Commit Graph

249 Commits

Author SHA1 Message Date
a4a9f6f77f fix: send gradient_id instead of palette in effect transient preview
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The preview config was sending `palette` which defaults to "fire" on
the server, ignoring the user's selected gradient. Also removed the
dead fallback notification block and stale custom_palette check.
2026-03-25 23:43:33 +03:00
a5e7a4e52f feat: add 4 built-in gradients, searchable gradient picker, cleaner modal titles
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- Add warm, cool, neon, pastel built-in gradients (promoted from frontend presets)
- Change gradient seeding to add missing built-ins on every startup (not just first run)
- Add searchable option to IconSelect component for filtering by name
- Enable search on gradient, effect palette, and audio palette pickers
- Simplify modal titles: "Add Gradient" / "Edit Gradient" instead of "Add Color Strip Source: Gradient"
- Update INSTALLATION.md and .env.example
2026-03-25 22:38:24 +03:00
2eeae4a7c1 feat: add release notes overlay with Markdown rendering
- Replace truncated plaintext release notes with full-screen overlay
  rendered via `marked` library
- Server reconnection does a hard page reload instead of custom event
2026-03-25 21:34:59 +03:00
d9cb1eb225 fix: replace emoji characters with SVG icons in buttons and labels
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- Endpoint copy buttons: 📋 → ICON_CLONE (3 places)
- Scene preset "used by": 🔗 → ICON_LINK
- Automation webhook condition: 🔗 → ICON_WEB
- Add "No Emoji" rule to contexts/frontend.md
2026-03-25 13:16:46 +03:00
382a42755d feat: add auto-update system with release checking, notification UI, and install-type-aware apply
- Abstract ReleaseProvider interface (Gitea impl, swappable for GitHub/GitLab)
- Background UpdateService with periodic checks, debounce, dismissed version persistence
- Install type detection (installer/portable/docker/dev) with platform-aware asset matching
- Download with progress events, silent NSIS reinstall, portable ZIP/tarball swap scripts
- Version badge pulse animation, dismissible banner with icon buttons, Settings > Updates tab
- Single source of truth: pyproject.toml version via importlib.metadata, CI stamps tag with sed
- API: GET/POST status, check, dismiss, apply, GET/PUT settings
- i18n: en, ru, zh (27+ keys each)
2026-03-25 13:16:18 +03:00
9dfd2365f4 feat: migrate storage from JSON files to SQLite
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Replace 22 individual JSON store files with a single SQLite database
(data/ledgrab.db). All entity stores now use BaseSqliteStore backed by
SQLite with WAL mode, write-through caching, and thread-safe access.

- Add Database class with SQLite backup/restore API
- Add BaseSqliteStore as drop-in replacement for BaseJsonStore
- Convert all 16 entity stores to SQLite
- Move global settings (MQTT, external URL, auto-backup) to SQLite
  settings table
- Replace JSON backup/restore with SQLite snapshot backups (.db files)
- Remove partial export/import feature (backend + frontend)
- Update demo seed to write directly to SQLite
- Add "Backup Now" button to settings UI
- Remove StorageConfig file path fields (single database_file remains)
2026-03-25 00:03:19 +03:00
ea5dc47641 fix: add missing os_listener toggle to notification CSS editor
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The os_listener field existed in the backend model but was never
exposed in the UI. It defaulted to false, so OS notifications were
captured to history but never fired the visual effect. Now shows
a toggle at the top of the notification section, defaults to ON
for new sources.
2026-03-24 22:01:53 +03:00
347b252f06 feat: add auto-name generation to all remaining creation modals
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Audio sources: type + device/parent/channel/band detail
Weather sources: provider + coordinates (updates on geolocation)
Sync clocks: "Sync Clocks · Nx" (updates on speed slider)
Automations: scene name + condition count/logic
Scene presets: "Scenes · N targets" (updates on add/remove)
Pattern templates: "Pattern Templates · N rects" (updates on add/remove)

All follow the same pattern: name auto-generates on create, stops
when user manually edits the name field.
2026-03-24 21:44:28 +03:00
d6f796a499 feat: use IconSelect grid for frequency band selector in band extract editor
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Replace plain HTML select with icon grid picker (bass/mid/treble/custom)
using volume, music, zap, and sliders icons for visual differentiation.
2026-03-24 19:59:55 +03:00
c1940dadb7 refactor: split audio sources into 3 separate navtree subtabs
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Multichannel, Mono, and Band Extract each get their own subtab and
panel within the Audio group, replacing the single combined Audio
Sources tab. Cross-links from CSS, value sources, and command palette
updated to navigate to the correct subtab.
2026-03-24 19:43:33 +03:00
ae0a5cb160 feat: add band_extract audio source type for frequency band filtering
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New audio source type that filters a parent source to a specific frequency
band (bass 20-250Hz, mid 250-4kHz, treble 4k-20kHz, or custom range).
Supports chaining with frequency range intersection and cycle detection.
Band filtering applied in both CSS audio streams and test WebSocket.
2026-03-24 19:36:11 +03:00
a62e2f474d fix: add crosslink from weather CSS card to weather source entity
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2026-03-24 18:58:29 +03:00
ef33935188 feat: add weather source entity and weather-reactive CSS source type
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New standalone WeatherSource entity with pluggable provider architecture
(Open-Meteo v1, free, no API key). Full CRUD, test endpoint, browser
geolocation, IconSelect provider picker, CardSection with test/clone/edit.

WeatherColorStripStream maps WMO weather codes to ambient color palettes
with temperature hue shifting and thunderstorm flash effects. Ref-counted
WeatherManager polls API and caches data per source.

CSS editor integration: weather type with EntitySelect source picker,
speed and temperature influence sliders. Backup/restore support.

i18n for en/ru/zh.
2026-03-24 18:52:46 +03:00
0723c5c68c feat: add overlay, soft light, hard light, difference, exclusion blend modes to composite
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Integer-math implementations with pre-allocated scratch buffers.
IconSelect picker updated with 10 blend modes. i18n for en/ru/zh.
2026-03-24 17:24:39 +03:00
bbef7e5869 feat: add per-layer LED range and collapsible layers to composite source
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Composite layers now support optional start/end LED range (toggleable)
and reverse flag, making composite a superset of mapped source. Layers
are collapsible with animated expand/collapse and consistent 0.85rem
font sizing. Delete button restyled as ghost icon button.

Also includes minor dashboard CSS overflow fixes.
2026-03-24 17:15:22 +03:00
4caafbb78f fix: remove counter badges from main tab headers
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2026-03-24 15:57:17 +03:00
9b4dbac088 feat: graceful shutdown with store persistence and restart overlay
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- Add /api/v1/system/shutdown endpoint that triggers clean uvicorn exit
- Persist all 15 stores to disk during shutdown via _save_all_stores()
- Add force parameter to BaseJsonStore._save() to bypass restore freeze
- Restart script now requests graceful shutdown via API (15s timeout),
  falls back to force-kill only if server doesn't exit in time
- Broadcast server_restarting event over WebSocket before shutdown
- Frontend shows "Server restarting..." overlay instantly on WS event,
  replacing the old dynamically-created overlay from settings.ts
- Add server_ref module to share uvicorn Server + TrayManager refs
- Add i18n keys for restart overlay (en/ru/zh)
2026-03-24 15:50:32 +03:00
73947eb6cb refactor: replace type-dispatch if/elif chains with registry patterns and handler maps
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Backend: add registry dicts (_CONDITION_MAP, _VALUE_SOURCE_MAP, _PICTURE_SOURCE_MAP)
and per-subclass from_dict() methods to eliminate ~300 lines of if/elif in factory
functions. Convert automation engine dispatch (condition eval, match_mode, match_type,
deactivation_mode) to dict-based lookup.

Frontend: extract CSS_CARD_RENDERERS, CSS_SECTION_MAP, CSS_TYPE_SETUP,
CONDITION_PILL_RENDERERS, and PICTURE_SOURCE_CARD_RENDERERS handler maps to replace
scattered type-check chains in color-strips.ts, automations.ts, and streams.ts.
2026-03-24 14:51:27 +03:00
40e951c882 fix: gradient/effect/audio palette pickers not showing items
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Populate <select> <option> elements from gradient entities before
creating IconSelect — the trigger display needs matching options to
sync correctly. Add _syncSelectOptions helper used by all three
palette pickers (gradient, effect, audio).
2026-03-24 14:14:04 +03:00
178d115cc5 refactor: remove inline gradient editor from CSS modal, use entity picker
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Replace the gradient stop editor (canvas, markers, stop list) in the
CSS editor gradient section with a simple gradient entity selector.
Gradients are now created/edited exclusively in the Gradients tab.

Fix effect and audio palette pickers to populate from gradient entities
dynamically instead of hardcoded HTML options.
Unify all gradient/palette pickers via _buildGradientEntityItems().

Also: rename "None (use own speed)" → "None (no sync)" for sync clocks.
Add i18n keys for gradient selector and missing error messages.
2026-03-24 14:09:49 +03:00
1111ab7355 fix: resolve all TypeScript strict null check errors
Fix ~68 pre-existing strict null errors across 13 feature modules.
Add non-null assertions for DOM element lookups, null coalescing for
optional values, and type guards for nullable properties. Zero tsc
errors now with --noEmit.
2026-03-24 13:59:07 +03:00
c0d0d839dc feat: add gradient entity modal and fix color picker clipping
Add full gradient editor modal with name, description, visual stop
editor, tags, and dirty checking. Gradient editor now supports ID
prefix to avoid DOM conflicts between CSS editor and standalone modal.

Fix color picker popover clipped by template-card overflow:hidden.
Fix gradient canvas not sizing correctly in standalone modal.
2026-03-24 13:58:51 +03:00
2c3f08344c feat: add chase and gradient flash notification effects with priority queue
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New notification effects:
- Chase: light bounces across strip with Gaussian glow tail
- Gradient flash: bright center fades to edges with exponential decay

Queue priority: notifications with color_override get high priority and
interrupt the current effect.

Also fixes transient preview for notification sources — adds WebSocket
"fire" command so inline preview works without a saved source, plus
auto-fires on preview open so the effect is visible immediately.
2026-03-24 00:00:49 +03:00
9b80076b5b feat: expand color strip sources with new effects, gradient improvements, and daylight/candlelight enhancements
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Effects: add 7 new procedural effects (rain, comet, bouncing ball, fireworks,
sparkle rain, lava lamp, wave interference) and custom palette support via
user-defined [[pos,R,G,B],...] stops.

Gradient: add easing functions (linear, ease_in_out, step, cubic) for stop
interpolation, plus noise_perturb and hue_rotate animation types.

Daylight: add longitude field and NOAA solar equations for accurate
sunrise/sunset based on latitude, longitude, and day of year.

Candlelight: add wind simulation (correlated gusts), candle type presets
(taper/votive/bonfire), and wax drip effect with localized brightness dips.

Also fixes editor preview to include all new fields for inline LED test.
2026-03-23 22:40:55 +03:00
b27ac8783b feat: expand appearance with shader effects and new style presets
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Add 5 WebGL shader background effects (Aurora, Plasma, Digital Rain,
Starfield, Warp Tunnel) via a new bg-shaders.ts engine that shares
a dedicated canvas. Add 5 style presets (Sakura, Ocean, Copper, Vapor,
Monolith) with distinctive font pairings. Remove CSS particles effect
in favor of shader-based alternatives. Fix dot grid visibility and
tune all shader intensities for subtle ambient appearance.
2026-03-23 18:31:20 +03:00
73b2ee6222 feat: add visual customization presets to Settings > Appearance tab
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Add style presets (font + color combinations) and background effect
presets as a new Appearance tab in the settings modal. Style presets
include Default, Midnight, Ember, Arctic, Terminal, and Neon — each
with curated dark/light theme colors and Google Font pairings.
Background effects (Dot Grid, Gradient Mesh, Scanlines, Particles)
use a dedicated overlay div alongside the existing WebGL Noise Field.
All choices persist to localStorage and restore on page load.
2026-03-23 15:42:08 +03:00
1b5b04afaa feat: add scene crosslinks to automation cards
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Scene name and fallback scene in automation cards are now clickable,
navigating to the corresponding scene preset card. Also renders the
deactivation mode label which was previously set but never displayed.
2026-03-23 15:01:45 +03:00
f376622482 fix: UI polish — notification history buttons, CSS test error handling, schedule time picker, empty state labels
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- Notification history: replace text buttons with icon buttons, use modal-footer for proper positioning
- CSS test: reject 0-LED picture sources with clear error message, show WS close reason in UI
- Calibration: distribute LEDs by aspect ratio (16:9 default) instead of evenly across edges
- Value source schedule: replace native time input with custom HH:MM picker matching automation style
- Remove "No ... yet" empty state labels from all CardSection instances
2026-03-22 20:58:13 +03:00
6a6c8b2c52 perf: reduce portable build size ~40MB — replace winsdk/wmi, migrate cv2 to Pillow
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- Replace winsdk (~35MB) with winrt packages (~2.5MB) for OS notification
  listener. API is identical, 93% size reduction.
- Replace wmi (~3-5MB) with ctypes for monitor names (EnumDisplayDevicesW)
  and camera names (SetupAPI). Zero external dependency.
- Migrate cv2.resize/imencode/LUT to Pillow/numpy in 5 files (filters,
  preview helpers, kc_target_processor). OpenCV only needed for camera
  and video stream now.
- Fix DefWindowProcW ctypes overflow on 64-bit Python (pre-existing bug
  in platform_detector display power listener).
- Fix openLightbox import in streams-capture-templates.ts (was using
  broken window cast instead of direct import).
- Add mandatory data migration policy to CLAUDE.md after silent data
  loss incident from storage file rename without migration.
2026-03-22 13:35:01 +03:00
f2871319cb refactor: comprehensive code quality, security, and release readiness improvements
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Security: tighten CORS defaults, add webhook rate limiting, fix XSS in
automations, guard WebSocket JSON.parse, validate ADB address input,
seal debug exception leak, URL-encode WS tokens, CSS.escape in selectors.

Code quality: add Pydantic models for brightness/power endpoints, fix
thread safety and name uniqueness in DeviceStore, immutable update
pattern, split 6 oversized files into 16 focused modules, enable
TypeScript strictNullChecks (741→102 errors), type state variables,
add dom-utils helper, migrate 3 modules from inline onclick to event
delegation, ProcessorDependencies dataclass.

Performance: async store saves, health endpoint log level, command
palette debounce, optimized entity-events comparison, fix service
worker precache list.

Testing: expand from 45 to 293 passing tests — add store tests (141),
route tests (25), core logic tests (42), E2E flow tests (33), organize
into tests/api/, tests/storage/, tests/core/, tests/e2e/.

DevOps: CI test pipeline, pre-commit config, Dockerfile multi-stage
build with non-root user and health check, docker-compose improvements,
version bump to 0.2.0.

Docs: rewrite CLAUDE.md (202→56 lines), server/CLAUDE.md (212→76),
create contexts/server-operations.md, fix .js→.ts references, fix env
var prefix in README, rewrite INSTALLATION.md, add CONTRIBUTING.md and
.env.example.
2026-03-22 00:38:28 +03:00
07bb89e9b7 Refactor process picker into palette pattern, add notification app picker
- Refactor process-picker.ts into generic NamePalette with two concrete
  instances: ProcessPalette (running processes) and NotificationAppPalette
  (OS notification history apps)
- Notification color strip app colors and filter list now use
  NotificationAppPalette (shows display names like "Telegram" instead of
  process names like "telegram.exe")
- Fix case-insensitive matching for app_colors and app_filter_list in
  notification_stream.py
- Compact browse/remove buttons in notification app color rows with
  proper search icon
- Remove old inline process-picker HTML/CSS (replaced by palette overlay)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 01:23:08 +03:00
2240471b67 Add demo mode: virtual hardware sandbox for testing without real devices
Demo mode provides a complete sandbox environment with:
- Virtual capture engine (radial rainbow test pattern on 3 displays)
- Virtual audio engine (synthetic music-like audio on 2 devices)
- Virtual LED device provider (strip/60, matrix/256, ring/24 LEDs)
- Isolated data directory (data/demo/) with auto-seeded sample entities
- Dedicated config (config/demo_config.yaml) with pre-configured API key
- Frontend indicator (DEMO badge + dismissible banner)
- Engine filtering (only demo engines visible in demo mode)
- Separate entry point: python -m wled_controller.demo (port 8081)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-20 16:17:14 +03:00
81b275979b Fix stale frame in API CSS preview when source is inactive
Server: send initial frame immediately after metadata for api_input
sources so the client gets the current buffer (fallback color if
inactive) instead of never receiving a frame when push_generation
stays at 0.

Frontend: clear all test modal canvases on open to prevent stale
pixels from previous sessions. Reset FPS timestamps after metadata
so the initial bootstrap frame isn't counted in the FPS chart.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-20 14:29:51 +03:00
47c696bae3 Frontend improvements: CSS foundations, accessibility, UX enhancements
CSS: Add design token variables (spacing, timing, weights, z-index layers),
migrate all hardcoded z-index to named vars, fix light theme contrast for
WCAG AA, add skeleton loading cards, mask-composite fallback, card padding.

Accessibility: aria-live on toast, aria-label on health dots, sr-only class,
graph container keyboard focusable, MQTT password wrapped in form element.

UX: Modal auto-focus on open, inline field validation with blur, undo toast
with countdown, bulk action progress indicator, API error toast on failure.

i18n: Add common.undo, validation.required, bulk.processing, api.error.*
keys in EN/RU/ZH.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-20 01:51:22 +03:00
997ff2fd70 Migrate frontend from JavaScript to TypeScript
- Rename all 54 .js files to .ts, update esbuild entry point
- Add tsconfig.json, TypeScript devDependency, typecheck script
- Create types.ts with 25+ interfaces matching backend Pydantic schemas
  (Device, OutputTarget, ColorStripSource, PatternTemplate, ValueSource,
  AudioSource, PictureSource, ScenePreset, SyncClock, Automation, etc.)
- Make DataCache generic (DataCache<T>) with typed state instances
- Type all state variables in state.ts with proper entity types
- Type all create*Card functions with proper entity interfaces
- Type all function parameters and return types across all 54 files
- Type core component constructors (CardSection, IconSelect, EntitySelect,
  FilterList, TagInput, TreeNav, Modal) with exported option interfaces
- Add comprehensive global.d.ts for window function declarations
- Type fetchWithAuth with FetchAuthOpts interface
- Remove all (window as any) casts in favor of global.d.ts declarations
- Zero tsc errors, esbuild bundle unchanged

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 13:08:23 +03:00
122e95545c Card bulk operations, remove expand/collapse, graph color picker fix
- Bulk selection mode: Ctrl+Click or toggle button to enter, Escape to exit
- Shift+Click for range select, bottom toolbar with SVG icon action buttons
- All CardSections wired with bulk actions: Delete everywhere,
  Start/Stop for targets, Enable/Disable for automations
- Remove expand/collapse all buttons (no collapsible sections remain)
- Fix graph node color picker overlay persisting after outside click
- Add Icons section to frontend.md conventions
- Add trash2, listChecks, circleOff icons to icon system
- Backend: processing loop performance improvements (monotonic timestamps,
  deque-based FPS tracking)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 01:21:27 +03:00
f4647027d2 Show actual API error details in modal save/create failures
Previously modals showed generic "Failed to add/save" messages. Now they
extract and display the actual error detail from the API response (e.g.,
"URL is required", "Name already exists"). Handles Pydantic validation
arrays by joining msg fields.

Fixed in 8 files: device-discovery, devices, calibration,
advanced-calibration, scene-presets, automations, command-palette.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-18 15:19:08 +03:00
05152a0f51 Settings tabs, log overlay, external URL, Sources tree restructure, audio fixes
- Settings modal split into 3 tabs: General, Backup, MQTT
- Log viewer moved to full-screen overlay with compact toolbar
- External URL setting: API endpoints + UI for configuring server domain
  used in webhook/WS URLs instead of auto-detected local IP
- Sources tab tree restructured: Picture Source (Screen Capture/Static/
  Processed sub-groups), Color Strip, Audio, Utility
- TreeNav extended to support nested groups (3-level tree)
- Audio tab split into Sources and Templates sub-tabs
- Fix audio template test: device picker now filters by engine type
  (was showing WASAPI indices for sounddevice templates)
- Audio template test device picker disabled during active test
- Rename "Input Source" to "Source" in CSS test preview (en/ru/zh)
- Fix i18n: log filter/level items deferred to avoid stale t() calls

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-17 17:16:57 +03:00
191c988cf9 Graph node FPS hover tooltip, full names, no native SVG tooltips
Graph editor:
- Floating FPS tooltip on hover over running output_target nodes (300ms delay)
- Shows errors, uptime, and FPS sparkline seeded from server metrics history
- Tooltip positioned below node with fade-in/out animation
- Uses pointerover/pointerout with relatedTarget check to prevent flicker
- Fixed-width tooltip (200px) with monospace values to prevent layout shift
- Node titles show full names (removed truncate), no native SVG <title> tooltips

Documentation:
- Added duration/numeric formatting conventions to contexts/frontend.md
- Added node hover tooltip docs to contexts/graph-editor.md

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-17 15:45:59 +03:00
afd4a3bc05 Override blend mode, FPS sparkline, fix api_input persistence
New features:
- Override composite blend mode: per-pixel alpha from brightness
  (black=transparent, bright=opaque). Ideal for API input over effects.
- API input test preview FPS chart uses shared createFpsSparkline
  (same look as target card charts)

Fixes:
- Fix api_input source not surviving server restart: from_dict was
  still passing removed led_count field to constructor
- Fix composite layer brightness/processing selectors not aligned:
  labels get fixed width, selects fill remaining space
- Fix CSPT input selector showing in non-CSPT CSS test mode
- Fix test modal LED/FPS controls showing for api_input sources
- Server only sends test WS frames when api_input push_generation changes

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-17 15:12:57 +03:00
8a6ffca446 Rework API input CSS: segments, remove led_count, HAOS light, test preview
API Input CSS rework:
- Remove led_count field from ApiInputColorStripSource (always auto-sizes)
- Add segment-based payload: solid, per_pixel, gradient modes
- Segments applied in order (last wins on overlap), auto-grow buffer
- Backward compatible: legacy {"colors": [...]} still works
- Pydantic validation: mode-specific field requirements

Test preview:
- Enable test preview button on api_input cards
- Hide LED/FPS controls for api_input (sender controls those)
- Show input source selector for all CSS tests (preselected)
- FPS sparkline chart using shared createFpsSparkline (same as target cards)
- Server only sends frames when push_generation changes (no idle frames)

HAOS integration:
- New light.py: ApiInputLight entity per api_input source (RGB + brightness)
- turn_on pushes solid segment, turn_off pushes fallback color
- Register wled_screen_controller.set_leds service for arbitrary segments
- New services.yaml with field definitions
- Coordinator: push_colors() and push_segments() methods
- Platform.LIGHT added to platforms list

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-17 14:47:42 +03:00
823cb90d2d Show captured border width overlay in picture CSS test preview
Backend: send border_width in WS metadata and frame_dims (width, height)
as a separate JSON message on first JPEG frame.

Frontend: render semi-transparent green overlay rectangles on each active
edge showing the sampling region depth, plus a small px label. Overlays
are proportionally sized based on border_width relative to frame dimensions.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-17 02:09:29 +03:00
00c9ad3a86 Live KC test WS, sync clock fix, device card perf, camera icons, tab indicator
Key Colors test:
- New WS endpoint for live KC target test streaming (replaces REST polling)
- Auto-connect on lightbox open, auto-disconnect on close
- Uses same FPS/preview_width as CSS source test (no separate controls)
- Removed FPS selector, start/stop toggle, and updateAutoRefreshButton

Device cards:
- Fix full re-render on every poll caused by relative "Last seen" time in HTML
- Last seen label now patched in-place via data attribute (like FPS metrics)
- Remove overlay visualization button from LED target cards

Sync clocks:
- Fix card not updating start/stop icon: invalidate cache before reload

Other:
- Tab indicator respects bg-anim toggle (hidden when dynamic background off)
- Camera backend icon grid uses SVG icons instead of emoji
- Frontend context rule: no emoji in IconSelect items

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-17 02:03:07 +03:00
bcba5f33fc OpenRGB dedup fix, device card URL badge overflow fix
- Replace threshold-based dedup with exact equality check in OpenRGB client;
  threshold dedup caused animation stutter at low software brightness
- Add brightness_control capability to OpenRGB provider (software simulated)
- Fix device card URL/COM badge overlapping close button: badge stays inside
  card-title flex container, both name and badge truncate with ellipsis

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-17 01:36:36 +03:00
29b43b028d Fix automation badge overflow, dashboard crosslinks, compact numbers, icon grids, OpenRGB brightness
UI fixes:
- Automation card badge moved to flex layout — title truncates, badge stays visible
- Automation condition pills max-width increased to 280px
- Dashboard crosslinks fixed: pass correct sub-tab key (led-targets not led)
- navigateToCard only skips data load when tab already has cards in DOM
- Badge gets white-space:nowrap + flex-shrink:0 to prevent wrapping

New features:
- formatCompact() for large frame/error counters (1.2M, 45.2K) with hover title
- Log filter and log level selects replaced with IconSelect grids
- OpenRGB devices now support software brightness control

OpenRGB improvements:
- Added brightness_control capability (uses software brightness fallback)
- Change-threshold dedup compares raw pixels before brightness scaling

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-17 01:29:17 +03:00
304fa24389 Comprehensive WebUI review: 41 UX/feature/CSS improvements
Safety & Correctness:
- Add confirmation dialogs to Stop All, turnOffDevice
- i18n confirm dialog (title, yes, no buttons)
- Fix duplicate tutorial-overlay ID
- Define missing CSS variables (--radius, --text-primary, --hover-bg, --input-bg)
- Fix toast z-index conflict with confirm dialog (2500 → 3000)

UX Consistency:
- Add backdrop-close to test modals
- Add device clone feature (only entity without it)
- Add sync clocks to command palette
- Replace 20+ hardcoded accent colors with CSS vars/color-mix()
- Remove dead .badge duplicate from components.css
- Make calibration elements keyboard-accessible (div → button)
- Add aria-labels to color picker swatches
- Fix pattern canvas mobile horizontal scroll
- Fix graph editor mobile bottom clipping

Polish:
- Add empty-state messages to all CardSection instances
- Convert 21 px font-sizes to rem
- Add scroll-behavior: smooth with reduced-motion override
- Add @media print styles
- Add :focus-visible to 4 missing interactive elements
- Fix settings modal close label (Cancel → Close)
- Fix api-key submit button i18n

New Features:
- Command palette actions: start/stop targets, activate scenes, enable/disable
- Bulk start/stop API endpoints (POST /output-targets/bulk/start|stop)
- OS notification history viewer modal
- Scene "used by" automation reference count on cards
- Clock elapsed time display on Streams tab cards
- Device "last seen" relative timestamp on cards
- Audio device refresh button in edit modal
- Composite layer drag-to-reorder
- MQTT settings panel (broker config with JSON persistence)
- WebSocket log viewer with level filtering and ring buffer
- Runtime log-level adjustment (GET/PUT endpoints + settings UI)
- Animated value source waveform canvas preview
- Gradient custom preset save/delete (localStorage)
- API key read-only display in settings
- Backup metadata (file size, auto/manual badges)
- Server restart button with confirm + overlay
- Partial config export/import per entity type
- Progressive disclosure in target editor (Advanced section)

CSS Architecture:
- Define radius scale tokens (--radius-sm/md/lg/pill)
- Scope .cs-filter selectors to remove 7 !important overrides
- Consolidate duplicate toggle switch (filter-list → settings-toggle)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 18:46:38 +03:00
a4a0e39b9b Replace bare — and generic None in selectors with descriptive None (reason) labels
All optional entity selectors now use the format "None (description)" with
i18n keys instead of hardcoded "—" or bare "None". Added common.none_no_cspt,
common.none_no_input, common.none_own_speed keys to all 3 locales. Updated
frontend context with the convention.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 17:46:37 +03:00
bbe42ee0a2 Graph editor: unified card colors, keyboard focus, color picker button
- Unified graph node colors with card color system (shared localStorage)
- Added color picker palette button to node overlay toolbar
- Auto-focus graph container for keyboard shortcuts to work immediately
- Trap Tab key to prevent focus escaping to footer
- Added mandatory bundle rebuild note to CLAUDE.md files

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 17:34:07 +03:00
0bb4d7c3aa Add video picture source: file, URL, YouTube, sync clock, trim, test preview
Backend:
- VideoCaptureSource dataclass with url, loop, playback_speed, start/end_time,
  resolution_limit, clock_id, target_fps fields
- VideoCaptureStream: OpenCV decode thread with frame-accurate sync clock seeking,
  loop, trim range, resolution downscale at decode time
- YouTube URL resolution via yt-dlp (auto-detects youtube.com, youtu.be, shorts)
- Thumbnail extraction from first frame (GET /picture-sources/{id}/thumbnail)
- Video test WS preview: streams JPEG frames with elapsed/frame_count metadata
- Run video_stream.start() in executor to avoid blocking event loop during
  yt-dlp resolution
- Full CRUD via existing picture source API (stream_type: "video")
- Wired into LiveStreamManager for target streaming

Frontend:
- Video icon (film) in picture source type map and graph node subtypes
- Video tree nav node in Sources tab with CardSection
- Video fields in stream add/edit modal: URL, loop toggle, playback speed slider,
  target FPS, start/end trim times, resolution limit
- Video card rendering with URL, FPS, loop, speed badges
- Clone data support for video sources
- i18n keys for video source in en/ru/zh

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 23:48:43 +03:00
0bbaf81e26 Major graph editor improvements: standalone features, touch, docking, UX
Graph standalone features:
- Clone button on all entity nodes (copy icon, watches for new entity)
- Scene preset activation button (play icon, calls /activate API)
- Automation enable/disable via start/stop toggle (PUT enabled)
- Add missing entity types: sync_clock, scene_preset, pattern_template
- Fix edit/delete handlers for cspt, sync_clock
- CSPT added to test/preview button kinds
- Bulk delete with multi-select + Delete key confirmation
- Undo/redo framework with toolbar buttons (disabled when empty)
- Keyboard shortcuts help panel (? key, draggable, anchor-persisted)
- Enhanced search: type:device, tag:production filter syntax
- Tags passed through to all graph nodes for tag-based filtering
- Filter popover with grouped checkboxes replaces flat pill row

Touch device support:
- Pinch-to-zoom with 2-finger gesture tracking
- Double-tap zoom toggle (1.0x ↔ 1.8x)
- Multi-touch pointer tracking with pinch-to-pan
- Overlay buttons and port labels visible on selected (tapped) nodes
- Larger touch targets for ports (@media pointer: coarse)
- touch-action: none on SVG canvas
- 10px dead zone for touch vs 4px for mouse

Visual improvements:
- Port pin labels shown outside node on hover/select (outlined text)
- Hybrid active edge flow: thicker + glow + animated dots
- Test/preview icon changed to flask (matching card tabs)
- Clone icon scaled down to 60% for compact overlay buttons
- Monospace font for metric values (stable-width digits)
- Hide scrollbar on graph tab (html:has override)

Toolbar docking:
- 8-position dock system (4 corners + 4 side midpoints)
- Vertical layout when docked to left/right sides
- Dock position indicators shown during drag (dots with highlight)
- Snap animation on drop
- Persisted dock position in localStorage

Resize handling:
- View center preserved on fullscreen/window resize (ResizeObserver)
- All docked panels re-anchored on container resize
- Zoom inertia for wheel and toolbar +/- buttons

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 19:58:45 +03:00