feat(gamification): Phase 1 — full kill-switch + textbook XP wrapping
Until now the 'gamification' feature flag did nothing: it had no row in
app_settings, the admin couldn't toggle it, awardXP/awardCoins ignored
it, and the CSS only hid three dashboard widgets — XP bars in textbooks
stayed visible regardless.
Phase 1 closes every hole.
Backend (source of truth):
• migration 029 seeds feature_gamification_enabled=1
• new isGamificationEnabled() helper in gamification/_shared.js with a
30s cache + invalidateGamificationCache() for instant admin toggles
• awardXP / awardCoins / updateStreak / unlockAchievement /
checkAchievements all bail out when the flag is off
• /api/gamification/* and /api/shop/* (user routes) return 404 when
disabled; admin routes remain open so the switch itself is reachable
• adminController.updateFeatures gains 'gamification' in the allow-list
and invalidates the cache on flip
Frontend:
• LS.isGamificationEnabled() (synchronous, populated by loadFeatures)
so xp.js + applyCosmetics can bail without a round-trip
• xp.js load/add/flush become no-ops when the flag is off
• applyCosmetics skips the round-trip when off
• CSS .no-gamification rule expanded to cover .hero-xp-badge, .po-xp,
.xp-card, .xp-bar, #frames-section, and a universal [data-gamified]
hook for future blocks
Textbooks (Variant 2 of the plan):
• backend/scripts/wrap_textbook_xp.py — idempotent script that adds
data-gamified to 167 XP tags across 63 textbook files (chapters +
hubs, all subjects/grades). Single CSS rule now hides everything.
Verified end-to-end: with the flag off, awardXP/awardCoins write nothing;
flipping back restores normal behavior.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
+21
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@@ -1017,13 +1017,33 @@ body {
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/* Student without a class: hide leaderboard */
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body.no-class #lb-section { display: none !important; }
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/* Gamification kill-switch.
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When admin turns off the feature, body.no-gamification is set by
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api.js/hideDisabledFeatures and EVERY XP / coin / streak / shop /
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achievement / frame element must vanish — across the whole app,
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not just the dashboard. The rules below cover:
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• dashboard widgets (.gam-bar, .lb-widget)
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• profile tabs (achievements, shop, frames)
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• textbook XP badges and progress cards (.hero-xp-badge, .po-xp,
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.xp-bar, .xp-card)
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• a catch-all [data-gamified] hook that wraps any future block —
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authors of new pages should wrap XP UI in a <div data-gamified>
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instead of inventing new classes. */
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body.no-gamification .gam-bar,
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body.no-gamification .lb-widget,
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body.no-gamification .achievements-section,
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body.no-gamification #tab-btn-achievements,
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body.no-gamification #tab-btn-shop,
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body.no-gamification #tab-achievements,
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body.no-gamification #tab-shop { display: none !important; }
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body.no-gamification #tab-shop,
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body.no-gamification #frames-section,
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body.no-gamification .hero-xp-badge,
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body.no-gamification .po-xp,
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body.no-gamification .xp-card,
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body.no-gamification .xp-bar,
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body.no-gamification .xp-pill,
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body.no-gamification .xp-badge,
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body.no-gamification [data-gamified] { display: none !important; }
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/* ══════════════════════════════════════════
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RESPONSIVE — SMALL PHONES (≤ 480px)
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