- Bulk selection mode: Ctrl+Click or toggle button to enter, Escape to exit
- Shift+Click for range select, bottom toolbar with SVG icon action buttons
- All CardSections wired with bulk actions: Delete everywhere,
Start/Stop for targets, Enable/Disable for automations
- Remove expand/collapse all buttons (no collapsible sections remain)
- Fix graph node color picker overlay persisting after outside click
- Add Icons section to frontend.md conventions
- Add trash2, listChecks, circleOff icons to icon system
- Backend: processing loop performance improvements (monotonic timestamps,
deque-based FPS tracking)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Settings modal split into 3 tabs: General, Backup, MQTT
- Log viewer moved to full-screen overlay with compact toolbar
- External URL setting: API endpoints + UI for configuring server domain
used in webhook/WS URLs instead of auto-detected local IP
- Sources tab tree restructured: Picture Source (Screen Capture/Static/
Processed sub-groups), Color Strip, Audio, Utility
- TreeNav extended to support nested groups (3-level tree)
- Audio tab split into Sources and Templates sub-tabs
- Fix audio template test: device picker now filters by engine type
(was showing WASAPI indices for sounddevice templates)
- Audio template test device picker disabled during active test
- Rename "Input Source" to "Source" in CSS test preview (en/ru/zh)
- Fix i18n: log filter/level items deferred to avoid stale t() calls
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Graph editor:
- Floating FPS tooltip on hover over running output_target nodes (300ms delay)
- Shows errors, uptime, and FPS sparkline seeded from server metrics history
- Tooltip positioned below node with fade-in/out animation
- Uses pointerover/pointerout with relatedTarget check to prevent flicker
- Fixed-width tooltip (200px) with monospace values to prevent layout shift
- Node titles show full names (removed truncate), no native SVG <title> tooltips
Documentation:
- Added duration/numeric formatting conventions to contexts/frontend.md
- Added node hover tooltip docs to contexts/graph-editor.md
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
New features:
- Override composite blend mode: per-pixel alpha from brightness
(black=transparent, bright=opaque). Ideal for API input over effects.
- API input test preview FPS chart uses shared createFpsSparkline
(same look as target card charts)
Fixes:
- Fix api_input source not surviving server restart: from_dict was
still passing removed led_count field to constructor
- Fix composite layer brightness/processing selectors not aligned:
labels get fixed width, selects fill remaining space
- Fix CSPT input selector showing in non-CSPT CSS test mode
- Fix test modal LED/FPS controls showing for api_input sources
- Server only sends test WS frames when api_input push_generation changes
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
API Input CSS rework:
- Remove led_count field from ApiInputColorStripSource (always auto-sizes)
- Add segment-based payload: solid, per_pixel, gradient modes
- Segments applied in order (last wins on overlap), auto-grow buffer
- Backward compatible: legacy {"colors": [...]} still works
- Pydantic validation: mode-specific field requirements
Test preview:
- Enable test preview button on api_input cards
- Hide LED/FPS controls for api_input (sender controls those)
- Show input source selector for all CSS tests (preselected)
- FPS sparkline chart using shared createFpsSparkline (same as target cards)
- Server only sends frames when push_generation changes (no idle frames)
HAOS integration:
- New light.py: ApiInputLight entity per api_input source (RGB + brightness)
- turn_on pushes solid segment, turn_off pushes fallback color
- Register wled_screen_controller.set_leds service for arbitrary segments
- New services.yaml with field definitions
- Coordinator: push_colors() and push_segments() methods
- Platform.LIGHT added to platforms list
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Key Colors test:
- New WS endpoint for live KC target test streaming (replaces REST polling)
- Auto-connect on lightbox open, auto-disconnect on close
- Uses same FPS/preview_width as CSS source test (no separate controls)
- Removed FPS selector, start/stop toggle, and updateAutoRefreshButton
Device cards:
- Fix full re-render on every poll caused by relative "Last seen" time in HTML
- Last seen label now patched in-place via data attribute (like FPS metrics)
- Remove overlay visualization button from LED target cards
Sync clocks:
- Fix card not updating start/stop icon: invalidate cache before reload
Other:
- Tab indicator respects bg-anim toggle (hidden when dynamic background off)
- Camera backend icon grid uses SVG icons instead of emoji
- Frontend context rule: no emoji in IconSelect items
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
UI fixes:
- Automation card badge moved to flex layout — title truncates, badge stays visible
- Automation condition pills max-width increased to 280px
- Dashboard crosslinks fixed: pass correct sub-tab key (led-targets not led)
- navigateToCard only skips data load when tab already has cards in DOM
- Badge gets white-space:nowrap + flex-shrink:0 to prevent wrapping
New features:
- formatCompact() for large frame/error counters (1.2M, 45.2K) with hover title
- Log filter and log level selects replaced with IconSelect grids
- OpenRGB devices now support software brightness control
OpenRGB improvements:
- Added brightness_control capability (uses software brightness fallback)
- Change-threshold dedup compares raw pixels before brightness scaling
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
All optional entity selectors now use the format "None (description)" with
i18n keys instead of hardcoded "—" or bare "None". Added common.none_no_cspt,
common.none_no_input, common.none_own_speed keys to all 3 locales. Updated
frontend context with the convention.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Backend:
- VideoCaptureSource dataclass with url, loop, playback_speed, start/end_time,
resolution_limit, clock_id, target_fps fields
- VideoCaptureStream: OpenCV decode thread with frame-accurate sync clock seeking,
loop, trim range, resolution downscale at decode time
- YouTube URL resolution via yt-dlp (auto-detects youtube.com, youtu.be, shorts)
- Thumbnail extraction from first frame (GET /picture-sources/{id}/thumbnail)
- Video test WS preview: streams JPEG frames with elapsed/frame_count metadata
- Run video_stream.start() in executor to avoid blocking event loop during
yt-dlp resolution
- Full CRUD via existing picture source API (stream_type: "video")
- Wired into LiveStreamManager for target streaming
Frontend:
- Video icon (film) in picture source type map and graph node subtypes
- Video tree nav node in Sources tab with CardSection
- Video fields in stream add/edit modal: URL, loop toggle, playback speed slider,
target FPS, start/end trim times, resolution limit
- Video card rendering with URL, FPS, loop, speed badges
- Clone data support for video sources
- i18n keys for video source in en/ru/zh
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Graph standalone features:
- Clone button on all entity nodes (copy icon, watches for new entity)
- Scene preset activation button (play icon, calls /activate API)
- Automation enable/disable via start/stop toggle (PUT enabled)
- Add missing entity types: sync_clock, scene_preset, pattern_template
- Fix edit/delete handlers for cspt, sync_clock
- CSPT added to test/preview button kinds
- Bulk delete with multi-select + Delete key confirmation
- Undo/redo framework with toolbar buttons (disabled when empty)
- Keyboard shortcuts help panel (? key, draggable, anchor-persisted)
- Enhanced search: type:device, tag:production filter syntax
- Tags passed through to all graph nodes for tag-based filtering
- Filter popover with grouped checkboxes replaces flat pill row
Touch device support:
- Pinch-to-zoom with 2-finger gesture tracking
- Double-tap zoom toggle (1.0x ↔ 1.8x)
- Multi-touch pointer tracking with pinch-to-pan
- Overlay buttons and port labels visible on selected (tapped) nodes
- Larger touch targets for ports (@media pointer: coarse)
- touch-action: none on SVG canvas
- 10px dead zone for touch vs 4px for mouse
Visual improvements:
- Port pin labels shown outside node on hover/select (outlined text)
- Hybrid active edge flow: thicker + glow + animated dots
- Test/preview icon changed to flask (matching card tabs)
- Clone icon scaled down to 60% for compact overlay buttons
- Monospace font for metric values (stable-width digits)
- Hide scrollbar on graph tab (html:has override)
Toolbar docking:
- 8-position dock system (4 corners + 4 side midpoints)
- Vertical layout when docked to left/right sides
- Dock position indicators shown during drag (dots with highlight)
- Snap animation on drop
- Persisted dock position in localStorage
Resize handling:
- View center preserved on fullscreen/window resize (ResizeObserver)
- All docked panels re-anchored on container resize
- Zoom inertia for wheel and toolbar +/- buttons
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Performance: cache getBoundingClientRect in card-glare and drag-drop,
build adjacency Maps for O(1) graph BFS, batch WebGL uniform uploads,
cache matchMedia/search text in card-sections, use Map in graph-layout.
Code quality: extract shared FPS chart factory (chart-utils.js) and
FilterListManager (filter-list.js), replace 14-way CSS editor dispatch
with type handler registry, move state to state.js, fix layer violation
in api.js, add i18n for hardcoded strings, sync 53 missing locale keys,
add HTTP error logging in DataCache.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Split Sources tab: raw/raw_templates, processed/proc_templates each get own panel
- Split Targets tab: led-devices, led-targets, kc-targets, kc-patterns each get own panel
- Remove graph local search — search button and / key open global command palette
- Add graphNavigateToNode for command palette → graph node navigation
- Add tree group expand/collapse animation (max-height + opacity transition)
- Make tree group headers visually distinct (smaller, uppercase, left border on children)
- Make CardSection collapse opt-in via collapsible flag (disabled by default)
- Move filter textbox next to section title (remove margin-left: auto)
- Fix notification bell button vertical centering in test preview
- Fix clipboard copy on non-HTTPS with execCommand fallback
- Add overlay toggle button on picture-based CSS cards
- Add CSPT to graph add-entity picker and global search
- Update all cross-link navigation paths for new panel keys
- Add i18n keys for new tree groups and search groups (en/ru/zh)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Convert graph editor add-entity menu to showTypePicker icon grid with SVG icons
- Add CSPT to graph add-entity picker and ALL_CACHES watcher
- Add graphNavigateToNode() — command palette navigates to graph node when graph tab active
- Add CSPT entities to global search palette results
- Add overlay toggle button on picture-based CSS cards (toggleCSSOverlay)
- Fix clipboard copy on non-HTTPS (LAN) with execCommand fallback for all copy functions
- Fix notification bell button vertical centering in test preview strip canvas
- Add overlay.toggle, search.group.cspt i18n keys (en/ru/zh)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Add Color Strip Processing Template (CSPT) entity: reusable filter chains
for 1D LED strip postprocessing (backend, storage, API, frontend CRUD)
- Add "processed" color strip source type that wraps another CSS source and
applies a CSPT filter chain (dataclass, stream, schema, modal, cards)
- Add Reverse filter for strip LED order reversal
- Add CSPT and processed CSS nodes/edges to visual graph editor
- Add CSPT test preview WS endpoint with input source selection
- Add device settings CSPT template selector (add + edit modals with hints)
- Use icon grids for palette quantization preset selector in filter lists
- Use EntitySelect for template references and test modal source selectors
- Fix filters.css_filter_template.desc missing localization
- Fix icon grid cell height inequality (grid-auto-rows: 1fr)
- Rename "Processed" subtab to "Processing Templates"
- Localize all new strings (en/ru/zh)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Remove csColorStrips CardSection from targets.js, add to streams.js
- Add color_strip sub-tab with tree nav entry between Picture and Audio
- Update navigateToCard refs in target cards and command palette
- Update tutorial steps: remove led-css from targets, add color_strip to sources
- Add i18n keys for streams.group.color_strip and tour.src.color_strip
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add entity type toggle pills and running/stopped filter to graph filter bar
- DataCache: return cached data if fresh, skip redundant fetches on page load
- Entity events: use force-fetch instead of invalidate+fetch to avoid stale gap
- Add no-cache middleware for static JS/CSS/JSON to prevent stale browser cache
- Reduces API calls on page load from ~70 to ~30
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Replace inline type selectors with pre-modal type picker grid for devices,
color strip sources, and value sources
- Add filterable search to icon grid when items > 9 (no auto-focus on touch)
- Show disabled (grayed-out) filtered items instead of hiding them
- Responsive grid columns (2-5 cols based on viewport width)
- Add "Select a port..." placeholder to serial port dropdown
- Update en/ru/zh locales with new keys
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add name/kind/subtype filter bar with keyboard shortcut (F key)
- Filtered-out nodes get dimmed styling, nearly invisible on minimap
- Add anchor-based positioning for minimap and toolbar (remembers
which corner element is closest to, maintains offset on resize)
- Fix minimap not movable after reload (_applyMinimapAnchor undefined)
- Fix ResizeObserver to use anchor system for both minimap and toolbar
- Add graph-editor.md context file and update frontend.md with graph sync notes
- Add filter i18n keys for en/ru/zh locales
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Move bg-anim canvas into graph container during fullscreen so dynamic background is visible
- Watch for new entity creation from graph add menu and auto-navigate to it after reload
- Position color picker at click coordinates instead of 0,0
- Replace test/preview play triangle with eye icon to distinguish from start/stop
- Always use port-aware bezier curves for edges instead of ELK routing
- Add fullscreen and add-entity buttons to toolbar with keyboard shortcuts (F11, +)
- Add confirmation dialog for relayout when manual positions exist
- Remove node body stroke, keep only color bar; add per-node color picker
- Clamp toolbar position on load to prevent off-screen drift
- Add graph tab to getting-started tutorial
- Add WASD/arrow spatial navigation, ESC reset, keyboard shortcuts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add visible typed ports on graph nodes (colored dots for each edge type)
- Route edges to specific port positions instead of node center
- Drag from output port to compatible input port to create/change connections
- Right-click edge context menu with Disconnect option
- Delete key detaches selected edge
- Mark nested edges (composite layers, zones) as non-editable with dotted style
- Add resolve_ref helper for empty-string sentinel to clear reference fields
- Apply resolve_ref across all storage stores for consistent detach support
- Add connection mapping module (graph-connections.js) with API field resolution
- Add i18n keys for connection operations (en/ru/zh)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Full-stack implementation of DMX output for stage lighting and LED controllers:
- DMXClient with Art-Net and sACN packet builders, multi-universe splitting
- DMXDeviceProvider with manual_led_count capability and URL parsing
- Device store, API schemas, routes wired with dmx_protocol/start_universe/start_channel
- Frontend: add/settings modals with DMX fields, IconSelect protocol picker
- Fix add device modal dirty check on type change (re-snapshot after switch)
- i18n keys for DMX in en/ru/zh locales
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
SVG-based node graph with ELK.js autolayout showing all 13 entity types
and their relationships. Features include:
- Pan/zoom canvas with bounds clamping and dead-zone click detection
- Interactive minimap with viewport rectangle, click-to-pan, drag-to-move,
and dual resize handles (bottom-left/bottom-right)
- Movable toolbar with drag handle and inline zoom percentage indicator
- Entity-type SVG icons from Lucide icon set with subtype-specific overrides
- Command palette search (/) with keyboard navigation and fly-to
- Node selection with upstream/downstream chain highlighting
- Double-click to zoom-to-card, edit/delete overlay on hover
- Legend panel, orphan node detection, running state indicators
- Full i18n support with languageChanged re-render
- Catmull-Rom-to-cubic bezier edge routing for smooth curves
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add FPS control (1-60, default 20) to test preview modal next to LED count
- Server accepts fps query param, controls frame send interval
- Single Apply icon button (✓) applies both LED count and FPS
- FPS control stays visible for picture sources (LED count hidden)
- Fix composite sub-stream consumer ID collision: use unique instance ID
to prevent old WebSocket release from killing new connection's streams
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Composite sources show per-layer strip canvases with composite result on top
- Server sends composite wire format with per-layer RGB data
- LED count is configurable via input field, persisted in localStorage
- Notification sources show a bell fire button on the strip preview
- Composite with notification layers shows per-layer fire buttons
- Fixed stale WS frame bug with generation counter and unique consumer IDs
- Modal width is now fixed at 700px to prevent layout jumps
- Target card composite layers now use same-height canvases
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New WebSocket endpoint streams real-time RGB frames from any CSS source.
Generic sources show a horizontal LED strip canvas. Picture sources show
a rectangle with per-edge canvases matching the calibration layout.
Server computes exact output indices per edge (offset + reverse + CW/CCW)
so the frontend renders edges in correct visual orientation.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace plain dropdowns with visual icon grids:
- Animation type (static/gradient CSS sources): icons for each effect
- WLED target protocol: DDP vs HTTP with descriptions
Add i18n keys for protocol options in all 3 locales.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Three blurred color blobs (green, blue, purple) slowly drift behind
the UI for atmosphere. Toggled via cloud icon in header, persisted
in localStorage, off by default. Works with both dark and light themes.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adds a refresh icon button on each device card that triggers an immediate
health check via POST /devices/{id}/ping, showing online status with
latency or offline result as a toast notification.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Show full-screen overlay with spinner when server is unreachable,
with periodic health checks that auto-hide on reconnect.
Add Gitea Actions workflow for auto-deploy on release tags.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add optional brightness_source_id per composite layer using ValueStreamManager
- Use EntitySelect for composite layer source and brightness dropdowns
- Use IconSelect for composite blend mode and notification filter mode
- Add i18n keys for blend mode and filter mode descriptions (en/ru/zh)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Bell icon button on notification source cards triggers POST /notify
- Shows success/warning/error toast based on response
- Fix header shifting when sticky by moving it outside .container
- i18n keys added for en, ru, zh
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add TreeNav component that groups related entity types into a
collapsible hierarchy for Targets and Sources tabs. Targets tree
shows section-level leaves (Devices, Color Strips, LED Targets,
KC Targets, Pattern Templates) with scroll-to-section on click.
Sources tree groups into Picture, Audio, and Utility categories.
Also fixes missing csAudioTemplates in stream section expand/collapse.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New value source that outputs brightness (0-1) based on the daylight
color LUT, computing BT.601 luminance from the simulated sky color.
Supports real-time wall-clock mode or configurable simulation speed.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Full-stack implementation of two new color strip source types:
- Daylight: simulates day/night color cycle with real-time or speed-based mode, latitude support
- Candlelight: multi-candle fire simulation with Gaussian falloff, layered-sine flicker, warm color shift
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add `tags: List[str]` field to all 13 entity types (devices, output targets,
CSS sources, picture sources, audio sources, value sources, sync clocks,
automations, scene presets, capture/audio/PP/pattern templates)
- Update all stores, schemas, and route handlers for tag CRUD
- Add GET /api/v1/tags endpoint aggregating unique tags across all stores
- Create TagInput component with chip display, autocomplete dropdown,
keyboard navigation, and API-backed suggestions
- Display tag chips on all entity cards (searchable via existing text filter)
- Add tag input to all 14 editor modals with dirty check support
- Add CSS styles and i18n keys (en/ru/zh) for tag UI
- Also includes code review fixes: thread safety, perf, store dedup
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Portal IconSelect popups to document.body with position:fixed to prevent
clipping by modal overflow-y:auto
- Replace custom scene selectors in automation editor with EntitySelect
command-palette pickers (main scene + fallback scene)
- Add IconSelect grid for automation deactivation mode (none/revert/fallback)
- Add IconSelect grid for automation condition type and match type
- Replace mapped zone source dropdowns with EntitySelect pickers
- Replace scene target selector with EntityPalette.pick() pattern
- Remove effect palette preview bar from CSS editor
- Remove sensitivity badge from audio color strip source cards
- Clean up unused scene-selector CSS and scene-target-add-row CSS
- Add locale keys for all new UI elements across en/ru/zh
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Automation editor:
- IconSelect grid for condition logic (OR/AND) with descriptions
KC target editor:
- IconSelect for color mode (average/median/dominant) with SVG previews
- EntitySelect palette for picture source, pattern template, brightness source
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Filter type picker: IconSelect with 3-column grid, auto-add on select, removed redundant + button
- Audio mode picker: IconSelect with SVG visualizations for RMS/Peak/Beat
- Capture engine grid: added per-engine icons and localized descriptions
- Fixed scroll flash during icon grid open animation (settled class after transitionend)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace plain filter type dropdown with icon grid showing each filter
with its icon and description. Selecting a filter immediately adds it
to the template (no separate "+" click needed).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
FPS chart stays always visible; timing, frames, keepalive, errors, and
uptime are collapsed behind an animated toggle. Error warning icon
appears next to target name when errors_count > 0. Uses CSS grid
0fr→1fr transition for smooth expand/collapse animation.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace plain <select> dropdowns with a searchable command palette modal
for 16 entity selectors across 6 editors (targets, streams, CSS sources,
value sources, audio sources, pattern templates). Unified EntityPalette
singleton + EntitySelect wrapper in core/entity-palette.js.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Value source type (5 types, static icons)
- Device type (7 types, new wifi/usb icon paths + device icon map)
- Capture engine (dynamic from API, uses getEngineIcon)
- Audio engine (dynamic from API, new getAudioEngineIcon)
- Add i18n description keys for value source and device types
- Fix trigger button styling to match native input height
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replaces the plain <select> dropdown with a visual grid popup showing
icon, label, and description for each source type. The IconSelect
component is generic and reusable for other type selectors.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Extract shared process picker module (core/process-picker.js) used by
both automation conditions and notification CSS app filter
- Remove led_count property from notification CSS source (backend + frontend)
- Replace comma-separated app filter with newline-separated textarea + browse
- Inline color cycle add button (+) into the color row
- Fix notification app color layout to horizontal rows
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New source_type "notification" fires one-shot visual effects (flash, pulse, sweep)
triggered via POST webhook. Designed as a composite layer for overlay on persistent
sources. Includes app color mapping, whitelist/blacklist filtering, and auto-sizing.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>