fix(player): wire accent picker to editorial copper palette + visual polish
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The accent picker only mutated --accent / --accent-hover, but the redesign
reads everything off --copper, --copper-hi, --copper-lo, --copper-glow.
--accent was a one-way alias of --copper, so picking a color did nothing.

Frontend (player.js):
- applyAccentColor now drives --copper, --copper-hi, --copper-lo, and a
  new --copper-rgb triplet (used by every soft tint / glow on both themes)
- darkenColor / hexToRgbTriple helpers added beside lightenColor

CSS (styles.css):
- introduce --copper-rgb tokens for both themes; --copper-glow now derives
  from rgba(var(--copper-rgb), 0.35) so it follows the picker
- replace 21 hardcoded rgba(224,128,56,...) / rgba(31,78,61,...) literals
  across hover bgs, focus halos, glows, vinyl-label gradients with
  rgba(var(--copper-rgb), ...)
- replace the light-theme vinyl-label gradient hexes with
  var(--copper) / var(--copper-lo)

Other player polish in this changeset:
- track-masthead: padding-right clamp(12px, 1.5vw, 24px) so VU meter,
  spectrum tail, end timecode and controls sit inset from the panel edge
  (zeroed on the single-column mobile breakpoint to keep symmetry)
- VU meter 140→120 px, volume slider 80→64 px to free up row width so
  the cluster stays inline with prev/play/next instead of wrapping
- light-theme VU meter override: cream gauge face, dark-ink scale ticks,
  hunter-emerald needle (replaces the hardcoded black gauge)
- fullscreen meta-cell labels: var(--ink-faint) → var(--copper) so STATE
  and SOURCE read as part of the same editorial system as the kicker
This commit is contained in:
2026-04-25 18:19:19 +03:00
parent 51ec1503f4
commit f4be2bdb89
2 changed files with 55 additions and 27 deletions
+28 -2
View File
@@ -145,6 +145,22 @@ export function lightenColor(hex, percent) {
return `#${((1 << 24) + (r << 16) + (g << 8) + b).toString(16).slice(1)}`;
}
function darkenColor(hex, percent) {
const num = parseInt(hex.replace('#', ''), 16);
const r = Math.max(0, (num >> 16) - Math.round(255 * percent / 100));
const g = Math.max(0, ((num >> 8) & 0xff) - Math.round(255 * percent / 100));
const b = Math.max(0, (num & 0xff) - Math.round(255 * percent / 100));
return `#${((1 << 24) + (r << 16) + (g << 8) + b).toString(16).slice(1)}`;
}
function hexToRgbTriple(hex) {
const num = parseInt(hex.replace('#', ''), 16);
const r = (num >> 16) & 0xff;
const g = (num >> 8) & 0xff;
const b = num & 0xff;
return `${r}, ${g}, ${b}`;
}
export function initAccentColor() {
const saved = localStorage.getItem('accentColor');
if (saved) {
@@ -159,8 +175,18 @@ export function initAccentColor() {
}
export function applyAccentColor(color, hover) {
document.documentElement.style.setProperty('--accent', color);
document.documentElement.style.setProperty('--accent-hover', hover);
const root = document.documentElement.style;
root.setProperty('--accent', color);
root.setProperty('--accent-hover', hover);
// Editorial palette tokens — the redesign reads these directly,
// so the picker must drive them too (the --accent alias alone has
// no effect once components moved off it).
root.setProperty('--copper', color);
root.setProperty('--copper-hi', hover);
root.setProperty('--copper-lo', darkenColor(color, 12));
root.setProperty('--copper-rgb', hexToRgbTriple(color));
// --copper-glow inherits the rgba(var(--copper-rgb), 0.35) formula
// declared in styles.css, so it picks up the new RGB automatically.
localStorage.setItem('accentColor', color);
const dot = document.getElementById('accentDot');
if (dot) dot.style.background = color;