Add reusable DataCache class, unify frontend cache patterns

- Create DataCache class with fetch deduplication, invalidation, subscribers
- Instantiate 10 cache instances in state.js (streams, templates, sources, etc.)
- Replace inline fetch+parse+set patterns with cache.fetch() calls across modules
- Eliminate dual _scenesCache/_presetsCache sync via shared scenePresetsCache
- Remove 9 now-unused setter functions from state.js
- Clean up unused setter imports from audio-sources, value-sources, displays

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-28 19:35:20 +03:00
parent ff4e7f8adb
commit a34edf9650
11 changed files with 220 additions and 176 deletions

View File

@@ -5,10 +5,9 @@
import {
_cachedDisplays, _displayPickerCallback, _displayPickerSelectedIndex,
set_displayPickerCallback, set_displayPickerSelectedIndex, set_cachedDisplays,
set_displayPickerCallback, set_displayPickerSelectedIndex, displaysCache,
} from '../core/state.js';
import { t } from '../core/i18n.js';
import { loadDisplays } from '../core/api.js';
import { fetchWithAuth } from '../core/api.js';
import { showToast } from '../core/ui.js';
@@ -32,14 +31,12 @@ export function openDisplayPicker(callback, selectedIndex, engineType = null) {
} else {
const canvas = document.getElementById('display-picker-canvas');
canvas.innerHTML = '<div class="loading-spinner"></div>';
loadDisplays().then(() => {
import('../core/state.js').then(({ _cachedDisplays: displays }) => {
if (displays && displays.length > 0) {
renderDisplayPickerLayout(displays);
} else {
canvas.innerHTML = `<div class="loading">${t('displays.none')}</div>`;
}
});
displaysCache.fetch().then(displays => {
if (displays && displays.length > 0) {
renderDisplayPickerLayout(displays);
} else {
canvas.innerHTML = `<div class="loading">${t('displays.none')}</div>`;
}
});
}
});
@@ -56,7 +53,7 @@ async function _fetchAndRenderEngineDisplays(engineType) {
const displays = data.displays || [];
// Store in cache so selectDisplay() can look them up
set_cachedDisplays(displays);
displaysCache.update(displays);
if (displays.length > 0) {
renderDisplayPickerLayout(displays, engineType);