Composite layers now support optional start/end LED range (toggleable)
and reverse flag, making composite a superset of mapped source. Layers
are collapsible with animated expand/collapse and consistent 0.85rem
font sizing. Delete button restyled as ghost icon button.
Also includes minor dashboard CSS overflow fixes.
Add 5 WebGL shader background effects (Aurora, Plasma, Digital Rain,
Starfield, Warp Tunnel) via a new bg-shaders.ts engine that shares
a dedicated canvas. Add 5 style presets (Sakura, Ocean, Copper, Vapor,
Monolith) with distinctive font pairings. Remove CSS particles effect
in favor of shader-based alternatives. Fix dot grid visibility and
tune all shader intensities for subtle ambient appearance.
Replace the body position:fixed hack with overflow:hidden on html element,
which works cleanly with scrollbar-gutter:stable to prevent layout shift.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Use { behavior: 'instant' } in unlockBody scrollTo to override
CSS scroll-behavior: smooth on html element
- Use { preventScroll: true } on focus() restore in Modal.forceClose
- Add overflow-y: scroll to body.modal-open to prevent scrollbar shift
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- WebGL shader: theme-aware blending (tint toward accent on light, additive
glow on dark) with u_light uniform for proper light-theme visibility
- Cards: translucent backgrounds only on entity cards when bg-anim is active,
keeping modals/pickers/tab bars/header fully opaque
- Running card border and tab indicator: boosted contrast for light theme
- Header: backdrop-filter via pseudo-element to avoid breaking fixed tab-bar
- Color picker: move popover to document.body on mobile as centered bottom-sheet
- Add card: use --card-bg background and bolder + icon for visibility
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Large SVG icon on the right side of the viewport reflects the active tab,
crossfades on tab switch. Also removes overflow:hidden from cards to fix
color picker clipping.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Canvas-based particle system with 60 glowing dots drifting upward,
tinted with the accent color. Eliminates the gradient banding issue
from the previous CSS blur approach. Renders at native resolution
with radial gradients for perfectly smooth glow.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Subtle radial glare follows cursor over card/template-card elements
using a single document-level mousemove listener (event delegation)
- Ambient background blob colors now derive from the selected accent
color with hue-shifted variants
- Glare intensity kept very subtle (3.5% dark / 12% light theme)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Three blurred color blobs (green, blue, purple) slowly drift behind
the UI for atmosphere. Toggled via cloud icon in header, persisted
in localStorage, off by default. Works with both dark and light themes.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Move tab bar into header (centered between title and toolbar)
- Make entire header sticky with border-bottom separator
- Remove container max-width for full-width layout
- Add scroll-spy: tree sidebar tracks visible section on scroll
- Remember scroll position per tab when switching
- Remove sticky section headers, use scroll-margin-top instead
- Update sticky offsets to use --sticky-top CSS variable
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add --primary-contrast CSS variable that auto-switches between white and
dark text based on accent color luminance (WCAG relative luminance).
Replace all hardcoded #fff/white on primary-color backgrounds with
var(--primary-contrast) so light accent colors like yellow remain readable.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Replace all emoji characters across WebUI with inline Lucide SVG icons
for cross-platform consistency (icon paths in icon-paths.js)
- Add accent color picker popover with 9 preset colors + custom picker,
persisted to localStorage, updates all CSS custom properties
- Remove subtab separator line for cleaner look
- Color badge icons with accent color for visual pop
- Remove processing badge from target cards
- Fix hardcoded #4CAF50 in FPS labels and active badges to use CSS vars
- Replace CSS content emoji (▶) with pure CSS triangle
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add tab refresh loading bar animation for all 4 tab loaders
- Add profiles loading guard to prevent concurrent fetches
- Centralize theme colors into CSS variables (--text-secondary, --text-muted,
--bg-secondary, --success-color, --shadow-color) for both dark/light themes
- Replace hardcoded gray values across 10 CSS files with variables
- Fix duplicate .btn-sm definition in modal.css
- Fix z-index: toast 2001→2500 to safely clear modals at 2000
- Add :focus-visible keyboard navigation indicators for all interactive elements
- Add responsive breakpoints for tab bar and header on narrow screens
- Prevent background page scroll when command palette is open
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>