SVG-based node graph with ELK.js autolayout showing all 13 entity types
and their relationships. Features include:
- Pan/zoom canvas with bounds clamping and dead-zone click detection
- Interactive minimap with viewport rectangle, click-to-pan, drag-to-move,
and dual resize handles (bottom-left/bottom-right)
- Movable toolbar with drag handle and inline zoom percentage indicator
- Entity-type SVG icons from Lucide icon set with subtype-specific overrides
- Command palette search (/) with keyboard navigation and fly-to
- Node selection with upstream/downstream chain highlighting
- Double-click to zoom-to-card, edit/delete overlay on hover
- Legend panel, orphan node detection, running state indicators
- Full i18n support with languageChanged re-render
- Catmull-Rom-to-cubic bezier edge routing for smooth curves
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Replace flex-wrap with overflow ellipsis on .card-title and .template-name
- Reduce card title font size from 1.2rem/18px to 1.05rem
- Add title attribute (hover tooltip) on all card types for full name
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add FPS control (1-60, default 20) to test preview modal next to LED count
- Server accepts fps query param, controls frame send interval
- Single Apply icon button (✓) applies both LED count and FPS
- FPS control stays visible for picture sources (LED count hidden)
- Fix composite sub-stream consumer ID collision: use unique instance ID
to prevent old WebSocket release from killing new connection's streams
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Bump capture preview resolution from 480×360 to 960×540 (HD)
- Increase preview FPS from 2 to ~12 FPS (AUX_INTERVAL 0.5→0.08)
- Add accent-color border on screen rect only (not LED edges) via ::after
- Use dynamic aspect-ratio from decoded JPEG frames instead of fixed height
- Widen modal to 900px for picture sources
- Move frontend conventions from CLAUDE.md to contexts/frontend.md
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Stream live JPEG frames from picture sources into the test preview rectangle
- Add composite layer brightness display via value source streaming
- Fix missing id on css-test-rect-screen element that prevented frame display
- Preload images before swapping to eliminate flicker on frame updates
- Increase preview resolution to 480x360 and add subtle outline
- Prevent auto-focus on name field in modals on touch devices (desktopFocus)
- Fix performance chart padding, color picker clipping, and subtitle offset
- Add calibration-style ticks and source name/LED count to rectangle preview
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- WebGL shader: theme-aware blending (tint toward accent on light, additive
glow on dark) with u_light uniform for proper light-theme visibility
- Cards: translucent backgrounds only on entity cards when bg-anim is active,
keeping modals/pickers/tab bars/header fully opaque
- Running card border and tab indicator: boosted contrast for light theme
- Header: backdrop-filter via pseudo-element to avoid breaking fixed tab-bar
- Color picker: move popover to document.body on mobile as centered bottom-sheet
- Add card: use --card-bg background and bolder + icon for visibility
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
overflow-x: hidden on body creates a scroll container that breaks
position: sticky. overflow-x: clip prevents horizontal overflow
without affecting the sticky context.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Composite sources show per-layer strip canvases with composite result on top
- Server sends composite wire format with per-layer RGB data
- LED count is configurable via input field, persisted in localStorage
- Notification sources show a bell fire button on the strip preview
- Composite with notification layers shows per-layer fire buttons
- Fixed stale WS frame bug with generation counter and unique consumer IDs
- Modal width is now fixed at 700px to prevent layout jumps
- Target card composite layers now use same-height canvases
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Wrap edge canvases in container divs with position:relative + overflow:hidden,
and absolutely-position the canvases inside. This prevents canvas intrinsic
pixel dimensions from overriding CSS grid cell sizing.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New WebSocket endpoint streams real-time RGB frames from any CSS source.
Generic sources show a horizontal LED strip canvas. Picture sources show
a rectangle with per-edge canvases matching the calibration layout.
Server computes exact output indices per edge (offset + reverse + CW/CCW)
so the frontend renders edges in correct visual orientation.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Uses the existing --border-angle animation to sweep a faint accent
gradient across the card background in sync with the rotating border.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Load Orbitron from Google Fonts for the h1 title and version badge.
Add animated gradient shimmer sweep and accent-colored text outline.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Large SVG icon on the right side of the viewport reflects the active tab,
crossfades on tab switch. Also removes overflow:hidden from cards to fix
color picker clipping.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Remove overflow:hidden from .card and .template-card that was clipping
the color picker popover. Combine noise field + particle glow into a
single GPU shader pass (40 drifting particles as uniforms).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Canvas-based particle system with 60 glowing dots drifting upward,
tinted with the accent color. Eliminates the gradient banding issue
from the previous CSS blur approach. Renders at native resolution
with radial gradients for perfectly smooth glow.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Animated conic gradient spins around the card edge using CSS Houdini
@property for smooth angle interpolation. Skips the left edge when
a custom card color stripe is assigned (data-has-color attribute).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Subtle radial glare follows cursor over card/template-card elements
using a single document-level mousemove listener (event delegation)
- Ambient background blob colors now derive from the selected accent
color with hue-shifted variants
- Glare intensity kept very subtle (3.5% dark / 12% light theme)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Three blurred color blobs (green, blue, purple) slowly drift behind
the UI for atmosphere. Toggled via cloud icon in header, persisted
in localStorage, off by default. Works with both dark and light themes.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Targets with screen capture sources show 5 action buttons which
overflowed the card width. Scoped smaller padding to .card-actions
.btn-icon where target cards render.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
When a target uses a composite CSS source, the LED preview now shows
individual layer strips below the blended composite result. Backend
stores per-layer color snapshots and sends an extended binary wire
format; frontend renders separate canvases with hover labels.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adds a refresh icon button on each device card that triggers an immediate
health check via POST /devices/{id}/ping, showing online status with
latency or offline result as a toast notification.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Show full-screen overlay with spinner when server is unreachable,
with periodic health checks that auto-hide on reconnect.
Add Gitea Actions workflow for auto-deploy on release tags.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Move header outside .container so it spans full viewport width
with its own padding, eliminating layout shift on scroll.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Target cards use responsive grid based on 500px min-width,
automatically adapting column count to screen width.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Perf charts: 3 equal columns filling full width, single column on mobile
- Chart height increased from 60px to 100px
- Fix Chart.js canvas not shrinking with min-width: 0 and overflow: hidden
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Move tab bar into header (centered between title and toolbar)
- Make entire header sticky with border-bottom separator
- Remove container max-width for full-width layout
- Add scroll-spy: tree sidebar tracks visible section on scroll
- Remember scroll position per tab when switching
- Remove sticky section headers, use scroll-margin-top instead
- Update sticky offsets to use --sticky-top CSS variable
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The tree-layout used align-items: flex-start for the desktop sidebar,
but when switching to column direction at <900px this prevented children
from stretching to full width. Add align-items: stretch in the media
query and lower grid minmax values so cards use 2+ columns.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Fixed button in bottom-right corner appears after scrolling 300px,
fades in with slide-up animation, smooth-scrolls to page top on click.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add TreeNav component that groups related entity types into a
collapsible hierarchy for Targets and Sources tabs. Targets tree
shows section-level leaves (Devices, Color Strips, LED Targets,
KC Targets, Pattern Templates) with scroll-to-section on click.
Sources tree groups into Picture, Audio, and Utility categories.
Also fixes missing csAudioTemplates in stream section expand/collapse.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Set maxHeight dynamically based on available viewport space
- Clamp popup horizontally to stay within viewport
- Remove max-height CSS transition that caused scroll jumps
- Auto-close popup on ancestor scroll to prevent stale positioning
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add `tags: List[str]` field to all 13 entity types (devices, output targets,
CSS sources, picture sources, audio sources, value sources, sync clocks,
automations, scene presets, capture/audio/PP/pattern templates)
- Update all stores, schemas, and route handlers for tag CRUD
- Add GET /api/v1/tags endpoint aggregating unique tags across all stores
- Create TagInput component with chip display, autocomplete dropdown,
keyboard navigation, and API-backed suggestions
- Display tag chips on all entity cards (searchable via existing text filter)
- Add tag input to all 14 editor modals with dirty check support
- Add CSS styles and i18n keys (en/ru/zh) for tag UI
- Also includes code review fixes: thread safety, perf, store dedup
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Portal IconSelect popups to document.body with position:fixed to prevent
clipping by modal overflow-y:auto
- Replace custom scene selectors in automation editor with EntitySelect
command-palette pickers (main scene + fallback scene)
- Add IconSelect grid for automation deactivation mode (none/revert/fallback)
- Add IconSelect grid for automation condition type and match type
- Replace mapped zone source dropdowns with EntitySelect pickers
- Replace scene target selector with EntityPalette.pick() pattern
- Remove effect palette preview bar from CSS editor
- Remove sensitivity badge from audio color strip source cards
- Clean up unused scene-selector CSS and scene-target-add-row CSS
- Add locale keys for all new UI elements across en/ru/zh
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Replace <details> with grid-template-rows animated expand for template config sections
- Always show edge boundary tick labels in both simple and advanced calibration
- Make tick labels, monitor names, and tick marks zoom-independent in advanced calibration
- Place new monitors next to existing ones and fit view on add
- Fix layout jump on line selection: toggle class in-place instead of DOM rebuild
- Use transparent border-left on all line items to prevent content shift
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Filter type picker: IconSelect with 3-column grid, auto-add on select, removed redundant + button
- Audio mode picker: IconSelect with SVG visualizations for RMS/Peak/Beat
- Capture engine grid: added per-engine icons and localized descriptions
- Fixed scroll flash during icon grid open animation (settled class after transitionend)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
FPS chart stays always visible; timing, frames, keepalive, errors, and
uptime are collapsed behind an animated toggle. Error warning icon
appears next to target name when errors_count > 0. Uses CSS grid
0fr→1fr transition for smooth expand/collapse animation.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace plain <select> dropdowns with a searchable command palette modal
for 16 entity selectors across 6 editors (targets, streams, CSS sources,
value sources, audio sources, pattern templates). Unified EntityPalette
singleton + EntitySelect wrapper in core/entity-palette.js.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replaces the plain <select> dropdown with a visual grid popup showing
icon, label, and description for each source type. The IconSelect
component is generic and reusable for other type selectors.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Extract shared process picker module (core/process-picker.js) used by
both automation conditions and notification CSS app filter
- Remove led_count property from notification CSS source (backend + frontend)
- Replace comma-separated app filter with newline-separated textarea + browse
- Inline color cycle add button (+) into the color row
- Fix notification app color layout to horizontal rows
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Zone picker UI in device add/settings modals with per-zone checkbox selection
- Combined mode: pixels distributed sequentially across zones
- Separate mode: full effect resampled independently to each zone via linear interpolation
- Per-zone LED preview in target cards: one canvas strip per zone with hover overlay labels
- Zone badges on device cards enriched with actual LED counts from OpenRGB API
- Fix stale led_count by using device_led_count discovered at connect time
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Per-automation webhook URL with auto-generated 128-bit hex token.
External services (Home Assistant, IFTTT, curl) can POST to
/api/v1/webhooks/{token} with {"action": "activate"|"deactivate"}
to control automation state — no API key required (token is auth).
Backend: WebhookCondition model, engine state tracking with
immediate evaluation, webhook endpoint, schema/route updates.
Frontend: webhook option in condition editor, URL display with
copy button, card badge, i18n for en/ru/zh.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Color picker popover now uses fixed positioning on small screens to
escape the header toolbar overflow container. Section titles, sub-tab
labels, and filter placeholders use data-i18n attributes so they update
automatically on language change. Display picker title switches to
"Select a Device" for engine-owned display lists.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Cache camera enumeration results for 30s and limit probe range using
WMI camera count on Windows. Open source modal instantly with a loading
spinner while dropdowns are populated asynchronously.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- PWA manifest, service worker (stale-while-revalidate for static assets,
network-only for API), and app icons for installability
- Root-scoped /manifest.json and /sw.js routes in FastAPI
- New mobile.css with responsive breakpoints at 768/600/400px:
fixed bottom tab bar on phones, single-column cards, full-screen modals,
compact header toolbar, touch-friendly targets
- Fix modal-content-wide min-width overflow on small screens
- Update README with Camera, OpenRGB, and PWA features
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- New CameraEngine using OpenCV VideoCapture for webcam capture
- HAS_OWN_DISPLAYS class attribute on CaptureEngine base to distinguish
engines with their own device lists from desktop monitor engines
- Display picker renders device list for cameras/scrcpy, spatial layout
for desktop monitors
- Engine-aware display label formatting (camera name vs monitor index)
- Stream modal properly loads engine-specific displays on template change,
edit, and clone
- Camera backend config rendered as dropdown (auto/dshow/msmf/v4l2)
- Remove offline label from device cards (healthcheck indicator suffices)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add noise gate filter: suppresses per-pixel color flicker below threshold
using stateful frame comparison with pre-allocated int16 buffers
- Add palette quantization filter: maps pixels to nearest color in preset
or custom hex palette, using chunked processing for memory efficiency
- Add "string" option type to filter schema system (base, API, frontend)
- Replace up/down buttons with pointer-event drag-and-drop in PP template
filter list, with clone/placeholder feedback and modal auto-scroll
- Add frame_interpolation locale keys (was missing from all 3 locales)
- Update TODO.md: mark completed processing pipeline items
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add stop-all buttons to LED targets and KC targets section headers
(visible only when targets are running, uses headerExtra on CardSection)
- Add reset ability to performance chart color pickers (removes custom
color from localStorage and reverts to default)
- Remove CODEBASE_REVIEW.md
- Add prioritized TODO.md with P1/P2/P3 feature roadmap
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Fetch /picture-targets/batch/states alongside entity data and show a
small green glowing dot next to targets that are currently processing.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Change .header-locale background from transparent to var(--card-bg)
to prevent white flash on dark theme when leaving the dropdown
- Show card color as border-left on command palette items when a
custom color is assigned via the card color picker
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>