Files
ledgrab/server
alexei.dolgolyov c1aa2ebec5 fix(value-source): preserve store contract for game_event + error precedence
Two HIGH issues surfaced by review of 3b8f00e:

1. ``_build_game_event`` was newly succeeding where the old store
   raised ``ValueError("Invalid source type: game_event")``. The
   coverage-assertion-symmetry comment was honest about it being
   a path that didn't exist before, but silent broadening of the
   create contract is a real behaviour delta — any internal caller
   that previously caught the error would now succeed.

   Make ``_build_game_event`` raise NotImplementedError. The
   coverage assertion still passes (the entry exists), but the
   historical "you can't create game_event sources through the
   store" contract is preserved. game_event instances continue to
   be wired up by the game-integration setup path.

2. The new ``create_source`` ran ``_check_name_unique`` BEFORE
   ``build_source``. When both ``source_type`` is invalid AND
   ``name`` collides with an existing source, the old code raised
   ``"Invalid source type: …"`` first; the new code raised the
   name-collision error. Swap the order: build first (which
   validates source_type), then check name uniqueness, then
   persist. Bonus: a uuid is no longer minted for a source we end
   up rejecting on type.

New test pins the game_event NotImplementedError so a future
refactor doesn't accidentally re-open the create path.

38 value-source-store + factory tests stay green; ruff clean.
2026-05-23 00:00:30 +03:00
..
2026-05-10 23:57:47 +03:00

LedGrab - Server

High-performance FastAPI server that captures screen content and controls WLED devices for ambient lighting.

Overview

The server component provides:

  • 🎯 Real-time Screen Capture - Multi-monitor support with configurable FPS
  • 🎨 Advanced Processing - Border pixel extraction with color correction
  • 🔧 Flexible Calibration - Map screen edges to any LED layout
  • 🌐 REST API - Complete control via 25+ REST endpoints
  • 💾 Persistent Storage - JSON-based device and configuration management
  • 📊 Metrics & Monitoring - Real-time FPS, status, and performance data

Quick Start

# Start server
docker-compose up -d

# View logs
docker-compose logs -f

# Stop server
docker-compose down

Server runs on: http://localhost:8080

Option 2: Python

# Create virtual environment
python -m venv venv

# Activate
source venv/bin/activate  # Linux/Mac
venv\Scripts\activate      # Windows

# Install dependencies
pip install .

# Set PYTHONPATH
export PYTHONPATH=$(pwd)/src  # Linux/Mac
set PYTHONPATH=%CD%\src       # Windows

# Run server
uvicorn ledgrab.main:app --host 0.0.0.0 --port 8080

Installation

Requirements

  • Python 3.11+ (for Python installation)
  • Docker & Docker Compose (for Docker installation)
  • WLED device on your network

See ../INSTALLATION.md for comprehensive installation guide.

Configuration

Configuration File

Edit config/default_config.yaml:

server:
  host: "0.0.0.0"
  port: 8080
  log_level: "INFO"

processing:
  default_fps: 30        # Target frames per second
  max_fps: 60           # Maximum allowed FPS
  border_width: 10      # Pixels to sample from edge

wled:
  timeout: 5            # Connection timeout (seconds)
  retry_attempts: 3     # Number of retries

storage:
  devices_file: "data/devices.json"

logging:
  format: "json"
  file: "logs/ledgrab.log"

Environment Variables

# Server configuration
export LEDGRAB_SERVER__HOST="0.0.0.0"
export LEDGRAB_SERVER__PORT=8080
export LEDGRAB_SERVER__LOG_LEVEL="INFO"

# Processing configuration
export LEDGRAB_PROCESSING__DEFAULT_FPS=30
export LEDGRAB_PROCESSING__BORDER_WIDTH=10

# WLED configuration
export WLED_WLED__TIMEOUT=5

Usage

WLED Device Setup

Important: Configure your WLED device using the official WLED web interface before connecting it to this controller:

  1. Access WLED Interface: Open http://[wled-ip] in your browser
  2. Configure Device Settings:
    • Set LED count and type
    • Configure brightness, color order, and power limits
    • Set up segments if needed
    • Configure effects and presets

This controller only sends pixel color data - it does not manage WLED settings like brightness, effects, or segments. All WLED device configuration should be done through the official WLED interface.

API Documentation

Quick Example

# 1. Add device
curl -X POST http://localhost:8080/api/v1/devices \
  -H "Content-Type: application/json" \
  -d '{"name":"Living Room","url":"http://192.168.1.100","led_count":150}'

# 2. Start processing
curl -X POST http://localhost:8080/api/v1/devices/{device_id}/start

# 3. Check status
curl http://localhost:8080/api/v1/devices/{device_id}/state

Testing

# Run all tests
pytest

# Run with coverage
pytest --cov=ledgrab --cov-report=html

# Run specific test
pytest tests/test_screen_capture.py -v

Development

Project Structure

src/ledgrab/
├── main.py              # FastAPI application
├── config.py            # Configuration
├── api/                 # API routes
├── core/                # Core functionality
│   ├── screen_capture.py
│   ├── wled_client.py
│   ├── calibration.py
│   └── processor_manager.py
├── storage/             # Data persistence
└── utils/               # Utilities

Code Quality

# Format code
black src/ tests/

# Lint code
ruff check src/ tests/

License

MIT - see ../LICENSE

Support