- Fix indentation bug causing scenes device to not register - Use nonlocal tracking to prevent infinite reload loops on target/scene changes - Guard WS start/stop to avoid redundant connections - Parallel device brightness fetching via asyncio.gather - Route set_leds service to correct coordinator by source ID - Remove stale pattern cache, reuse single timeout object - Fix translations structure for light/select entities - Unregister service when last config entry unloaded Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
75 lines
2.4 KiB
Python
75 lines
2.4 KiB
Python
"""Button platform for LED Screen Controller — scene preset activation."""
|
|
from __future__ import annotations
|
|
|
|
import logging
|
|
from typing import Any
|
|
|
|
from homeassistant.components.button import ButtonEntity
|
|
from homeassistant.config_entries import ConfigEntry
|
|
from homeassistant.core import HomeAssistant
|
|
from homeassistant.helpers.entity_platform import AddEntitiesCallback
|
|
from homeassistant.helpers.update_coordinator import CoordinatorEntity
|
|
|
|
from .const import DOMAIN, DATA_COORDINATOR
|
|
from .coordinator import WLEDScreenControllerCoordinator
|
|
|
|
_LOGGER = logging.getLogger(__name__)
|
|
|
|
|
|
async def async_setup_entry(
|
|
hass: HomeAssistant,
|
|
entry: ConfigEntry,
|
|
async_add_entities: AddEntitiesCallback,
|
|
) -> None:
|
|
"""Set up scene preset buttons."""
|
|
data = hass.data[DOMAIN][entry.entry_id]
|
|
coordinator: WLEDScreenControllerCoordinator = data[DATA_COORDINATOR]
|
|
|
|
entities = []
|
|
if coordinator.data:
|
|
for preset in coordinator.data.get("scene_presets", []):
|
|
entities.append(
|
|
SceneActivateButton(coordinator, preset, entry.entry_id)
|
|
)
|
|
|
|
async_add_entities(entities)
|
|
|
|
|
|
class SceneActivateButton(CoordinatorEntity, ButtonEntity):
|
|
"""Button that activates a scene preset."""
|
|
|
|
_attr_has_entity_name = True
|
|
|
|
def __init__(
|
|
self,
|
|
coordinator: WLEDScreenControllerCoordinator,
|
|
preset: dict[str, Any],
|
|
entry_id: str,
|
|
) -> None:
|
|
"""Initialize the button."""
|
|
super().__init__(coordinator)
|
|
self._preset_id = preset["id"]
|
|
self._entry_id = entry_id
|
|
self._attr_unique_id = f"{entry_id}_scene_{preset['id']}"
|
|
self._attr_translation_key = "activate_scene"
|
|
self._attr_translation_placeholders = {"scene_name": preset["name"]}
|
|
self._attr_icon = "mdi:palette"
|
|
|
|
@property
|
|
def device_info(self) -> dict[str, Any]:
|
|
"""Return device information — all scene buttons belong to the Scenes device."""
|
|
return {"identifiers": {(DOMAIN, f"{self._entry_id}_scenes")}}
|
|
|
|
@property
|
|
def available(self) -> bool:
|
|
"""Return if entity is available."""
|
|
if not self.coordinator.data:
|
|
return False
|
|
return self._preset_id in {
|
|
p["id"] for p in self.coordinator.data.get("scene_presets", [])
|
|
}
|
|
|
|
async def async_press(self) -> None:
|
|
"""Activate the scene preset."""
|
|
await self.coordinator.activate_scene(self._preset_id)
|