Commit Graph

16 Commits

Author SHA1 Message Date
d1c8324c0f Move color strip sources from Targets tab to Sources tab
- Remove csColorStrips CardSection from targets.js, add to streams.js
- Add color_strip sub-tab with tree nav entry between Picture and Audio
- Update navigateToCard refs in target cards and command palette
- Update tutorial steps: remove led-css from targets, add color_strip to sources
- Add i18n keys for streams.group.color_strip and tour.src.color_strip

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-14 22:37:06 +03:00
5c7c2ad1b2 Enhance graph editor: fullscreen bg, add-entity focus, color picker fix, UI polish
- Move bg-anim canvas into graph container during fullscreen so dynamic background is visible
- Watch for new entity creation from graph add menu and auto-navigate to it after reload
- Position color picker at click coordinates instead of 0,0
- Replace test/preview play triangle with eye icon to distinguish from start/stop
- Always use port-aware bezier curves for edges instead of ELK routing
- Add fullscreen and add-entity buttons to toolbar with keyboard shortcuts (F11, +)
- Add confirmation dialog for relayout when manual positions exist
- Remove node body stroke, keep only color bar; add per-node color picker
- Clamp toolbar position on load to prevent off-screen drift
- Add graph tab to getting-started tutorial
- Add WASD/arrow spatial navigation, ESC reset, keyboard shortcuts

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 17:48:55 +03:00
09b4a1b182 Fix tutorial tooltip flash at 0,0 and slow step transitions
- Hide tooltip/ring with visibility:hidden until first step is positioned
- Hide tooltip between steps when scrolling to prevent stale position flash
- Replace scrollend event (poor browser support, 500ms fallback) with
  requestAnimationFrame polling that resolves in ~50ms when scroll settles

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 12:48:13 +03:00
3915573514 Replace flat sub-tab bars with tree sidebar navigation
Add TreeNav component that groups related entity types into a
collapsible hierarchy for Targets and Sources tabs. Targets tree
shows section-level leaves (Devices, Color Strips, LED Targets,
KC Targets, Pattern Templates) with scroll-to-section on click.
Sources tree groups into Picture, Audio, and Utility categories.

Also fixes missing csAudioTemplates in stream section expand/collapse.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 12:03:31 +03:00
fddbd771f2 Replace auto-start with startup automation, add card colors to dashboard
- Add `startup` automation condition type that activates on server boot,
  replacing the per-target `auto_start` flag
- Remove `auto_start` field from targets, scene snapshots, and all API layers
- Remove auto-start UI section and star buttons from dashboard and target cards
- Remove `color` field from scene presets (backend, API, modal, frontend)
- Add card color support to scene preset cards (color picker + border style)
- Show localStorage-backed card colors on all dashboard cards (targets,
  automations, sync clocks, scene presets)
- Fix card color picker updating wrong card when duplicate data attributes
  exist by using closest() from picker wrapper instead of global querySelector
- Add sync clocks step to Sources tab tutorial
- Bump SW cache v9 → v10

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-02 01:09:27 +03:00
6a7826e550 Fix tutorial spotlight behind sticky header and crosslink nav attributes
Tutorial: account for sticky header height in needsScroll check so
the spotlight doesn't render behind the header at narrow viewports.

Crosslinks: fix data attribute mismatches in two navigateToCard calls
— capture template used 'data-id' instead of 'data-template-id', and
PP template used 'data-id' instead of 'data-pp-template-id'.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 23:15:40 +03:00
252db09145 Add HAOS scene preset buttons and smooth tutorial scrolling
Expose scene presets as button entities in the HA integration under a
dedicated "Scenes" device. Each button activates its scene via the API.
The coordinator now fetches scene presets alongside other data, and the
integration reloads when the scene list changes.

Also animate tutorial autoscroll with smooth behavior and wait for
scrollend before positioning the spotlight overlay.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 19:53:47 +03:00
0eb0f44ddb Remove all migration logic, scroll tutorial targets into view, mock URL uses device ID
- Remove legacy migration code: profiles→automations key fallbacks, segments array
  fallback, standby_interval compat, profile_id compat, wled→led type mapping,
  legacy calibration field, audio CSS migration, default template migration,
  loadTargets alias, wled sub-tab mapping
- Scroll tutorial step targets into view when off-screen
- Mock device URL changed from mock://{led_count} to mock://{device_id},
  hide mock URL badge on device cards

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 18:31:41 +03:00
39b31aec34 Move Scenes into Automations tab, smaller Capture button, scene crosslinks
- Merge Scenes tab into Automations tab as a second CardSection below automations
- Make dashboard Capture button match Stop All sizing
- Dashboard scene cards navigate to automations tab on click (crosslink)
- Add scene steps to automations tutorial
- Fix tour.tgt.devices to say "LED controllers" instead of "WLED controllers"
- Update command palette and navigation for new scene location

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 18:16:21 +03:00
21248e2dc9 Rename profiles to automations across backend and frontend
Rename the "profiles" entity to "automations" throughout the entire
codebase for clarity. Updates Python models, storage, API routes/schemas,
engine, frontend JS modules, HTML templates, CSS classes, i18n keys
(en/ru/zh), dashboard, tutorials, and command palette.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 18:01:39 +03:00
49c985e5c5 Filter audio devices by engine type and update tutorial steps
- Add enumerate_devices_by_engine() returning per-engine device lists
  without cross-engine dedup so frontend can filter correctly
- API /audio-devices now includes by_engine dict alongside flat list
- Frontend caches per-engine data, filters device dropdown by selected
  template's engine_type, refreshes on template change
- Reorder getting-started tutorial: add API docs and accent color steps
- Fix tutorial trigger button focus outline persisting on step 2
- Use accent color variable for tutorial pulse ring animation

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 21:43:37 +03:00
6a7ba3d0b7 Add CPU/GPU names on perf charts, reusable color picker, and header toolbar redesign
- Show CPU and GPU model names as overlays on performance chart cards
- Add cpu_name field to performance API with cross-platform detection
- Extract reusable color-picker popover module (9 presets + custom picker)
- Per-chart color customization for CPU/RAM/GPU performance charts
- Redesign header: compact toolbar container with icon-only buttons
- Compact language dropdown (EN/RU/ZH), icon-only login/logout
- Use accent color for FPS charts, range slider accent, dashboard icons

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 21:12:13 +03:00
efb6cf7ce6 Add per-tab tutorials, profile expand/collapse, and fix card animation
- Add sub-tutorials for Dashboard, Targets, Sources, and Profiles tabs
  with ? trigger buttons, en/ru/zh translations, and hidden-ancestor
  skip via offsetParent check
- Add expand/collapse all buttons to Profiles tab toolbar
- Move dashboard poll slider from section header to toolbar
- Fix cardEnter animation forcing opacity:1 on disabled profile cards
- Use data-card-section selectors instead of data-cs-toggle to avoid
  z-index misalignment during tutorial spotlight
- Add tutorial sync convention to CLAUDE.md

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 14:15:41 +03:00
111bfe743a Add interactive getting-started tutorial for first-time users
Auto-starts on first visit with a 9-step walkthrough covering header,
tabs, settings, search, theme, and language controls. Stores completion
in localStorage; restart via ? button in the header. Includes en/ru/zh
translations for all tour steps.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 13:45:43 +03:00
68ce394ccc Move overlay toggle into calibration visual editor, add tutorial step
Place the overlay button inside the preview screen as a pill toggle,
add it as a tutorial step that auto-skips in device calibration mode.
Tutorial engine now skips hidden/missing targets in both directions.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 00:50:39 +03:00
fb1086b309 Split monolithic app.js into native ES modules
Replace the single 7034-line app.js with 17 ES module files organized
into core/ (state, api, i18n, ui) and features/ (calibration, dashboard,
device-discovery, devices, displays, kc-targets, pattern-templates,
profiles, streams, tabs, targets, tutorials) with an app.js entry point
that registers ~90 onclick globals on window. No bundler needed — FastAPI
serves modules directly via <script type="module">.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 17:15:00 +03:00