Add min_value and max_value fields to AudioValueSource so audio
brightness can be mapped to a configurable range (e.g. silence =
30% brightness floor instead of fully black).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Virtual device with configurable LED count, RGB/RGBW mode, and simulated
send latency. Includes full provider/client implementation, API schema
support, and frontend add/settings modal integration.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add a 💡 button in the calibration modal header (CSS mode only) that
toggles the LED overlay visualization. Auto-stops overlay on modal close
if started from the dialog. Checks and reflects current overlay status
on modal open.
Fix serial devices creating a new connection on every edge test toggle,
which triggered Arduino bootloader resets. Now reuses the cached idle
client for all device types.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New source_type "api_input" allows external clients to push raw LED
color arrays ([R,G,B] per LED) via REST POST or WebSocket. Includes
configurable fallback color and timeout for automatic revert when no
data is received. Stream auto-sizes LED count from the target device.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace single "adaptive" type with adaptive_mode sub-selector by two
distinct source types in the dropdown. Removes the adaptive_mode field
entirely — the source_type itself carries the mode. Clearer UX with
"Adaptive (Time of Day)" and "Adaptive (Scene)" as separate options.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New "adaptive" value source type that automatically adjusts brightness
based on external conditions. Two sub-modes: time-of-day (schedule-based
interpolation with midnight wrap) and scene brightness (frame luminance
analysis via numpy BT.601 subsampling with EMA smoothing).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Background task samples system (CPU/RAM/GPU) and per-target (FPS/timing) metrics
every 1s into a 120-sample ring buffer (~2 min). New API endpoint
GET /system/metrics-history returns the buffer. Dashboard charts now seed from
server history on load instead of sessionStorage, surviving page refreshes.
Also removes emoji from brightness source labels.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Extend value source brightness modulation to Key Colors targets (matching LED target support).
Also fix stream subtab CSS selector collision that broke target subtab selection, and use 🔢 emoji
for value source UI elements.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Introduces a new Value Source entity that produces a scalar float (0.0-1.0)
for dynamic brightness modulation. Three subtypes: Static (constant),
Animated (sine/triangle/square/sawtooth waveform), and Audio-reactive
(RMS/peak/beat from mono audio source). Value sources can be optionally
attached to LED targets to control brightness each frame.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Segments are redundant now that the "mapped" CSS type handles spatial
multiplexing internally. Each target now references one color_strip_source_id
instead of an array of segments with start/end/reverse ranges.
Backward compat: existing targets with old segments format are migrated
on load by extracting the first segment's CSS source ID.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Audio sources moved to separate tab with dedicated CRUD API, store, and editor modal
- New "mapped" color strip source type: assigns different CSS sources to distinct LED sub-ranges (zones)
- Mapped stream runtime with per-zone sub-streams, auto-sizing, hot-update support
- Target editor auto-collapses segments UI when mapped CSS is selected
- Delete protection for CSS sources referenced by mapped zones
- Compact header/footer layout
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New scrcpy/ADB capture engine that captures Android device screens over
ADB using screencap polling. Supports USB and WiFi ADB connections with
device auto-discovery. Engine-aware display picker shows Android devices
when scrcpy engine is selected, with inline ADB connect form for WiFi
devices.
Key changes:
- New scrcpy_engine.py using adb screencap polling (~1-2 FPS over WiFi)
- Engine-aware GET /config/displays?engine_type= API
- ADB connect/disconnect API endpoints (POST /adb/connect, /adb/disconnect)
- Display picker supports engine-specific device lists
- Stream/test modals pass engine type to display picker
- Test template handler changed to sync def to prevent event loop blocking
- Restart script merges registry PATH for newly-installed tools
- All engines (including unavailable) shown in engine list with status flag
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Audio capture now produces per-channel FFT spectrum and RMS alongside
the existing mono mix. Each audio color strip source can select which
channel to visualize via a new "Channel" dropdown. This enables stereo
setups with separate left/right segments on the same LED strip.
Also shows the device LED count under the device selector in the target
editor for quick reference.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Each target now has a segments list where each segment maps a color strip
source to a pixel range (start/end) on the device with optional reverse.
This enables composing multiple visualizations on a single LED strip.
Old targets auto-migrate from the single source format on load.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add new "audio" color strip source type with three visualization modes
(spectrum analyzer, beat pulse, VU meter) supporting WASAPI loopback and
microphone input via PyAudioWPatch. Includes shared audio capture with
ref counting, real-time FFT spectrum analysis, and beat detection.
Improve all referential integrity 409 error messages across delete
endpoints to include specific names of referencing entities instead of
generic "one or more" messages.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Composite sources stack multiple existing color strip sources as layers
with configurable blend modes (Normal, Add, Multiply, Screen) and per-layer
opacity. Includes full CRUD, hot-reload, delete protection for referenced
layers, and pre-allocated integer blend math at 30 FPS.
Also eliminates per-frame numpy allocations in color_strip_stream,
effect_stream, and wled_target_processor (buffer pre-allocation).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
LED skip: set first N and last M LEDs to black on a target. Color sources
(static, gradient, effect, color cycle) render across only the active
(non-skipped) LEDs. Processor pads with blacks before sending to device.
Rename standby_interval → keepalive_interval across all Python, API
schemas, and JS. from_dict falls back to old key for existing configs.
Remove legacy migration functions (_migrate_devices_to_targets,
_migrate_targets_to_color_strips) and legacy fields from target model.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Show a gradient color bar below the effect type description, giving
users a visual preview of palette colors before applying. Updates
live when switching effect type, palette, or meteor head color.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Filter Template meta-filter: reference existing PP templates inside others
for composable, DRY filter chains. Filters are recursively expanded at
pipeline build time with cycle detection. New `select` option type with
dynamic choices populated by the API.
Keepalive optimization: serial devices (Adalight, AmbiLED) don't need
keepalive — they hold last frame indefinitely. Check `standby_required`
capability at processor start, skip keepalive sends for serial targets,
and hide keepalive metrics in the UI. Rename "Standby Interval" to
"Keep Alive Interval" throughout the frontend.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New features:
- Procedural effect source type with fire, meteor, plasma, noise, and aurora algorithms
using palette LUT system and 1D value noise generator
- 12 predefined gradient presets (rainbow, sunset, ocean, forest, fire, lava, aurora,
ice, warm, cool, neon, pastel) selectable from a dropdown in the gradient editor
- Auto-crop filter: min aspect ratio parameter to prevent false-positive cropping
in dark scenes on ultrawide displays
Optimization:
- Static/gradient sources without animation: stream thread sleeps 0.25s instead of
frame_time; processor repolls at frame_time instead of 5ms (~40x fewer iterations)
- Inverted isinstance checks in routes to test for PictureColorStripSource only
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add dynamic "Hardware max ≈ N fps" recommendation below FPS slider,
computed from LED count (WLED: protocol timing) or baud rate (serial).
Reuses shared _computeMaxFps from devices.js with named constants.
- Fix gradient looking different across targets sharing the same stream:
configure() now uses max LED count across all consumers; _fit_to_device
uses np.interp linear interpolation instead of truncate/tile.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Replace animation Enable checkbox with None option in effect selector;
show effect description tooltip; disable speed slider when None selected
- Allow target FPS range 1-90 (was 10-90) across UI and backend validation
- Scope serial COM connections to target lifetime (no idle caching);
use temporary connections for power-off/test mode
- Fix serial black frame on stop: flush after write, delay after task
cancel to prevent race with in-flight thread pool write
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
FPS is a consumption property (how fast to send to a device), not a
production property. Two targets sharing the same source may need
different FPS. This moves the fps field from PictureColorStripSource
to WledPictureTarget across the full stack.
The capture stream now auto-adjusts its rate to max(all connected
target FPS values) via ColorStripStreamManager tracking per-consumer
FPS. UI updates: FPS slider in target editor, FPS badge on target
cards, LED count repositioned in CSS editor, consistent speed icons.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- color_cycle is now a top-level source type (alongside picture/static/gradient)
with a configurable color list and cycle_speed; defaults to full rainbow spectrum
- ColorCycleColorStripSource + ColorCycleColorStripStream: smooth 30 fps interpolation
between user-defined colors, one full cycle every 20s at speed=1.0
- Removed color_cycle animation sub-type from StaticColorStripStream
- Color cycle editor: compact horizontal swatch layout, proper module-scope fix
(colorCycleAdd/Remove now exposed on window, DOM-synced before mutations)
- Animation enabled + Frame interpolation checkboxes use toggle-switch style
- Removed Potential FPS metric from targets and KC targets metric grids
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Introduces a new 'static' source type that fills all device LEDs with a
single constant RGB color — no screen capture or processing required.
- StaticColorStripSource storage model (color + led_count=0 auto-size)
- StaticColorStripStream: no background thread, configure() sizes to device
LED count at processor start; hot-updates preserve runtime size
- ColorStripStreamManager dispatches static sources (no LiveStream needed)
- WledTargetProcessor calls stream.configure(device_led_count) on start
- API schemas/routes: source_type Literal["picture","static"]; color field;
overlay/calibration-test endpoints return 400 for static
- Frontend: type selector modal, color picker, type-aware card rendering
(🎨 icon + color swatch), LED count field hidden for static type
- Locale keys: color_strip.type, color_strip.static_color (en + ru)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add explicit led_count to PictureColorStripSource (0 = auto from calibration)
- Stream pads with black or truncates to match led_count exactly
- Calibration dialog: show led_count input above visual editor in CSS mode
- Calibration dialog: pre-populate led_count with effective count (cal sum) when stored value is 0
- Calibration dialog: sync preview label live as led_count input changes
- CSS editor: group brightness/saturation/gamma into collapsible "Color Corrections" section
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Extracts color processing and calibration out of WledPictureTarget into a
new PictureColorStripSource entity, enabling multiple LED targets to share
one capture/processing pipeline.
New entities & processing:
- storage/color_strip_source.py: ColorStripSource + PictureColorStripSource models
- storage/color_strip_store.py: JSON-backed CRUD store (prefix css_)
- core/processing/color_strip_stream.py: ColorStripStream ABC + PictureColorStripStream (runs border-extract → map → smooth → brightness/sat/gamma in background thread)
- core/processing/color_strip_stream_manager.py: ref-counted shared stream manager
Modified storage/processing:
- WledPictureTarget simplified to device_id + color_strip_source_id + standby_interval + state_check_interval
- Device model: calibration field removed
- WledTargetProcessor: acquires ColorStripStream from manager instead of running its own pipeline
- ProcessorManager: wires ColorStripStreamManager into TargetContext
API layer:
- New routes: GET/POST/PUT/DELETE /api/v1/color-strip-sources, PUT calibration/test
- Removed calibration endpoints from /devices
- Updated /picture-targets CRUD for new target structure
Frontend:
- New color-strips.js module with CSS editor modal and card rendering
- Calibration modal extended with CSS mode (css-id hidden field + device picker)
- targets.js: Color Strip Sources section added to LED tab; target editor/card updated
- app.js: imports and window globals for CSS + showCSSCalibration
- en.json / ru.json: color_strip.* and targets.section.color_strips keys added
Data migration runs at startup: existing WledPictureTargets are converted to
reference a new PictureColorStripSource created from their old settings.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>