Audio capture now produces per-channel FFT spectrum and RMS alongside
the existing mono mix. Each audio color strip source can select which
channel to visualize via a new "Channel" dropdown. This enables stereo
setups with separate left/right segments on the same LED strip.
Also shows the device LED count under the device selector in the target
editor for quick reference.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Each target now has a segments list where each segment maps a color strip
source to a pixel range (start/end) on the device with optional reverse.
This enables composing multiple visualizations on a single LED strip.
Old targets auto-migrate from the single source format on load.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add new "audio" color strip source type with three visualization modes
(spectrum analyzer, beat pulse, VU meter) supporting WASAPI loopback and
microphone input via PyAudioWPatch. Includes shared audio capture with
ref counting, real-time FFT spectrum analysis, and beat detection.
Improve all referential integrity 409 error messages across delete
endpoints to include specific names of referencing entities instead of
generic "one or more" messages.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Composite sources stack multiple existing color strip sources as layers
with configurable blend modes (Normal, Add, Multiply, Screen) and per-layer
opacity. Includes full CRUD, hot-reload, delete protection for referenced
layers, and pre-allocated integer blend math at 30 FPS.
Also eliminates per-frame numpy allocations in color_strip_stream,
effect_stream, and wled_target_processor (buffer pre-allocation).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
LED skip: set first N and last M LEDs to black on a target. Color sources
(static, gradient, effect, color cycle) render across only the active
(non-skipped) LEDs. Processor pads with blacks before sending to device.
Rename standby_interval → keepalive_interval across all Python, API
schemas, and JS. from_dict falls back to old key for existing configs.
Remove legacy migration functions (_migrate_devices_to_targets,
_migrate_targets_to_color_strips) and legacy fields from target model.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Filter Template meta-filter: reference existing PP templates inside others
for composable, DRY filter chains. Filters are recursively expanded at
pipeline build time with cycle detection. New `select` option type with
dynamic choices populated by the API.
Keepalive optimization: serial devices (Adalight, AmbiLED) don't need
keepalive — they hold last frame indefinitely. Check `standby_required`
capability at processor start, skip keepalive sends for serial targets,
and hide keepalive metrics in the UI. Rename "Standby Interval" to
"Keep Alive Interval" throughout the frontend.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New features:
- Procedural effect source type with fire, meteor, plasma, noise, and aurora algorithms
using palette LUT system and 1D value noise generator
- 12 predefined gradient presets (rainbow, sunset, ocean, forest, fire, lava, aurora,
ice, warm, cool, neon, pastel) selectable from a dropdown in the gradient editor
- Auto-crop filter: min aspect ratio parameter to prevent false-positive cropping
in dark scenes on ultrawide displays
Optimization:
- Static/gradient sources without animation: stream thread sleeps 0.25s instead of
frame_time; processor repolls at frame_time instead of 5ms (~40x fewer iterations)
- Inverted isinstance checks in routes to test for PictureColorStripSource only
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add dynamic "Hardware max ≈ N fps" recommendation below FPS slider,
computed from LED count (WLED: protocol timing) or baud rate (serial).
Reuses shared _computeMaxFps from devices.js with named constants.
- Fix gradient looking different across targets sharing the same stream:
configure() now uses max LED count across all consumers; _fit_to_device
uses np.interp linear interpolation instead of truncate/tile.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Replace animation Enable checkbox with None option in effect selector;
show effect description tooltip; disable speed slider when None selected
- Allow target FPS range 1-90 (was 10-90) across UI and backend validation
- Scope serial COM connections to target lifetime (no idle caching);
use temporary connections for power-off/test mode
- Fix serial black frame on stop: flush after write, delay after task
cancel to prevent race with in-flight thread pool write
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Remove static/idle color from entire stack (storage, API, processing, UI, CSS, locales)
- Simplify device power button to turn-off only (send black frame, no toggle)
- Send black frame on serial port close (AdalightClient.close)
- Fix settings modal serial port dropdown showing WLED devices due to stale deviceType
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add 5 new animation effects (strobe, sparkle, pulse, candle, rainbow
fade) to both static and gradient color strip streams
- Fix FPS drops (30→25) by using 5ms re-poll on frame skip instead of
full frame_time, preventing synchronization misses between animation
thread and processing loop
- Double-buffer animation output arrays to eliminate per-frame numpy
allocations and reduce GC pressure
- Use uint16 integer math for gradient brightness scaling instead of
float32 intermediates
- Update animation type dropdowns and locale strings (en + ru)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Fix Toggle All button always showing Start: /picture-targets list
endpoint does not include processing state; now fetches
/picture-targets/{id}/state per-target in parallel in both
loadProfiles() and toggleProfileTargets()
- Replace pause icons (⏸) with stop icons (⏹) in dashboard
- Change profile automation toggle tooltip from 'Disabled' (status)
to 'Disable' (action); add profiles.action.disable i18n key
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- color_cycle is now a top-level source type (alongside picture/static/gradient)
with a configurable color list and cycle_speed; defaults to full rainbow spectrum
- ColorCycleColorStripSource + ColorCycleColorStripStream: smooth 30 fps interpolation
between user-defined colors, one full cycle every 20s at speed=1.0
- Removed color_cycle animation sub-type from StaticColorStripStream
- Color cycle editor: compact horizontal swatch layout, proper module-scope fix
(colorCycleAdd/Remove now exposed on window, DOM-synced before mutations)
- Animation enabled + Frame interpolation checkboxes use toggle-switch style
- Removed Potential FPS metric from targets and KC targets metric grids
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Introduces a new 'static' source type that fills all device LEDs with a
single constant RGB color — no screen capture or processing required.
- StaticColorStripSource storage model (color + led_count=0 auto-size)
- StaticColorStripStream: no background thread, configure() sizes to device
LED count at processor start; hot-updates preserve runtime size
- ColorStripStreamManager dispatches static sources (no LiveStream needed)
- WledTargetProcessor calls stream.configure(device_led_count) on start
- API schemas/routes: source_type Literal["picture","static"]; color field;
overlay/calibration-test endpoints return 400 for static
- Frontend: type selector modal, color picker, type-aware card rendering
(🎨 icon + color swatch), LED count field hidden for static type
- Locale keys: color_strip.type, color_strip.static_color (en + ru)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add explicit led_count to PictureColorStripSource (0 = auto from calibration)
- Stream pads with black or truncates to match led_count exactly
- Calibration dialog: show led_count input above visual editor in CSS mode
- Calibration dialog: pre-populate led_count with effective count (cal sum) when stored value is 0
- Calibration dialog: sync preview label live as led_count input changes
- CSS editor: group brightness/saturation/gamma into collapsible "Color Corrections" section
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Extracts color processing and calibration out of WledPictureTarget into a
new PictureColorStripSource entity, enabling multiple LED targets to share
one capture/processing pipeline.
New entities & processing:
- storage/color_strip_source.py: ColorStripSource + PictureColorStripSource models
- storage/color_strip_store.py: JSON-backed CRUD store (prefix css_)
- core/processing/color_strip_stream.py: ColorStripStream ABC + PictureColorStripStream (runs border-extract → map → smooth → brightness/sat/gamma in background thread)
- core/processing/color_strip_stream_manager.py: ref-counted shared stream manager
Modified storage/processing:
- WledPictureTarget simplified to device_id + color_strip_source_id + standby_interval + state_check_interval
- Device model: calibration field removed
- WledTargetProcessor: acquires ColorStripStream from manager instead of running its own pipeline
- ProcessorManager: wires ColorStripStreamManager into TargetContext
API layer:
- New routes: GET/POST/PUT/DELETE /api/v1/color-strip-sources, PUT calibration/test
- Removed calibration endpoints from /devices
- Updated /picture-targets CRUD for new target structure
Frontend:
- New color-strips.js module with CSS editor modal and card rendering
- Calibration modal extended with CSS mode (css-id hidden field + device picker)
- targets.js: Color Strip Sources section added to LED tab; target editor/card updated
- app.js: imports and window globals for CSS + showCSSCalibration
- en.json / ru.json: color_strip.* and targets.section.color_strips keys added
Data migration runs at startup: existing WledPictureTargets are converted to
reference a new PictureColorStripSource created from their old settings.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
New match types for application conditions:
- "fullscreen": app has a fullscreen window on any monitor (detected via
EnumWindows, works even when another window is focused on a different
display)
- "topmost_fullscreen": app is the focused foreground window AND fullscreen
Optimizes profile evaluation to only call expensive detection methods when
needed: WMI process enumeration (~3s) is skipped when no condition uses
"running" mode; foreground/fullscreen checks (<1ms each) are called
selectively based on active match types.
Filters false positives from fullscreen detection by excluding desktop/shell
process windows, tool windows, and non-activatable overlay windows.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace hardcoded updateAllText() calls with languageChanged event
pattern so feature modules subscribe independently. Guard all API
calls behind apiKey checks to prevent unauthorized requests when not
logged in. Fix login modal localization, hide tabs when logged out,
clear all panels on logout, and treat profiles with no conditions as
always-true.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Wrap running and stopped target lists under a parent Targets group.
Fix narrow-screen layout by keeping action buttons inline and hiding
metrics below 768px.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace text FPS labels with Chart.js sparklines on running targets,
use emoji icons for metrics, add in-place DOM updates to preserve
chart animations, and add a 1-10s poll interval slider that controls
all dashboard timers. Uptime now ticks every second via client-side
interpolation regardless of poll interval.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Backend: GET /api/v1/system/performance endpoint using psutil (CPU/RAM)
and nvidia-ml-py (GPU utilization, memory, temperature) with graceful
fallback. Frontend: Chart.js line charts with rolling 60-sample history
persisted to sessionStorage, flicker-free updates via persistent DOM
and diff-based dynamic section refresh.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add missing common.loading i18n key to en/ru locales. Add close button
and ESC key support to the overlay spinner so users can cancel running
capture tests. Uses AbortController to abort the in-flight fetch request.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Profile management tab with cards, condition editor, process browser
- Dashboard: add profiles section, compact layout, type subtitles
- AmbiLED serial device support (raw RGB + 0xFF show command)
- Unified serial device handling (isSerialDevice helper)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add `static_color` capability to Adalight provider with `set_color()` method
- Add `static_color` field to Device model, DeviceState, and API schemas
- Add GET/PUT `/devices/{id}/color` API endpoints
- Change auto-shutdown behavior: restore device to idle state instead of
powering off (WLED uses snapshot/restore, Adalight sends static color
or black frame)
- Rename `_auto_shutdown_device_if_idle` to `_restore_device_idle_state`
- Add inline color picker on device cards for devices with static_color
- Add auto_shutdown toggle to device settings modal
- Update labels from "Auto Shutdown" to "Auto Restore" (en + ru)
- Remove backward-compat KC aliases from ProcessorManager
- Align card action buttons to bottom with flex column layout
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New filter with color temperature (2000-10000K) and per-channel RGB
gain controls. Uses LUT-based processing for fast per-frame application.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
WLED: native on/off via JSON API. Adalight: sends all-black frame
to blank LEDs (uses existing client if target is running, otherwise
opens temporary serial connection). Toggle button placed next to
delete button in card top-right corner.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Dashboard is the new default tab showing running/stopped targets
with FPS, uptime, errors metrics. Updates live via events WebSocket.
Includes Stop All button and Start/Stop per target.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Optimize KC frame processing: downsample to 160x90 with cv2.resize
before rectangle extraction, pre-compute pixel coords, vectorize
smoothing with numpy arrays
- Add WebSocket event stream for server state changes: processor manager
fires events on start/stop, new /api/v1/events/ws endpoint streams
them to connected clients
- Add HAOS EventStreamListener that triggers coordinator refresh on
state changes for near-instant switch updates
- Reduce HAOS polling interval from 10s to 3s for fresher FPS metrics
- Fix overlay button tooltips: flatten nested JSON keys in locale files
to match flat dot-notation lookup used by t() function
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Implements transparent on-screen overlay that displays LED calibration data
directly on the target display for easier setup and debugging. Overlay shows
border zones, LED position axes with tick labels, and calibration details.
Features:
- Tkinter-based transparent overlay window with click-through support
- Border zones highlighting pixel sampling areas (colored rectangles)
- LED position axes with numbered tick marks at regular intervals
- Calibration info box showing target name, LED counts, and configuration
- Toggle button (eye icon) in target cards for show/hide
- Localized UI strings (English and Russian)
Implementation:
- New screen_overlay.py module with OverlayWindow and OverlayManager classes
- Overlay runs in background thread with proper asyncio integration
- API endpoints for start/stop/status overlay control
- overlay_active state tracking in processor manager
Known limitation: tkinter threading cleanup causes server restart when overlay
is closed, but functionality works correctly while overlay is active.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Eliminate 5 numpy↔tuple conversions per frame in processing hot path:
map_border_to_leds returns ndarray, inline numpy smoothing with integer
math, send_pixels_fast accepts ndarray directly
- Fix numpy boolean bug in keepalive check (use `is not None`)
- Add per-stage pipeline timing (extract/map/smooth/send) to metrics API
and UI with color-coded breakdown bar
- Expose device_fps from WLED health check in API schemas
- Auto-sync LED count from WLED device: health check detects changes and
updates storage, calibration, and active targets automatically
- Use integer math for brightness scaling (uint16 * brightness >> 8)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Baud rate is now a first-class device field, passed through the full
stack: Device model → API schemas → routes → ProcessorManager →
AdalightClient. The frontend shows a baud rate dropdown (115200–2M)
for Adalight devices in both Add Device and Settings modals, with a
live "Max FPS ≈ N" hint computed from LED count and baud rate.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Implements the second device provider (Adalight) for Arduino-based serial LED controllers,
validating the LEDDeviceProvider abstraction. Adds serial port auto-discovery, per-type
discovery caching with lazy-load, capability-driven UI (brightness control, manual LED count,
standby), and serial port combobox in both Add Device and General Settings modals.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Scan the local network for WLED devices advertising _wled._tcp.local.
and present them in the Add Device modal for one-click selection.
- New discovery.py: async mDNS browse + parallel /json/info enrichment
- GET /api/v1/devices/discover endpoint with already_added dedup
- Header scan button (magnifying glass icon) in add-device modal
- Discovered devices show name, IP, LED count, version; click to fill form
- en/ru locale strings for discovery UI
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Introduce abstract LEDClient base class with factory pattern so new
LED controller types can plug in alongside WLED. ProcessorManager is
now fully type-agnostic — all device-specific logic (health checks,
state snapshot/restore, fast send) lives behind the LEDClient interface.
- New led_client.py: LEDClient ABC, DeviceHealth, factory functions
- WLEDClient inherits LEDClient, encapsulates WLED health checks and state management
- device_type field on Device storage model (defaults to "wled")
- Rename target_type "wled" → "led" with backward-compat migration
- Frontend: "WLED" tab → "LED", device type badge, type selector in
add-device modal, device type shown in target device dropdown
- All wled_* API fields renamed to device_* for generic naming
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Skip LEDs at the start/end of the strip are blacked out while the full
screen perimeter is resampled onto the remaining active LEDs using linear
interpolation. Calibration canvas tick labels show per-edge display
ranges clipped to the active LED range. Moved LED offset control from
inline overlay to a dedicated form row alongside the new skip inputs.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Skip redundant processing/DDP sends when screen is static using object
identity comparison. Add configurable standby interval to periodically
resend last frame keeping WLED in live mode. Track frames skipped,
keepalive count, and current FPS (rolling 1-second send count). Always
use DDP regardless of LED count. Compact metrics grid with label-value
rows and remove Skipped from UI display.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add numpy-based DDP pixel packing (send_pixels_numpy) and fast send
path (send_pixels_fast) eliminating per-pixel Python loops
- Move ProcessedLiveStream filter processing to background thread so
get_latest_frame() returns pre-computed cached result instantly
- Vectorize map_border_to_leds for average interpolation using cumulative
sums instead of 934 individual np.mean calls (~16ms -> <1ms)
- Batch all CPU work into single asyncio.to_thread call per frame
- Fix FPS calculation to measure frame-to-frame interval (was measuring
processing time only, reporting inflated values)
- Add Potential FPS metric showing theoretical max without throttling
- Add FPS label to WLED target card properties
- Add fps_potential field to TargetProcessingState API schema
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add POST /api/v1/picture-targets/{target_id}/test endpoint for single-frame
color extraction preview on Key Colors targets
- Add test button on KC target cards that opens lightbox with spinner,
displays captured frame with rectangle overlays and color swatches
- Add API docs link in WebUI header
- Swap confirm dialog button colors (No=red, Yes=neutral)
- Remove type badges from WLED and KC target cards
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Introduce Pattern Template entity as a reusable rectangle layout that
Key Colors targets reference via pattern_template_id. This replaces
inline rectangle storage with a shared template system.
Backend:
- New PatternTemplate data model, store (JSON persistence), CRUD API
- KC targets now reference pattern_template_id instead of inline rectangles
- ProcessorManager resolves pattern template at KC processing start
- Picture source test endpoint supports capture_duration=0 for single frame
- Delete protection: 409 when template is referenced by a KC target
Frontend:
- Pattern Templates section in Key Colors sub-tab with card UI
- Visual canvas editor with drag-to-move, 8-point resize handles
- Background capture from any picture source for visual alignment
- Precise coordinate list synced bidirectionally with canvas
- Resizable editor container, viewport-constrained modal
- KC target editor uses pattern template dropdown instead of inline rects
- Localization (en/ru) for all new UI elements
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Introduce a new "key_colors" target type alongside WLED targets, enabling
real-time color extraction from configurable screen rectangles with
average/median/dominant modes, temporal smoothing, and WebSocket streaming.
- Split WledPictureTarget into its own module, add KeyColorsPictureTarget
- Add KC target lifecycle to ProcessorManager (register, start/stop, processing loop)
- Extend API routes and schemas for KC targets (CRUD, settings, state, metrics, colors)
- Add WebSocket endpoint for real-time color updates with auth
- Add KC sub-tab in Targets UI with editor modal and live color swatches
- Add EN and RU translations for all key colors strings
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Rename "WLED Grab" to "LED Grab" across all files (title, logs, locales)
- Merge Devices and Targets into a single Targets tab with WLED sub-tab
containing Devices and Targets sections (like Sources tab pattern)
- Make target card source name label full-width
- Render engine template config as two-column key-value grid
- Update CLAUDE.md: no server restart needed for frontend-only changes
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add PictureTarget entity that bridges PictureSource to output device,
separating processing settings from device connection/calibration state.
This enables future target types (Art-Net, E1.31) and cleanly decouples
"what to stream" from "where to stream."
- Add PictureTarget/WledPictureTarget dataclasses and storage
- Split ProcessorManager into DeviceState (health) + TargetState (processing)
- Add /api/v1/picture-targets endpoints (CRUD, start/stop, settings, metrics)
- Simplify device API (remove processing/settings/metrics endpoints)
- Auto-migrate existing device settings to picture targets on first startup
- Add Targets tab to WebUI with target cards and editor modal
- Add en/ru locale keys for targets UI
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- New FlipFilter with horizontal/vertical bool options (np.fliplr/flipud)
- Add bool option type to filter system (base.py validate, app.js toggle UI)
- Rearrange calibration preview: direction toggle above LED count
- Normalize direction/offset control heights, brighten offset icon
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>