Override blend mode, FPS sparkline, fix api_input persistence
New features: - Override composite blend mode: per-pixel alpha from brightness (black=transparent, bright=opaque). Ideal for API input over effects. - API input test preview FPS chart uses shared createFpsSparkline (same look as target card charts) Fixes: - Fix api_input source not surviving server restart: from_dict was still passing removed led_count field to constructor - Fix composite layer brightness/processing selectors not aligned: labels get fixed width, selects fill remaining space - Fix CSPT input selector showing in non-CSPT CSS test mode - Fix test modal LED/FPS controls showing for api_input sources - Server only sends test WS frames when api_input push_generation changes Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -1131,6 +1131,8 @@
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"color_strip.composite.blend_mode.multiply.desc": "通过相乘颜色变暗",
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"color_strip.composite.blend_mode.screen": "滤色",
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"color_strip.composite.blend_mode.screen.desc": "提亮,正片叠底的反转",
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"color_strip.composite.blend_mode.override": "覆盖",
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"color_strip.composite.blend_mode.override.desc": "黑色=透明,亮色=不透明",
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"color_strip.composite.opacity": "不透明度",
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"color_strip.composite.brightness": "亮度",
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"color_strip.composite.brightness.none": "无(全亮度)",
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