feat: WebSocket real-time + rAF render gate + guest board + screen picker
Classroom performance: - WebSocket server (ws-server.js) for low-latency cursor & stroke preview Replaces HTTP POST per event → eliminates per-message auth overhead Session member cache (30s TTL) avoids SQLite query per WS message Fallback to HTTP POST when WS not connected - Cursor throttle reduced 100ms → 33ms (~30fps) - Stroke preview throttle reduced 50ms → 20ms - whiteboard.js: render() is now rAF-gated (_doRender/_rafPending) Multiple render() calls within one frame collapse into one repaint document.hidden check — zero CPU when tab is in background visibilitychange listener restores canvas on tab focus Guest board: - guestClassroom.js route: public token-based read-only access - guest-board.html: name entry + read-only whiteboard + SSE - SSE: addGuestClient/removeGuestClient/emitToGuests Screen share picker: - Discord-style modal with tab switching (screen/window/tab) - Live video preview before confirming share - useExistingScreenStream() in ClassroomRTC Fullscreen exit overlay: - #cr-fs-exit-overlay button inside cr-board-wrap - Visible only via CSS :fullscreen selector (touchpad users) File sharing from library: - Teacher picks file from library, sends as styled card in chat - crDownloadLibraryFile() fetches with Bearer auth Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -88,6 +88,11 @@ class ProjectileSim {
|
||||
this._cw = w; this._ch = h;
|
||||
}
|
||||
|
||||
getParams() {
|
||||
return { v0: this.v0, angle: this.angle, h0: this.h0, g: this.g,
|
||||
drag: this.drag, Cd: this.Cd, mass: this.mass, wind: this.wind,
|
||||
bounce: this.bounce, restitution: this.restitution };
|
||||
}
|
||||
setParams({ v0, angle, h0, g, drag, Cd, mass, wind, bounce, restitution } = {}) {
|
||||
if (v0 !== undefined) this.v0 = +v0;
|
||||
if (angle !== undefined) this.angle = +angle;
|
||||
|
||||
Reference in New Issue
Block a user