Fixed issues where device details and display badges were not updating
when switching languages:
Changes:
- Updated updateAllText() to reload displays and devices when language changes
- Added translations to createDeviceCard() for all dynamic text:
* Device status badges (Processing/Idle)
* Device info labels (URL, LED Count, Display)
* Metrics labels (Actual FPS, Target FPS, Frames, Errors)
* Button labels (Start, Stop, Settings, Calibrate, Remove)
- Updated loadDevices() error messages to use translations
- Added missing translations to locale files:
* device.metrics.actual_fps, target_fps, frames, errors
Now when switching between English and Russian, all device cards and
display information updates correctly, including:
- Primary/Secondary display badges
- Device status badges
- All labels and button text
- Metrics labels when processing
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Implemented localization system similar to the media-server project pattern:
- Created locale JSON files for English (en.json) and Russian (ru.json)
- Added complete translations for all UI elements, buttons, labels, and messages
- Implemented locale management system with browser locale detection
- Added language selector dropdown in header
- Applied data-i18n, data-i18n-title, and data-i18n-placeholder attributes
- Translations stored in localStorage and persist across sessions
- Automatic language detection from browser settings
- All dynamic content (displays, devices, modals) now uses translation function
Translations cover:
- Authentication (login/logout)
- Displays (layout visualization, cards, labels)
- Devices (management, status, actions)
- Settings modal (brightness, device configuration)
- Calibration modal (LED mapping, testing)
- Error messages and notifications
- Server status and version information
The implementation uses:
- Simple t(key, params) translation function with parameter substitution
- Async locale loading from /static/locales/{locale}.json
- updateAllText() to refresh all UI elements when language changes
- Fallback to English if translation file fails to load
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Visual display layout visualization showing all monitors in their relative positions
- Displays are scaled proportionally and positioned based on actual coordinates
- Primary displays marked with star icon and green borders
- Secondary displays with gray borders
- Hover effects on display visualization with detailed tooltips
- Color-coded legend explaining primary/secondary displays
- Enhanced display cards with primary/secondary badges
- Added display index to display cards for clarity
- Added lightbulb emoji favicon for browser tab
This makes it much easier to understand multi-monitor setups and identify
which physical monitor corresponds to which display index when configuring
WLED devices.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
This is a complete WLED ambient lighting controller that captures screen border pixels
and sends them to WLED devices for immersive ambient lighting effects.
## Server Features:
- FastAPI-based REST API with 17+ endpoints
- Real-time screen capture with multi-monitor support
- Advanced LED calibration system with visual GUI
- API key authentication with labeled tokens
- Per-device brightness control (0-100%)
- Configurable FPS (1-60), border width, and color correction
- Persistent device storage (JSON-based)
- Comprehensive Web UI with dark/light themes
- Docker support with docker-compose
- Windows monitor name detection via WMI (shows "LG ULTRAWIDE" etc.)
## Web UI Features:
- Device management (add, configure, remove WLED devices)
- Real-time status monitoring with FPS metrics
- Settings modal for device configuration
- Visual calibration GUI with edge testing
- Brightness slider per device
- Display selection with friendly monitor names
- Token-based authentication with login/logout
- Responsive button layout
## Calibration System:
- Support for any LED strip layout (clockwise/counterclockwise)
- 4 starting position options (corners)
- Per-edge LED count configuration
- Visual preview with starting position indicator
- Test buttons to light up individual edges
- Smart LED ordering based on start position and direction
## Home Assistant Integration:
- Custom HACS integration
- Switch entities for processing control
- Sensor entities for status and FPS
- Select entities for display selection
- Config flow for easy setup
- Auto-discovery of devices from server
## Technical Stack:
- Python 3.11+
- FastAPI + uvicorn
- mss (screen capture)
- httpx (async WLED client)
- Pydantic (validation)
- WMI (Windows monitor detection)
- Structlog (logging)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>