Move FPS from color strip source to target; dynamic capture rate
FPS is a consumption property (how fast to send to a device), not a production property. Two targets sharing the same source may need different FPS. This moves the fps field from PictureColorStripSource to WledPictureTarget across the full stack. The capture stream now auto-adjusts its rate to max(all connected target FPS values) via ColorStripStreamManager tracking per-consumer FPS. UI updates: FPS slider in target editor, FPS badge on target cards, LED count repositioned in CSS editor, consistent speed icons. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -32,6 +32,21 @@
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<select id="target-editor-css"></select>
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</div>
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<div class="form-group" id="target-editor-fps-group">
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<div class="label-row">
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<label for="target-editor-fps">
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<span data-i18n="targets.fps">Target FPS:</span>
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<span id="target-editor-fps-value">30</span>
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</label>
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<button type="button" class="hint-toggle" onclick="toggleHint(this)" title="?">?</button>
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</div>
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<small class="input-hint" style="display:none" data-i18n="targets.fps.hint">How many frames per second to send to the device (10-90). Higher values give smoother animations but use more bandwidth.</small>
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<div class="slider-row">
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<input type="range" id="target-editor-fps" min="10" max="90" value="30" oninput="document.getElementById('target-editor-fps-value').textContent = this.value">
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<span class="slider-value">fps</span>
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</div>
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</div>
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<div class="form-group" id="target-editor-standby-group">
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<div class="label-row">
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<label for="target-editor-standby-interval">
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