Merge floating particles into WebGL shader and fix color picker clipping
Remove overflow:hidden from .card and .template-card that was clipping the color picker popover. Combine noise field + particle glow into a single GPU shader pass (40 drifting particles as uniforms). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -56,7 +56,6 @@ section {
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border-radius: 8px;
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padding: 12px 20px 20px;
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position: relative;
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overflow: hidden;
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transition: transform 0.2s ease, box-shadow 0.2s ease, border-color 0.2s ease;
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display: flex;
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flex-direction: column;
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