Files
blackheart-website/src/components/sections/team/TeamCarousel.tsx
T

250 lines
8.4 KiB
TypeScript

"use client";
import { useState, useRef, useCallback, useEffect } from "react";
import Image from "next/image";
import { UI_CONFIG } from "@/lib/config";
import type { TeamMember } from "@/types/content";
const {
autoPlayMs: AUTO_PLAY_MS,
pauseMs: PAUSE_MS,
cardSpacing: CARD_SPACING,
} = UI_CONFIG.team;
function wrapIndex(i: number, total: number) {
return ((i % total) + total) % total;
}
function getDiff(index: number, active: number, total: number) {
let diff = index - active;
if (diff > total / 2) diff -= total;
if (diff < -total / 2) diff += total;
return diff;
}
function lerp(a: number, b: number, t: number) {
return a + (b - a) * t;
}
function clamp(v: number, min: number, max: number) {
return Math.max(min, Math.min(max, v));
}
// Slot properties for each position (0=center, 1=near, 2=mid, 3=far, 4=hidden)
const SLOTS = [
{ w: 280, h: 400, opacity: 1, scale: 1, x: 0, brightness: 1, grayscale: 0, z: 10, border: true },
{ w: 220, h: 340, opacity: 0.8, scale: 0.97, x: 260, brightness: 0.6, grayscale: 0.2, z: 5, border: false },
{ w: 180, h: 280, opacity: 0.6, scale: 0.93, x: 470, brightness: 0.45, grayscale: 0.35, z: 3, border: false },
{ w: 150, h: 230, opacity: 0.35, scale: 0.88, x: 640, brightness: 0.3, grayscale: 0.5, z: 2, border: false },
{ w: 120, h: 180, opacity: 0, scale: 0.83, x: 780, brightness: 0.2, grayscale: 0.8, z: 1, border: false },
];
interface TeamCarouselProps {
members: TeamMember[];
activeIndex: number;
onActiveChange: (index: number) => void;
}
export function TeamCarousel({ members, activeIndex, onActiveChange }: TeamCarouselProps) {
const total = members.length;
const [dragOffset, setDragOffset] = useState(0);
const isDraggingRef = useRef(false);
const wasDragRef = useRef(false);
const pausedUntilRef = useRef(0);
const dragStartRef = useRef<{ x: number; startIndex: number } | null>(null);
// Pause auto-rotation when activeIndex changes externally (e.g. dot click)
const prevIndexRef = useRef(activeIndex);
useEffect(() => {
if (prevIndexRef.current !== activeIndex) {
prevIndexRef.current = activeIndex;
pausedUntilRef.current = Date.now() + PAUSE_MS;
}
}, [activeIndex]);
// Auto-rotate — completely skip while dragging
useEffect(() => {
const id = setInterval(() => {
if (isDraggingRef.current) return;
if (Date.now() < pausedUntilRef.current) return;
onActiveChange((activeIndex + 1) % total);
}, AUTO_PLAY_MS);
return () => clearInterval(id);
}, [total, activeIndex, onActiveChange]);
// Pointer handlers
const onPointerDown = useCallback(
(e: React.PointerEvent) => {
(e.target as HTMLElement).setPointerCapture(e.pointerId);
isDraggingRef.current = true;
wasDragRef.current = false;
dragStartRef.current = { x: e.clientX, startIndex: activeIndex };
setDragOffset(0);
},
[activeIndex]
);
const onPointerMove = useCallback(
(e: React.PointerEvent) => {
if (!dragStartRef.current) return;
const dx = e.clientX - dragStartRef.current.x;
if (Math.abs(dx) > 10) wasDragRef.current = true;
setDragOffset(dx);
},
[]
);
const onPointerUp = useCallback(() => {
if (!dragStartRef.current) return;
const startIdx = dragStartRef.current.startIndex;
const currentOffset = dragOffset;
const wasDrag = Math.abs(currentOffset) > 10;
const steps = wasDrag ? Math.round(currentOffset / CARD_SPACING) : 0;
dragStartRef.current = null;
isDraggingRef.current = false;
pausedUntilRef.current = Date.now() + PAUSE_MS;
if (steps !== 0) {
// Update index and reset offset in the same batch so the old card
// never becomes center for a frame (prevents label flash)
onActiveChange(wrapIndex(startIdx - steps, total));
}
setDragOffset(0);
}, [total, dragOffset, onActiveChange]);
// Compute interpolated style for each card
const baseIndex = dragStartRef.current ? dragStartRef.current.startIndex : activeIndex;
function getCardStyle(index: number) {
const baseDiff = getDiff(index, baseIndex, total);
const fractionalShift = dragOffset / CARD_SPACING;
const continuousDiff = baseDiff + fractionalShift;
const absDiff = Math.abs(continuousDiff);
if (absDiff > 4) return null;
const lowerSlot = Math.floor(absDiff);
const upperSlot = Math.ceil(absDiff);
const t = absDiff - lowerSlot;
const s0 = SLOTS[clamp(lowerSlot, 0, 4)];
const s1 = SLOTS[clamp(upperSlot, 0, 4)];
const sign = continuousDiff >= 0 ? 1 : -1;
const x = sign * lerp(s0.x, s1.x, t);
const w = lerp(s0.w, s1.w, t);
const h = lerp(s0.h, s1.h, t);
const opacity = lerp(s0.opacity, s1.opacity, t);
const scale = lerp(s0.scale, s1.scale, t);
const brightness = lerp(s0.brightness, s1.brightness, t);
const grayscale = lerp(s0.grayscale, s1.grayscale, t);
const z = Math.round(lerp(s0.z, s1.z, t));
const showBorder = absDiff < 0.5;
if (opacity < 0.02) return null;
return {
width: w,
height: h,
opacity,
zIndex: z,
transform: `translateX(${x}px) scale(${scale})`,
filter: `brightness(${brightness}) grayscale(${grayscale})`,
borderColor: showBorder ? "rgba(201,169,110,0.3)" : "transparent",
boxShadow: showBorder
? "0 0 60px rgba(201,169,110,0.12)"
: "none",
transition: isDraggingRef.current
? "none"
: "all 0.8s cubic-bezier(0.25, 0.46, 0.45, 0.94)",
isCenter: absDiff < 0.5,
/** 1 at center, fades to 0 by absDiff=0.6 */
centerOpacity: clamp(1 - absDiff / 0.6, 0, 1),
};
}
return (
<div
className="relative mx-auto flex items-end justify-center cursor-grab select-none active:cursor-grabbing touch-pan-y"
style={{ height: UI_CONFIG.team.stageHeight }}
onPointerDown={onPointerDown}
onPointerMove={onPointerMove}
onPointerUp={onPointerUp}
onPointerCancel={onPointerUp}
onLostPointerCapture={onPointerUp}
>
{/* Spotlight cone */}
<div
className="pointer-events-none absolute left-1/2 -translate-x-1/2 bottom-0"
style={{
width: 400,
height: 500,
background:
"conic-gradient(from 180deg at 50% 0%, transparent 30%, rgba(201,169,110,0.06) 45%, rgba(201,169,110,0.1) 50%, rgba(201,169,110,0.06) 55%, transparent 70%)",
}}
/>
{/* Cards */}
{members.map((m, i) => {
const style = getCardStyle(i);
if (!style) return null;
return (
<div
key={m.name}
onClick={() => {
if (!style.isCenter && !wasDragRef.current) {
onActiveChange(i);
pausedUntilRef.current = Date.now() + PAUSE_MS;
}
}}
className={`absolute bottom-0 overflow-hidden rounded-2xl border ${style.isCenter ? "team-card-glitter" : "cursor-pointer"} pointer-events-auto`}
style={{
width: style.width,
height: style.height,
opacity: style.opacity,
zIndex: style.zIndex,
transform: style.transform,
filter: style.filter,
borderColor: style.isCenter ? "transparent" : style.borderColor,
boxShadow: style.isCenter
? "0 0 40px rgba(201,169,110,0.15), 0 0 80px rgba(201,169,110,0.08)"
: style.boxShadow,
transition: style.transition,
}}
>
<Image
src={m.image}
alt={m.name}
fill
loading="lazy"
sizes="280px"
className="object-cover"
draggable={false}
/>
{style.centerOpacity > 0 && (
<>
<div
className="absolute inset-0 bg-gradient-to-t from-black/80 via-black/10 to-transparent"
style={{ opacity: style.centerOpacity }}
/>
<div
className="absolute bottom-0 left-0 right-0 p-5"
style={{ opacity: style.centerOpacity }}
>
<h3 className="text-lg font-bold text-white sm:text-xl drop-shadow-lg">
{m.name}
</h3>
<p className="text-sm font-medium text-gold-light drop-shadow-lg">
{m.role}
</p>
</div>
</>
)}
</div>
);
})}
</div>
);
}