Commit Graph

17 Commits

Author SHA1 Message Date
88abd31c1c Add smooth animations across WebUI for modern feel
- Tab panels: fade-in with subtle translateY on switch
- Cards: hover lift (translateY -2px), staggered entrance animation
- Modals: spring-curve entrance with backdrop blur
- Buttons: press feedback (scale down on :active)
- Toggle switches: spring overshoot on knob transition
- Toast: smooth bounce-in replaces jarring shake
- Sections: animated height collapse/expand with chevron rotation
- Command palette: slide-down entrance animation
- Theme switch: smooth color transitions on key elements
- Dashboard: section collapse animation, target row hover
- Respects prefers-reduced-motion globally

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 00:03:47 +03:00
88b3ecd5e1 Add value source test modal, auto-gain, brightness always-show, shared value streams
- Add real-time value source test: WebSocket endpoint streams get_value() at
  ~20Hz, frontend renders scrolling time-series chart with min/max/current stats
- Add auto-gain for audio value sources: rolling peak normalization with slow
  decay, sensitivity range increased to 0.1-20.0
- Always show brightness overlay on LED preview when brightness source is set
- Refactor ValueStreamManager to shared ref-counted streams (value streams
  produce scalars, not LED-count-dependent, so sharing is correct)
- Simplify acquire/release API: remove consumer_id parameter since streams
  are no longer consumer-dependent

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 15:48:45 +03:00
147ef3b4eb Add real-time audio spectrum test for audio sources and templates
- Add WebSocket endpoints for live audio spectrum streaming at ~20Hz
- Audio source test: resolves device/channel, shares stream via ref-counting
- Audio template test: includes device picker dropdown for selecting input
- Canvas-based 64-band spectrum visualizer with falling peaks and beat flash
- Channel-aware: mono sources show left/right/mixed spectrum correctly

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 14:19:41 +03:00
bae2166bc2 Add audio capture engine template system with multi-backend support
Introduces an engine+template abstraction for audio capture, mirroring the
existing screen capture engine pattern. This enables multiple audio backends
(WASAPI for Windows, sounddevice for cross-platform) with per-source
engine configuration via reusable templates.

Backend:
- AudioCaptureEngine ABC with WasapiEngine and SounddeviceEngine implementations
- AudioEngineRegistry for engine discovery and factory creation
- AudioAnalyzer class decouples FFT/RMS/beat analysis from engine-specific capture
- ManagedAudioStream wraps engine stream + analyzer in background thread
- AudioCaptureTemplate model and AudioTemplateStore with JSON CRUD
- AudioCaptureManager keyed by (engine_type, device_index, is_loopback)
- Auto-migration: default template created on startup, assigned to existing sources
- Full REST API: CRUD for audio templates + engine listing with availability flags
- audio_template_id added to MultichannelAudioSource model and API schemas

Frontend:
- Audio template cards in Streams > Audio tab with engine badge and config details
- Audio template editor modal with engine selector and dynamic config fields
- Audio template dropdown in multichannel audio source editor
- Template name crosslink badge on multichannel audio source cards
- Confirm modal z-index fix (always stacks above editor modals)
- i18n keys for EN and RU

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 13:55:46 +03:00
7f80faf8be Frontend polish: loading states, CSS variables, focus indicators, scroll lock
- Add tab refresh loading bar animation for all 4 tab loaders
- Add profiles loading guard to prevent concurrent fetches
- Centralize theme colors into CSS variables (--text-secondary, --text-muted,
  --bg-secondary, --success-color, --shadow-color) for both dark/light themes
- Replace hardcoded gray values across 10 CSS files with variables
- Fix duplicate .btn-sm definition in modal.css
- Fix z-index: toast 2001→2500 to safely clear modals at 2000
- Add :focus-visible keyboard navigation indicators for all interactive elements
- Add responsive breakpoints for tab bar and header on narrow screens
- Prevent background page scroll when command palette is open

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 21:09:42 +03:00
f15ff8fea0 Add audio channel selection (mono/left/right), show device LED count in target editor
Audio capture now produces per-channel FFT spectrum and RMS alongside
the existing mono mix. Each audio color strip source can select which
channel to visualize via a new "Channel" dropdown. This enables stereo
setups with separate left/right segments on the same LED strip.

Also shows the device LED count under the device selector in the target
editor for quick reference.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 15:05:15 +03:00
9d593379b8 Add multi-segment LED targets, replace single color strip source + skip fields
Each target now has a segments list where each segment maps a color strip
source to a pixel range (start/end) on the device with optional reverse.
This enables composing multiple visualizations on a single LED strip.
Old targets auto-migrate from the single source format on load.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 12:49:26 +03:00
2657f46e5d Add composite color strip source type with layer blending
Composite sources stack multiple existing color strip sources as layers
with configurable blend modes (Normal, Add, Multiply, Screen) and per-layer
opacity. Includes full CRUD, hot-reload, delete protection for referenced
layers, and pre-allocated integer blend math at 30 FPS.

Also eliminates per-frame numpy allocations in color_strip_stream,
effect_stream, and wled_target_processor (buffer pre-allocation).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 11:01:44 +03:00
e32bfab888 Add LED skip start/end, rename standby_interval to keepalive_interval, remove migrations
LED skip: set first N and last M LEDs to black on a target. Color sources
(static, gradient, effect, color cycle) render across only the active
(non-skipped) LEDs. Processor pads with blacks before sending to device.

Rename standby_interval → keepalive_interval across all Python, API
schemas, and JS. from_dict falls back to old key for existing configs.

Remove legacy migration functions (_migrate_devices_to_targets,
_migrate_targets_to_color_strips) and legacy fields from target model.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 02:15:29 +03:00
f9a5fb68ed Add effect palette preview bar in CSS editor
Show a gradient color bar below the effect type description, giving
users a visual preview of palette colors before applying. Updates
live when switching effect type, palette, or meteor head color.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 01:59:25 +03:00
ee52e2d98f Animation None option, FPS min 1, serial COM lifecycle fixes
- Replace animation Enable checkbox with None option in effect selector;
  show effect description tooltip; disable speed slider when None selected
- Allow target FPS range 1-90 (was 10-90) across UI and backend validation
- Scope serial COM connections to target lifetime (no idle caching);
  use temporary connections for power-off/test mode
- Fix serial black frame on stop: flush after write, delay after task
  cancel to prevent race with in-flight thread pool write

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 04:33:56 +03:00
8cf7678e2b UI fixes: modal vertical scroll, hide overlay btn for non-picture CSS
- Modal content now constrained to viewport height with scrollable body,
  preventing dialogs from overflowing on small screens
- Overlay (👁️) button hidden for targets using static/gradient/color_cycle
  sources — calibration overlay only applies to picture-type sources

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-20 22:22:58 +03:00
c31818a20d Add color_cycle as standalone source type; UI polish
- color_cycle is now a top-level source type (alongside picture/static/gradient)
  with a configurable color list and cycle_speed; defaults to full rainbow spectrum
- ColorCycleColorStripSource + ColorCycleColorStripStream: smooth 30 fps interpolation
  between user-defined colors, one full cycle every 20s at speed=1.0
- Removed color_cycle animation sub-type from StaticColorStripStream
- Color cycle editor: compact horizontal swatch layout, proper module-scope fix
  (colorCycleAdd/Remove now exposed on window, DOM-synced before mutations)
- Animation enabled + Frame interpolation checkboxes use toggle-switch style
- Removed Potential FPS metric from targets and KC targets metric grids

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-20 22:14:42 +03:00
7479b1fb8d CSS: add GradientColorStripSource with visual editor
- Backend: GradientColorStripSource storage model, GradientColorStripStream
  with numpy interpolation (bidirectional stops, auto-size from device LED count),
  ColorStop Pydantic schema, API create/update/guard routes
- Frontend: gradient editor modal (canvas preview, draggable markers, stop rows),
  CSS hard-edge card swatch, locale keys (en + ru)
- Fixes: stop row mousedown no longer rebuilds DOM (buttons now clickable),
  position input max-width, bidir/remove button static width

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-20 19:35:41 +03:00
a3aeafef13 CSS: add led_count field; calibration dialog improvements; color corrections collapsible section
- Add explicit led_count to PictureColorStripSource (0 = auto from calibration)
- Stream pads with black or truncates to match led_count exactly
- Calibration dialog: show led_count input above visual editor in CSS mode
- Calibration dialog: pre-populate led_count with effective count (cal sum) when stored value is 0
- Calibration dialog: sync preview label live as led_count input changes
- CSS editor: group brightness/saturation/gamma into collapsible "Color Corrections" section

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-20 16:42:32 +03:00
3ae20761a1 Frontend: structured error handling, state fixes, accessibility, i18n
- Enhance fetchWithAuth with auto-401, retry w/ exponential backoff, timeout
- Remove ~40 manual 401 checks across 10 feature files
- Fix state: brightness cache setter, manual edit flag resets, static import
- Add ARIA: role=dialog/tablist, aria-modal, aria-labelledby, aria-selected
- Add focus trapping in Modal base class, aria-expanded on hint toggles
- Fix WCAG AA color contrast with --primary-text-color variable
- Add i18n pluralization (CLDR rules for en/ru), getCurrentLocale export
- Replace hardcoded strings in dashboard.js and profiles.js
- Add data-i18n-aria-label support, 20 new keys in en.json and ru.json

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 01:18:29 +03:00
2b90fafb9c Split monolithic index.html and style.css for maintainability
- Extract 15 modals and 3 partials from index.html into Jinja2 templates
  (templates/modals/*.html, templates/partials/*.html)
- Split style.css (3,712 lines) into 11 feature-scoped CSS files under
  static/css/ (base, layout, components, cards, modal, calibration,
  dashboard, streams, patterns, profiles, tutorials)
- Switch root route from FileResponse to Jinja2Templates
- Add jinja2 dependency
- Consolidate duplicate @keyframes spin definition
- Browser receives identical assembled HTML — zero JS changes

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 00:42:50 +03:00