# Pending Features & Issues Priority: `P1` quick win · `P2` moderate · `P3` large effort ## Processing Pipeline - [ ] `P3` **Transition effects** — Crossfade, wipe, or dissolve between sources/profiles instead of instant cut - Complexity: large — requires a new transition layer concept in ProcessorManager; must blend two live streams simultaneously during switch, coordinating start/stop timing - Impact: medium — polishes profile switching UX but ambient lighting rarely switches sources frequently ## Output Targets - [ ] `P2` **Art-Net / sACN (E1.31)** — Stage/theatrical lighting protocols, DMX controllers - Complexity: medium — UDP-based protocols with well-documented specs; similar architecture to DDP client; needs DMX universe/channel mapping UI - Impact: medium — opens stage/theatrical use case, niche but differentiating ## Capture Engines - [ ] `P3` **SCRCPY capture engine** — Implement SCRCPY-based screen capture for Android devices - Complexity: large — external dependency on scrcpy binary; need to manage subprocess lifecycle, parse video stream (ffmpeg/AV pipe), handle device connect/disconnect - Impact: medium — enables phone screen mirroring to ambient lighting; appeals to mobile gaming use case ## Code Health - [ ] `P1` **"Start All" targets button** — "Stop All" exists but "Start All" is missing - [x] `P2` **Manual backup trigger endpoint** — `POST /system/auto-backup/trigger` (~5 lines) - [ ] `P2` **Scene snapshot should capture device brightness** — `software_brightness` not saved/restored - [ ] `P2` **Distinguish "crashed" vs "stopped" in dashboard** — `metrics.last_error` is already populated - [ ] `P3` **CSS source import/export** — share individual sources without full config backup ## Backend Review Fixes (2026-03-14) ### Performance - [x] **P1** PIL blocking in async handlers → `asyncio.to_thread` - [x] **P2** `subprocess.run` blocking event loop → `asyncio.create_subprocess_exec` - [x] **P3** Audio enum blocking async → `asyncio.to_thread` - [x] **P4** Display enum blocking async → `asyncio.to_thread` - [x] **P5** `colorsys` scalar loop in hot path → vectorize numpy - [x] **P6** `MappedStream` per-frame allocation → double-buffer - [x] **P7** Audio/effect per-frame temp allocs → pre-allocate - [x] **P8** Blocking `httpx.get` in stream init → documented (callers use to_thread) - [x] **P9** No-cache middleware runs on all requests → scope to static - [x] **P10** Sync file I/O in async handlers (stores) → documented as accepted risk (< 5ms) - [x] **P11** `frame_time` float division every loop iter → cache field - [x] **P12** `_check_name_unique` O(N) + no lock → add threading.Lock - [x] **P13** Imports inside 1-Hz metrics loop → move to module level ### Code Quality - [x] **Q1** `DeviceStore` not using `BaseJsonStore` - [x] **Q2** `ColorStripStore` 275-line god methods → factory dispatch - [x] **Q3** Layer violation: core imports from routes → extract to utility - [x] **Q4** 20+ field-by-field update in Device/routes → dataclass + generic update - [x] **Q5** WebSocket auth copy-pasted 9x → extract helper - [x] **Q6** `set_device_brightness` bypasses store → use update_device - [x] **Q7** DI via 16+ module globals → registry pattern - [x] **Q8** `_css_to_response` 30+ getattr → polymorphic to_response - [x] **Q9** Private attribute access across modules → expose as properties - [x] **Q10** `ColorStripSource.to_dict()` emits ~25 nulls → per-subclass override - [x] **Q11** `DeviceStore.get_device` returns None vs raises → raise ValueError - [x] **Q12** `list_all_tags` fragile method-name probing → use get_all() - [x] **Q13** Route create/update pass 30 individual fields → **kwargs ## UX - [ ] `P1` **Collapse dashboard running target stats** — Show only FPS chart by default; uptime, errors, and pipeline timings in an expandable section collapsed by default - [x] `P1` **Daylight brightness value source** — New value source type that reports a 0–255 brightness level based on daylight cycle time (real-time or simulated), reusing the daylight LUT logic - [x] `P1` **Tags input: move under name, remove hint/title** — Move the tags chip input directly below the name field in all entity editor modals; remove the hint toggle and section title for a cleaner layout ## WebUI Review (2026-03-16) ### Critical (Safety & Correctness) - [x] `P1` **"Stop All" buttons need confirmation** — dashboard, LED targets, KC targets - [x] `P1` **`turnOffDevice()` needs confirmation** - [x] `P1` **Confirm dialog i18n** — added data-i18n to title/buttons - [x] `P1` **Duplicate `id="tutorial-overlay"`** — renamed to calibration-tutorial-overlay - [x] `P1` **Define missing CSS variables** — --radius, --text-primary, --hover-bg, --input-bg - [x] `P1` **Toast z-index conflict** — toast now 3000 ### UX Consistency - [x] `P1` **Test modals backdrop-close** — added setupBackdropClose - [x] `P1` **Devices clone** — added cloneDevice with full field prefill - [x] `P1` **Sync clocks in command palette** — added to _responseKeys + _buildItems - [x] `P2` **Hardcoded accent colors** — 20+ replacements using color-mix() and CSS vars - [x] `P2` **Duplicate `.badge` definition** — removed dead code from components.css - [x] `P2` **Calibration elements keyboard-accessible** — changed div to button - [x] `P2` **Color-picker swatch aria-labels** — added aria-label with hex value - [x] `P2` **Pattern canvas mobile scroll** — added min-width: 0 override in mobile.css - [x] `P2` **Graph editor mobile bottom clipping** — adjusted height in mobile.css ### Low Priority Polish - [x] `P3` **Empty-state illustrations/onboarding** — CardSection emptyKey with per-entity messages - [x] `P3` **api-key-modal submit title i18n** - [x] `P3` **Settings modal close labeled "Cancel" → "Close"** - [x] `P3` **Inconsistent px vs rem font sizes** — 21 conversions across streams/modal/cards CSS - [x] `P3` **scroll-behavior: smooth** — added with reduced-motion override - [x] `P3` **Reduce !important usage** — scoped .cs-filter selectors - [x] `P3` **@media print styles** — theme reset + hide nav - [x] `P3` **:focus-visible on interactive elements** — added 4 missing selectors - [x] `P3` **iOS Safari modal scroll-position jump** — already implemented in ui.js lockBody/unlockBody ### New Features - [x] `P1` **Command palette actions** — start/stop targets, activate scenes, enable/disable automations - [x] `P1` **Bulk start/stop API** — POST /output-targets/bulk/start and /bulk/stop - [x] `P1` **OS notification history viewer** — modal with app name, timestamp, fired/filtered badges - [x] `P1` **Scene "used by" reference count** — badge on card with automation count - [x] `P1` **Clock elapsed time on cards** — shows formatted elapsed time - [x] `P1` **Device "last seen" timestamp** — relative time with full ISO in title - [x] `P2` **Audio device refresh in modal** — refresh button next to device dropdown - [x] `P2` **Composite layer reorder** — drag handles with pointer-based reorder - [x] `P2` **MQTT settings panel** — config form with enabled/host/port/auth/topic, JSON persistence - [x] `P2` **Log viewer** — WebSocket broadcaster with ring buffer, level-filtered UI in settings - [x] `P2` **Animated value source waveform preview** — canvas drawing of sine/triangle/sawtooth/square - [x] `P2` **Gradient custom preset save** — localStorage-backed custom presets with save/delete - [x] `P2` **API key management UI** — read-only display of key labels with masked values - [x] `P2` **Backup metadata** — file size, auto/manual badge - [x] `P2` **Server restart button** — in settings with confirm dialog + restart overlay - [x] `P2` **Partial config export/import** — per-store export/import with merge option - [x] `P3` **Audio spectrum visualizer** — already fully implemented - [ ] `P3` **Hue bridge pairing flow** — requires physical Hue bridge hardware - [x] `P3` **Runtime log-level adjustment** — GET/PUT endpoints + settings dropdown - [x] `P3` **Progressive disclosure in target editor** — advanced section collapsed by default ### CSS Architecture - [x] `P1` **Define missing CSS variables** — --radius, --text-primary, --hover-bg, --input-bg - [x] `P2` **Define radius scale** — --radius-sm/md/lg/pill tokens, migrated key selectors - [x] `P2` **Scope generic input selector** — .cs-filter boosted specificity, 7 !important removed - [x] `P2` **Consolidate duplicate toggle switch** — filter-list uses settings-toggle - [x] `P2` **Replace hardcoded accent colors** — 20+ values → CSS vars with color-mix()