refactor: comprehensive code quality, security, and release readiness improvements
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Security: tighten CORS defaults, add webhook rate limiting, fix XSS in
automations, guard WebSocket JSON.parse, validate ADB address input,
seal debug exception leak, URL-encode WS tokens, CSS.escape in selectors.

Code quality: add Pydantic models for brightness/power endpoints, fix
thread safety and name uniqueness in DeviceStore, immutable update
pattern, split 6 oversized files into 16 focused modules, enable
TypeScript strictNullChecks (741→102 errors), type state variables,
add dom-utils helper, migrate 3 modules from inline onclick to event
delegation, ProcessorDependencies dataclass.

Performance: async store saves, health endpoint log level, command
palette debounce, optimized entity-events comparison, fix service
worker precache list.

Testing: expand from 45 to 293 passing tests — add store tests (141),
route tests (25), core logic tests (42), E2E flow tests (33), organize
into tests/api/, tests/storage/, tests/core/, tests/e2e/.

DevOps: CI test pipeline, pre-commit config, Dockerfile multi-stage
build with non-root user and health check, docker-compose improvements,
version bump to 0.2.0.

Docs: rewrite CLAUDE.md (202→56 lines), server/CLAUDE.md (212→76),
create contexts/server-operations.md, fix .js→.ts references, fix env
var prefix in README, rewrite INSTALLATION.md, add CONTRIBUTING.md and
.env.example.
This commit is contained in:
2026-03-22 00:38:28 +03:00
parent 07bb89e9b7
commit f2871319cb
115 changed files with 9808 additions and 5818 deletions

View File

@@ -439,7 +439,7 @@ function _sizeCanvas(canvas: HTMLCanvasElement) {
canvas.width = rect.width * dpr;
canvas.height = 200 * dpr;
canvas.style.height = '200px';
canvas.getContext('2d').scale(dpr, dpr);
canvas.getContext('2d')!.scale(dpr, dpr);
}
function _renderLoop() {
@@ -449,11 +449,40 @@ function _renderLoop() {
}
}
// ── Event delegation for audio source card actions ──
const _audioSourceActions: Record<string, (id: string) => void> = {
'test-audio': testAudioSource,
'clone-audio': cloneAudioSource,
'edit-audio': editAudioSource,
};
export function initAudioSourceDelegation(container: HTMLElement): void {
container.addEventListener('click', (e: MouseEvent) => {
const btn = (e.target as HTMLElement).closest<HTMLElement>('[data-action]');
if (!btn) return;
const action = btn.dataset.action;
const id = btn.dataset.id;
if (!action || !id) return;
// Only handle audio-source actions (prefixed with audio-)
const handler = _audioSourceActions[action];
if (handler) {
// Verify we're inside an audio source section
const section = btn.closest<HTMLElement>('[data-card-section="audio-multi"], [data-card-section="audio-mono"]');
if (!section) return;
e.stopPropagation();
handler(id);
}
});
}
function _renderAudioSpectrum() {
const canvas = document.getElementById('audio-test-canvas') as HTMLCanvasElement | null;
if (!canvas) return;
const ctx = canvas.getContext('2d');
const ctx = canvas.getContext('2d')!;
const dpr = window.devicePixelRatio || 1;
const w = canvas.width / dpr;
const h = canvas.height / dpr;