Commit Graph

11 Commits

Author SHA1 Message Date
fc779eef39 Refactor core/ into logical sub-packages and split filter files
Reorganize the flat core/ directory (17 files) into three sub-packages:
- core/devices/ — LED device communication (led_client, wled/adalight clients, providers, DDP)
- core/processing/ — target processing pipeline (processor_manager, target processors, live streams, settings)
- core/capture/ — screen capture & calibration (screen_capture, calibration, pixel_processor, overlay)

Also split the monolithic filters/builtin.py (460 lines, 8 filters) into
individual files: brightness, saturation, gamma, downscaler, pixelate,
auto_crop, flip, color_correction.

Includes the ProcessorManager refactor from target-centric architecture:
ProcessorManager slimmed from ~1600 to ~490 lines with unified
_processors dict replacing duplicate _targets/_kc_targets dicts.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 12:03:29 +03:00
67da014684 Rewrite HAOS integration: target-centric architecture with KC color sensors
- Rewrite integration to target-centric model: each picture target becomes
  a HA device under a server hub with switch, FPS, and status sensors
- Replace KC light entities with color sensors (hex state + RGB attributes)
  for better automation support via WebSocket real-time updates
- Add WebSocket manager for Key Colors color streaming
- Add KC per-stage timing metrics (calc_colors, broadcast) with rolling avg
- Fix KC timing fields missing from API by adding them to Pydantic schema
- Make start/stop processing idempotent to prevent intermittent 404 errors
- Add HAOS localization support (en, ru) using translation_key system
- Rename integration from "WLED Screen Controller" to "LED Screen Controller"
- Remove obsolete select.py (display select) and README.md

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 13:01:40 +03:00
4f4d17c44d Add screen overlay visualization for LED target testing
Implements transparent on-screen overlay that displays LED calibration data
directly on the target display for easier setup and debugging. Overlay shows
border zones, LED position axes with tick labels, and calibration details.

Features:
- Tkinter-based transparent overlay window with click-through support
- Border zones highlighting pixel sampling areas (colored rectangles)
- LED position axes with numbered tick marks at regular intervals
- Calibration info box showing target name, LED counts, and configuration
- Toggle button (eye icon) in target cards for show/hide
- Localized UI strings (English and Russian)

Implementation:
- New screen_overlay.py module with OverlayWindow and OverlayManager classes
- Overlay runs in background thread with proper asyncio integration
- API endpoints for start/stop/status overlay control
- overlay_active state tracking in processor manager

Known limitation: tkinter threading cleanup causes server restart when overlay
is closed, but functionality works correctly while overlay is active.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-16 22:33:16 +03:00
ac5c1d0c82 Optimize numpy pipeline, add per-stage timing, and auto-sync LED count
- Eliminate 5 numpy↔tuple conversions per frame in processing hot path:
  map_border_to_leds returns ndarray, inline numpy smoothing with integer
  math, send_pixels_fast accepts ndarray directly
- Fix numpy boolean bug in keepalive check (use `is not None`)
- Add per-stage pipeline timing (extract/map/smooth/send) to metrics API
  and UI with color-coded breakdown bar
- Expose device_fps from WLED health check in API schemas
- Auto-sync LED count from WLED device: health check detects changes and
  updates storage, calibration, and active targets automatically
- Use integer math for brightness scaling (uint16 * brightness >> 8)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-16 17:43:16 +03:00
b5a6885126 Add LED device abstraction layer for multi-controller support
Introduce abstract LEDClient base class with factory pattern so new
LED controller types can plug in alongside WLED. ProcessorManager is
now fully type-agnostic — all device-specific logic (health checks,
state snapshot/restore, fast send) lives behind the LEDClient interface.

- New led_client.py: LEDClient ABC, DeviceHealth, factory functions
- WLEDClient inherits LEDClient, encapsulates WLED health checks and state management
- device_type field on Device storage model (defaults to "wled")
- Rename target_type "wled" → "led" with backward-compat migration
- Frontend: "WLED" tab → "LED", device type badge, type selector in
  add-device modal, device type shown in target device dropdown
- All wled_* API fields renamed to device_* for generic naming

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-16 12:41:02 +03:00
3100b0d979 Add frame-change detection, keepalive, current FPS, and compact metrics UI
Skip redundant processing/DDP sends when screen is static using object
identity comparison. Add configurable standby interval to periodically
resend last frame keeping WLED in live mode. Track frames skipped,
keepalive count, and current FPS (rolling 1-second send count). Always
use DDP regardless of LED count. Compact metrics grid with label-value
rows and remove Skipped from UI display.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 15:17:14 +03:00
8d5ebc92ee Optimize WLED processing pipeline and add FPS metrics
- Add numpy-based DDP pixel packing (send_pixels_numpy) and fast send
  path (send_pixels_fast) eliminating per-pixel Python loops
- Move ProcessedLiveStream filter processing to background thread so
  get_latest_frame() returns pre-computed cached result instantly
- Vectorize map_border_to_leds for average interpolation using cumulative
  sums instead of 934 individual np.mean calls (~16ms -> <1ms)
- Batch all CPU work into single asyncio.to_thread call per frame
- Fix FPS calculation to measure frame-to-frame interval (was measuring
  processing time only, reporting inflated values)
- Add Potential FPS metric showing theoretical max without throttling
- Add FPS label to WLED target card properties
- Add fps_potential field to TargetProcessingState API schema

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 14:43:19 +03:00
0da1243fb0 Add KC target test button, API docs header link, and UI polish
- Add POST /api/v1/picture-targets/{target_id}/test endpoint for single-frame
  color extraction preview on Key Colors targets
- Add test button on KC target cards that opens lightbox with spinner,
  displays captured frame with rectangle overlays and color swatches
- Add API docs link in WebUI header
- Swap confirm dialog button colors (No=red, Yes=neutral)
- Remove type badges from WLED and KC target cards

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 22:10:01 +03:00
87e7eee743 Add Pattern Templates for Key Colors targets with visual canvas editor
Introduce Pattern Template entity as a reusable rectangle layout that
Key Colors targets reference via pattern_template_id. This replaces
inline rectangle storage with a shared template system.

Backend:
- New PatternTemplate data model, store (JSON persistence), CRUD API
- KC targets now reference pattern_template_id instead of inline rectangles
- ProcessorManager resolves pattern template at KC processing start
- Picture source test endpoint supports capture_duration=0 for single frame
- Delete protection: 409 when template is referenced by a KC target

Frontend:
- Pattern Templates section in Key Colors sub-tab with card UI
- Visual canvas editor with drag-to-move, 8-point resize handles
- Background capture from any picture source for visual alignment
- Precise coordinate list synced bidirectionally with canvas
- Resizable editor container, viewport-constrained modal
- KC target editor uses pattern template dropdown instead of inline rects
- Localization (en/ru) for all new UI elements

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 18:07:40 +03:00
5f9bc9a37e Add Key Colors target type for extracting colors from screen regions
Introduce a new "key_colors" target type alongside WLED targets, enabling
real-time color extraction from configurable screen rectangles with
average/median/dominant modes, temporal smoothing, and WebSocket streaming.

- Split WledPictureTarget into its own module, add KeyColorsPictureTarget
- Add KC target lifecycle to ProcessorManager (register, start/stop, processing loop)
- Extend API routes and schemas for KC targets (CRUD, settings, state, metrics, colors)
- Add WebSocket endpoint for real-time color updates with auth
- Add KC sub-tab in Targets UI with editor modal and live color swatches
- Add EN and RU translations for all key colors strings

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 16:43:09 +03:00
55814a3c30 Introduce Picture Targets to separate processing from devices
Add PictureTarget entity that bridges PictureSource to output device,
separating processing settings from device connection/calibration state.
This enables future target types (Art-Net, E1.31) and cleanly decouples
"what to stream" from "where to stream."

- Add PictureTarget/WledPictureTarget dataclasses and storage
- Split ProcessorManager into DeviceState (health) + TargetState (processing)
- Add /api/v1/picture-targets endpoints (CRUD, start/stop, settings, metrics)
- Simplify device API (remove processing/settings/metrics endpoints)
- Auto-migrate existing device settings to picture targets on first startup
- Add Targets tab to WebUI with target cards and editor modal
- Add en/ru locale keys for targets UI

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 15:27:41 +03:00