Commit Graph

102 Commits

Author SHA1 Message Date
304fa24389 Comprehensive WebUI review: 41 UX/feature/CSS improvements
Safety & Correctness:
- Add confirmation dialogs to Stop All, turnOffDevice
- i18n confirm dialog (title, yes, no buttons)
- Fix duplicate tutorial-overlay ID
- Define missing CSS variables (--radius, --text-primary, --hover-bg, --input-bg)
- Fix toast z-index conflict with confirm dialog (2500 → 3000)

UX Consistency:
- Add backdrop-close to test modals
- Add device clone feature (only entity without it)
- Add sync clocks to command palette
- Replace 20+ hardcoded accent colors with CSS vars/color-mix()
- Remove dead .badge duplicate from components.css
- Make calibration elements keyboard-accessible (div → button)
- Add aria-labels to color picker swatches
- Fix pattern canvas mobile horizontal scroll
- Fix graph editor mobile bottom clipping

Polish:
- Add empty-state messages to all CardSection instances
- Convert 21 px font-sizes to rem
- Add scroll-behavior: smooth with reduced-motion override
- Add @media print styles
- Add :focus-visible to 4 missing interactive elements
- Fix settings modal close label (Cancel → Close)
- Fix api-key submit button i18n

New Features:
- Command palette actions: start/stop targets, activate scenes, enable/disable
- Bulk start/stop API endpoints (POST /output-targets/bulk/start|stop)
- OS notification history viewer modal
- Scene "used by" automation reference count on cards
- Clock elapsed time display on Streams tab cards
- Device "last seen" relative timestamp on cards
- Audio device refresh button in edit modal
- Composite layer drag-to-reorder
- MQTT settings panel (broker config with JSON persistence)
- WebSocket log viewer with level filtering and ring buffer
- Runtime log-level adjustment (GET/PUT endpoints + settings UI)
- Animated value source waveform canvas preview
- Gradient custom preset save/delete (localStorage)
- API key read-only display in settings
- Backup metadata (file size, auto/manual badges)
- Server restart button with confirm + overlay
- Partial config export/import per entity type
- Progressive disclosure in target editor (Advanced section)

CSS Architecture:
- Define radius scale tokens (--radius-sm/md/lg/pill)
- Scope .cs-filter selectors to remove 7 !important overrides
- Consolidate duplicate toggle switch (filter-list → settings-toggle)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 18:46:38 +03:00
0bb4d7c3aa Add video picture source: file, URL, YouTube, sync clock, trim, test preview
Backend:
- VideoCaptureSource dataclass with url, loop, playback_speed, start/end_time,
  resolution_limit, clock_id, target_fps fields
- VideoCaptureStream: OpenCV decode thread with frame-accurate sync clock seeking,
  loop, trim range, resolution downscale at decode time
- YouTube URL resolution via yt-dlp (auto-detects youtube.com, youtu.be, shorts)
- Thumbnail extraction from first frame (GET /picture-sources/{id}/thumbnail)
- Video test WS preview: streams JPEG frames with elapsed/frame_count metadata
- Run video_stream.start() in executor to avoid blocking event loop during
  yt-dlp resolution
- Full CRUD via existing picture source API (stream_type: "video")
- Wired into LiveStreamManager for target streaming

Frontend:
- Video icon (film) in picture source type map and graph node subtypes
- Video tree nav node in Sources tab with CardSection
- Video fields in stream add/edit modal: URL, loop toggle, playback speed slider,
  target FPS, start/end trim times, resolution limit
- Video card rendering with URL, FPS, loop, speed badges
- Clone data support for video sources
- i18n keys for video source in en/ru/zh

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 23:48:43 +03:00
014b4175b9 Add transient preview WS endpoint and test button in CSS editor modal
- Add /color-strip-sources/preview/ws endpoint for ad-hoc source preview
  without saving (accepts full config JSON, streams RGB frames)
- Add test preview button (flask icon) to CSS editor modal footer
- For self-contained types (static, gradient, color_cycle, effect, daylight,
  candlelight), always previews current form values via transient WS
- For non-previewable types, falls back to saved source test endpoint
- Fix route ordering: preview/ws registered before {source_id}/ws
- Fix css-test-led-control label alignment (display: inline globally)
- Add gradient onChange callback for future live-update support
- Add i18n keys for preview (en/ru/zh)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 14:49:22 +03:00
294d704eb0 Add CSPT entity, processed CSS source type, reverse filter, and UI improvements
- Add Color Strip Processing Template (CSPT) entity: reusable filter chains
  for 1D LED strip postprocessing (backend, storage, API, frontend CRUD)
- Add "processed" color strip source type that wraps another CSS source and
  applies a CSPT filter chain (dataclass, stream, schema, modal, cards)
- Add Reverse filter for strip LED order reversal
- Add CSPT and processed CSS nodes/edges to visual graph editor
- Add CSPT test preview WS endpoint with input source selection
- Add device settings CSPT template selector (add + edit modals with hints)
- Use icon grids for palette quantization preset selector in filter lists
- Use EntitySelect for template references and test modal source selectors
- Fix filters.css_filter_template.desc missing localization
- Fix icon grid cell height inequality (grid-auto-rows: 1fr)
- Rename "Processed" subtab to "Processing Templates"
- Localize all new strings (en/ru/zh)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 02:16:59 +03:00
7e78323c9c Add LED axis ticks and calibration labels to color strip test preview
- Add horizontal axis with tick marks and LED index labels below strip
  and composite preview canvases (first/last labels edge-aligned)
- Show actual/calibration LED count label on picture-based composite
  layers (e.g. "25/934")
- Display warning icon in orange when LED counts don't match
- Send is_picture and calibration_led_count in composite layer_infos

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-14 22:47:22 +03:00
49c2a63d68 Bundle frontend with esbuild, serve fonts offline, fix dashboard
- Add esbuild bundling: JS (IIFE, minified, sourcemapped) and CSS into
  single dist/ files, replacing 15+ individual CSS links and CDN scripts
- Bundle Chart.js and ELK.js from npm instead of CDN (fully offline)
- Serve DM Sans and Orbitron fonts locally from static/fonts/
- Fix dashboard automation card stretching full width (max-width: 500px)
- Fix time_of_day condition not localized in automation cards
- Add Chrome browser tools context file for MCP testing workflow
- Update frontend context with bundling docs and Chrome tools reference

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-14 22:20:20 +03:00
a922c6e052 Add type picker for entity creation, icon grid filter, and serial port placeholder
- Replace inline type selectors with pre-modal type picker grid for devices,
  color strip sources, and value sources
- Add filterable search to icon grid when items > 9 (no auto-focus on touch)
- Show disabled (grayed-out) filtered items instead of hiding them
- Responsive grid columns (2-5 cols based on viewport width)
- Add "Select a port..." placeholder to serial port dropdown
- Update en/ru/zh locales with new keys

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-14 21:44:26 +03:00
272cb69247 Add 6 new device providers, IconSelect grids, and UI fixes
New device providers: ESP-NOW, Philips Hue, USB HID, SPI Direct,
Razer Chroma SDK, and SteelSeries GameSense — each with client,
provider, full backend registration, schemas, routes, and frontend
support including discovery, form fields, and i18n.

Add IconSelect grids for SPI LED chipset selector and GameSense
peripheral type selector with new Lucide icons (cpu, keyboard,
mouse, headphones).

Replace emoji graph overlay buttons (eye, bell) with proper SVG
path icons for consistent cross-platform rendering.

Fix connection overlay causing horizontal scroll by adding
overflow: hidden.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-14 20:32:28 +03:00
ff24ec95e6 Add Art-Net / sACN (E1.31) DMX device support
Full-stack implementation of DMX output for stage lighting and LED controllers:
- DMXClient with Art-Net and sACN packet builders, multi-universe splitting
- DMXDeviceProvider with manual_led_count capability and URL parsing
- Device store, API schemas, routes wired with dmx_protocol/start_universe/start_channel
- Frontend: add/settings modals with DMX fields, IconSelect protocol picker
- Fix add device modal dirty check on type change (re-snapshot after switch)
- i18n keys for DMX in en/ru/zh locales

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 16:46:40 +03:00
bd7a315c2c Add visual graph editor for entity interconnections
SVG-based node graph with ELK.js autolayout showing all 13 entity types
and their relationships. Features include:

- Pan/zoom canvas with bounds clamping and dead-zone click detection
- Interactive minimap with viewport rectangle, click-to-pan, drag-to-move,
  and dual resize handles (bottom-left/bottom-right)
- Movable toolbar with drag handle and inline zoom percentage indicator
- Entity-type SVG icons from Lucide icon set with subtype-specific overrides
- Command palette search (/) with keyboard navigation and fly-to
- Node selection with upstream/downstream chain highlighting
- Double-click to zoom-to-card, edit/delete overlay on hover
- Legend panel, orphan node detection, running state indicators
- Full i18n support with languageChanged re-render
- Catmull-Rom-to-cubic bezier edge routing for smooth curves

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 15:01:47 +03:00
561229a7fe Add configurable FPS to test preview and fix composite stream release race
- Add FPS control (1-60, default 20) to test preview modal next to LED count
- Server accepts fps query param, controls frame send interval
- Single Apply icon button (✓) applies both LED count and FPS
- FPS control stays visible for picture sources (LED count hidden)
- Fix composite sub-stream consumer ID collision: use unique instance ID
  to prevent old WebSocket release from killing new connection's streams

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 02:04:09 +03:00
568a992a4e Enhance CSS test preview with live capture, brightness display, and UX fixes
- Stream live JPEG frames from picture sources into the test preview rectangle
- Add composite layer brightness display via value source streaming
- Fix missing id on css-test-rect-screen element that prevented frame display
- Preload images before swapping to eliminate flicker on frame updates
- Increase preview resolution to 480x360 and add subtle outline
- Prevent auto-focus on name field in modals on touch devices (desktopFocus)
- Fix performance chart padding, color picker clipping, and subtitle offset
- Add calibration-style ticks and source name/LED count to rectangle preview

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 01:31:37 +03:00
97db63824e Add composite layer preview, configurable LED count, and notification fire button to CSS test modal
- Composite sources show per-layer strip canvases with composite result on top
- Server sends composite wire format with per-layer RGB data
- LED count is configurable via input field, persisted in localStorage
- Notification sources show a bell fire button on the strip preview
- Composite with notification layers shows per-layer fire buttons
- Fixed stale WS frame bug with generation counter and unique consumer IDs
- Modal width is now fixed at 700px to prevent layout jumps
- Target card composite layers now use same-height canvases

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 20:17:54 +03:00
f2162133a8 Fix rectangle preview canvas overflow for large LED counts
Wrap edge canvases in container divs with position:relative + overflow:hidden,
and absolutely-position the canvases inside. This prevents canvas intrinsic
pixel dimensions from overriding CSS grid cell sizing.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 19:25:36 +03:00
bebdfcf319 Add test preview for color strip sources with LED strip and rectangle views
New WebSocket endpoint streams real-time RGB frames from any CSS source.
Generic sources show a horizontal LED strip canvas. Picture sources show
a rectangle with per-edge canvases matching the calibration layout.

Server computes exact output indices per edge (offset + reverse + CW/CCW)
so the frontend renders edges in correct visual orientation.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 19:18:36 +03:00
0e270685e8 Remove collapsible section header from animation type selector
Animation section only has one field, so flatten it to a simple
form group with label instead of a details/summary wrapper.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:21:25 +03:00
9b0dcdb794 Use DM Sans as the base UI font
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 12:27:18 +03:00
b62f8b8eaa Enhance app title with Orbitron font, gradient shimmer, and text stroke
Load Orbitron from Google Fonts for the h1 title and version badge.
Add animated gradient shimmer sweep and accent-colored text outline.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 11:51:09 +03:00
4db7cd2d27 Replace blob background with floating particle field
Canvas-based particle system with 60 glowing dots drifting upward,
tinted with the accent color. Eliminates the gradient banding issue
from the previous CSS blur approach. Renders at native resolution
with radial gradients for perfectly smooth glow.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 11:27:49 +03:00
ff7b595032 Add cursor-tracking card glare and accent-linked background blobs
- Subtle radial glare follows cursor over card/template-card elements
  using a single document-level mousemove listener (event delegation)
- Ambient background blob colors now derive from the selected accent
  color with hue-shifted variants
- Glare intensity kept very subtle (3.5% dark / 12% light theme)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 11:13:55 +03:00
40ea2e3b99 Add optional ambient animated background with toggle
Three blurred color blobs (green, blue, purple) slowly drift behind
the UI for atmosphere. Toggled via cloud icon in header, persisted
in localStorage, off by default. Works with both dark and light themes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 11:06:56 +03:00
bf910204a9 Fix UI review issues: accessibility, i18n, duplicate IDs, URL overflow
- Rename duplicate id="settings-error" to "device-settings-error"
- Add missing i18n key value_source.scene_sensitivity.hint (en/ru/zh)
- Add accessible label to password-toggle and Stop All buttons
- Add aria-hidden toggle on connection overlay
- Fix static image URL overflow with ellipsis truncation

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 14:37:56 +03:00
99d8c4b8fb Add connection overlay and Gitea CI/CD workflow
Show full-screen overlay with spinner when server is unreachable,
with periodic health checks that auto-hide on reconnect.
Add Gitea Actions workflow for auto-deploy on release tags.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 11:07:13 +03:00
2d847beefa Fix header position shift when becoming sticky
Move header outside .container so it spans full viewport width
with its own padding, eliminating layout shift on scroll.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 19:49:00 +03:00
6349e91e0f Sticky header with centered tabs, scroll-spy, and full-width layout
- Move tab bar into header (centered between title and toolbar)
- Make entire header sticky with border-bottom separator
- Remove container max-width for full-width layout
- Add scroll-spy: tree sidebar tracks visible section on scroll
- Remember scroll position per tab when switching
- Remove sticky section headers, use scroll-margin-top instead
- Update sticky offsets to use --sticky-top CSS variable

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 15:29:37 +03:00
b0a769b781 Move tags input under name field in all entity editor modals
Remove the separate tags form-group (label, hint toggle, hint text)
from all 14 editor modals and place the tags container directly
below the name input for a cleaner, more compact layout.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 12:15:46 +03:00
1559440a21 Add scroll-to-top button
Fixed button in bottom-right corner appears after scrolling 300px,
fades in with slide-up animation, smooth-scrolls to page top on click.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 12:06:08 +03:00
3915573514 Replace flat sub-tab bars with tree sidebar navigation
Add TreeNav component that groups related entity types into a
collapsible hierarchy for Targets and Sources tabs. Targets tree
shows section-level leaves (Devices, Color Strips, LED Targets,
KC Targets, Pattern Templates) with scroll-to-section on click.
Sources tree groups into Picture, Audio, and Utility categories.

Also fixes missing csAudioTemplates in stream section expand/collapse.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 12:03:31 +03:00
ee40d99067 Add Daylight Cycle value source type
New value source that outputs brightness (0-1) based on the daylight
color LUT, computing BT.601 luminance from the simulated sky color.
Supports real-time wall-clock mode or configurable simulation speed.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 11:27:36 +03:00
37c80f01af Add Daylight Cycle and Candlelight CSS source types
Full-stack implementation of two new color strip source types:
- Daylight: simulates day/night color cycle with real-time or speed-based mode, latitude support
- Candlelight: multi-candle fire simulation with Gaussian falloff, layered-sine flicker, warm color shift

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 11:07:30 +03:00
30fa107ef7 Add tags to all entity types with chip-based input and autocomplete
- Add `tags: List[str]` field to all 13 entity types (devices, output targets,
  CSS sources, picture sources, audio sources, value sources, sync clocks,
  automations, scene presets, capture/audio/PP/pattern templates)
- Update all stores, schemas, and route handlers for tag CRUD
- Add GET /api/v1/tags endpoint aggregating unique tags across all stores
- Create TagInput component with chip display, autocomplete dropdown,
  keyboard navigation, and API-backed suggestions
- Display tag chips on all entity cards (searchable via existing text filter)
- Add tag input to all 14 editor modals with dirty check support
- Add CSS styles and i18n keys (en/ru/zh) for tag UI
- Also includes code review fixes: thread safety, perf, store dedup

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 22:20:19 +03:00
2712c6682e Add EntitySelect/IconSelect UI improvements across modals
- Portal IconSelect popups to document.body with position:fixed to prevent
  clipping by modal overflow-y:auto
- Replace custom scene selectors in automation editor with EntitySelect
  command-palette pickers (main scene + fallback scene)
- Add IconSelect grid for automation deactivation mode (none/revert/fallback)
- Add IconSelect grid for automation condition type and match type
- Replace mapped zone source dropdowns with EntitySelect pickers
- Replace scene target selector with EntityPalette.pick() pattern
- Remove effect palette preview bar from CSS editor
- Remove sensitivity badge from audio color strip source cards
- Clean up unused scene-selector CSS and scene-target-add-row CSS
- Add locale keys for all new UI elements across en/ru/zh

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 16:00:30 +03:00
0984a3b639 Add IconSelect for filter types, audio modes, engine descriptions; fix scroll flash
- Filter type picker: IconSelect with 3-column grid, auto-add on select, removed redundant + button
- Audio mode picker: IconSelect with SVG visualizations for RMS/Peak/Beat
- Capture engine grid: added per-engine icons and localized descriptions
- Fixed scroll flash during icon grid open animation (settled class after transitionend)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 01:01:49 +03:00
d6bda9afed Unify process picker, improve notification CSS editor, remove notification led_count
- Extract shared process picker module (core/process-picker.js) used by
  both automation conditions and notification CSS app filter
- Remove led_count property from notification CSS source (backend + frontend)
- Replace comma-separated app filter with newline-separated textarea + browse
- Inline color cycle add button (+) into the color row
- Fix notification app color layout to horizontal rows

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 22:58:36 +03:00
de04872fdc Add notification reactive color strip source with webhook trigger
New source_type "notification" fires one-shot visual effects (flash, pulse, sweep)
triggered via POST webhook. Designed as a composite layer for overlay on persistent
sources. Includes app color mapping, whitelist/blacklist filtering, and auto-sizing.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 21:10:32 +03:00
fddbd771f2 Replace auto-start with startup automation, add card colors to dashboard
- Add `startup` automation condition type that activates on server boot,
  replacing the per-target `auto_start` flag
- Remove `auto_start` field from targets, scene snapshots, and all API layers
- Remove auto-start UI section and star buttons from dashboard and target cards
- Remove `color` field from scene presets (backend, API, modal, frontend)
- Add card color support to scene preset cards (color picker + border style)
- Show localStorage-backed card colors on all dashboard cards (targets,
  automations, sync clocks, scene presets)
- Fix card color picker updating wrong card when duplicate data attributes
  exist by using closest() from picker wrapper instead of global querySelector
- Add sync clocks step to Sources tab tutorial
- Bump SW cache v9 → v10

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-02 01:09:27 +03:00
39e41dfce7 Remove per-source speed, fix device dirty check, and add frontend caching
Speed is now exclusively controlled via sync clocks — CSS sources no longer
carry their own speed/cycle_speed fields. Streams default to 1.0× when no
clock is assigned. Also fixes false-positive dirty check on the device
settings modal (array reference comparison) and converts several frontend
modules to use DataCache for consistent API response caching.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 22:07:54 +03:00
aa1e4a6afc Add sync clock entity for synchronized animation timing
Introduces Synchronization Clocks — shared, controllable time bases
that CSS sources can optionally reference for synchronized animation.

Backend:
- New SyncClock dataclass, JSON store, Pydantic schemas, REST API
- Runtime clock with thread-safe pause/resume/reset and speed control
- Ref-counted runtime pool with eager creation for API control
- clock_id field on all ColorStripSource types
- Stream integration: clock time/speed replaces source-local values
- Paused clock skips rendering (saves CPU + stops frame pushes)
- Included in backup/restore via STORE_MAP

Frontend:
- Sync Clocks tab in Streams section with cards and controls
- Clock dropdown in CSS editor (hidden speed slider when clock set)
- Clock crosslink badge on CSS source cards (replaces speed badge)
- Targets tab uses DataCache for picture/audio sources and sync clocks

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 21:46:55 +03:00
52ee4bdeb6 Add OpenRGB per-zone LED control with separate/combined modes and zone preview
- Zone picker UI in device add/settings modals with per-zone checkbox selection
- Combined mode: pixels distributed sequentially across zones
- Separate mode: full effect resampled independently to each zone via linear interpolation
- Per-zone LED preview in target cards: one canvas strip per zone with hover overlay labels
- Zone badges on device cards enriched with actual LED counts from OpenRGB API
- Fix stale led_count by using device_led_count discovered at connect time

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 20:35:51 +03:00
ddfa7637d6 Speed up camera source modal with cached enumeration and instant open
Cache camera enumeration results for 30s and limit probe range using
WMI camera count on Windows. Open source modal instantly with a loading
spinner while dropdowns are populated asynchronously.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 13:35:26 +03:00
9ee6dcf94a Add PWA support and mobile responsive layout
- PWA manifest, service worker (stale-while-revalidate for static assets,
  network-only for API), and app icons for installability
- Root-scoped /manifest.json and /sw.js routes in FastAPI
- New mobile.css with responsive breakpoints at 768/600/400px:
  fixed bottom tab bar on phones, single-column cards, full-screen modals,
  compact header toolbar, touch-friendly targets
- Fix modal-content-wide min-width overflow on small screens
- Update README with Camera, OpenRGB, and PWA features

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 13:20:21 +03:00
8fe9c6489b Add camera/webcam capture engine with engine-aware display picker
- New CameraEngine using OpenCV VideoCapture for webcam capture
- HAS_OWN_DISPLAYS class attribute on CaptureEngine base to distinguish
  engines with their own device lists from desktop monitor engines
- Display picker renders device list for cameras/scrcpy, spatial layout
  for desktop monitors
- Engine-aware display label formatting (camera name vs monitor index)
- Stream modal properly loads engine-specific displays on template change,
  edit, and clone
- Camera backend config rendered as dropdown (auto/dshow/msmf/v4l2)
- Remove offline label from device cards (healthcheck indicator suffices)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 12:46:28 +03:00
b9ec509f56 Add OpenRGB device support for PC peripheral ambient lighting
New device type enabling control of keyboards, mice, RAM, GPU, and fans
via the OpenRGB SDK server (TCP port 6742). Includes auto-discovery,
health monitoring, state snapshot/restore, and fast synchronous pixel
send with brightness scaling. Also updates TODO.md with complexity notes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 11:30:02 +03:00
fa81d6a608 Add WebSocket device type, capability-driven settings, hide filter on collapse
- New WS device type: broadcaster singleton + LEDClient that sends binary
  frames to connected WebSocket clients during processing
- FastAPI WS endpoint at /api/v1/devices/{device_id}/ws with token auth
- Frontend: add/edit WS devices, connection URL with copy button in settings
- Add health_check and auto_restore capabilities to WLED and Serial providers;
  hide health interval and auto-restore toggle for devices without them
- Skip health check loop for virtual devices (Mock, MQTT, WS) — set always-online
- Copy buttons and labels for API CSS push endpoints (REST POST / WebSocket)
- Hide mock:// and ws:// URLs in target device dropdown
- Hide filter textbox when card section is collapsed (cs-collapsed CSS class)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 20:55:09 +03:00
175a2c6c10 Fix SVG markup in select options, add missing name placeholders
Remove SVG icon function calls from <option> textContent — native
select elements render markup as literal text. Capture template options
now show "name (engine_type)", source options show just the name.

Add i18n placeholders to automation and scene editor name inputs.
Rename HAOS Scenes device from "{server_name} Scenes" to "Scenes".

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 20:08:06 +03:00
ff4e7f8adb Simplify scenes to capture only target state, add target selector
- Remove DeviceBrightnessSnapshot and AutomationSnapshot from scene data model
- Simplify capture_current_snapshot and apply_scene_state to targets only
- Remove device/automation dependencies from scene preset API routes
- Add target selector (combobox + add/remove) to scene capture modal
- Fix stale profiles reference bug in scene_preset_store recapture
- Update automation engine call sites for simplified scene functions
- Sync scene presets cache between automations and scene-presets modules

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 18:55:11 +03:00
39b31aec34 Move Scenes into Automations tab, smaller Capture button, scene crosslinks
- Merge Scenes tab into Automations tab as a second CardSection below automations
- Make dashboard Capture button match Stop All sizing
- Dashboard scene cards navigate to automations tab on click (crosslink)
- Add scene steps to automations tutorial
- Fix tour.tgt.devices to say "LED controllers" instead of "WLED controllers"
- Update command palette and navigation for new scene location

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 18:16:21 +03:00
21248e2dc9 Rename profiles to automations across backend and frontend
Rename the "profiles" entity to "automations" throughout the entire
codebase for clarity. Updates Python models, storage, API routes/schemas,
engine, frontend JS modules, HTML templates, CSS classes, i18n keys
(en/ru/zh), dashboard, tutorials, and command palette.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 18:01:39 +03:00
da3e53e1f1 Replace profile targets with scene activation and searchable scene selector
Profiles now activate scene presets instead of individual targets, with
configurable deactivation behavior (none/revert/fallback scene). The
target checklist UI is replaced by a searchable combobox for scene
selection that scales well with many scenes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 17:29:02 +03:00
2e747b5ece Add profile conditions, scene presets, MQTT integration, and Scenes tab
Feature 1 — Profile Conditions: time-of-day, system idle (Win32
GetLastInputInfo), and display state (GUID_CONSOLE_DISPLAY_STATE)
condition types for automatic profile activation.

Feature 2 — Scene Presets: snapshot/restore system that captures target
running states, device brightness, and profile enables. Server-side
capture with 5-step activation order. Dedicated Scenes tab with
CardSection-based card grid, command palette integration, and dashboard
quick-activate section.

Feature 3 — MQTT Integration: MQTTService singleton with aiomqtt,
MQTTLEDClient device provider for pixel output, MQTT profile condition
type with topic/payload matching, and frontend support for MQTT device
type and condition editor.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 16:57:42 +03:00