fix(anomaly): exclude non-directional kinds from grading and backtest
Review follow-up (HIGH): the three detectors fed the same evaluator/backtest, but SuspensionFreeze is non-directional (favourite unchanged) — grading it as "favourite won" polluted the hit-rate with the base favourite-win rate, and its high frozen-ness score always cleared the backtest threshold. - Add AnomalyKind.IsDirectional() (flip + steam = true, freeze = false). - AnomalyOutcomeEvaluator returns Unresolved for non-directional kinds (favourites still surfaced for display) so they don't distort calibration. - RunBacktestUseCase skips non-directional anomalies when building candidates. - Tests for the classification, the evaluator path, and the backtest skip.
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@@ -3,6 +3,7 @@ using Marathon.Application.Storage;
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using Marathon.Domain.AnomalyDetection;
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using Marathon.Domain.Backtesting;
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using Marathon.Domain.Entities;
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using Marathon.Domain.Enums;
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using Microsoft.Extensions.Logging;
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using DomainEventId = Marathon.Domain.ValueObjects.EventId;
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@@ -95,6 +96,11 @@ public sealed class RunBacktestUseCase
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{
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ct.ThrowIfCancellationRequested();
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// Only directional kinds are betting signals; SuspensionFreeze (favourite
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// unchanged) is informational and must not be staked or it would skew ROI.
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if (!anomaly.Kind.IsDirectional())
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continue;
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// Cannot simulate a bet whose event hasn't been graded yet.
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if (!resultLookup.TryGetValue(anomaly.EventId, out var result))
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continue;
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@@ -63,6 +63,25 @@ public static class AnomalyOutcomeEvaluator
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var preFav = data.PreSuspension.Favourite;
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var postFav = data.PostSuspension.Favourite;
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// Non-directional kinds (e.g. SuspensionFreeze — the favourite did NOT change)
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// make no side prediction. Grading them as "favourite won" would just measure the
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// base favourite-win rate, polluting the hit-rate and score-bin calibration, so we
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// leave them Unresolved (the favourites are still surfaced for display).
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if (!anomaly.Kind.IsDirectional())
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{
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return new ResolvedAnomaly(
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AnomalyId: anomaly.Id,
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EventId: anomaly.EventId,
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DetectedAt: anomaly.DetectedAt,
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Score: anomaly.Score,
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Kind: anomaly.Kind,
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Sport: sport,
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PreFlipFavourite: preFav,
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PostFlipFavourite: postFav,
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ActualWinner: result?.WinnerSide,
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Outcome: AnomalyOutcomeKind.Unresolved);
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}
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if (result is null)
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{
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return new ResolvedAnomaly(
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@@ -0,0 +1,24 @@
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namespace Marathon.Domain.Enums;
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/// <summary>Semantic classification of anomaly kinds.</summary>
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public static class AnomalyKindExtensions
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{
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/// <summary>
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/// Whether the kind makes a <i>directional</i> prediction — a specific side/favourite
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/// expected to win — that can be graded against the result and bet on in a backtest.
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/// </summary>
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/// <remarks>
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/// <see cref="AnomalyKind.SuspensionFlip"/> and <see cref="AnomalyKind.SteamMove"/> are
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/// directional (they point at a favourite). <see cref="AnomalyKind.SuspensionFreeze"/> is
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/// informational — the line did NOT move — so "predicting" the unchanged favourite would
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/// merely measure the base favourite-win rate; it is excluded from outcome grading and
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/// from backtest staking so it does not distort detector calibration.
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/// </remarks>
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public static bool IsDirectional(this AnomalyKind kind) => kind switch
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{
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AnomalyKind.SuspensionFlip => true,
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AnomalyKind.SteamMove => true,
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AnomalyKind.SuspensionFreeze => false,
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_ => false,
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};
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}
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