Commit Graph

91 Commits

Author SHA1 Message Date
568a992a4e Enhance CSS test preview with live capture, brightness display, and UX fixes
- Stream live JPEG frames from picture sources into the test preview rectangle
- Add composite layer brightness display via value source streaming
- Fix missing id on css-test-rect-screen element that prevented frame display
- Preload images before swapping to eliminate flicker on frame updates
- Increase preview resolution to 480x360 and add subtle outline
- Prevent auto-focus on name field in modals on touch devices (desktopFocus)
- Fix performance chart padding, color picker clipping, and subtitle offset
- Add calibration-style ticks and source name/LED count to rectangle preview

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 01:31:37 +03:00
97db63824e Add composite layer preview, configurable LED count, and notification fire button to CSS test modal
- Composite sources show per-layer strip canvases with composite result on top
- Server sends composite wire format with per-layer RGB data
- LED count is configurable via input field, persisted in localStorage
- Notification sources show a bell fire button on the strip preview
- Composite with notification layers shows per-layer fire buttons
- Fixed stale WS frame bug with generation counter and unique consumer IDs
- Modal width is now fixed at 700px to prevent layout jumps
- Target card composite layers now use same-height canvases

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 20:17:54 +03:00
f2162133a8 Fix rectangle preview canvas overflow for large LED counts
Wrap edge canvases in container divs with position:relative + overflow:hidden,
and absolutely-position the canvases inside. This prevents canvas intrinsic
pixel dimensions from overriding CSS grid cell sizing.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 19:25:36 +03:00
bebdfcf319 Add test preview for color strip sources with LED strip and rectangle views
New WebSocket endpoint streams real-time RGB frames from any CSS source.
Generic sources show a horizontal LED strip canvas. Picture sources show
a rectangle with per-edge canvases matching the calibration layout.

Server computes exact output indices per edge (offset + reverse + CW/CCW)
so the frontend renders edges in correct visual orientation.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 19:18:36 +03:00
0e270685e8 Remove collapsible section header from animation type selector
Animation section only has one field, so flatten it to a simple
form group with label instead of a details/summary wrapper.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:21:25 +03:00
9b0dcdb794 Use DM Sans as the base UI font
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 12:27:18 +03:00
b62f8b8eaa Enhance app title with Orbitron font, gradient shimmer, and text stroke
Load Orbitron from Google Fonts for the h1 title and version badge.
Add animated gradient shimmer sweep and accent-colored text outline.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 11:51:09 +03:00
4db7cd2d27 Replace blob background with floating particle field
Canvas-based particle system with 60 glowing dots drifting upward,
tinted with the accent color. Eliminates the gradient banding issue
from the previous CSS blur approach. Renders at native resolution
with radial gradients for perfectly smooth glow.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 11:27:49 +03:00
ff7b595032 Add cursor-tracking card glare and accent-linked background blobs
- Subtle radial glare follows cursor over card/template-card elements
  using a single document-level mousemove listener (event delegation)
- Ambient background blob colors now derive from the selected accent
  color with hue-shifted variants
- Glare intensity kept very subtle (3.5% dark / 12% light theme)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 11:13:55 +03:00
40ea2e3b99 Add optional ambient animated background with toggle
Three blurred color blobs (green, blue, purple) slowly drift behind
the UI for atmosphere. Toggled via cloud icon in header, persisted
in localStorage, off by default. Works with both dark and light themes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 11:06:56 +03:00
bf910204a9 Fix UI review issues: accessibility, i18n, duplicate IDs, URL overflow
- Rename duplicate id="settings-error" to "device-settings-error"
- Add missing i18n key value_source.scene_sensitivity.hint (en/ru/zh)
- Add accessible label to password-toggle and Stop All buttons
- Add aria-hidden toggle on connection overlay
- Fix static image URL overflow with ellipsis truncation

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 14:37:56 +03:00
99d8c4b8fb Add connection overlay and Gitea CI/CD workflow
Show full-screen overlay with spinner when server is unreachable,
with periodic health checks that auto-hide on reconnect.
Add Gitea Actions workflow for auto-deploy on release tags.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 11:07:13 +03:00
2d847beefa Fix header position shift when becoming sticky
Move header outside .container so it spans full viewport width
with its own padding, eliminating layout shift on scroll.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 19:49:00 +03:00
6349e91e0f Sticky header with centered tabs, scroll-spy, and full-width layout
- Move tab bar into header (centered between title and toolbar)
- Make entire header sticky with border-bottom separator
- Remove container max-width for full-width layout
- Add scroll-spy: tree sidebar tracks visible section on scroll
- Remember scroll position per tab when switching
- Remove sticky section headers, use scroll-margin-top instead
- Update sticky offsets to use --sticky-top CSS variable

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 15:29:37 +03:00
b0a769b781 Move tags input under name field in all entity editor modals
Remove the separate tags form-group (label, hint toggle, hint text)
from all 14 editor modals and place the tags container directly
below the name input for a cleaner, more compact layout.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 12:15:46 +03:00
1559440a21 Add scroll-to-top button
Fixed button in bottom-right corner appears after scrolling 300px,
fades in with slide-up animation, smooth-scrolls to page top on click.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 12:06:08 +03:00
3915573514 Replace flat sub-tab bars with tree sidebar navigation
Add TreeNav component that groups related entity types into a
collapsible hierarchy for Targets and Sources tabs. Targets tree
shows section-level leaves (Devices, Color Strips, LED Targets,
KC Targets, Pattern Templates) with scroll-to-section on click.
Sources tree groups into Picture, Audio, and Utility categories.

Also fixes missing csAudioTemplates in stream section expand/collapse.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 12:03:31 +03:00
ee40d99067 Add Daylight Cycle value source type
New value source that outputs brightness (0-1) based on the daylight
color LUT, computing BT.601 luminance from the simulated sky color.
Supports real-time wall-clock mode or configurable simulation speed.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 11:27:36 +03:00
37c80f01af Add Daylight Cycle and Candlelight CSS source types
Full-stack implementation of two new color strip source types:
- Daylight: simulates day/night color cycle with real-time or speed-based mode, latitude support
- Candlelight: multi-candle fire simulation with Gaussian falloff, layered-sine flicker, warm color shift

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 11:07:30 +03:00
30fa107ef7 Add tags to all entity types with chip-based input and autocomplete
- Add `tags: List[str]` field to all 13 entity types (devices, output targets,
  CSS sources, picture sources, audio sources, value sources, sync clocks,
  automations, scene presets, capture/audio/PP/pattern templates)
- Update all stores, schemas, and route handlers for tag CRUD
- Add GET /api/v1/tags endpoint aggregating unique tags across all stores
- Create TagInput component with chip display, autocomplete dropdown,
  keyboard navigation, and API-backed suggestions
- Display tag chips on all entity cards (searchable via existing text filter)
- Add tag input to all 14 editor modals with dirty check support
- Add CSS styles and i18n keys (en/ru/zh) for tag UI
- Also includes code review fixes: thread safety, perf, store dedup

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 22:20:19 +03:00
2712c6682e Add EntitySelect/IconSelect UI improvements across modals
- Portal IconSelect popups to document.body with position:fixed to prevent
  clipping by modal overflow-y:auto
- Replace custom scene selectors in automation editor with EntitySelect
  command-palette pickers (main scene + fallback scene)
- Add IconSelect grid for automation deactivation mode (none/revert/fallback)
- Add IconSelect grid for automation condition type and match type
- Replace mapped zone source dropdowns with EntitySelect pickers
- Replace scene target selector with EntityPalette.pick() pattern
- Remove effect palette preview bar from CSS editor
- Remove sensitivity badge from audio color strip source cards
- Clean up unused scene-selector CSS and scene-target-add-row CSS
- Add locale keys for all new UI elements across en/ru/zh

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 16:00:30 +03:00
0984a3b639 Add IconSelect for filter types, audio modes, engine descriptions; fix scroll flash
- Filter type picker: IconSelect with 3-column grid, auto-add on select, removed redundant + button
- Audio mode picker: IconSelect with SVG visualizations for RMS/Peak/Beat
- Capture engine grid: added per-engine icons and localized descriptions
- Fixed scroll flash during icon grid open animation (settled class after transitionend)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 01:01:49 +03:00
d6bda9afed Unify process picker, improve notification CSS editor, remove notification led_count
- Extract shared process picker module (core/process-picker.js) used by
  both automation conditions and notification CSS app filter
- Remove led_count property from notification CSS source (backend + frontend)
- Replace comma-separated app filter with newline-separated textarea + browse
- Inline color cycle add button (+) into the color row
- Fix notification app color layout to horizontal rows

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 22:58:36 +03:00
de04872fdc Add notification reactive color strip source with webhook trigger
New source_type "notification" fires one-shot visual effects (flash, pulse, sweep)
triggered via POST webhook. Designed as a composite layer for overlay on persistent
sources. Includes app color mapping, whitelist/blacklist filtering, and auto-sizing.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 21:10:32 +03:00
fddbd771f2 Replace auto-start with startup automation, add card colors to dashboard
- Add `startup` automation condition type that activates on server boot,
  replacing the per-target `auto_start` flag
- Remove `auto_start` field from targets, scene snapshots, and all API layers
- Remove auto-start UI section and star buttons from dashboard and target cards
- Remove `color` field from scene presets (backend, API, modal, frontend)
- Add card color support to scene preset cards (color picker + border style)
- Show localStorage-backed card colors on all dashboard cards (targets,
  automations, sync clocks, scene presets)
- Fix card color picker updating wrong card when duplicate data attributes
  exist by using closest() from picker wrapper instead of global querySelector
- Add sync clocks step to Sources tab tutorial
- Bump SW cache v9 → v10

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-02 01:09:27 +03:00
39e41dfce7 Remove per-source speed, fix device dirty check, and add frontend caching
Speed is now exclusively controlled via sync clocks — CSS sources no longer
carry their own speed/cycle_speed fields. Streams default to 1.0× when no
clock is assigned. Also fixes false-positive dirty check on the device
settings modal (array reference comparison) and converts several frontend
modules to use DataCache for consistent API response caching.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 22:07:54 +03:00
aa1e4a6afc Add sync clock entity for synchronized animation timing
Introduces Synchronization Clocks — shared, controllable time bases
that CSS sources can optionally reference for synchronized animation.

Backend:
- New SyncClock dataclass, JSON store, Pydantic schemas, REST API
- Runtime clock with thread-safe pause/resume/reset and speed control
- Ref-counted runtime pool with eager creation for API control
- clock_id field on all ColorStripSource types
- Stream integration: clock time/speed replaces source-local values
- Paused clock skips rendering (saves CPU + stops frame pushes)
- Included in backup/restore via STORE_MAP

Frontend:
- Sync Clocks tab in Streams section with cards and controls
- Clock dropdown in CSS editor (hidden speed slider when clock set)
- Clock crosslink badge on CSS source cards (replaces speed badge)
- Targets tab uses DataCache for picture/audio sources and sync clocks

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 21:46:55 +03:00
52ee4bdeb6 Add OpenRGB per-zone LED control with separate/combined modes and zone preview
- Zone picker UI in device add/settings modals with per-zone checkbox selection
- Combined mode: pixels distributed sequentially across zones
- Separate mode: full effect resampled independently to each zone via linear interpolation
- Per-zone LED preview in target cards: one canvas strip per zone with hover overlay labels
- Zone badges on device cards enriched with actual LED counts from OpenRGB API
- Fix stale led_count by using device_led_count discovered at connect time

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 20:35:51 +03:00
ddfa7637d6 Speed up camera source modal with cached enumeration and instant open
Cache camera enumeration results for 30s and limit probe range using
WMI camera count on Windows. Open source modal instantly with a loading
spinner while dropdowns are populated asynchronously.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 13:35:26 +03:00
9ee6dcf94a Add PWA support and mobile responsive layout
- PWA manifest, service worker (stale-while-revalidate for static assets,
  network-only for API), and app icons for installability
- Root-scoped /manifest.json and /sw.js routes in FastAPI
- New mobile.css with responsive breakpoints at 768/600/400px:
  fixed bottom tab bar on phones, single-column cards, full-screen modals,
  compact header toolbar, touch-friendly targets
- Fix modal-content-wide min-width overflow on small screens
- Update README with Camera, OpenRGB, and PWA features

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 13:20:21 +03:00
8fe9c6489b Add camera/webcam capture engine with engine-aware display picker
- New CameraEngine using OpenCV VideoCapture for webcam capture
- HAS_OWN_DISPLAYS class attribute on CaptureEngine base to distinguish
  engines with their own device lists from desktop monitor engines
- Display picker renders device list for cameras/scrcpy, spatial layout
  for desktop monitors
- Engine-aware display label formatting (camera name vs monitor index)
- Stream modal properly loads engine-specific displays on template change,
  edit, and clone
- Camera backend config rendered as dropdown (auto/dshow/msmf/v4l2)
- Remove offline label from device cards (healthcheck indicator suffices)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 12:46:28 +03:00
b9ec509f56 Add OpenRGB device support for PC peripheral ambient lighting
New device type enabling control of keyboards, mice, RAM, GPU, and fans
via the OpenRGB SDK server (TCP port 6742). Includes auto-discovery,
health monitoring, state snapshot/restore, and fast synchronous pixel
send with brightness scaling. Also updates TODO.md with complexity notes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 11:30:02 +03:00
fa81d6a608 Add WebSocket device type, capability-driven settings, hide filter on collapse
- New WS device type: broadcaster singleton + LEDClient that sends binary
  frames to connected WebSocket clients during processing
- FastAPI WS endpoint at /api/v1/devices/{device_id}/ws with token auth
- Frontend: add/edit WS devices, connection URL with copy button in settings
- Add health_check and auto_restore capabilities to WLED and Serial providers;
  hide health interval and auto-restore toggle for devices without them
- Skip health check loop for virtual devices (Mock, MQTT, WS) — set always-online
- Copy buttons and labels for API CSS push endpoints (REST POST / WebSocket)
- Hide mock:// and ws:// URLs in target device dropdown
- Hide filter textbox when card section is collapsed (cs-collapsed CSS class)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 20:55:09 +03:00
175a2c6c10 Fix SVG markup in select options, add missing name placeholders
Remove SVG icon function calls from <option> textContent — native
select elements render markup as literal text. Capture template options
now show "name (engine_type)", source options show just the name.

Add i18n placeholders to automation and scene editor name inputs.
Rename HAOS Scenes device from "{server_name} Scenes" to "Scenes".

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 20:08:06 +03:00
ff4e7f8adb Simplify scenes to capture only target state, add target selector
- Remove DeviceBrightnessSnapshot and AutomationSnapshot from scene data model
- Simplify capture_current_snapshot and apply_scene_state to targets only
- Remove device/automation dependencies from scene preset API routes
- Add target selector (combobox + add/remove) to scene capture modal
- Fix stale profiles reference bug in scene_preset_store recapture
- Update automation engine call sites for simplified scene functions
- Sync scene presets cache between automations and scene-presets modules

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 18:55:11 +03:00
39b31aec34 Move Scenes into Automations tab, smaller Capture button, scene crosslinks
- Merge Scenes tab into Automations tab as a second CardSection below automations
- Make dashboard Capture button match Stop All sizing
- Dashboard scene cards navigate to automations tab on click (crosslink)
- Add scene steps to automations tutorial
- Fix tour.tgt.devices to say "LED controllers" instead of "WLED controllers"
- Update command palette and navigation for new scene location

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 18:16:21 +03:00
21248e2dc9 Rename profiles to automations across backend and frontend
Rename the "profiles" entity to "automations" throughout the entire
codebase for clarity. Updates Python models, storage, API routes/schemas,
engine, frontend JS modules, HTML templates, CSS classes, i18n keys
(en/ru/zh), dashboard, tutorials, and command palette.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 18:01:39 +03:00
da3e53e1f1 Replace profile targets with scene activation and searchable scene selector
Profiles now activate scene presets instead of individual targets, with
configurable deactivation behavior (none/revert/fallback scene). The
target checklist UI is replaced by a searchable combobox for scene
selection that scales well with many scenes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 17:29:02 +03:00
2e747b5ece Add profile conditions, scene presets, MQTT integration, and Scenes tab
Feature 1 — Profile Conditions: time-of-day, system idle (Win32
GetLastInputInfo), and display state (GUID_CONSOLE_DISPLAY_STATE)
condition types for automatic profile activation.

Feature 2 — Scene Presets: snapshot/restore system that captures target
running states, device brightness, and profile enables. Server-side
capture with 5-step activation order. Dedicated Scenes tab with
CardSection-based card grid, command palette integration, and dashboard
quick-activate section.

Feature 3 — MQTT Integration: MQTTService singleton with aiomqtt,
MQTTLEDClient device provider for pixel output, MQTT profile condition
type with topic/payload matching, and frontend support for MQTT device
type and condition editor.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 16:57:42 +03:00
bd8d7a019f Codebase review: stability, performance, usability, and i18n fixes
Stability:
- Fix race condition: set _is_running before create_task in target processors
- Await probe task after cancel in wled_target_processor
- Replace raw fetch() with fetchWithAuth() across devices, kc-targets, pattern-templates
- Add try/catch to showTestTemplateModal in streams.js
- Wrap blocking I/O in asyncio.to_thread (picture_targets, system restore)
- Fix dashboardStopAll to filter only running targets with ok guard

Performance:
- Vectorize fire effect spark loop with numpy in effect_stream
- Vectorize FFT band binning with cumulative sum in analysis.py
- Rewrite pixel_processor with vectorized numpy (accept ndarray or list)
- Add httpx.AsyncClient connection pooling with lock in wled_provider
- Optimize _send_pixels_http to avoid np.hstack allocation in wled_client
- Mutate chart arrays in-place in dashboard, perf-charts, targets
- Merge dashboard 2-batch fetch into single Promise.all
- Hoist frame_time outside loop in mapped_stream

Usability:
- Fix health check interval load/save in device settings
- Swap confirm modal button classes (No=secondary, Yes=danger)
- Add aria-modal to audio/value source editors, fix close button aria-labels
- Add modal footer close button to settings modal
- Add dedicated calibration LED count validation error keys

i18n:
- Replace ~50 hardcoded English strings with t() calls across 12 JS files
- Add 50 new keys to en.json, ru.json, zh.json
- Localize inline toasts in index.html with window.t fallback
- Add data-i18n to command palette footer
- Add localization policy to CLAUDE.md

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 12:12:37 +03:00
5f90336edd Update FPS chart colors dynamically when accent color changes
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 22:00:01 +03:00
6a7ba3d0b7 Add CPU/GPU names on perf charts, reusable color picker, and header toolbar redesign
- Show CPU and GPU model names as overlays on performance chart cards
- Add cpu_name field to performance API with cross-platform detection
- Extract reusable color-picker popover module (9 presets + custom picker)
- Per-chart color customization for CPU/RAM/GPU performance charts
- Redesign header: compact toolbar container with icon-only buttons
- Compact language dropdown (EN/RU/ZH), icon-only login/logout
- Use accent color for FPS charts, range slider accent, dashboard icons

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 21:12:13 +03:00
2bca119ad4 Auto-compute contrast text color for accent backgrounds
Add --primary-contrast CSS variable that auto-switches between white and
dark text based on accent color luminance (WCAG relative luminance).
Replace all hardcoded #fff/white on primary-color backgrounds with
var(--primary-contrast) so light accent colors like yellow remain readable.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 16:22:45 +03:00
c262ec0775 Replace all emoji icons with Lucide SVGs, add accent color picker
- Replace all emoji characters across WebUI with inline Lucide SVG icons
  for cross-platform consistency (icon paths in icon-paths.js)
- Add accent color picker popover with 9 preset colors + custom picker,
  persisted to localStorage, updates all CSS custom properties
- Remove subtab separator line for cleaner look
- Color badge icons with accent color for visual pop
- Remove processing badge from target cards
- Fix hardcoded #4CAF50 in FPS labels and active badges to use CSS vars
- Replace CSS content emoji (▶) with pure CSS triangle

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 16:14:18 +03:00
111bfe743a Add interactive getting-started tutorial for first-time users
Auto-starts on first visit with a 9-step walkthrough covering header,
tabs, settings, search, theme, and language controls. Stores completion
in localStorage; restart via ? button in the header. Includes en/ru/zh
translations for all tour steps.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 13:45:43 +03:00
fda040ae18 Add per-target protocol selection (DDP/HTTP) and reorganize target editor
- Add protocol field (ddp/http) to storage, API schemas, routes, processor
- WledTargetProcessor passes protocol to create_led_client(use_ddp=...)
- Target editor: protocol dropdown + keepalive in collapsible Specific Settings
- FPS, brightness threshold, adaptive FPS moved to main form area
- Hide Specific Settings section for serial devices (protocol is WLED-only)
- Card badge: show DDP/HTTP for WLED devices, Serial for serial devices

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 20:52:03 +03:00
cadef971e7 Add adaptive FPS and honest device reachability during streaming
DDP uses fire-and-forget UDP, so when a WiFi device becomes overwhelmed
by sustained traffic, sends appear successful while the device is
actually unreachable. This adds:

- HTTP liveness probe (GET /json/info, 2s timeout) every 10s during
  streaming, exposed as device_streaming_reachable in target state
- Adaptive FPS (opt-in): exponential backoff when device is unreachable,
  gradual recovery when it stabilizes — finds sustainable send rate
- Honest health checks: removed the lie that forced device_online=true
  during streaming; now runs actual health checks regardless
- Target editor toggle, FPS display shows effective rate when throttled,
  health dot reflects streaming reachability, red highlight when
  unreachable
- Auto-backup scheduling support in settings modal

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 20:22:58 +03:00
f8656b72a6 Add configuration backup/restore with settings modal
Backend: GET /api/v1/system/backup bundles all 11 store JSON files into a
single downloadable backup with metadata envelope. POST /api/v1/system/restore
validates and writes stores atomically, then schedules a delayed server restart
via detached restart.ps1 subprocess.

Frontend: Settings modal (gear button in header) with Download Backup and
Restore from Backup buttons. Restore shows confirm dialog, uploads via
multipart FormData, then displays fullscreen restart overlay that polls
/health until the server comes back and reloads the page.

Locales: en, ru, zh translations for all settings.* keys.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 18:23:18 +03:00
dac0c2d418 Hide immutable type field in color strip source edit modal
Type is set at creation and cannot be changed, so hide the selector
when editing (same pattern already used in value source editor).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 16:45:51 +03:00
3c35bf0c49 Hide immutable type field in value source edit modal
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 16:03:35 +03:00