Show both fps_current and fps_actual in WebUI charts and labels
- Charts: blue filled area for fps_actual (rolling avg), green line for fps_current (real-time sends/sec) - Labels: fps_current/fps_target as primary, avg fps_actual as secondary - Track fps_current in metrics history for dashboard chart preload - Applied to both LED targets page and dashboard Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -540,6 +540,15 @@ ul.section-tip li {
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font-size: 0.75rem;
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}
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.target-fps-avg {
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display: block;
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font-size: 0.65rem;
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font-weight: 400;
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opacity: 0.45;
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line-height: 1.1;
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color: #4CAF50;
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}
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/* Timing breakdown bar */
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.timing-breakdown {
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margin-top: 8px;
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@@ -171,6 +171,15 @@
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font-size: 0.75rem;
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}
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.dashboard-fps-avg {
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display: block;
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font-size: 0.6rem;
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font-weight: 400;
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opacity: 0.45;
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line-height: 1.1;
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color: #4CAF50;
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}
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.dashboard-target-actions {
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display: flex;
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align-items: center;
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