Files
ledgrab/server
alexei.dolgolyov 233b463ac3 feat(ui): migrate Targets cards to mod-card system
LED targets and HA Light targets adopt the dashboard's instrument-
readout vocabulary (mod-head, mod-leds, mod-metrics, mod-foot,
mod-patch, mod-btn, kebab menu) — same classes and tokens already
used by Dashboard and device cards.

mod-card.ts
- ModBtnOpts.dataAttrs for arbitrary data-attrs (used by the LED
  preview toggle's data-led-preview-btn binding)
- ModBodyOpts.extraHtml escape-hatch for live-update widgets that
  don't fit the predefined slots (FPS sparkline canvas, entity
  swatch grid, collapsible pipeline metrics)

LED target card (targets.ts)
- Badge "LED · TGT" pairs with device "WLED · OUT"-style badges
- Meta row: device link → protocol badge → fps → pixel count
- LED bezel: 1-3 dots reflecting checking / streaming / online /
  offline / unreachable
- Headline metrics on running cards (FPS / ERR / UPTIME) preserve
  data-tm selectors so _patchTargetMetrics still patches in place
- Chips for CSS source link, brightness/value-source, threshold
- Patch indicator: STREAMING / UNREACHABLE / STANDBY / OFFLINE /
  CHECKING
- Foot: START/STOP go/stop variant + LED preview + Edit
- Kebab menu: Duplicate / Hide / Delete (replaces top-right trash)
- FPS sparkline + collapsible pipeline preserved via extraHtml
- Tag chips and LED preview panel appended after wrap (mirrors
  devices.ts pattern)

HA Light target card (ha-light-targets.ts)
- Badge "HA · LIGHT"
- Meta: HA source link → light count → update rate
- LEDs: blink running, fault when ha_connected === false, off idle
- Running metrics: RATE / UPTIME / HA status
- Patch: STREAMING / DISCONNECTED / STANDBY / NOT CONFIGURED
- Buttons keep [data-action] for initHALightTargetDelegation
- Live entity color swatches preserved via extraHtml

Misc
- Chip border-radius dropped from 999px (pill) to var(--lux-r-sm,
  3px) — sharp corners match badges/metrics/buttons elsewhere
- _patchTargetMetrics FPS readout uses <small> for the target
  fraction instead of the legacy target-fps-target span
2026-04-27 01:33:13 +03:00
..
2026-04-25 15:21:02 +03:00

LedGrab - Server

High-performance FastAPI server that captures screen content and controls WLED devices for ambient lighting.

Overview

The server component provides:

  • 🎯 Real-time Screen Capture - Multi-monitor support with configurable FPS
  • 🎨 Advanced Processing - Border pixel extraction with color correction
  • 🔧 Flexible Calibration - Map screen edges to any LED layout
  • 🌐 REST API - Complete control via 25+ REST endpoints
  • 💾 Persistent Storage - JSON-based device and configuration management
  • 📊 Metrics & Monitoring - Real-time FPS, status, and performance data

Quick Start

# Start server
docker-compose up -d

# View logs
docker-compose logs -f

# Stop server
docker-compose down

Server runs on: http://localhost:8080

Option 2: Python

# Create virtual environment
python -m venv venv

# Activate
source venv/bin/activate  # Linux/Mac
venv\Scripts\activate      # Windows

# Install dependencies
pip install .

# Set PYTHONPATH
export PYTHONPATH=$(pwd)/src  # Linux/Mac
set PYTHONPATH=%CD%\src       # Windows

# Run server
uvicorn ledgrab.main:app --host 0.0.0.0 --port 8080

Installation

Requirements

  • Python 3.11+ (for Python installation)
  • Docker & Docker Compose (for Docker installation)
  • WLED device on your network

See ../INSTALLATION.md for comprehensive installation guide.

Configuration

Configuration File

Edit config/default_config.yaml:

server:
  host: "0.0.0.0"
  port: 8080
  log_level: "INFO"

processing:
  default_fps: 30        # Target frames per second
  max_fps: 60           # Maximum allowed FPS
  border_width: 10      # Pixels to sample from edge

wled:
  timeout: 5            # Connection timeout (seconds)
  retry_attempts: 3     # Number of retries

storage:
  devices_file: "data/devices.json"

logging:
  format: "json"
  file: "logs/ledgrab.log"

Environment Variables

# Server configuration
export LEDGRAB_SERVER__HOST="0.0.0.0"
export LEDGRAB_SERVER__PORT=8080
export LEDGRAB_SERVER__LOG_LEVEL="INFO"

# Processing configuration
export LEDGRAB_PROCESSING__DEFAULT_FPS=30
export LEDGRAB_PROCESSING__BORDER_WIDTH=10

# WLED configuration
export WLED_WLED__TIMEOUT=5

Usage

WLED Device Setup

Important: Configure your WLED device using the official WLED web interface before connecting it to this controller:

  1. Access WLED Interface: Open http://[wled-ip] in your browser
  2. Configure Device Settings:
    • Set LED count and type
    • Configure brightness, color order, and power limits
    • Set up segments if needed
    • Configure effects and presets

This controller only sends pixel color data - it does not manage WLED settings like brightness, effects, or segments. All WLED device configuration should be done through the official WLED interface.

API Documentation

Quick Example

# 1. Add device
curl -X POST http://localhost:8080/api/v1/devices \
  -H "Content-Type: application/json" \
  -d '{"name":"Living Room","url":"http://192.168.1.100","led_count":150}'

# 2. Start processing
curl -X POST http://localhost:8080/api/v1/devices/{device_id}/start

# 3. Check status
curl http://localhost:8080/api/v1/devices/{device_id}/state

Testing

# Run all tests
pytest

# Run with coverage
pytest --cov=ledgrab --cov-report=html

# Run specific test
pytest tests/test_screen_capture.py -v

Development

Project Structure

src/ledgrab/
├── main.py              # FastAPI application
├── config.py            # Configuration
├── api/                 # API routes
├── core/                # Core functionality
│   ├── screen_capture.py
│   ├── wled_client.py
│   ├── calibration.py
│   └── processor_manager.py
├── storage/             # Data persistence
└── utils/               # Utilities

Code Quality

# Format code
black src/ tests/

# Lint code
ruff check src/ tests/

License

MIT - see ../LICENSE

Support