feat(foreground): track topmost process + browser page title
Lint & Test / test (push) Failing after 8s
Lint & Test / test (push) Failing after 8s
Adds cross-platform foreground-window tracking and exposes it over REST (/api/foreground) and the existing WebSocket feed. - foreground_service.py: Windows probe via ctypes (HANDLE-correct argtypes to avoid 64-bit handle truncation); macOS via AppKit; Linux via Xlib (Wayland returns unavailable). TTL cache + per-platform fallback. - browser_url_service.py: when foreground is a recognised browser, extract the page title from the window title (browser-name suffix stripped) and surface `is_browser` + `browser_page_title`. Optional UIA-based URL extraction behind MEDIA_SERVER_BROWSER_UIA env flag (off by default — Chromium browsers keep their accessibility tree dormant otherwise). - websocket_manager: poll foreground every 1s inside the existing status loop, broadcast `foreground` on connect and `foreground_update` on change. Diff only on user-visible fields to avoid geometry spam. - WebUI: new editorial card rendered under the monitor list on the Display tab — process name, window title, fullscreen/minimized/monitor chips, browser block when applicable, exe path, PID, started-ago, geometry, platform. 16px inter-section gap matches Settings cadence. - i18n: 25 new keys added to both en.json and ru.json. Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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@@ -12,6 +12,7 @@ import { updateUI, setFrequencyData, stopPositionInterpolation, loadAudioDevices
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import { loadScripts, loadScriptsTable, displayQuickAccess } from './scripts.js';
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import { loadCallbacksTable } from './callbacks.js';
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import { loadHeaderLinks, loadLinksTable } from './links.js';
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import { updateForegroundUI } from './foreground.js';
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let reconnectTimeout = null;
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let wsReconnectAttempts = 0;
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@@ -118,6 +119,8 @@ export function connectWebSocket(token) {
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if (msg.type === 'status' || msg.type === 'status_update') {
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updateUI(msg.data);
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} else if (msg.type === 'foreground' || msg.type === 'foreground_update') {
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updateForegroundUI(msg.data);
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} else if (msg.type === 'scripts_changed') {
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console.log('Scripts changed, reloading...');
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loadScripts();
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