Commit Graph

21 Commits

Author SHA1 Message Date
dc4495a117 Add collapsible pipeline metrics and error indicator to target cards
FPS chart stays always visible; timing, frames, keepalive, errors, and
uptime are collapsed behind an animated toggle. Error warning icon
appears next to target name when errors_count > 0. Uses CSS grid
0fr→1fr transition for smooth expand/collapse animation.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 00:27:08 +03:00
52ee4bdeb6 Add OpenRGB per-zone LED control with separate/combined modes and zone preview
- Zone picker UI in device add/settings modals with per-zone checkbox selection
- Combined mode: pixels distributed sequentially across zones
- Separate mode: full effect resampled independently to each zone via linear interpolation
- Per-zone LED preview in target cards: one canvas strip per zone with hover overlay labels
- Zone badges on device cards enriched with actual LED counts from OpenRGB API
- Fix stale led_count by using device_led_count discovered at connect time

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-01 20:35:51 +03:00
9b2ccde8a7 Add card color system with wrapCard helper and reset support
Introduce localStorage-backed card color assignment for all card types
with a reusable wrapCard() helper that provides consistent card shell
structure (top actions, bottom actions with color picker). Move color
picker from top-right to bottom-right action bar. Add color reset
button to clear card color back to default.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 21:55:29 +03:00
2bca119ad4 Auto-compute contrast text color for accent backgrounds
Add --primary-contrast CSS variable that auto-switches between white and
dark text based on accent color luminance (WCAG relative luminance).
Replace all hardcoded #fff/white on primary-color backgrounds with
var(--primary-contrast) so light accent colors like yellow remain readable.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 16:22:45 +03:00
46a2ebf61e Add accent color to card title and badge icons, remove subtab separator
- Color SVG icons in card titles (.card-title, .template-name) with accent
- Color SVG icons in property badges (.stream-card-prop, .card-meta) with accent
- Revert badge icon to white on crosslink hover
- Remove border-bottom separator from subtab bar

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 16:19:38 +03:00
c262ec0775 Replace all emoji icons with Lucide SVGs, add accent color picker
- Replace all emoji characters across WebUI with inline Lucide SVG icons
  for cross-platform consistency (icon paths in icon-paths.js)
- Add accent color picker popover with 9 preset colors + custom picker,
  persisted to localStorage, updates all CSS custom properties
- Remove subtab separator line for cleaner look
- Color badge icons with accent color for visual pop
- Remove processing badge from target cards
- Fix hardcoded #4CAF50 in FPS labels and active badges to use CSS vars
- Replace CSS content emoji (▶) with pure CSS triangle

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 16:14:18 +03:00
efb6cf7ce6 Add per-tab tutorials, profile expand/collapse, and fix card animation
- Add sub-tutorials for Dashboard, Targets, Sources, and Profiles tabs
  with ? trigger buttons, en/ru/zh translations, and hidden-ancestor
  skip via offsetParent check
- Add expand/collapse all buttons to Profiles tab toolbar
- Move dashboard poll slider from section header to toolbar
- Fix cardEnter animation forcing opacity:1 on disabled profile cards
- Use data-card-section selectors instead of data-cs-toggle to avoid
  z-index misalignment during tutorial spotlight
- Add tutorial sync convention to CLAUDE.md

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 14:15:41 +03:00
f6977105b8 Fix card-enter animation re-trigger and drag hover suppression
Remove card-enter class after entrance animation completes to prevent
re-triggering when card-highlight is removed. Change fill-mode from
both to backwards so stale transforms don't block hover effects.
Suppress hover globally during drag via body.cs-drag-active class.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 01:10:09 +03:00
9194b978e0 Add dashboard crosslinks and card drag-and-drop reordering
Dashboard cards (targets, auto-start, profiles) are now clickable,
navigating to the full entity card on the appropriate tab. Card
sections support drag-and-drop reordering via grip handles with
localStorage persistence. Fix crosslink navigation scoping to avoid
matching dashboard cards, and fix highlight race on rapid clicks.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 00:40:37 +03:00
88abd31c1c Add smooth animations across WebUI for modern feel
- Tab panels: fade-in with subtle translateY on switch
- Cards: hover lift (translateY -2px), staggered entrance animation
- Modals: spring-curve entrance with backdrop blur
- Buttons: press feedback (scale down on :active)
- Toggle switches: spring overshoot on knob transition
- Toast: smooth bounce-in replaces jarring shake
- Sections: animated height collapse/expand with chevron rotation
- Command palette: slide-down entrance animation
- Theme switch: smooth color transitions on key elements
- Dashboard: section collapse animation, target row hover
- Respects prefers-reduced-motion globally

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 00:03:47 +03:00
cadef971e7 Add adaptive FPS and honest device reachability during streaming
DDP uses fire-and-forget UDP, so when a WiFi device becomes overwhelmed
by sustained traffic, sends appear successful while the device is
actually unreachable. This adds:

- HTTP liveness probe (GET /json/info, 2s timeout) every 10s during
  streaming, exposed as device_streaming_reachable in target state
- Adaptive FPS (opt-in): exponential backoff when device is unreachable,
  gradual recovery when it stabilizes — finds sustainable send rate
- Honest health checks: removed the lie that forced device_online=true
  during streaming; now runs actual health checks regardless
- Target editor toggle, FPS display shows effective rate when throttled,
  health dot reflects streaming reachability, red highlight when
  unreachable
- Auto-backup scheduling support in settings modal

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 20:22:58 +03:00
c2deef214e Add brightness overlay and enlarge LED preview on target cards
Show effective brightness percentage on the LED preview when a
value source dims below 100%. Prepend a brightness byte to the
preview WebSocket wire format. Increase preview height to 32px.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 14:44:03 +03:00
1dc43f1259 Show both fps_current and fps_actual in WebUI charts and labels
- Charts: blue filled area for fps_actual (rolling avg), green line for
  fps_current (real-time sends/sec)
- Labels: fps_current/fps_target as primary, avg fps_actual as secondary
- Track fps_current in metrics history for dashboard chart preload
- Applied to both LED targets page and dashboard

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 00:08:32 +03:00
7f80faf8be Frontend polish: loading states, CSS variables, focus indicators, scroll lock
- Add tab refresh loading bar animation for all 4 tab loaders
- Add profiles loading guard to prevent concurrent fetches
- Centralize theme colors into CSS variables (--text-secondary, --text-muted,
  --bg-secondary, --success-color, --shadow-color) for both dark/light themes
- Replace hardcoded gray values across 10 CSS files with variables
- Fix duplicate .btn-sm definition in modal.css
- Fix z-index: toast 2001→2500 to safely clear modals at 2000
- Add :focus-visible keyboard navigation indicators for all interactive elements
- Add responsive breakpoints for tab bar and header on narrow screens
- Prevent background page scroll when command palette is open

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 21:09:42 +03:00
d05b4b78f4 Add auto-start targets feature with dashboard section
- Add auto_start boolean field to PictureTarget model (persisted per-target)
- Wire auto_start through API schemas, routes, and store
- Auto-start targets on server boot in main.py lifespan
- Add star toggle button on target cards (next to delete button)
- Add auto-start section on dashboard between performance and profiles
- Remove auto-start section from profiles tab

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 15:08:01 +03:00
34d9495eb3 Add audio capture timing metrics to target pipeline
Instrument AudioCaptureStream with read/FFT timing and
AudioColorStripStream with render timing. Display audio-specific
timing segments (read/fft/render/send) in the target card
breakdown bar when an audio source is active.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-24 20:41:29 +03:00
053a56eed3 Add live LED strip preview via WebSocket on target cards
Stream real-time LED colors from running WLED targets to the browser via
binary WebSocket (RGB bytes, throttled to ~15 fps). Toggle button on
target card opens a compact canvas strip that renders each frame using
ImageData. Cached last frame is re-rendered after card reconciliation to
prevent flicker during auto-refresh.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-24 17:47:40 +03:00
8a0730d91b Remove idle color feature, simplify power to turn-off only, fix settings serial port bug
- Remove static/idle color from entire stack (storage, API, processing, UI, CSS, locales)
- Simplify device power button to turn-off only (send black frame, no toggle)
- Send black frame on serial port close (AdalightClient.close)
- Fix settings modal serial port dropdown showing WLED devices due to stale deviceType

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 04:04:28 +03:00
6d33686b79 Add FPS sparkline chart to target cards, move timing breakdown inline
Replace the three FPS text labels (actual/current/target) with a
Chart.js sparkline chart + compact label, matching the dashboard style.
FPS history (30 samples) persists across poll rebuilds. Pipeline timing
breakdown moved inside the metrics grid directly under the FPS chart.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 03:06:18 +03:00
3ae20761a1 Frontend: structured error handling, state fixes, accessibility, i18n
- Enhance fetchWithAuth with auto-401, retry w/ exponential backoff, timeout
- Remove ~40 manual 401 checks across 10 feature files
- Fix state: brightness cache setter, manual edit flag resets, static import
- Add ARIA: role=dialog/tablist, aria-modal, aria-labelledby, aria-selected
- Add focus trapping in Modal base class, aria-expanded on hint toggles
- Fix WCAG AA color contrast with --primary-text-color variable
- Add i18n pluralization (CLDR rules for en/ru), getCurrentLocale export
- Replace hardcoded strings in dashboard.js and profiles.js
- Add data-i18n-aria-label support, 20 new keys in en.json and ru.json

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 01:18:29 +03:00
2b90fafb9c Split monolithic index.html and style.css for maintainability
- Extract 15 modals and 3 partials from index.html into Jinja2 templates
  (templates/modals/*.html, templates/partials/*.html)
- Split style.css (3,712 lines) into 11 feature-scoped CSS files under
  static/css/ (base, layout, components, cards, modal, calibration,
  dashboard, streams, patterns, profiles, tutorials)
- Switch root route from FileResponse to Jinja2Templates
- Add jinja2 dependency
- Consolidate duplicate @keyframes spin definition
- Browser receives identical assembled HTML — zero JS changes

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 00:42:50 +03:00