Commit Graph

5 Commits

Author SHA1 Message Date
0bb4d7c3aa Add video picture source: file, URL, YouTube, sync clock, trim, test preview
Backend:
- VideoCaptureSource dataclass with url, loop, playback_speed, start/end_time,
  resolution_limit, clock_id, target_fps fields
- VideoCaptureStream: OpenCV decode thread with frame-accurate sync clock seeking,
  loop, trim range, resolution downscale at decode time
- YouTube URL resolution via yt-dlp (auto-detects youtube.com, youtu.be, shorts)
- Thumbnail extraction from first frame (GET /picture-sources/{id}/thumbnail)
- Video test WS preview: streams JPEG frames with elapsed/frame_count metadata
- Run video_stream.start() in executor to avoid blocking event loop during
  yt-dlp resolution
- Full CRUD via existing picture source API (stream_type: "video")
- Wired into LiveStreamManager for target streaming

Frontend:
- Video icon (film) in picture source type map and graph node subtypes
- Video tree nav node in Sources tab with CardSection
- Video fields in stream add/edit modal: URL, loop toggle, playback speed slider,
  target FPS, start/end trim times, resolution limit
- Video card rendering with URL, FPS, loop, speed badges
- Clone data support for video sources
- i18n keys for video source in en/ru/zh

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 23:48:43 +03:00
30fa107ef7 Add tags to all entity types with chip-based input and autocomplete
- Add `tags: List[str]` field to all 13 entity types (devices, output targets,
  CSS sources, picture sources, audio sources, value sources, sync clocks,
  automations, scene presets, capture/audio/PP/pattern templates)
- Update all stores, schemas, and route handlers for tag CRUD
- Add GET /api/v1/tags endpoint aggregating unique tags across all stores
- Create TagInput component with chip display, autocomplete dropdown,
  keyboard navigation, and API-backed suggestions
- Display tag chips on all entity cards (searchable via existing text filter)
- Add tag input to all 14 editor modals with dirty check support
- Add CSS styles and i18n keys (en/ru/zh) for tag UI
- Also includes code review fixes: thread safety, perf, store dedup

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 22:20:19 +03:00
ee52e2d98f Animation None option, FPS min 1, serial COM lifecycle fixes
- Replace animation Enable checkbox with None option in effect selector;
  show effect description tooltip; disable speed slider when None selected
- Allow target FPS range 1-90 (was 10-90) across UI and backend validation
- Scope serial COM connections to target lifetime (no idle caching);
  use temporary connections for power-off/test mode
- Fix serial black frame on stop: flush after write, delay after task
  cancel to prevent race with in-flight thread pool write

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 04:33:56 +03:00
87e7eee743 Add Pattern Templates for Key Colors targets with visual canvas editor
Introduce Pattern Template entity as a reusable rectangle layout that
Key Colors targets reference via pattern_template_id. This replaces
inline rectangle storage with a shared template system.

Backend:
- New PatternTemplate data model, store (JSON persistence), CRUD API
- KC targets now reference pattern_template_id instead of inline rectangles
- ProcessorManager resolves pattern template at KC processing start
- Picture source test endpoint supports capture_duration=0 for single frame
- Delete protection: 409 when template is referenced by a KC target

Frontend:
- Pattern Templates section in Key Colors sub-tab with card UI
- Visual canvas editor with drag-to-move, 8-point resize handles
- Background capture from any picture source for visual alignment
- Precise coordinate list synced bidirectionally with canvas
- Resizable editor container, viewport-constrained modal
- KC target editor uses pattern template dropdown instead of inline rects
- Localization (en/ru) for all new UI elements

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 18:07:40 +03:00
c3828e10fa Refactor capture engine architecture, rename PictureStream to PictureSource, and split API modules
- Separate CaptureEngine into stateless factory + stateful CaptureStream session
- Add LiveStream/LiveStreamManager for shared capture with reference counting
- Rename PictureStream to PictureSource across storage, API, and UI
- Remove legacy migration logic and unused compatibility code
- Split monolithic routes.py (1935 lines) into 5 focused route modules
- Split schemas.py (480 lines) into 7 schema modules with re-exports
- Extract dependency injection into dedicated dependencies.py

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 14:27:00 +03:00