- Change /api/v1/system/performance from async def to def so FastAPI
runs the blocking psutil + NVML GPU queries in a thread pool instead
of freezing the event loop (polled every 2s by dashboard)
- Batch profile engine's 3 separate run_in_executor detection calls
into a single _detect_all_sync() call, reducing event loop wake-ups
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- color_cycle is now a top-level source type (alongside picture/static/gradient)
with a configurable color list and cycle_speed; defaults to full rainbow spectrum
- ColorCycleColorStripSource + ColorCycleColorStripStream: smooth 30 fps interpolation
between user-defined colors, one full cycle every 20s at speed=1.0
- Removed color_cycle animation sub-type from StaticColorStripStream
- Color cycle editor: compact horizontal swatch layout, proper module-scope fix
(colorCycleAdd/Remove now exposed on window, DOM-synced before mutations)
- Animation enabled + Frame interpolation checkboxes use toggle-switch style
- Removed Potential FPS metric from targets and KC targets metric grids
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Introduces a new 'static' source type that fills all device LEDs with a
single constant RGB color — no screen capture or processing required.
- StaticColorStripSource storage model (color + led_count=0 auto-size)
- StaticColorStripStream: no background thread, configure() sizes to device
LED count at processor start; hot-updates preserve runtime size
- ColorStripStreamManager dispatches static sources (no LiveStream needed)
- WledTargetProcessor calls stream.configure(device_led_count) on start
- API schemas/routes: source_type Literal["picture","static"]; color field;
overlay/calibration-test endpoints return 400 for static
- Frontend: type selector modal, color picker, type-aware card rendering
(🎨 icon + color swatch), LED count field hidden for static type
- Locale keys: color_strip.type, color_strip.static_color (en + ru)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Target overlay works without active processing: route pre-loads calibration
and display info from the CSS store, passes to processor as fallback
- Fix server crash on repeated overlay: replace per-window tk.Tk() with single
persistent hidden root; each overlay is a Toplevel child dispatched via
root.after() — eliminates Tcl interpreter crashes on Windows
- Fix edge test colors not lighting up: always call set_test_mode regardless
of processing state (was guarded by 'not proc.is_running'); pass calibration
so _send_test_pixels knows which LEDs map to which edges
- Fix device reset on overlay stop: keep idle serial client cached after
clearing test mode; start_processing() already closes it before connecting
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add explicit led_count to PictureColorStripSource (0 = auto from calibration)
- Stream pads with black or truncates to match led_count exactly
- Calibration dialog: show led_count input above visual editor in CSS mode
- Calibration dialog: pre-populate led_count with effective count (cal sum) when stored value is 0
- Calibration dialog: sync preview label live as led_count input changes
- CSS editor: group brightness/saturation/gamma into collapsible "Color Corrections" section
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Extracts color processing and calibration out of WledPictureTarget into a
new PictureColorStripSource entity, enabling multiple LED targets to share
one capture/processing pipeline.
New entities & processing:
- storage/color_strip_source.py: ColorStripSource + PictureColorStripSource models
- storage/color_strip_store.py: JSON-backed CRUD store (prefix css_)
- core/processing/color_strip_stream.py: ColorStripStream ABC + PictureColorStripStream (runs border-extract → map → smooth → brightness/sat/gamma in background thread)
- core/processing/color_strip_stream_manager.py: ref-counted shared stream manager
Modified storage/processing:
- WledPictureTarget simplified to device_id + color_strip_source_id + standby_interval + state_check_interval
- Device model: calibration field removed
- WledTargetProcessor: acquires ColorStripStream from manager instead of running its own pipeline
- ProcessorManager: wires ColorStripStreamManager into TargetContext
API layer:
- New routes: GET/POST/PUT/DELETE /api/v1/color-strip-sources, PUT calibration/test
- Removed calibration endpoints from /devices
- Updated /picture-targets CRUD for new target structure
Frontend:
- New color-strips.js module with CSS editor modal and card rendering
- Calibration modal extended with CSS mode (css-id hidden field + device picker)
- targets.js: Color Strip Sources section added to LED tab; target editor/card updated
- app.js: imports and window globals for CSS + showCSSCalibration
- en.json / ru.json: color_strip.* and targets.section.color_strips keys added
Data migration runs at startup: existing WledPictureTargets are converted to
reference a new PictureColorStripSource created from their old settings.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
ProcessorManager: replace all isinstance checks with property-based
dispatch via base TargetProcessor (device_id, led_client,
get_display_index, update_device, update_calibration).
Remove gamma/saturation from ProcessingSettings, ColorCorrection
schema, serialization, and migration — these were never used in the
processing pipeline and are handled by postprocessing template filters.
Delete dead apply_color_correction() function.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace isinstance checks with polymorphic methods on PictureTarget
hierarchy: register_with_manager, sync_with_manager, update_fields,
and has_picture_source property.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add static_color capability to WLED and serial providers with native
set_color() dispatch (WLED uses JSON API, serial uses idle client)
- Encapsulate device-specific logic in providers instead of device_type
checks in ProcessorManager and API routes
- Add HAOS light entity for devices with brightness_control + static_color
(Adalight/AmbiLED get light entity, WLED keeps number entity)
- Fix serial device brightness and turn-off: pass software_brightness
through provider chain, clear device on color=null, re-send static
color after brightness change
- Add global events WebSocket (events-ws.js) replacing per-tab WS,
enabling real-time profile state updates on both dashboard and profiles tabs
- Fix profile activation: mark active when all targets already running,
add asyncio.Lock to prevent concurrent evaluation races, skip process
enumeration when no profile has conditions, trigger immediate evaluation
on enable/create/update for instant target startup
- Add reliable server restart script (restart.ps1)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Serial devices now route power on/off through the cached idle client
instead of opening a new serial connection (which caused PermissionError).
Adds tracked power_on state to DeviceState since Adalight has no
hardware power query.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adds brightness (0.0-1.0) to KeyColorsSettings, applies scaling in the
KC processing pipeline after smoothing, exposes a slider on the WebUI
target card, and creates a HA number entity for KC target brightness.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adalight devices trigger a ~3s bootloader reset on every serial
connection open. Add a persistent idle client cache in ProcessorManager
so calibration test toggles, static color changes, and auto-restore
reuse an existing connection instead of creating a new one each time.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Backend: GET /api/v1/system/performance endpoint using psutil (CPU/RAM)
and nvidia-ml-py (GPU utilization, memory, temperature) with graceful
fallback. Frontend: Chart.js line charts with rolling 60-sample history
persisted to sessionStorage, flicker-free updates via persistent DOM
and diff-based dynamic section refresh.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Profiles monitor running processes and foreground windows to
automatically start/stop targets when conditions are met.
Includes profile engine, platform detector (WMI), REST API,
process browser endpoint, and calibration persistence fix.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add `static_color` capability to Adalight provider with `set_color()` method
- Add `static_color` field to Device model, DeviceState, and API schemas
- Add GET/PUT `/devices/{id}/color` API endpoints
- Change auto-shutdown behavior: restore device to idle state instead of
powering off (WLED uses snapshot/restore, Adalight sends static color
or black frame)
- Rename `_auto_shutdown_device_if_idle` to `_restore_device_idle_state`
- Add inline color picker on device cards for devices with static_color
- Add auto_shutdown toggle to device settings modal
- Update labels from "Auto Shutdown" to "Auto Restore" (en + ru)
- Remove backward-compat KC aliases from ProcessorManager
- Align card action buttons to bottom with flex column layout
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Emulates hardware brightness by multiplying pixel values before serial
send. Stored per-device and persisted across restarts.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
WLED: native on/off via JSON API. Adalight: sends all-black frame
to blank LEDs (uses existing client if target is running, otherwise
opens temporary serial connection). Toggle button placed next to
delete button in card top-right corner.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Optimize KC frame processing: downsample to 160x90 with cv2.resize
before rectangle extraction, pre-compute pixel coords, vectorize
smoothing with numpy arrays
- Add WebSocket event stream for server state changes: processor manager
fires events on start/stop, new /api/v1/events/ws endpoint streams
them to connected clients
- Add HAOS EventStreamListener that triggers coordinator refresh on
state changes for near-instant switch updates
- Reduce HAOS polling interval from 10s to 3s for fresher FPS metrics
- Fix overlay button tooltips: flatten nested JSON keys in locale files
to match flat dot-notation lookup used by t() function
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Rewrite integration to target-centric model: each picture target becomes
a HA device under a server hub with switch, FPS, and status sensors
- Replace KC light entities with color sensors (hex state + RGB attributes)
for better automation support via WebSocket real-time updates
- Add WebSocket manager for Key Colors color streaming
- Add KC per-stage timing metrics (calc_colors, broadcast) with rolling avg
- Fix KC timing fields missing from API by adding them to Pydantic schema
- Make start/stop processing idempotent to prevent intermittent 404 errors
- Add HAOS localization support (en, ru) using translation_key system
- Rename integration from "WLED Screen Controller" to "LED Screen Controller"
- Remove obsolete select.py (display select) and README.md
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Implements transparent on-screen overlay that displays LED calibration data
directly on the target display for easier setup and debugging. Overlay shows
border zones, LED position axes with tick labels, and calibration details.
Features:
- Tkinter-based transparent overlay window with click-through support
- Border zones highlighting pixel sampling areas (colored rectangles)
- LED position axes with numbered tick marks at regular intervals
- Calibration info box showing target name, LED counts, and configuration
- Toggle button (eye icon) in target cards for show/hide
- Localized UI strings (English and Russian)
Implementation:
- New screen_overlay.py module with OverlayWindow and OverlayManager classes
- Overlay runs in background thread with proper asyncio integration
- API endpoints for start/stop/status overlay control
- overlay_active state tracking in processor manager
Known limitation: tkinter threading cleanup causes server restart when overlay
is closed, but functionality works correctly while overlay is active.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Eliminate 5 numpy↔tuple conversions per frame in processing hot path:
map_border_to_leds returns ndarray, inline numpy smoothing with integer
math, send_pixels_fast accepts ndarray directly
- Fix numpy boolean bug in keepalive check (use `is not None`)
- Add per-stage pipeline timing (extract/map/smooth/send) to metrics API
and UI with color-coded breakdown bar
- Expose device_fps from WLED health check in API schemas
- Auto-sync LED count from WLED device: health check detects changes and
updates storage, calibration, and active targets automatically
- Use integer math for brightness scaling (uint16 * brightness >> 8)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Baud rate is now a first-class device field, passed through the full
stack: Device model → API schemas → routes → ProcessorManager →
AdalightClient. The frontend shows a baud rate dropdown (115200–2M)
for Adalight devices in both Add Device and Settings modals, with a
live "Max FPS ≈ N" hint computed from LED count and baud rate.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Implements the second device provider (Adalight) for Arduino-based serial LED controllers,
validating the LEDDeviceProvider abstraction. Adds serial port auto-discovery, per-type
discovery caching with lazy-load, capability-driven UI (brightness control, manual LED count,
standby), and serial port combobox in both Add Device and General Settings modals.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Consolidate all device-type-specific logic into LEDDeviceProvider ABC
with provider registry. WLEDDeviceProvider handles client creation,
health checks, validation, mDNS discovery, and brightness control.
Routes now delegate to providers instead of using if/else type checks.
Add standby_required capability and expose device capabilities in API.
Target editor conditionally shows standby interval based on selected
device's capabilities.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Scan the local network for WLED devices advertising _wled._tcp.local.
and present them in the Add Device modal for one-click selection.
- New discovery.py: async mDNS browse + parallel /json/info enrichment
- GET /api/v1/devices/discover endpoint with already_added dedup
- Header scan button (magnifying glass icon) in add-device modal
- Discovered devices show name, IP, LED count, version; click to fill form
- en/ru locale strings for discovery UI
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Introduce abstract LEDClient base class with factory pattern so new
LED controller types can plug in alongside WLED. ProcessorManager is
now fully type-agnostic — all device-specific logic (health checks,
state snapshot/restore, fast send) lives behind the LEDClient interface.
- New led_client.py: LEDClient ABC, DeviceHealth, factory functions
- WLEDClient inherits LEDClient, encapsulates WLED health checks and state management
- device_type field on Device storage model (defaults to "wled")
- Rename target_type "wled" → "led" with backward-compat migration
- Frontend: "WLED" tab → "LED", device type badge, type selector in
add-device modal, device type shown in target device dropdown
- All wled_* API fields renamed to device_* for generic naming
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Skip LEDs at the start/end of the strip are blacked out while the full
screen perimeter is resampled onto the remaining active LEDs using linear
interpolation. Calibration canvas tick labels show per-edge display
ranges clipped to the active LED range. Moved LED offset control from
inline overlay to a dedicated form row alongside the new skip inputs.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Fix KC fps_actual to use frame-to-frame timestamps (was inflated by measuring before sleep)
- Add fps_potential, fps_current, frames_skipped, frames_keepalive metrics to KC loop
- Add keepalive broadcast for static frames so WS clients stay in sync
- Expose all KC metrics in get_kc_target_state() and update UI card to show 7 metrics
- Add auto-refresh play/pause button to KC test lightbox (polls every ~1s)
- Fix WebSocket color swatches computing hex from r,g,b when hex field is absent
- Fix WebSocket auth crash by using get_config() instead of module-level config variable
- Fix lightbox closing when clicking auto-refresh button (event bubbling)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The KC test was showing the raw captured image instead of the processed
one. Now resolves the filter chain from postprocessing templates and
applies them before color extraction, matching live KC processing.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Skip redundant processing/DDP sends when screen is static using object
identity comparison. Add configurable standby interval to periodically
resend last frame keeping WLED in live mode. Track frames skipped,
keepalive count, and current FPS (rolling 1-second send count). Always
use DDP regardless of LED count. Compact metrics grid with label-value
rows and remove Skipped from UI display.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add numpy-based DDP pixel packing (send_pixels_numpy) and fast send
path (send_pixels_fast) eliminating per-pixel Python loops
- Move ProcessedLiveStream filter processing to background thread so
get_latest_frame() returns pre-computed cached result instantly
- Vectorize map_border_to_leds for average interpolation using cumulative
sums instead of 934 individual np.mean calls (~16ms -> <1ms)
- Batch all CPU work into single asyncio.to_thread call per frame
- Fix FPS calculation to measure frame-to-frame interval (was measuring
processing time only, reporting inflated values)
- Add Potential FPS metric showing theoretical max without throttling
- Add FPS label to WLED target card properties
- Add fps_potential field to TargetProcessingState API schema
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add POST /api/v1/picture-targets/{target_id}/test endpoint for single-frame
color extraction preview on Key Colors targets
- Add test button on KC target cards that opens lightbox with spinner,
displays captured frame with rectangle overlays and color swatches
- Add API docs link in WebUI header
- Swap confirm dialog button colors (No=red, Yes=neutral)
- Remove type badges from WLED and KC target cards
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Introduce Pattern Template entity as a reusable rectangle layout that
Key Colors targets reference via pattern_template_id. This replaces
inline rectangle storage with a shared template system.
Backend:
- New PatternTemplate data model, store (JSON persistence), CRUD API
- KC targets now reference pattern_template_id instead of inline rectangles
- ProcessorManager resolves pattern template at KC processing start
- Picture source test endpoint supports capture_duration=0 for single frame
- Delete protection: 409 when template is referenced by a KC target
Frontend:
- Pattern Templates section in Key Colors sub-tab with card UI
- Visual canvas editor with drag-to-move, 8-point resize handles
- Background capture from any picture source for visual alignment
- Precise coordinate list synced bidirectionally with canvas
- Resizable editor container, viewport-constrained modal
- KC target editor uses pattern template dropdown instead of inline rects
- Localization (en/ru) for all new UI elements
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Introduce a new "key_colors" target type alongside WLED targets, enabling
real-time color extraction from configurable screen rectangles with
average/median/dominant modes, temporal smoothing, and WebSocket streaming.
- Split WledPictureTarget into its own module, add KeyColorsPictureTarget
- Add KC target lifecycle to ProcessorManager (register, start/stop, processing loop)
- Extend API routes and schemas for KC targets (CRUD, settings, state, metrics, colors)
- Add WebSocket endpoint for real-time color updates with auth
- Add KC sub-tab in Targets UI with editor modal and live color swatches
- Add EN and RU translations for all key colors strings
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add PictureTarget entity that bridges PictureSource to output device,
separating processing settings from device connection/calibration state.
This enables future target types (Art-Net, E1.31) and cleanly decouples
"what to stream" from "where to stream."
- Add PictureTarget/WledPictureTarget dataclasses and storage
- Split ProcessorManager into DeviceState (health) + TargetState (processing)
- Add /api/v1/picture-targets endpoints (CRUD, start/stop, settings, metrics)
- Simplify device API (remove processing/settings/metrics endpoints)
- Auto-migrate existing device settings to picture targets on first startup
- Add Targets tab to WebUI with target cards and editor modal
- Add en/ru locale keys for targets UI
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add GET /picture-streams/full-image endpoint to serve full-res images
- Click static image preview thumbnail to open full-res lightbox
- Snapshot WLED state (on/off, lor, AudioReactive) before streaming
- Restore saved WLED state when streaming stops
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Fix device settings partial update using model_fields_set for true merge
- Add missing interpolation_mode and smoothing to all API responses
- Fix send_pixels race condition when wled_client is None during stop
- Allow LED segments to exceed edge pixel count (float stepping)
- Fix modal scroll lock using position:fixed to prevent layout shift
- Show loading state for brightness slider until real value is fetched
- Remove stream description from stream selector dialog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Brightness slider now reads/writes actual WLED device brightness via
new GET/PUT /devices/{id}/brightness endpoints (0-255 range)
- Cache last-known brightness to prevent slider jumping on card refresh
- Auto-generate names for stream, engine template, and PP template dialogs
- Fix sub-tabs not re-rendering on language change
- Add capture template icon (camera) to stream card pills
- Fix last calibration tutorial popup position
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Fix WLED DDP config: use lor=0 (live overrides effects), remove
live flag (read-only, causes issues on 0.15.x), disable PUSH flag
which broke rendering on WLED 0.15.x
- Use dedicated single-thread executor for capture engine calls to
fix thread-local state issues with BetterCam/MSS/DXcam
- Sync processor state on stream/template change even when stopped,
preventing stale engine references on next start
- Add diagnostic logging for frame sends and DDP packets
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add BetterCam capture engine (DXGI Desktop Duplication, priority 4)
- Fix missing picture_stream_id in get_device endpoint
- Fix template delete validation to check streams instead of devices
- Add description field to capture engine template UI
- Default template name changed to "Default" with descriptive text
- Display picker highlights selected display instead of primary
- Fix modals closing when dragging text selection outside dialog
- Rename "Engine Configuration" to "Configuration", hide when empty
- Rename "Run Test" to "Run" across all test buttons
- Always reserve space for vertical scrollbar
- Redesign Stream Settings info panel with pill-style props
- Fix processed stream showing internal ID instead of stream name
- Update en/ru locale files
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Introduces a new "static_image" stream type that loads a frame from a URL
or local file path, enabling LED testing with known images or displaying
static content. Includes validate-image API endpoint, auto-validation on
blur/enter/paste with caching, capture template names on stream cards,
and conditional test stats display for single-frame results.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Move WLED UI button into URL badge as clickable link on device cards
- Remove version label from device cards
- Show PP template name on processed stream cards
- Display filter chain as pills on processing template cards
- Add processing template test with source stream selector
- Pre-load PP templates when viewing streams to fix race condition
- Add ESC key handling for all modals
- Add filter chain CSS styles
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace hardcoded gamma/saturation/brightness fields with a flexible
filter pipeline architecture. Templates now contain an ordered list of
filter instances, each with its own options schema. Filters operate on
full images before border extraction.
- Add filter framework: base class, registry, image pool, filter instance
- Implement 6 built-in filters: brightness, saturation, gamma, downscaler, pixelate, auto crop
- Move smoothing from PP templates to device stream settings (temporal, not spatial)
- Add GET /api/v1/filters endpoint for available filter types
- Dynamic filter UI in template modal with add/remove/reorder/collapse
- Replace camera icon with display icon for screen capture streams
- Legacy migration: existing templates auto-convert flat fields to filter list
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Separate Screen Capture and Processed streams into grouped sections with headers
- Remove redundant Type dropdown from stream modal (type inferred from add button)
- Add full-resolution image to test endpoints alongside thumbnails
- Add image lightbox with clickable preview for full-size viewing
- Move test results from modal into lightbox overlay with capture stats
- Apply postprocessing to both thumbnail and full image for processed streams
- Rename "Assigned Picture Stream" to "Picture Stream" in device settings
- Fix null reference errors from removed test result HTML elements
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Introduce Picture Stream abstraction that separates the capture pipeline into
composable layers: raw streams (display + capture engine + FPS) and processed
streams (source stream + postprocessing template). Devices reference a picture
stream instead of managing individual capture settings.
- Add PictureStream and PostprocessingTemplate data models and stores
- Add CRUD API endpoints for picture streams and postprocessing templates
- Add stream chain resolution in ProcessorManager for start_processing
- Add picture stream test endpoint with postprocessing preview support
- Add Stream Settings modal with border_width and interpolation_mode controls
- Add stream test modal with capture preview and performance metrics
- Add full frontend: Picture Streams tab, Processing Templates tab, stream
selector on device cards, test buttons on stream cards
- Add localization keys for all new features (en, ru)
- Migrate existing devices to picture streams on startup
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add Target FPS slider (range 10-90) to Capture Settings dialog
- Fix settings PUT to merge with current values instead of resetting defaults
- Update FPS validation range to 10-90 in schema and config
- Remove irrelevant .github/workflows/validate.yml (HACS leftover)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>