Commit Graph

49 Commits

Author SHA1 Message Date
da3e53e1f1 Replace profile targets with scene activation and searchable scene selector
Profiles now activate scene presets instead of individual targets, with
configurable deactivation behavior (none/revert/fallback scene). The
target checklist UI is replaced by a searchable combobox for scene
selection that scales well with many scenes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 17:29:02 +03:00
bd6c072adf Use contrast text color for tutorial buttons on accent backgrounds
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 21:50:40 +03:00
49c985e5c5 Filter audio devices by engine type and update tutorial steps
- Add enumerate_devices_by_engine() returning per-engine device lists
  without cross-engine dedup so frontend can filter correctly
- API /audio-devices now includes by_engine dict alongside flat list
- Frontend caches per-engine data, filters device dropdown by selected
  template's engine_type, refreshes on template change
- Reorder getting-started tutorial: add API docs and accent color steps
- Fix tutorial trigger button focus outline persisting on step 2
- Use accent color variable for tutorial pulse ring animation

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 21:43:37 +03:00
efb05eba77 Use flat buttons and power icon for dashboard start/stop actions
- Replace btn-icon with transparent flat dashboard-action-btn style
- Use Lucide power icon instead of square for stop/turn-off buttons
- Add accent-tinted hover backgrounds for start (green) and stop (amber)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 21:17:00 +03:00
6a7ba3d0b7 Add CPU/GPU names on perf charts, reusable color picker, and header toolbar redesign
- Show CPU and GPU model names as overlays on performance chart cards
- Add cpu_name field to performance API with cross-platform detection
- Extract reusable color-picker popover module (9 presets + custom picker)
- Per-chart color customization for CPU/RAM/GPU performance charts
- Redesign header: compact toolbar container with icon-only buttons
- Compact language dropdown (EN/RU/ZH), icon-only login/logout
- Use accent color for FPS charts, range slider accent, dashboard icons

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 21:12:13 +03:00
2bca119ad4 Auto-compute contrast text color for accent backgrounds
Add --primary-contrast CSS variable that auto-switches between white and
dark text based on accent color luminance (WCAG relative luminance).
Replace all hardcoded #fff/white on primary-color backgrounds with
var(--primary-contrast) so light accent colors like yellow remain readable.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 16:22:45 +03:00
46a2ebf61e Add accent color to card title and badge icons, remove subtab separator
- Color SVG icons in card titles (.card-title, .template-name) with accent
- Color SVG icons in property badges (.stream-card-prop, .card-meta) with accent
- Revert badge icon to white on crosslink hover
- Remove border-bottom separator from subtab bar

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 16:19:38 +03:00
c262ec0775 Replace all emoji icons with Lucide SVGs, add accent color picker
- Replace all emoji characters across WebUI with inline Lucide SVG icons
  for cross-platform consistency (icon paths in icon-paths.js)
- Add accent color picker popover with 9 preset colors + custom picker,
  persisted to localStorage, updates all CSS custom properties
- Remove subtab separator line for cleaner look
- Color badge icons with accent color for visual pop
- Remove processing badge from target cards
- Fix hardcoded #4CAF50 in FPS labels and active badges to use CSS vars
- Replace CSS content emoji (▶) with pure CSS triangle

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 16:14:18 +03:00
efb6cf7ce6 Add per-tab tutorials, profile expand/collapse, and fix card animation
- Add sub-tutorials for Dashboard, Targets, Sources, and Profiles tabs
  with ? trigger buttons, en/ru/zh translations, and hidden-ancestor
  skip via offsetParent check
- Add expand/collapse all buttons to Profiles tab toolbar
- Move dashboard poll slider from section header to toolbar
- Fix cardEnter animation forcing opacity:1 on disabled profile cards
- Use data-card-section selectors instead of data-cs-toggle to avoid
  z-index misalignment during tutorial spotlight
- Add tutorial sync convention to CLAUDE.md

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 14:15:41 +03:00
f6977105b8 Fix card-enter animation re-trigger and drag hover suppression
Remove card-enter class after entrance animation completes to prevent
re-triggering when card-highlight is removed. Change fill-mode from
both to backwards so stale transforms don't block hover effects.
Suppress hover globally during drag via body.cs-drag-active class.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 01:10:09 +03:00
9194b978e0 Add dashboard crosslinks and card drag-and-drop reordering
Dashboard cards (targets, auto-start, profiles) are now clickable,
navigating to the full entity card on the appropriate tab. Card
sections support drag-and-drop reordering via grip handles with
localStorage persistence. Fix crosslink navigation scoping to avoid
matching dashboard cards, and fix highlight race on rapid clicks.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 00:40:37 +03:00
88abd31c1c Add smooth animations across WebUI for modern feel
- Tab panels: fade-in with subtle translateY on switch
- Cards: hover lift (translateY -2px), staggered entrance animation
- Modals: spring-curve entrance with backdrop blur
- Buttons: press feedback (scale down on :active)
- Toggle switches: spring overshoot on knob transition
- Toast: smooth bounce-in replaces jarring shake
- Sections: animated height collapse/expand with chevron rotation
- Command palette: slide-down entrance animation
- Theme switch: smooth color transitions on key elements
- Dashboard: section collapse animation, target row hover
- Respects prefers-reduced-motion globally

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 00:03:47 +03:00
cadef971e7 Add adaptive FPS and honest device reachability during streaming
DDP uses fire-and-forget UDP, so when a WiFi device becomes overwhelmed
by sustained traffic, sends appear successful while the device is
actually unreachable. This adds:

- HTTP liveness probe (GET /json/info, 2s timeout) every 10s during
  streaming, exposed as device_streaming_reachable in target state
- Adaptive FPS (opt-in): exponential backoff when device is unreachable,
  gradual recovery when it stabilizes — finds sustainable send rate
- Honest health checks: removed the lie that forced device_online=true
  during streaming; now runs actual health checks regardless
- Target editor toggle, FPS display shows effective rate when throttled,
  health dot reflects streaming reachability, red highlight when
  unreachable
- Auto-backup scheduling support in settings modal

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 20:22:58 +03:00
b8bfdac36b Add live preview streaming for capture tests via WebSocket
Replace blocking REST-based capture tests with WebSocket endpoints that
stream intermediate frame thumbnails at ~100ms intervals, giving real-time
visual feedback during capture. Preview resolution adapts dynamically to
the client viewport size and device pixel ratio.

- New shared helper (_test_helpers.py) with engine_factory pattern to
  avoid MSS thread-affinity issues
- WS endpoints for stream, capture template, and PP template tests
- Enhanced overlay spinner with live preview image and stats
- Frontend _runTestViaWS shared helper replaces three REST test runners

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 16:34:30 +03:00
88b3ecd5e1 Add value source test modal, auto-gain, brightness always-show, shared value streams
- Add real-time value source test: WebSocket endpoint streams get_value() at
  ~20Hz, frontend renders scrolling time-series chart with min/max/current stats
- Add auto-gain for audio value sources: rolling peak normalization with slow
  decay, sensitivity range increased to 0.1-20.0
- Always show brightness overlay on LED preview when brightness source is set
- Refactor ValueStreamManager to shared ref-counted streams (value streams
  produce scalars, not LED-count-dependent, so sharing is correct)
- Simplify acquire/release API: remove consumer_id parameter since streams
  are no longer consumer-dependent

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 15:48:45 +03:00
c2deef214e Add brightness overlay and enlarge LED preview on target cards
Show effective brightness percentage on the LED preview when a
value source dims below 100%. Prepend a brightness byte to the
preview WebSocket wire format. Increase preview height to 32px.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 14:44:03 +03:00
147ef3b4eb Add real-time audio spectrum test for audio sources and templates
- Add WebSocket endpoints for live audio spectrum streaming at ~20Hz
- Audio source test: resolves device/channel, shares stream via ref-counting
- Audio template test: includes device picker dropdown for selecting input
- Canvas-based 64-band spectrum visualizer with falling peaks and beat flash
- Channel-aware: mono sources show left/right/mixed spectrum correctly

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 14:19:41 +03:00
bae2166bc2 Add audio capture engine template system with multi-backend support
Introduces an engine+template abstraction for audio capture, mirroring the
existing screen capture engine pattern. This enables multiple audio backends
(WASAPI for Windows, sounddevice for cross-platform) with per-source
engine configuration via reusable templates.

Backend:
- AudioCaptureEngine ABC with WasapiEngine and SounddeviceEngine implementations
- AudioEngineRegistry for engine discovery and factory creation
- AudioAnalyzer class decouples FFT/RMS/beat analysis from engine-specific capture
- ManagedAudioStream wraps engine stream + analyzer in background thread
- AudioCaptureTemplate model and AudioTemplateStore with JSON CRUD
- AudioCaptureManager keyed by (engine_type, device_index, is_loopback)
- Auto-migration: default template created on startup, assigned to existing sources
- Full REST API: CRUD for audio templates + engine listing with availability flags
- audio_template_id added to MultichannelAudioSource model and API schemas

Frontend:
- Audio template cards in Streams > Audio tab with engine badge and config details
- Audio template editor modal with engine selector and dynamic config fields
- Audio template dropdown in multichannel audio source editor
- Template name crosslink badge on multichannel audio source cards
- Confirm modal z-index fix (always stacks above editor modals)
- i18n keys for EN and RU

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 13:55:46 +03:00
3bfa9062f9 Add autostart toggle button to dashboard target items
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 00:43:13 +03:00
1dc43f1259 Show both fps_current and fps_actual in WebUI charts and labels
- Charts: blue filled area for fps_actual (rolling avg), green line for
  fps_current (real-time sends/sec)
- Labels: fps_current/fps_target as primary, avg fps_actual as secondary
- Track fps_current in metrics history for dashboard chart preload
- Applied to both LED targets page and dashboard

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 00:08:32 +03:00
7f80faf8be Frontend polish: loading states, CSS variables, focus indicators, scroll lock
- Add tab refresh loading bar animation for all 4 tab loaders
- Add profiles loading guard to prevent concurrent fetches
- Centralize theme colors into CSS variables (--text-secondary, --text-muted,
  --bg-secondary, --success-color, --shadow-color) for both dark/light themes
- Replace hardcoded gray values across 10 CSS files with variables
- Fix duplicate .btn-sm definition in modal.css
- Fix z-index: toast 2001→2500 to safely clear modals at 2000
- Add :focus-visible keyboard navigation indicators for all interactive elements
- Add responsive breakpoints for tab bar and header on narrow screens
- Prevent background page scroll when command palette is open

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 21:09:42 +03:00
82e12ffaac Fix critical frontend issues: race conditions, memory leaks, silent failures
- Add loading guard to loadPictureSources to prevent concurrent fetches
- Pause perf chart polling and uptime timer when browser tab is hidden
- Disconnect KC and LED preview WebSockets when leaving targets tab
- Add error toasts to loadCaptureTemplates and saveKCBrightness
- Skip auto-refresh polling when document is hidden
- Widen auto-start dashboard cards for better text display

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 17:29:47 +03:00
d05b4b78f4 Add auto-start targets feature with dashboard section
- Add auto_start boolean field to PictureTarget model (persisted per-target)
- Wire auto_start through API schemas, routes, and store
- Auto-start targets on server boot in main.py lifespan
- Add star toggle button on target cards (next to delete button)
- Add auto-start section on dashboard between performance and profiles
- Remove auto-start section from profiles tab

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 15:08:01 +03:00
701eac19e5 Add "Always" condition type to profiles
- Add AlwaysCondition model and evaluation (always returns true)
- Add condition type selector (Always/Application) in profile editor
- Show condition type pill on profile cards
- Fix misleading empty-conditions text (was "never activate", actually always active)
- Add i18n keys for Always condition (en + ru)
- Add CSS for condition type selector and description

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 14:38:25 +03:00
466527bd4a Add clone buttons, fix card navigation highlight, UI polish
- Add clone buttons to Audio Source and Value Source cards
- Fix command palette navigation destroying card highlight by skipping
  redundant data reload (skipLoad option on switchTab)
- Convert value source modal sliders to value-in-label pattern
- Change audio/value source modal footers to icon-only buttons
- Remove separator lines between card sections
- Add UI conventions to CLAUDE.md (card appearance, modal footer, sliders)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 03:10:36 +03:00
2b6bc22fc8 Sticky header, dim overlay on card navigation, fix sticky stacking
Make header sticky so search button stays visible on scroll. Section
headers stick below it using a JS-measured --header-height variable.
Add dim overlay behind highlighted cards for better focus effect.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 02:55:23 +03:00
7b07f38ce5 Fix command palette selection mismatch and card highlight z-index
Sort filtered items by group order so display indices match the array,
preventing wrong entity selection. Raise card-highlight z-index above
sticky section headers so the outline isn't clipped.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 02:45:41 +03:00
8bf40573f1 Add search button in header for touchscreen command palette access
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 02:42:14 +03:00
f67936c977 Add WebUI navigation improvements: keyboard shortcuts, hash routing, command palette, cross-entity links
- Keyboard shortcuts: Ctrl+1-4 for tab switching
- URL hash routing: #tab/subtab format with browser back/forward support
- Tab count badges: running targets and active profiles counts
- Cross-entity quick links: clickable references navigate to related cards
- Command palette (Ctrl+K): global search across all entities with keyboard navigation
- Expand/collapse all sections: buttons in sub-tab bars
- Sticky section headers: headers pin while scrolling long card grids
- Improved section filter: better styling with reset button

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 02:40:24 +03:00
68ce394ccc Move overlay toggle into calibration visual editor, add tutorial step
Place the overlay button inside the preview screen as a pill toggle,
add it as a tutorial step that auto-skips in device calibration mode.
Tutorial engine now skips hidden/missing targets in both directions.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 00:50:39 +03:00
34d9495eb3 Add audio capture timing metrics to target pipeline
Instrument AudioCaptureStream with read/FFT timing and
AudioColorStripStream with render timing. Display audio-specific
timing segments (read/fft/render/send) in the target card
breakdown bar when an audio source is active.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-24 20:41:29 +03:00
053a56eed3 Add live LED strip preview via WebSocket on target cards
Stream real-time LED colors from running WLED targets to the browser via
binary WebSocket (RGB bytes, throttled to ~15 fps). Toggle button on
target card opens a compact canvas strip that renders each frame using
ImageData. Cached last frame is re-rendered after card reconciliation to
prevent flicker during auto-refresh.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-24 17:47:40 +03:00
166ec351b1 Add collapsible card sections with name filtering
Introduces CardSection class that wraps each card grid with a collapsible
header and inline filter input. Collapse state persists in localStorage,
filter value survives auto-refresh re-renders. When filter is active the
add-card button is hidden. Applied to all 13 sections across Targets,
Sources, and Profiles tabs.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-24 00:46:14 +03:00
9efb08acb6 Add audio sources as first-class entities, add mapped CSS type, simplify target editor for mapped sources
- Audio sources moved to separate tab with dedicated CRUD API, store, and editor modal
- New "mapped" color strip source type: assigns different CSS sources to distinct LED sub-ranges (zones)
- Mapped stream runtime with per-zone sub-streams, auto-sizing, hot-update support
- Target editor auto-collapses segments UI when mapped CSS is selected
- Delete protection for CSS sources referenced by mapped zones
- Compact header/footer layout

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 23:35:58 +03:00
f15ff8fea0 Add audio channel selection (mono/left/right), show device LED count in target editor
Audio capture now produces per-channel FFT spectrum and RMS alongside
the existing mono mix. Each audio color strip source can select which
channel to visualize via a new "Channel" dropdown. This enables stereo
setups with separate left/right segments on the same LED strip.

Also shows the device LED count under the device selector in the target
editor for quick reference.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 15:05:15 +03:00
9d593379b8 Add multi-segment LED targets, replace single color strip source + skip fields
Each target now has a segments list where each segment maps a color strip
source to a pixel range (start/end) on the device with optional reverse.
This enables composing multiple visualizations on a single LED strip.
Old targets auto-migrate from the single source format on load.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 12:49:26 +03:00
2657f46e5d Add composite color strip source type with layer blending
Composite sources stack multiple existing color strip sources as layers
with configurable blend modes (Normal, Add, Multiply, Screen) and per-layer
opacity. Includes full CRUD, hot-reload, delete protection for referenced
layers, and pre-allocated integer blend math at 30 FPS.

Also eliminates per-frame numpy allocations in color_strip_stream,
effect_stream, and wled_target_processor (buffer pre-allocation).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 11:01:44 +03:00
e32bfab888 Add LED skip start/end, rename standby_interval to keepalive_interval, remove migrations
LED skip: set first N and last M LEDs to black on a target. Color sources
(static, gradient, effect, color cycle) render across only the active
(non-skipped) LEDs. Processor pads with blacks before sending to device.

Rename standby_interval → keepalive_interval across all Python, API
schemas, and JS. from_dict falls back to old key for existing configs.

Remove legacy migration functions (_migrate_devices_to_targets,
_migrate_targets_to_color_strips) and legacy fields from target model.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 02:15:29 +03:00
f9a5fb68ed Add effect palette preview bar in CSS editor
Show a gradient color bar below the effect type description, giving
users a visual preview of palette colors before applying. Updates
live when switching effect type, palette, or meteor head color.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 01:59:25 +03:00
ee52e2d98f Animation None option, FPS min 1, serial COM lifecycle fixes
- Replace animation Enable checkbox with None option in effect selector;
  show effect description tooltip; disable speed slider when None selected
- Allow target FPS range 1-90 (was 10-90) across UI and backend validation
- Scope serial COM connections to target lifetime (no idle caching);
  use temporary connections for power-off/test mode
- Fix serial black frame on stop: flush after write, delay after task
  cancel to prevent race with in-flight thread pool write

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 04:33:56 +03:00
8a0730d91b Remove idle color feature, simplify power to turn-off only, fix settings serial port bug
- Remove static/idle color from entire stack (storage, API, processing, UI, CSS, locales)
- Simplify device power button to turn-off only (send black frame, no toggle)
- Send black frame on serial port close (AdalightClient.close)
- Fix settings modal serial port dropdown showing WLED devices due to stale deviceType

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 04:04:28 +03:00
6d33686b79 Add FPS sparkline chart to target cards, move timing breakdown inline
Replace the three FPS text labels (actual/current/target) with a
Chart.js sparkline chart + compact label, matching the dashboard style.
FPS history (30 samples) persists across poll rebuilds. Pipeline timing
breakdown moved inside the metrics grid directly under the FPS chart.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 03:06:18 +03:00
8cf7678e2b UI fixes: modal vertical scroll, hide overlay btn for non-picture CSS
- Modal content now constrained to viewport height with scrollable body,
  preventing dialogs from overflowing on small screens
- Overlay (👁️) button hidden for targets using static/gradient/color_cycle
  sources — calibration overlay only applies to picture-type sources

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-20 22:22:58 +03:00
c31818a20d Add color_cycle as standalone source type; UI polish
- color_cycle is now a top-level source type (alongside picture/static/gradient)
  with a configurable color list and cycle_speed; defaults to full rainbow spectrum
- ColorCycleColorStripSource + ColorCycleColorStripStream: smooth 30 fps interpolation
  between user-defined colors, one full cycle every 20s at speed=1.0
- Removed color_cycle animation sub-type from StaticColorStripStream
- Color cycle editor: compact horizontal swatch layout, proper module-scope fix
  (colorCycleAdd/Remove now exposed on window, DOM-synced before mutations)
- Animation enabled + Frame interpolation checkboxes use toggle-switch style
- Removed Potential FPS metric from targets and KC targets metric grids

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-20 22:14:42 +03:00
7479b1fb8d CSS: add GradientColorStripSource with visual editor
- Backend: GradientColorStripSource storage model, GradientColorStripStream
  with numpy interpolation (bidirectional stops, auto-size from device LED count),
  ColorStop Pydantic schema, API create/update/guard routes
- Frontend: gradient editor modal (canvas preview, draggable markers, stop rows),
  CSS hard-edge card swatch, locale keys (en + ru)
- Fixes: stop row mousedown no longer rebuilds DOM (buttons now clickable),
  position input max-width, bidir/remove button static width

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-20 19:35:41 +03:00
a3aeafef13 CSS: add led_count field; calibration dialog improvements; color corrections collapsible section
- Add explicit led_count to PictureColorStripSource (0 = auto from calibration)
- Stream pads with black or truncates to match led_count exactly
- Calibration dialog: show led_count input above visual editor in CSS mode
- Calibration dialog: pre-populate led_count with effective count (cal sum) when stored value is 0
- Calibration dialog: sync preview label live as led_count input changes
- CSS editor: group brightness/saturation/gamma into collapsible "Color Corrections" section

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-20 16:42:32 +03:00
c3b1d3edd9 Fix header z-index overlaying modal dialogs
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 01:19:22 +03:00
3ae20761a1 Frontend: structured error handling, state fixes, accessibility, i18n
- Enhance fetchWithAuth with auto-401, retry w/ exponential backoff, timeout
- Remove ~40 manual 401 checks across 10 feature files
- Fix state: brightness cache setter, manual edit flag resets, static import
- Add ARIA: role=dialog/tablist, aria-modal, aria-labelledby, aria-selected
- Add focus trapping in Modal base class, aria-expanded on hint toggles
- Fix WCAG AA color contrast with --primary-text-color variable
- Add i18n pluralization (CLDR rules for en/ru), getCurrentLocale export
- Replace hardcoded strings in dashboard.js and profiles.js
- Add data-i18n-aria-label support, 20 new keys in en.json and ru.json

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 01:18:29 +03:00
2b90fafb9c Split monolithic index.html and style.css for maintainability
- Extract 15 modals and 3 partials from index.html into Jinja2 templates
  (templates/modals/*.html, templates/partials/*.html)
- Split style.css (3,712 lines) into 11 feature-scoped CSS files under
  static/css/ (base, layout, components, cards, modal, calibration,
  dashboard, streams, patterns, profiles, tutorials)
- Switch root route from FileResponse to Jinja2Templates
- Add jinja2 dependency
- Consolidate duplicate @keyframes spin definition
- Browser receives identical assembled HTML — zero JS changes

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 00:42:50 +03:00