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ledgrab/.gitignore
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alexei.dolgolyov 9d4a534ec6 feat(ui): release notes overlay v2 + settings/streams/dashboard polish
Release Notes overlay redesign (scoped via .release-notes-shell)
- Backend exposes release.assets (name/size/download_url) through
  UpdateReleaseInfo so the frontend can render real download links.
- New masthead: eyebrow + display-font title + tag/published/pre-release
  chip strip + close/external action buttons; opts out of layout.css's
  global `header { height: 60px }` and `header::before` accent bar that
  were leaking into the overlay's <header>.
- Markdown body: <code> filenames are wrapped in clickable <a> via fuzzy
  asset match (exact basename, then same-extension token-overlap), with
  per-asset description tooltip and a small download glyph.
- Per-asset description derived from filename pattern (Windows installer
  /portable/msi, Linux tarball/AppImage/deb/rpm, macOS dmg/pkg, Android
  apk/aab, iOS ipa, generic archives) with i18n keys in en/ru/zh.
- Hide checksum / signature side-files (.sha256/.sha512/.sig/.asc/...).

Settings modal & dashboard polish
- ds-section refresh, rail-channel routing, notif matrix updates.
- Dashboard customize panel + per-account layout updates.
- New docs/settings-modal-redesign.html design reference.

Streams / targets / color-strip
- Stream cards rewrite (cards.css, streams.css, streams.ts).
- Composite stream + metrics history adjustments.
- WLED target processor + color-strip pipeline refinements.
- Color-strip WS source streamer touch-ups.

Misc
- Perf charts overhaul; tabular game-integration / HA / MQTT / weather
  source cards; donation/sync-clocks/scene-presets minor polish.
- New i18n keys across en/ru/zh.

Test infrastructure
- conftest pre-creates the test DB so main.py's legacy-data migration
  doesn't shovel the user's production DB into the test temp dir.
- test_preferences_notifications wipes its own setting at the start of
  the defaults test (was relying on isolation it never enforced).

Pre-commit gates: ruff clean, tsc clean, npm run build clean,
pytest 899/899 passing.
2026-04-29 17:14:05 +03:00

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# Python
__pycache__/
*.py[cod]
*$py.class
*.so
.Python
# Build output artifacts (LedGrab/, *.zip, *.exe, *.tar.gz, cached downloads)
build/LedGrab/
build/*.zip
build/*.exe
build/*.tar.gz
build/*.msi
build/python-embed-*.zip
build/pip-wheels/
build/win-wheels/
build/tk-extract/
develop-eggs/
dist/
downloads/
eggs/
.eggs/
lib/
lib64/
parts/
sdist/
var/
wheels/
# …but keep pre-built Android wheels (pydantic-core cross-compiled for
# arm64-v8a / x86_64 / x86, required by the Chaquopy build)
!android/wheels/
!android/wheels/*
*.egg-info/
.installed.cfg
*.egg
# Virtual Environment
venv/
ENV/
env/
.venv
# Node
node_modules/
# IDE
.vscode/
.idea/
*.swp
*.swo
*~
.DS_Store
.claude/
# Testing
.pytest_cache/
.coverage
htmlcov/
.tox/
# Logs
*.log
logs/
*.log.*
# Runtime data — anchor to repo root so nested package data dirs
# (server/src/ledgrab/data/prebuilt_sounds, game_adapters) are NOT ignored.
# An unanchored `data/` rule silently broke the v0.4.2 release by keeping
# shipped sound assets out of the CI tag checkout.
/data/
/server/data/
# Defensive: if the server is launched from server/src/ (uncommon path),
# its relative `data/` dir resolves to server/src/data/. Templates now
# live in SQLite, so any *.json that lands here is stale runtime export
# and must not be committed.
/server/src/data/
*.db
*.sqlite
*.json.bak
# Environment variables
.env
.env.local
# Docker
.dockerignore
# Home Assistant
homeassistant/.storage/
# Temporary files
*.tmp
temp/
tmp/
# OS
Thumbs.db
.DS_Store
# Added by code-review-graph
.code-review-graph/