @JvmStatic
for Chaquopy. First open() attempt without permission triggers the
system USB permission dialog; next call succeeds once user grants.
- usb-serial-for-android is distributed via JitPack — added that repo
in settings.gradle.kts and the dependency in app/build.gradle.kts.
- AndroidManifest declares uses-feature android.hardware.usb.host
(required=false so non-USB-host phones still install).
- LedGrabApp.onCreate calls UsbSerialBridge.init(this) so the bridge
resolves the UsbManager without needing an Activity ref.
Verified: ./gradlew compileDebugKotlin succeeds; off-Android import
of android_serial_transport works. Real-hardware smoke test on a
TV box with a CH340/CP2102/FTDI adapter still pending.
ESP-NOW (espnow_client / espnow_provider) still imports pyserial
directly because it needs bidirectional reads — separate refactor
to extend the transport with read() if that path ever needs Android
USB support.
Extends MetricsProvider with thermals() returning a ThermalSnapshot
(battery_percent, battery_temp_c, cpu_temp_c — all optional). Each
provider implements it independently:
- AndroidMetricsProvider reads /sys/class/power_supply/battery/{capacity,
temp} (battery temp is tenths of degC) and walks
/sys/class/thermal/thermal_zone*, filtering by zone type
(cpu/soc/tsens/core) so battery and skin sensors don't dominate the
reading. Rejects nonsense values like INT_MAX from buggy zones.
- PsutilMetricsProvider uses sensors_battery() and
sensors_temperatures() when present (Linux+laptops); no-ops on
Windows/macOS where psutil doesn't expose them.
- NullMetricsProvider returns the empty snapshot.
PerformanceResponse gains battery_percent / battery_temp_c / cpu_temp_c.
The metrics-history ring buffer also carries cpu_temp / battery_pct /
battery_temp per sample so the dashboard can graph them over time.
Frontend dashboard (perf-charts.ts) gets a new Temperature chart card,
hidden by default and revealed only after seed/poll confirms the
backend reports cpu_temp_c. Battery temperature shows inline as a
secondary badge. The GPU card now also hides entirely when the backend
reports gpu=null instead of showing an "unavailable" placeholder.
HOST_ONLY_KEYS prevents the System/App/Both toggle from flipping a
non-existent app dataset for temp.
Tests: 6 new for thermals (battery tenths-of-degC parsing, CPU zone
filtering, fallback when sensors absent, INT_MAX rejection); 18 metrics
tests total; full suite 733 passing.
Moves direct psutil.* calls behind a MetricsProvider Protocol so the
codebase no longer needs ad-hoc `if psutil is not None` guards at every
call site. Each provider lives in its own module under
utils/metrics/: PsutilMetricsProvider for desktop, NullMetricsProvider
as a zeroed fallback, AndroidMetricsProvider that reads /proc/stat,
/proc/meminfo, /proc/self/stat, and /proc/self/status directly (psutil
isn't available under Chaquopy). The Android provider tracks the
previous CPU sample so cpu_percent() returns delta-based percentages
matching psutil's interval=None semantics, and degrades to zeros when
any /proc file is unreadable instead of crashing the dashboard.
Factory get_metrics_provider() in utils/metrics/__init__.py picks
Android > psutil > Null. api/routes/system.py and
core/processing/metrics_history.py now go through the factory; psutil
import is confined to one place. 12 new unit tests cover paren-in-comm
parsing of /proc/self/stat, delta CPU%, missing-file resilience, and
factory selection order. Full suite: 727 passing.
Silences browser accessibility warnings on the HA token, MQTT username,
and MQTT password fields. Uses new-password for the secret inputs to
discourage Chrome's site-password autofill from leaking into broker /
HA-token configuration.
Adds .gitea/workflows/build-android.yml — Linux runner installs JDK 17,
Python 3.11, Android SDK/NDK, symlinks server/src/ledgrab into the
Chaquopy python source dir, and runs assembleDebug on master pushes /
assembleRelease on v* tags. APK is uploaded as an artifact and attached
to the Gitea release on tag push. Conditional signing config in
build.gradle.kts reads keystore from env vars (CI secrets) and falls
back to debug signing locally. Gradle wrapper (gradlew/gradlew.bat/
gradle-wrapper.jar) committed so CI can drive the build.
Rebuilds pydantic-core wheels for arm64-v8a and x86_64 — both were
missing libpython3.11.so in NEEDED, which would have crashed at import
on real devices. build-pydantic-core.sh rewritten as a multi-ABI builder:
selects targets via args, sets RUSTFLAGS=-C link-arg=-Wl,--no-as-needed
-C link-arg=-lpython3.11 to force the symbol-resolution dependency,
uses the per-ABI sysconfigdata + libpython staged in
android/.build-cache/, prefers `py -3.11` on Windows (Git Bash's
python3.11 is an MSStore stub), uses the .cmd clang wrapper on Windows
(fixes os error 193), and verifies NEEDED via llvm-readelf after each
build. abiFilters restored to the full triple in build.gradle.kts;
multi-ABI debug APK builds cleanly (~99 MB).
Adds a native Android TV application that runs the full LedGrab Python
server in-process via Chaquopy. Captures the TV box screen using the
MediaProjection API and exposes the existing web UI on the device's
local network — users configure via phone/tablet browser.
Android (new /android/ module):
- Kotlin shell: MainActivity, CaptureService (foreground service),
ScreenCapture (MediaProjection + ImageReader), PythonBridge (Chaquopy).
- Polished Leanback-themed UI with QR code for easy web UI access.
- AGP 8.9 + Chaquopy 17 + Gradle 8.11 (avoids the AGP 8.7 thread-lock bug).
- Pre-built pydantic-core wheels for arm64-v8a, x86_64, x86 cross-compiled
with maturin + Android NDK, linked against Chaquopy's libpython3.11.so.
Python server platform guards:
- New utils/platform.py with is_android()/is_windows()/is_linux() helpers.
- Guard every top-level import of desktop-only packages (mss, psutil,
sounddevice, pyserial, PyAudioWPatch, etc.) with try/except ImportError.
- Android-incompatible calls gated with None-checks so the server runs on
reduced capabilities on Android (no CPU/RAM metrics, no mss displays).
- utils/image_codec.py gains a Pillow fallback for resize + JPEG encode
when cv2 is unavailable; all internal cv2.resize callers migrated.
- New android_entry.py start_server/stop_server invoked from Kotlin.
- get_displays API falls back to best available engine when mss fails.
New capture engines:
- MediaProjectionEngine: receives RGBA frames pushed from Kotlin through
a thread-safe queue; caches last frame for static-screen previews.
- ScrcpyClientEngine: optional H.264 streaming via scrcpy-client library
(priority 10, overrides the ADB-screencap engine when installed).
Frontend:
- Tab loaders previously required an apiKey; now correctly treat
"auth disabled" as authenticated (Android has no auth by default).
- Re-trigger the active tab's loader after loadServerInfo resolves
authRequired, since initTabs runs earlier.
- Add i18n keys for the demo / mediaprojection / scrcpy_client engines.
Docs:
- TODO.md: follow-ups for multi-ABI wheel rebuilds, CI pipeline, USB
serial LED controllers, root-only capture, perf metrics abstraction.
- CLAUDE.md: Android dependency sync policy (pip --exclude doesn't exist).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Allow composite sources to reference other composite/mapped sources as
layers. Adds cycle detection (via transitive dependency graph walk),
depth limiting (MAX_COMPOSITE_DEPTH=4), and a runtime safety net in the
stream manager. Frontend layer dropdown now shows all source types
except the source being edited.
17 new tests covering cycles, depth limits, and valid nesting — all
715 tests passing.
Introduces a new "group" device type that aggregates multiple physical
(or nested group) devices into one virtual device. Supports two modes:
- Sequence: LEDs concatenated end-to-end (led_count = sum of children)
- Independent: full pixel array resampled to each child independently
Includes cycle detection (DFS) to prevent circular group references,
delete protection for devices referenced by groups, recursive LED count
resolution for nested groups, and reorder controls (move up/down) for
child devices in the UI.
Backend: Device model, API schemas, GroupLEDClient, GroupDeviceProvider,
route validation, processing pipeline integration.
Frontend: type picker, child device picker with reorder, mode selector,
i18n (en/ru/zh), layers icon, CSS for group child rows.
Tests: 20 unit tests for cycle detection, LED count resolution, and
GroupLEDClient (sequence slicing, independent resampling, cleanup).
Receive real-time events from games (CS2, Dota 2, LoL, etc.) and drive
LED effects through the existing color strip and value source pipelines.
Core:
- GameEventBus (thread-safe pub/sub) with standardized 23-type event vocabulary
- GameAdapter ABC + AdapterRegistry + MappingAdapter (YAML-driven)
- Built-in adapters: CS2 GSI, Dota 2 GSI, LoL Live Client, Generic Webhook
- Community YAML adapters: Minecraft, Valorant, Rocket League
- GameEventColorStripStream with 5 effects (flash/pulse/sweep/color_shift/breathing)
- GameEventValueSource with EMA smoothing and timeout
- 4 built-in effect presets (FPS Combat, MOBA Health, Racing, Generic Alert)
- Auto-setup for Valve GSI games (Steam path detection, cfg file writing)
- Demo capture engine exposed to non-demo mode
Frontend:
- Game tab in Streams tree navigation with integration cards
- Game integration editor modal with adapter picker, config fields, event mappings
- game_event source type in CSS and ValueSource editors
- Setup instructions overlay (markdown rendered)
- Live event monitor and connection test
API:
- Full CRUD for game integrations
- Event ingestion endpoint (adapter-level auth)
- Adapter metadata, presets, auto-setup, status/diagnostics endpoints
New value source types:
- ha_entity: reads numeric values from HA entity state/attribute, normalizes
via min/max range, applies EMA smoothing. EntitySelect for HA connection
and entity selection with live entity list fetching.
- gradient_map: maps a float value source (0-1) through a gradient entity.
EntitySelect for both input source and gradient with inline previews.
- css_extract: extracts single color by averaging LED range from a color
strip source. EntitySelect for source selection.
Value source type picker:
- Filter tabs (All / Numeric / Color) above the icon grid
- showTypePicker extended with filterTabs + onFilterChange support
Palette selectors converted to EntitySelect:
- Effect palette, gradient preset, and audio palette selectors now use
command-palette style EntitySelect with gradient strip previews
Tab indicator fixes:
- Icon now updates on tab switch (was passing no args to updateTabIndicator)
- Visible with any background effect active, not just Noise Field
- Noise Field is the default background effect for new users
Dashboard section collapse fix:
- Split header into clickable toggle (chevron+label) and non-clickable
actions area — buttons no longer trigger collapse/expand
Discriminated union fix (422 errors):
- source_type/target_type now always included in update payloads for:
CSS editor, LED target, HA light target, simple calibration,
advanced calibration
Introduce BindableFloat abstraction that allows any numeric property to be
either a static value or dynamically driven by a ValueSource. Backward-compatible
serialization: plain float when unbound, {value, source_id} dict when bound.
Backend:
- storage/bindable.py — BindableFloat dataclass + bfloat() helper
- 25+ scalar properties converted across all entity types
- Runtime VS acquisition in ColorStripStreamManager for CSS bindings
- All stream hot loops use self.resolve() for live values
- KeyColorsColorStripStream now inherits ColorStripStream
Frontend:
- BindableScalarWidget (slider + VS picker toggle) for all editors
- TypeScript BindableFloat type + helpers
- Graph editor edges for all bindable properties
- Audio source channel IconSelect grid
Fixes: daylight longitude, candlelight wind_strength/candle_type from_dict
- Replace URL-based image_source/url fields with image_asset_id/video_asset_id
on StaticImagePictureSource and VideoCaptureSource (clean break, no migration)
- Resolve asset IDs to file paths at runtime via AssetStore.get_file_path()
- Add EntitySelect asset pickers for image/video in stream editor modal
- Add notification sound configuration (global sound + per-app overrides)
- Unify per-app color and sound overrides into single "Per-App Overrides" section
- Persist notification history between server restarts
- Add asset management system (upload, edit, delete, soft-delete)
- Replace emoji buttons with SVG icons throughout UI
- Various backend improvements: SQLite stores, auth, backup, MQTT, webhooks
- Create utils/image_codec.py with cv2-based image helpers
- Replace PIL usage across all routes, filters, and engines with cv2
- Move Pillow from core deps to [tray] optional in pyproject.toml
- Extract shared build logic into build-common.sh (detect_version, cleanup, etc.)
- Strip unused NumPy/PIL/zeroconf/debug files in build scripts
Replace 22 individual JSON store files with a single SQLite database
(data/ledgrab.db). All entity stores now use BaseSqliteStore backed by
SQLite with WAL mode, write-through caching, and thread-safe access.
- Add Database class with SQLite backup/restore API
- Add BaseSqliteStore as drop-in replacement for BaseJsonStore
- Convert all 16 entity stores to SQLite
- Move global settings (MQTT, external URL, auto-backup) to SQLite
settings table
- Replace JSON backup/restore with SQLite snapshot backups (.db files)
- Remove partial export/import feature (backend + frontend)
- Update demo seed to write directly to SQLite
- Add "Backup Now" button to settings UI
- Remove StorageConfig file path fields (single database_file remains)
New standalone WeatherSource entity with pluggable provider architecture
(Open-Meteo v1, free, no API key). Full CRUD, test endpoint, browser
geolocation, IconSelect provider picker, CardSection with test/clone/edit.
WeatherColorStripStream maps WMO weather codes to ambient color palettes
with temperature hue shifting and thunderstorm flash effects. Ref-counted
WeatherManager polls API and caches data per source.
CSS editor integration: weather type with EntitySelect source picker,
speed and temperature influence sliders. Backup/restore support.
i18n for en/ru/zh.
- Add Color Strip Processing Template (CSPT) entity: reusable filter chains
for 1D LED strip postprocessing (backend, storage, API, frontend CRUD)
- Add "processed" color strip source type that wraps another CSS source and
applies a CSPT filter chain (dataclass, stream, schema, modal, cards)
- Add Reverse filter for strip LED order reversal
- Add CSPT and processed CSS nodes/edges to visual graph editor
- Add CSPT test preview WS endpoint with input source selection
- Add device settings CSPT template selector (add + edit modals with hints)
- Use icon grids for palette quantization preset selector in filter lists
- Use EntitySelect for template references and test modal source selectors
- Fix filters.css_filter_template.desc missing localization
- Fix icon grid cell height inequality (grid-auto-rows: 1fr)
- Rename "Processed" subtab to "Processing Templates"
- Localize all new strings (en/ru/zh)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Remove completed/deferred items from TODO.md and add instruction
to use TODO.md as the primary task tracker instead of TodoWrite.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
POST /api/v1/system/auto-backup/trigger creates a backup on demand
and returns the created file info (filename, size, timestamp).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Remove the separate tags form-group (label, hint toggle, hint text)
from all 14 editor modals and place the tags container directly
below the name input for a cleaner, more compact layout.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New value source that outputs brightness (0-1) based on the daylight
color LUT, computing BT.601 luminance from the simulated sky color.
Supports real-time wall-clock mode or configurable simulation speed.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Auto-restart: ProcessorManager detects fatal task crashes via done
callback and restarts with exponential backoff (2s-30s, max 5 attempts
in 5 min window). Manual stop disables auto-restart. Restart state
exposed in target state API and via WebSocket events.
- Remove "Running"/"Paused" badge label from sync clock dashboard cards
(pause/play button already conveys state).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add `tags: List[str]` field to all 13 entity types (devices, output targets,
CSS sources, picture sources, audio sources, value sources, sync clocks,
automations, scene presets, capture/audio/PP/pattern templates)
- Update all stores, schemas, and route handlers for tag CRUD
- Add GET /api/v1/tags endpoint aggregating unique tags across all stores
- Create TagInput component with chip display, autocomplete dropdown,
keyboard navigation, and API-backed suggestions
- Display tag chips on all entity cards (searchable via existing text filter)
- Add tag input to all 14 editor modals with dirty check support
- Add CSS styles and i18n keys (en/ru/zh) for tag UI
- Also includes code review fixes: thread safety, perf, store dedup
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Rename all Python modules, classes, API endpoints, config keys, frontend
fetch URLs, and Home Assistant integration URLs from picture-targets to
output-targets. Store loads both new and legacy JSON keys for backward
compatibility with existing data files.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Autorestore fixes:
- Snapshot WLED state before connect() mutates it (lor, AudioReactive)
- Gate restore on auto_shutdown setting (was unconditional)
- Remove misleading auto_restore capability from serial provider
- Default auto_shutdown to false for all new devices
Protocol badge fixes:
- Show correct protocol per device type (OpenRGB SDK, MQTT, WebSocket)
- Was showing "Serial" for all non-WLED devices
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add clone_preset() to ScenePresetStore with deep copy of target snapshots
- Add POST /scene-presets/{id}/clone API endpoint
- Add clone button to scene preset cards in Automations tab
- Add i18n keys for clone feedback in all 3 locales
- Add TODO items for dashboard stats collapse and protocol badge review
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- PWA manifest, service worker (stale-while-revalidate for static assets,
network-only for API), and app icons for installability
- Root-scoped /manifest.json and /sw.js routes in FastAPI
- New mobile.css with responsive breakpoints at 768/600/400px:
fixed bottom tab bar on phones, single-column cards, full-screen modals,
compact header toolbar, touch-friendly targets
- Fix modal-content-wide min-width overflow on small screens
- Update README with Camera, OpenRGB, and PWA features
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- New CameraEngine using OpenCV VideoCapture for webcam capture
- HAS_OWN_DISPLAYS class attribute on CaptureEngine base to distinguish
engines with their own device lists from desktop monitor engines
- Display picker renders device list for cameras/scrcpy, spatial layout
for desktop monitors
- Engine-aware display label formatting (camera name vs monitor index)
- Stream modal properly loads engine-specific displays on template change,
edit, and clone
- Camera backend config rendered as dropdown (auto/dshow/msmf/v4l2)
- Remove offline label from device cards (healthcheck indicator suffices)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New device type enabling control of keyboards, mice, RAM, GPU, and fans
via the OpenRGB SDK server (TCP port 6742). Includes auto-discovery,
health monitoring, state snapshot/restore, and fast synchronous pixel
send with brightness scaling. Also updates TODO.md with complexity notes.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add noise gate filter: suppresses per-pixel color flicker below threshold
using stateful frame comparison with pre-allocated int16 buffers
- Add palette quantization filter: maps pixels to nearest color in preset
or custom hex palette, using chunked processing for memory efficiency
- Add "string" option type to filter schema system (base, API, frontend)
- Replace up/down buttons with pointer-event drag-and-drop in PP template
filter list, with clone/placeholder feedback and modal auto-scroll
- Add frame_interpolation locale keys (was missing from all 3 locales)
- Update TODO.md: mark completed processing pipeline items
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add stop-all buttons to LED targets and KC targets section headers
(visible only when targets are running, uses headerExtra on CardSection)
- Add reset ability to performance chart color pickers (removes custom
color from localStorage and reverts to default)
- Remove CODEBASE_REVIEW.md
- Add prioritized TODO.md with P1/P2/P3 feature roadmap
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>