Merge floating particles into WebGL shader and fix color picker clipping

Remove overflow:hidden from .card and .template-card that was clipping
the color picker popover. Combine noise field + particle glow into a
single GPU shader pass (40 drifting particles as uniforms).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-12 11:35:49 +03:00
parent b4ab5ffe3c
commit 4245e81a35
3 changed files with 72 additions and 16 deletions

View File

@@ -13,7 +13,6 @@
border: 1px solid var(--border-color);
border-radius: 8px;
padding: 16px;
overflow: hidden;
transition: box-shadow 0.2s ease, transform 0.2s ease;
display: flex;
flex-direction: column;