Commit Graph

176 Commits

Author SHA1 Message Date
6395709bb8 Unify graph docking, fix device hot-switch, and compact UI cards
- Unify minimap/toolbar/legend drag+dock into shared _makeDraggable() helper
- Persist legend visibility and position, add active state to toggle buttons
- Show custom colors only on graph cards (entity defaults remain in legend)
- Replace emoji overlay buttons with SVG path icons
- Fix stale is_running blocking target start (auto-clear if task is done)
- Resolve device/target IDs to names in conflict error messages
- Hot-switch LED device on running target via async stop-swap-start cycle
- Compact automation dashboard cards and fix time_of_day localization
- Inline CSS source pill on target cards to save vertical space

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-14 21:12:12 +03:00
272cb69247 Add 6 new device providers, IconSelect grids, and UI fixes
New device providers: ESP-NOW, Philips Hue, USB HID, SPI Direct,
Razer Chroma SDK, and SteelSeries GameSense — each with client,
provider, full backend registration, schemas, routes, and frontend
support including discovery, form fields, and i18n.

Add IconSelect grids for SPI LED chipset selector and GameSense
peripheral type selector with new Lucide icons (cpu, keyboard,
mouse, headphones).

Replace emoji graph overlay buttons (eye, bell) with proper SVG
path icons for consistent cross-platform rendering.

Fix connection overlay causing horizontal scroll by adding
overflow: hidden.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-14 20:32:28 +03:00
153972fcd5 Fix device provider kwargs, camera crash guard, target API, and graph color picker
- Refactor all device providers to use explicit kwargs.get() instead of
  fragile pop-then-passthrough (fixes WLED target start failing with
  unexpected dmx_protocol kwarg)
- Add process-wide camera index registry to prevent concurrent opens of
  the same physical camera which crashes the DSHOW backend on Windows
- Fix OutputTargetResponse validation error when brightness_value_source_id
  is None (coerce to empty string in response and from_dict)
- Replace native <input type="color"> in graph editor with the custom
  color picker popover used throughout the app, positioned via
  getScreenCTM() inside an absolute overlay on .graph-container

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 21:36:26 +03:00
ff24ec95e6 Add Art-Net / sACN (E1.31) DMX device support
Full-stack implementation of DMX output for stage lighting and LED controllers:
- DMXClient with Art-Net and sACN packet builders, multi-universe splitting
- DMXDeviceProvider with manual_led_count capability and URL parsing
- Device store, API schemas, routes wired with dmx_protocol/start_universe/start_channel
- Frontend: add/settings modals with DMX fields, IconSelect protocol picker
- Fix add device modal dirty check on type change (re-snapshot after switch)
- i18n keys for DMX in en/ru/zh locales

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 16:46:40 +03:00
42b5ecf1cd Reduce default candlelight flicker speed for more realistic candle effect
Scale speed by 0.35 so speed=1 gives ~1.3 Hz dominant flicker instead of 3.7 Hz.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 02:12:32 +03:00
561229a7fe Add configurable FPS to test preview and fix composite stream release race
- Add FPS control (1-60, default 20) to test preview modal next to LED count
- Server accepts fps query param, controls frame send interval
- Single Apply icon button (✓) applies both LED count and FPS
- FPS control stays visible for picture sources (LED count hidden)
- Fix composite sub-stream consumer ID collision: use unique instance ID
  to prevent old WebSocket release from killing new connection's streams

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 02:04:09 +03:00
568a992a4e Enhance CSS test preview with live capture, brightness display, and UX fixes
- Stream live JPEG frames from picture sources into the test preview rectangle
- Add composite layer brightness display via value source streaming
- Fix missing id on css-test-rect-screen element that prevented frame display
- Preload images before swapping to eliminate flicker on frame updates
- Increase preview resolution to 480x360 and add subtle outline
- Prevent auto-focus on name field in modals on touch devices (desktopFocus)
- Fix performance chart padding, color picker clipping, and subtitle offset
- Add calibration-style ticks and source name/LED count to rectangle preview

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 01:31:37 +03:00
2a73b92d4a Add per-layer LED preview for composite color strip sources
When a target uses a composite CSS source, the LED preview now shows
individual layer strips below the blended composite result. Backend
stores per-layer color snapshots and sends an extended binary wire
format; frontend renders separate canvases with hover labels.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 17:51:35 +03:00
6a22757755 Add manual ping/health check button to device cards
Adds a refresh icon button on each device card that triggers an immediate
health check via POST /devices/{id}/ping, showing online status with
latency or offline result as a toast notification.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 12:51:40 +03:00
27884282a7 Add Linux D-Bus notification listener support
Refactor OS notification listener into platform backends:
- Windows: winsdk toast polling (unchanged behavior)
- Linux: dbus-next monitoring of org.freedesktop.Notifications
Add [notifications] optional dependency group in pyproject.toml.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 11:27:48 +03:00
bf212c86ec Add OS notification listener for Windows toast capture
Polls Windows notifications via winsdk UserNotificationListener API
and fires matching notification CSS streams with os_listener=True.
Includes history API endpoint for tracking captured notifications.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 21:57:29 +03:00
42280f094a Fix WLED target start failing with unexpected zone_mode argument
WLEDProvider.create_client() was not filtering out the zone_mode kwarg
before passing to WLEDClient, causing a 409 error on target start.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 21:30:33 +03:00
d498bb72a9 Add per-layer brightness source to composite CSS and enhance selectors
- Add optional brightness_source_id per composite layer using ValueStreamManager
- Use EntitySelect for composite layer source and brightness dropdowns
- Use IconSelect for composite blend mode and notification filter mode
- Add i18n keys for blend mode and filter mode descriptions (en/ru/zh)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 21:03:58 +03:00
304c4703b9 Add manual backup trigger endpoint
POST /api/v1/system/auto-backup/trigger creates a backup on demand
and returns the created file info (filename, size, timestamp).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 14:27:44 +03:00
ee40d99067 Add Daylight Cycle value source type
New value source that outputs brightness (0-1) based on the daylight
color LUT, computing BT.601 luminance from the simulated sky color.
Supports real-time wall-clock mode or configurable simulation speed.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 11:27:36 +03:00
73562cd525 Add entity CRUD events over WebSocket with auto-refresh
Broadcast entity_changed and device_health_changed events via the event
bus so the frontend can auto-refresh cards without polling. Adds
exponential backoff on WS reconnect.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 11:09:09 +03:00
37c80f01af Add Daylight Cycle and Candlelight CSS source types
Full-stack implementation of two new color strip source types:
- Daylight: simulates day/night color cycle with real-time or speed-based mode, latitude support
- Candlelight: multi-candle fire simulation with Gaussian falloff, layered-sine flicker, warm color shift

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 11:07:30 +03:00
954e37c2ca Add auto-restart for crashed processing loops, remove sync clock badge
- Auto-restart: ProcessorManager detects fatal task crashes via done
  callback and restarts with exponential backoff (2s-30s, max 5 attempts
  in 5 min window). Manual stop disables auto-restart. Restart state
  exposed in target state API and via WebSocket events.
- Remove "Running"/"Paused" badge label from sync clock dashboard cards
  (pause/play button already conveys state).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 01:53:04 +03:00
30fa107ef7 Add tags to all entity types with chip-based input and autocomplete
- Add `tags: List[str]` field to all 13 entity types (devices, output targets,
  CSS sources, picture sources, audio sources, value sources, sync clocks,
  automations, scene presets, capture/audio/PP/pattern templates)
- Update all stores, schemas, and route handlers for tag CRUD
- Add GET /api/v1/tags endpoint aggregating unique tags across all stores
- Create TagInput component with chip display, autocomplete dropdown,
  keyboard navigation, and API-backed suggestions
- Display tag chips on all entity cards (searchable via existing text filter)
- Add tag input to all 14 editor modals with dirty check support
- Add CSS styles and i18n keys (en/ru/zh) for tag UI
- Also includes code review fixes: thread safety, perf, store dedup

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 22:20:19 +03:00
2712c6682e Add EntitySelect/IconSelect UI improvements across modals
- Portal IconSelect popups to document.body with position:fixed to prevent
  clipping by modal overflow-y:auto
- Replace custom scene selectors in automation editor with EntitySelect
  command-palette pickers (main scene + fallback scene)
- Add IconSelect grid for automation deactivation mode (none/revert/fallback)
- Add IconSelect grid for automation condition type and match type
- Replace mapped zone source dropdowns with EntitySelect pickers
- Replace scene target selector with EntityPalette.pick() pattern
- Remove effect palette preview bar from CSS editor
- Remove sensitivity badge from audio color strip source cards
- Clean up unused scene-selector CSS and scene-target-add-row CSS
- Add locale keys for all new UI elements across en/ru/zh

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 16:00:30 +03:00
186940124c Optimize OpenRGB client: background sender thread, raw packets, change-threshold dedup
- Decouple processing loop from blocking TCP writes via single-slot buffer sender thread
- Build raw UpdateZoneLeds packets with struct.pack instead of RGBColor objects (reduces GC pressure)
- Add change-threshold frame dedup to minimize GPU I2C/SMBus writes that cause system stalls
- Set TCP_NODELAY and reduce socket timeout for lower latency
- Cache zone IDs for direct packet construction

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 15:38:43 +03:00
353a1c2d85 Rename picture-targets to output-targets across entire codebase
Rename all Python modules, classes, API endpoints, config keys, frontend
fetch URLs, and Home Assistant integration URLs from picture-targets to
output-targets. Store loads both new and legacy JSON keys for backward
compatibility with existing data files.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 10:55:36 +03:00
8061c26bef Fix autorestore logic and protocol badge per device type
Autorestore fixes:
- Snapshot WLED state before connect() mutates it (lor, AudioReactive)
- Gate restore on auto_shutdown setting (was unconditional)
- Remove misleading auto_restore capability from serial provider
- Default auto_shutdown to false for all new devices

Protocol badge fixes:
- Show correct protocol per device type (OpenRGB SDK, MQTT, WebSocket)
- Was showing "Serial" for all non-WLED devices

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 10:04:40 +03:00
d6bda9afed Unify process picker, improve notification CSS editor, remove notification led_count
- Extract shared process picker module (core/process-picker.js) used by
  both automation conditions and notification CSS app filter
- Remove led_count property from notification CSS source (backend + frontend)
- Replace comma-separated app filter with newline-separated textarea + browse
- Inline color cycle add button (+) into the color row
- Fix notification app color layout to horizontal rows

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 22:58:36 +03:00
bc5d8fdc9b Remove led_count from static, gradient, color_cycle, and effect CSS sources
These types always auto-size from the connected device — the explicit
led_count override was unused clutter. Streams now use getattr fallback.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 21:21:00 +03:00
de04872fdc Add notification reactive color strip source with webhook trigger
New source_type "notification" fires one-shot visual effects (flash, pulse, sweep)
triggered via POST webhook. Designed as a composite layer for overlay on persistent
sources. Includes app color mapping, whitelist/blacklist filtering, and auto-sizing.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 21:10:32 +03:00
fddbd771f2 Replace auto-start with startup automation, add card colors to dashboard
- Add `startup` automation condition type that activates on server boot,
  replacing the per-target `auto_start` flag
- Remove `auto_start` field from targets, scene snapshots, and all API layers
- Remove auto-start UI section and star buttons from dashboard and target cards
- Remove `color` field from scene presets (backend, API, modal, frontend)
- Add card color support to scene preset cards (color picker + border style)
- Show localStorage-backed card colors on all dashboard cards (targets,
  automations, sync clocks, scene presets)
- Fix card color picker updating wrong card when duplicate data attributes
  exist by using closest() from picker wrapper instead of global querySelector
- Add sync clocks step to Sources tab tutorial
- Bump SW cache v9 → v10

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-02 01:09:27 +03:00
39e41dfce7 Remove per-source speed, fix device dirty check, and add frontend caching
Speed is now exclusively controlled via sync clocks — CSS sources no longer
carry their own speed/cycle_speed fields. Streams default to 1.0× when no
clock is assigned. Also fixes false-positive dirty check on the device
settings modal (array reference comparison) and converts several frontend
modules to use DataCache for consistent API response caching.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 22:07:54 +03:00
aa1e4a6afc Add sync clock entity for synchronized animation timing
Introduces Synchronization Clocks — shared, controllable time bases
that CSS sources can optionally reference for synchronized animation.

Backend:
- New SyncClock dataclass, JSON store, Pydantic schemas, REST API
- Runtime clock with thread-safe pause/resume/reset and speed control
- Ref-counted runtime pool with eager creation for API control
- clock_id field on all ColorStripSource types
- Stream integration: clock time/speed replaces source-local values
- Paused clock skips rendering (saves CPU + stops frame pushes)
- Included in backup/restore via STORE_MAP

Frontend:
- Sync Clocks tab in Streams section with cards and controls
- Clock dropdown in CSS editor (hidden speed slider when clock set)
- Clock crosslink badge on CSS source cards (replaces speed badge)
- Targets tab uses DataCache for picture/audio sources and sync clocks

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 21:46:55 +03:00
52ee4bdeb6 Add OpenRGB per-zone LED control with separate/combined modes and zone preview
- Zone picker UI in device add/settings modals with per-zone checkbox selection
- Combined mode: pixels distributed sequentially across zones
- Separate mode: full effect resampled independently to each zone via linear interpolation
- Per-zone LED preview in target cards: one canvas strip per zone with hover overlay labels
- Zone badges on device cards enriched with actual LED counts from OpenRGB API
- Fix stale led_count by using device_led_count discovered at connect time

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 20:35:51 +03:00
aafcf83896 Add webhook trigger condition for automations
Per-automation webhook URL with auto-generated 128-bit hex token.
External services (Home Assistant, IFTTT, curl) can POST to
/api/v1/webhooks/{token} with {"action": "activate"|"deactivate"}
to control automation state — no API key required (token is auth).

Backend: WebhookCondition model, engine state tracking with
immediate evaluation, webhook endpoint, schema/route updates.
Frontend: webhook option in condition editor, URL display with
copy button, card badge, i18n for en/ru/zh.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 18:28:31 +03:00
ddfa7637d6 Speed up camera source modal with cached enumeration and instant open
Cache camera enumeration results for 30s and limit probe range using
WMI camera count on Windows. Open source modal instantly with a loading
spinner while dropdowns are populated asynchronously.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 13:35:26 +03:00
8fe9c6489b Add camera/webcam capture engine with engine-aware display picker
- New CameraEngine using OpenCV VideoCapture for webcam capture
- HAS_OWN_DISPLAYS class attribute on CaptureEngine base to distinguish
  engines with their own device lists from desktop monitor engines
- Display picker renders device list for cameras/scrcpy, spatial layout
  for desktop monitors
- Engine-aware display label formatting (camera name vs monitor index)
- Stream modal properly loads engine-specific displays on template change,
  edit, and clone
- Camera backend config rendered as dropdown (auto/dshow/msmf/v4l2)
- Remove offline label from device cards (healthcheck indicator suffices)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 12:46:28 +03:00
b9ec509f56 Add OpenRGB device support for PC peripheral ambient lighting
New device type enabling control of keyboards, mice, RAM, GPU, and fans
via the OpenRGB SDK server (TCP port 6742). Includes auto-discovery,
health monitoring, state snapshot/restore, and fast synchronous pixel
send with brightness scaling. Also updates TODO.md with complexity notes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 11:30:02 +03:00
bf2fd5ca69 Add noise gate, palette quantization filters and drag-and-drop filter ordering
- Add noise gate filter: suppresses per-pixel color flicker below threshold
  using stateful frame comparison with pre-allocated int16 buffers
- Add palette quantization filter: maps pixels to nearest color in preset
  or custom hex palette, using chunked processing for memory efficiency
- Add "string" option type to filter schema system (base, API, frontend)
- Replace up/down buttons with pointer-event drag-and-drop in PP template
  filter list, with clone/placeholder feedback and modal auto-scroll
- Add frame_interpolation locale keys (was missing from all 3 locales)
- Update TODO.md: mark completed processing pipeline items

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 10:58:02 +03:00
fa81d6a608 Add WebSocket device type, capability-driven settings, hide filter on collapse
- New WS device type: broadcaster singleton + LEDClient that sends binary
  frames to connected WebSocket clients during processing
- FastAPI WS endpoint at /api/v1/devices/{device_id}/ws with token auth
- Frontend: add/edit WS devices, connection URL with copy button in settings
- Add health_check and auto_restore capabilities to WLED and Serial providers;
  hide health interval and auto-restore toggle for devices without them
- Skip health check loop for virtual devices (Mock, MQTT, WS) — set always-online
- Copy buttons and labels for API CSS push endpoints (REST POST / WebSocket)
- Hide mock:// and ws:// URLs in target device dropdown
- Hide filter textbox when card section is collapsed (cs-collapsed CSS class)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 20:55:09 +03:00
ff4e7f8adb Simplify scenes to capture only target state, add target selector
- Remove DeviceBrightnessSnapshot and AutomationSnapshot from scene data model
- Simplify capture_current_snapshot and apply_scene_state to targets only
- Remove device/automation dependencies from scene preset API routes
- Add target selector (combobox + add/remove) to scene capture modal
- Fix stale profiles reference bug in scene_preset_store recapture
- Update automation engine call sites for simplified scene functions
- Sync scene presets cache between automations and scene-presets modules

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 18:55:11 +03:00
21248e2dc9 Rename profiles to automations across backend and frontend
Rename the "profiles" entity to "automations" throughout the entire
codebase for clarity. Updates Python models, storage, API routes/schemas,
engine, frontend JS modules, HTML templates, CSS classes, i18n keys
(en/ru/zh), dashboard, tutorials, and command palette.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 18:01:39 +03:00
da3e53e1f1 Replace profile targets with scene activation and searchable scene selector
Profiles now activate scene presets instead of individual targets, with
configurable deactivation behavior (none/revert/fallback scene). The
target checklist UI is replaced by a searchable combobox for scene
selection that scales well with many scenes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 17:29:02 +03:00
2e747b5ece Add profile conditions, scene presets, MQTT integration, and Scenes tab
Feature 1 — Profile Conditions: time-of-day, system idle (Win32
GetLastInputInfo), and display state (GUID_CONSOLE_DISPLAY_STATE)
condition types for automatic profile activation.

Feature 2 — Scene Presets: snapshot/restore system that captures target
running states, device brightness, and profile enables. Server-side
capture with 5-step activation order. Dedicated Scenes tab with
CardSection-based card grid, command palette integration, and dashboard
quick-activate section.

Feature 3 — MQTT Integration: MQTTService singleton with aiomqtt,
MQTTLEDClient device provider for pixel output, MQTT profile condition
type with topic/payload matching, and frontend support for MQTT device
type and condition editor.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 16:57:42 +03:00
bd8d7a019f Codebase review: stability, performance, usability, and i18n fixes
Stability:
- Fix race condition: set _is_running before create_task in target processors
- Await probe task after cancel in wled_target_processor
- Replace raw fetch() with fetchWithAuth() across devices, kc-targets, pattern-templates
- Add try/catch to showTestTemplateModal in streams.js
- Wrap blocking I/O in asyncio.to_thread (picture_targets, system restore)
- Fix dashboardStopAll to filter only running targets with ok guard

Performance:
- Vectorize fire effect spark loop with numpy in effect_stream
- Vectorize FFT band binning with cumulative sum in analysis.py
- Rewrite pixel_processor with vectorized numpy (accept ndarray or list)
- Add httpx.AsyncClient connection pooling with lock in wled_provider
- Optimize _send_pixels_http to avoid np.hstack allocation in wled_client
- Mutate chart arrays in-place in dashboard, perf-charts, targets
- Merge dashboard 2-batch fetch into single Promise.all
- Hoist frame_time outside loop in mapped_stream

Usability:
- Fix health check interval load/save in device settings
- Swap confirm modal button classes (No=secondary, Yes=danger)
- Add aria-modal to audio/value source editors, fix close button aria-labels
- Add modal footer close button to settings modal
- Add dedicated calibration LED count validation error keys

i18n:
- Replace ~50 hardcoded English strings with t() calls across 12 JS files
- Add 50 new keys to en.json, ru.json, zh.json
- Localize inline toasts in index.html with window.t fallback
- Add data-i18n to command palette footer
- Add localization policy to CLAUDE.md

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 12:12:37 +03:00
49c985e5c5 Filter audio devices by engine type and update tutorial steps
- Add enumerate_devices_by_engine() returning per-engine device lists
  without cross-engine dedup so frontend can filter correctly
- API /audio-devices now includes by_engine dict alongside flat list
- Frontend caches per-engine data, filters device dropdown by selected
  template's engine_type, refreshes on template change
- Reorder getting-started tutorial: add API docs and accent color steps
- Fix tutorial trigger button focus outline persisting on step 2
- Use accent color variable for tutorial pulse ring animation

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 21:43:37 +03:00
d33d70cfe8 Fix keepalive not sent during zero-brightness suppression
When brightness source (e.g. Audio Volume) returned 0 during silence,
the zero-brightness suppression path skipped all frames without sending
DDP keepalive packets, causing WLED to exit live mode after ~2.5s.
Now sends periodic keepalive even when suppressing zero-brightness frames.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 21:45:26 +03:00
fccf50c62a Pre-allocate PixelMapper buffers to eliminate GC-induced map_leds spikes
Reduces map_leds_ms timing spikes from 4ms to ~1.5ms by eliminating
~540KB/frame of numpy temporary allocations:

- Pre-allocate _led_buf (reused instead of np.zeros per call)
- Pre-compute offset-adjusted segment indices (eliminates np.roll copy)
- Lazy-cache per-edge cumsum and mean buffers with np.mean/cumsum out=
- Pre-compute Phase 3 skip resampling arrays in __init__

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 21:37:40 +03:00
6f5bda6d8f Optimize processing pipeline and fix multi-target crash
Performance optimizations across 5 phases:
- Saturation filter: float32 → int32 integer math (~2-3x faster)
- Frame interpolation: pre-allocated uint16 scratch buffers
- Color correction: single-pass cv2.LUT instead of 3 channel lookups
- DDP: numpy vectorized color reorder + pre-allocated RGBW buffer
- Calibration boundaries: vectorized with np.arange + np.maximum
- wled_client: vectorized pixel validation and HTTP pixel list
- _fit_to_device: cached linspace arrays (now per-instance)
- Diagnostic lists: bounded deque(maxlen=...) instead of unbounded list
- Health checks: adaptive intervals (10s streaming, 60s idle)
- Profile engine: poll interval 3s → 1s

Bug fixes:
- Fix deque slicing crash killing targets when multiple run in parallel
  (deque doesn't support [-1:] or [:5] slice syntax unlike list)
- Fix numpy array boolean ambiguity in send_pixels() validation
- Persist fatal processing loop errors to metrics for API visibility
- Move _fit_to_device cache from class-level to instance-level to
  prevent cross-target cache thrashing

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 21:28:17 +03:00
fda040ae18 Add per-target protocol selection (DDP/HTTP) and reorganize target editor
- Add protocol field (ddp/http) to storage, API schemas, routes, processor
- WledTargetProcessor passes protocol to create_led_client(use_ddp=...)
- Target editor: protocol dropdown + keepalive in collapsible Specific Settings
- FPS, brightness threshold, adaptive FPS moved to main form area
- Hide Specific Settings section for serial devices (protocol is WLED-only)
- Card badge: show DDP/HTTP for WLED devices, Serial for serial devices

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 20:52:03 +03:00
cadef971e7 Add adaptive FPS and honest device reachability during streaming
DDP uses fire-and-forget UDP, so when a WiFi device becomes overwhelmed
by sustained traffic, sends appear successful while the device is
actually unreachable. This adds:

- HTTP liveness probe (GET /json/info, 2s timeout) every 10s during
  streaming, exposed as device_streaming_reachable in target state
- Adaptive FPS (opt-in): exponential backoff when device is unreachable,
  gradual recovery when it stabilizes — finds sustainable send rate
- Honest health checks: removed the lie that forced device_online=true
  during streaming; now runs actual health checks regardless
- Target editor toggle, FPS display shows effective rate when throttled,
  health dot reflects streaming reachability, red highlight when
  unreachable
- Auto-backup scheduling support in settings modal

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 20:22:58 +03:00
9cfe628cc5 Codebase review fixes: stability, performance, quality improvements
Stability: Add outer try/except/finally with _running=False cleanup to all 6
processing loop methods (live, color_strip, effect, audio, composite, mapped).
Add exponential backoff on consecutive capture errors in live_stream. Move
audio stream.stop() outside lock scope.

Performance: Replace per-pixel Python loop with np.array().tobytes() in
ddp_client. Vectorize pixelate filter with cv2.resize down+up. Vectorize
gradient rendering with np.searchsorted.

Frontend: Add lockBody/unlockBody re-entrancy counter. Add {once:true} to
fetchWithAuth abort listener. Null ws.onclose before ws.close() in LED preview.

Backend: Remove auth token prefix from log messages. Add atomic_write_json
helper (tempfile + os.replace) and update all 10 stores. Add name uniqueness
checks to all update methods. Fix DELETE status codes to 204 in audio_sources
and value_sources. Fix get_source() silent bug in color_strip_sources.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 18:23:04 +03:00
bafd8b4130 Add value source card crosslinks and fix scene initial value bias
- Audio value source cards link to the referenced audio source
- Adaptive scene cards link to the referenced picture source
- Fix SceneValueStream starting at 0.5 regardless of actual scene;
  first frame now skips smoothing to avoid artificial bias
- Add crosslinks guidance to CLAUDE.md card appearance section

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 16:56:26 +03:00
88b3ecd5e1 Add value source test modal, auto-gain, brightness always-show, shared value streams
- Add real-time value source test: WebSocket endpoint streams get_value() at
  ~20Hz, frontend renders scrolling time-series chart with min/max/current stats
- Add auto-gain for audio value sources: rolling peak normalization with slow
  decay, sensitivity range increased to 0.1-20.0
- Always show brightness overlay on LED preview when brightness source is set
- Refactor ValueStreamManager to shared ref-counted streams (value streams
  produce scalars, not LED-count-dependent, so sharing is correct)
- Simplify acquire/release API: remove consumer_id parameter since streams
  are no longer consumer-dependent

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 15:48:45 +03:00